- Timestamp:
- Jan 31, 2015, 6:03:17 PM (9 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/src/modules/weapons/projectiles/SimpleRocket.h
r9667 r10216 64 64 virtual void tick(float dt); 65 65 66 virtual bool collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint);66 virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint); 67 67 68 68 void disableFire(); //!< Method to disable the fire and stop all acceleration
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