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Ignore:
Timestamp:
Jun 8, 2007, 5:14:19 PM (17 years ago)
Author:
snellen
Message:

Added Raycollision method to the BspManager

File:
1 edited

Legend:

Unmodified
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  • branches/adm/src/lib/graphics/importer/bsp/bsp_manager.h

    r10618 r10680  
    7777  void checkCollision(WorldEntity* worldEntity); /*!< WorldEntities use this function to check wheter they collided with the BspEntity.
    7878                                                      If a collision has been detected, the collides-function of worldEntity will be called.*/
     79  float checkCollisionRay(Vector StartPoint, Vector Direction, float length ) ;
    7980
    8081  int sortTransparency;              //!< sort transparent textures
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