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Ignore:
Timestamp:
Nov 9, 2015, 5:55:42 PM (9 years ago)
Author:
fvultier
Message:

Munition may and must now be defined for each pawn separately. This way a heavy cruiser may carry more munition than a drone.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/fabienHS15/data/levels/includes/weaponSettingsRing.oxi

    r10724 r10791  
    1 <weaponslots>
    2   <WeaponSlot position="11,0,-7" />
    3   <WeaponSlot position="0,0,-7" />
    4   <WeaponSlot position="-11,0,-7" />
    5 </weaponslots>
    6 <weaponsets>
    7   <WeaponSet firemode=0 />
    8   <WeaponSet firemode=1 />
    9   <WeaponSet firemode=2 />
    10 </weaponsets>
    11 <weapons>
    12   <WeaponPack>
    13     <links>
    14       <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
    15       <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
    16       <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
    17     </links>
    18     <Weapon>
    19       <LaserFire mode=0 munitionpershot=1 damage=10 shielddamage=5 />
    20       <IceGun mode=1 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset="11,0,-3" freezefactor=0.5 freezetime=2.0 />
    21     </Weapon>
    22     <Weapon>
    23       <LaserFire mode=0 munitionpershot=1 damage=10 shielddamage=5 />
    24       <IceGun mode=1 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset=" -11,0,-3" freezefactor=0.5 freezetime=2.0 />
    25     </Weapon>
    26     <Weapon>
    27       <GravityBombFire mode=2 munitionpershot=1 delay=0.125 damage=3 muzzleoffset="0,0,-7"/>
    28     </Weapon>
    29   </WeaponPack>
    30 </weapons>
     1    <weaponslots>
     2      <WeaponSlot position="11,0,-7" />     
     3      <WeaponSlot position="-11,0,-7" />
     4      <WeaponSlot position="0,0,-7" />
     5    </weaponslots>
     6    <weaponsets>
     7      <WeaponSet firemode=0 />
     8      <WeaponSet firemode=1 />
     9      <WeaponSet firemode=2 />
     10    </weaponsets>
     11    <weaponpacks>
     12      <WeaponPack>
     13        <links>
     14          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
     15          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
     16          <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
     17        </links>
     18        <Weapon>
     19          <LaserFire mode=0 munitionpershot=1 damage=10 shielddamage=5 />
     20          <IceGun mode=1 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset="11,0,-3" freezefactor=0.5 freezetime=2.0 />
     21        </Weapon>
     22        <Weapon>
     23          <LaserFire mode=0 munitionpershot=1 damage=10 shielddamage=5 />
     24          <IceGun mode=1 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset=" -11,0,-3" freezefactor=0.5 freezetime=2.0 />
     25        </Weapon>
     26        <Weapon>
     27          <GravityBombFire mode=2 munitionpershot=1 delay=0.125 damage=3 muzzleoffset="0,0,-7"/>
     28        </Weapon>
     29      </WeaponPack>
     30    </weaponpacks>
     31    <munition>
     32      <LaserMunition initialmagazines=12 maxmagazines=12 munitionpermagazine=10 replenishamount=1 replenishinterval=0.3/>
     33      <GravityBombMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=1 />
     34      <IceMunition initialmagazines=16 maxmagazines=16 munitionpermagazine=1 />
     35    </munition>
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