- Timestamp:
- Nov 4, 2015, 10:25:42 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/cpp11_v2/src/orxonox/worldentities/pawns/Pawn.h
r10437 r10765 208 208 209 209 //virtual void damage(float damage, Pawn* originator = 0); 210 virtual void damage(float damage, float healthdamage = 0.0f, float shielddamage = 0.0f, Pawn* originator = NULL, const btCollisionShape* cs = NULL);210 virtual void damage(float damage, float healthdamage = 0.0f, float shielddamage = 0.0f, Pawn* originator = nullptr, const btCollisionShape* cs = nullptr); 211 211 212 212 bool bAlive_; … … 215 215 { return new std::vector<PickupCarrier*>(); } 216 216 virtual PickupCarrier* getCarrierParent(void) const 217 { return NULL; }217 { return nullptr; } 218 218 219 219
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