Changeset 10152 in orxonox.OLD for branches/playability/src/world_entities/weapons/heavy_blaster.h
- Timestamp:
- Dec 27, 2006, 12:03:36 PM (17 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/weapons/heavy_blaster.h
r10133 r10152 4 4 5 5 #include "weapon.h" 6 7 #define W_LEFT 0 8 #define W_RIGHT 1 6 9 7 10 /** … … 14 17 //ObjectListDeclaration(HeavyBlaster); 15 18 public: 16 HeavyBlaster( );19 HeavyBlaster(int leftRight); 17 20 HeavyBlaster (const TiXmlElement* root); 18 21 virtual ~HeavyBlaster(); 19 22 20 void init( );23 void init(int leftRight); 21 24 virtual void loadParams(const TiXmlElement* root); 22 25 … … 29 32 30 33 private: 31 PNode* objComp1; 32 PNode* objComp2; 33 PNode* objComp3; 34 PNode* objComp4; 35 PNode* objComp5; 36 PNode* objComp6; 34 PNode*** objComp; 35 Animation3D*** shootAnim; 36 PNode** emissionPoint; 37 38 int activeBarrel; 39 40 int leftRight; 37 41 }; 38 42
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