- Timestamp:
- Oct 10, 2015, 4:34:26 PM (9 years ago)
- File:
-
- 1 edited
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code/trunk/src/modules/towerdefense/TowerDefenseSelecter.h
r10622 r10629 48 48 virtual void rotatePitch(const Vector2& value); 49 49 virtual void rotateRoll(const Vector2& value); 50 void fire(unsigned int firemode); 51 virtual void fired(unsigned int firemode); 50 52 virtual void boost(bool bBoost); 51 53 virtual void setSelectedPosition(TDCoordinate* newPos); 52 54 virtual void setSelectedPosition(int x, int y); 53 bool firePressed_; 55 56 bool buildTower_; 54 57 TDCoordinate* selectedPos_; 55 56 57 58 private: 58 virtual void updatePosition(); 59 float time rSetFire_;59 virtual void updatePosition(); 60 float time_; 60 61 bool moveUpPressed_; 61 62 bool moveDownPressed_; 62 63 bool moveLeftPressed_; 63 bool moveRightPressed_; 64 bool moveRightPressed_; 65 bool boostPressed_; 64 66 }; 65 67 }
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