- Timestamp:
- Sep 9, 2015, 1:31:11 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/core7/src/modules/towerdefense/TowerDefenseCenterpoint.cc
r10571 r10572 84 84 /** 85 85 @brief 86 Is called when the gametype has changed.87 */88 void TowerDefenseCenterpoint::changedGametype()89 {90 SUPER(TowerDefenseCenterpoint, changedGametype);91 92 // Check, whether it's still TowerDefense.93 this->checkGametype();94 }95 96 /**97 @brief98 86 Checks whether the gametype is TowerDefense and if it is, sets its centerpoint. 99 87 */
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