- Timestamp:
- Nov 3, 2015, 3:56:41 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/AI_HS15/src/orxonox/controllers/CommonController.h
r10761 r10762 133 133 bool isLookingAtTarget(float angle) const; 134 134 135 135 //checks if spaceship points at enemy and if there are allies inbetween 136 bool canFire(); 136 137 std::map<std::string, int> weaponModes_; //<! Links each "weapon" to it's weaponmode - managed by setupWeapons() 137 138 //std::vector<int> projectiles_; //<! Displays amount of projectiles of each weapon. - managed by setupWeapons()
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