Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Aug 29, 2015, 6:18:30 PM (9 years ago)
Author:
landauf
Message:

cleanup: no need to pass/return WeakPtrs to/from functions. normal pointers are enough.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/core7/src/modules/dodgerace/DodgeRace.h

    r10357 r10557  
    105105            Timer endGameTimer;
    106106
    107             WeakPtr<DodgeRaceShip> getPlayer();
     107            DodgeRaceShip* getPlayer();
    108108            WeakPtr<DodgeRaceShip> player;
    109109            std::vector<DodgeRaceCube*> cubeList;
Note: See TracChangeset for help on using the changeset viewer.