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Changeset 10540 in orxonox.OLD for trunk/src/world_entities/world_entity.h


Ignore:
Timestamp:
Jan 31, 2007, 5:04:11 AM (17 years ago)
Author:
patrick
Message:

mounting point rewritten partially, for weapon slots

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/world_entity.h

    r10511 r10540  
    6262  void mount(int slot, WorldEntity* entity);
    6363  void unmount(int slot);
     64
     65
    6466
    6567  /** @param visibility if the Entity should be visible (been draw) */
     
    176178  ;  ///FIXME
    177179  void debugEntity() const;
    178  
     180
    179181  void pauseTrack(bool stop);
    180182
     
    194196  void updateHealthWidget();
    195197  void addTrack(const TiXmlElement* root);
    196  
     198
     199
     200
     201  protected:
     202      std::vector<MountPoint*> mountPoints;       //!< A list with mount points for this model
     203      std::map<int, MountPoint*> mountPointMap;
     204
    197205
    198206
     
    206214  std::vector<Model*>     models;             //!< The model that should be loaded for this entity.
    207215  ObjectInformationFile*  oiFile;             //!< Reference to the object information file discribing the model of this WE
    208   std::vector<MountPoint*> mountPoints;       //!< A list with mount points for this model
    209216  std::string             md2TextureFileName; //!< the file name of the md2 model texture, only if this
    210217  std::string             modelLODName;       //!< the name of the model lod file
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