Changeset 10650 in orxonox.OLD for branches/vs-enhencements/src/world_entities/weapons/heavy_blaster.cc
- Timestamp:
- May 10, 2007, 3:31:14 PM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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branches/vs-enhencements/src/world_entities/weapons/heavy_blaster.cc
r10648 r10650 157 157 158 158 for (int i = 0; i < this->getBarrels(); i++){ 159 this->shootAnim[i][0]->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0.0 5, ANIM_LINEAR, ANIM_NULL);159 this->shootAnim[i][0]->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0.01, ANIM_LINEAR, ANIM_NULL); 160 160 this->shootAnim[i][0]->addKeyFrame(Vector(-0.3, 0.0, 0.0), Quaternion(), 0.9, ANIM_LINEAR, ANIM_NULL); 161 this->shootAnim[i][0]->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0.5 5, ANIM_LINEAR, ANIM_NULL);162 163 this->shootAnim[i][1]->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0. 05, ANIM_LINEAR, ANIM_NULL);161 this->shootAnim[i][0]->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0.5, ANIM_LINEAR, ANIM_NULL); 162 163 this->shootAnim[i][1]->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0.1, ANIM_LINEAR, ANIM_NULL); 164 164 this->shootAnim[i][1]->addKeyFrame(Vector(-0.4, 0.0, 0.0), Quaternion(), 1.2, ANIM_LINEAR, ANIM_NULL); 165 this->shootAnim[i][1]->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0.2 5, ANIM_LINEAR, ANIM_NULL);165 this->shootAnim[i][1]->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0.2, ANIM_LINEAR, ANIM_NULL); 166 166 } 167 167
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