- Timestamp:
- Feb 1, 2015, 9:30:37 PM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/towerdefenseHS14/src/modules/towerdefense/TowerDefense.h
r10172 r10246 61 61 //virtual bool playerLeft(PlayerInfo* player); 62 62 //Player Stats (set,get, reduce) 63 int getCredit(){ return this->credit_;}64 int getLifes(){ return this->lifes_;}65 int getWaveNumber(){ return this->waves_;}63 int getCredit(){ return this->credit_; } 64 int getLifes(){ return this->lifes_; } 65 int getWaveNumber(){ return this->waves_; } 66 66 void setCredit(int credit){ credit_ = credit; } 67 67 void setLifes(int lifes){ lifes_ = lifes; } 68 void setWaveNumber(int wavenumber){ waves_=wavenumber;}68 void setWaveNumber(int wavenumber){ waves_=wavenumber; } 69 69 void buyTower(int cost){ credit_ -= cost;} 70 void addCredit(int credit) { credit_+=credit;}70 void addCredit(int credit) { credit_+=credit; } 71 71 void nextwave(){ waves_++;} 72 int reduceLifes(int NumberofLifes){ return lifes_-=NumberofLifes;}72 int reduceLifes(int NumberofLifes){ return lifes_-=NumberofLifes; } 73 73 74 74 //virtual void pawnKilled(Pawn* victim, Pawn* killer = 0);
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