Changeset 1064 for code/trunk/src/network/GameStateManager.cc
- Timestamp:
- Apr 14, 2008, 9:39:57 PM (16 years ago)
- File:
-
- 1 edited
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code/trunk/src/network/GameStateManager.cc
r1062 r1064 133 133 // run Synchronisable::getData with offset and additional place for 3 ints in between (for ids and length) 134 134 sync=it->getData((retval->data)+offset+3*sizeof(int)); 135 *(retval->data+offset)= sync.length;136 *(retval->data+offset+sizeof(int))= sync.objectID;137 *(retval->data+offset+2*sizeof(int))= sync.classID;135 *(retval->data+offset)=(unsigned char)sync.length; 136 *(retval->data+offset+sizeof(int))=(unsigned char)sync.objectID; 137 *(retval->data+offset+2*sizeof(int))=(unsigned char)sync.classID; 138 138 // increase data pointer 139 139 offset+=tempsize+3*sizeof(int);
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