Changeset 10557 for code/branches/core7/src/modules/dodgerace/DodgeRace.cc
- Timestamp:
- Aug 29, 2015, 6:18:30 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/core7/src/modules/dodgerace/DodgeRace.cc
r10357 r10557 75 75 for (int i = 0; i < 7; i++) 76 76 { 77 WeakPtr<BigExplosion>chunk = new BigExplosion(this->center_->getContext());77 BigExplosion* chunk = new BigExplosion(this->center_->getContext()); 78 78 chunk->setPosition(Vector3(600, 0, 100.f * i - 300)); 79 79 chunk->setVelocity(Vector3(1000, 0, 0)); //player->getVelocity() … … 91 91 if (getPlayer() != NULL) 92 92 { 93 //WeakPtr<DodgeRaceShip> ship = getPlayer();94 95 93 currentPosition = getPlayer()->getWorldPosition().x; 96 94 counter = counter + (currentPosition - lastPosition); … … 113 111 for(int i = 0; i<6; i++) 114 112 { 115 WeakPtr<DodgeRaceCube>cube = new DodgeRaceCube(this->center_->getContext());113 DodgeRaceCube* cube = new DodgeRaceCube(this->center_->getContext()); 116 114 cubeList.push_back(cube); 117 115 switch(pattern) … … 138 136 } 139 137 140 WeakPtr<DodgeRaceShip>DodgeRace::getPlayer()138 DodgeRaceShip* DodgeRace::getPlayer() 141 139 { 142 140 if (player == NULL)
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