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Timestamp:
Jan 18, 2007, 5:38:35 PM (17 years ago)
Author:
snellen
Message:

prepared scripted levelswitch

File:
1 edited

Legend:

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  • branches/heathaze/src/story_entities/story_entity.h

    r9869 r10294  
    6767  const std::string& getLoadFile() const { return this->loadFile; }
    6868
     69  bool setNextStoryName(const std::string& nextStoryName);
    6970  void setNextStoryID(int nextStoryID);
    7071  /**  gets the story id of the current entity @returns story id */
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