[5236] | 1 | <?lua |
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[5242] | 2 | include("levels/hudtemplates.oxw") |
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[5236] | 3 | ?> |
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[5219] | 4 | |
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[5241] | 5 | <?lua |
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[5242] | 6 | include("levels/spaceshiptemplates.oxw") |
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[5241] | 7 | ?> |
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| 8 | |
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[5239] | 9 | <Level |
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[5236] | 10 | name = "Sample" |
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| 11 | description = "Just a few tests" |
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[5240] | 12 | > |
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| 13 | <Scene |
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[5247] | 14 | ambientlight = "0.5, 0.5, 0.5" |
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[5240] | 15 | skybox = "Orxonox/Starbox" |
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| 16 | > |
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[5255] | 17 | <!--SpawnPoint position="0, 0, 100" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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[5244] | 18 | <SpawnPoint position="0, 0, -700" yaw =180 spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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[5255] | 19 | <SpawnPoint position="0, 300, -300" pitch=-90 spawnclass=SpaceShip pawndesign=spaceshipassff /--> |
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[5236] | 20 | |
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[5255] | 21 | <MovableEntity scale=1.5 position="0,0,-300" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=90> |
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[5219] | 22 | <attached> |
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[5240] | 23 | <Model position="0,0,0" scale=10 mesh="ast1.mesh" /> |
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| 24 | <PositionableEntity position="0,0,100"> |
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[5236] | 25 | <attached> |
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[5240] | 26 | <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> |
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| 27 | <MovableEntity position="0,0,0" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=500> |
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| 28 | <attached> |
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| 29 | <Model position="0,35,0" scale=2 mesh="ast1.mesh" /> |
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| 30 | <Model position="0,-35,0" scale=2 mesh="ast1.mesh" /> |
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[5255] | 31 | <Model position="35,0,0" scale=2 mesh="ast1.mesh"> |
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| 32 | <attached> |
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| 33 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 34 | </attached> |
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| 35 | </Model> |
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| 36 | <Model position="-35,0,0" scale=2 mesh="ast1.mesh"> |
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| 37 | <attached> |
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| 38 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 39 | </attached> |
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| 40 | </Model> |
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[5240] | 41 | </attached> |
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| 42 | </MovableEntity> |
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[5236] | 43 | </attached> |
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[5240] | 44 | </PositionableEntity> |
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| 45 | <MovableEntity position="0,0,-100" velocity="0,0,0" rotationaxis="0,1,0" rotationrate=200> |
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| 46 | <attached> |
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[5255] | 47 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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[5240] | 48 | <Model position="0,0,0" scale=6 mesh="ast1.mesh" /> |
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| 49 | <Model position="0,0,-50" scale=3 mesh="ast1.mesh" /> |
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| 50 | <Model position="0,0,50" scale=3 mesh="ast1.mesh" /> |
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| 51 | </attached> |
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[5236] | 52 | </MovableEntity> |
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[5219] | 53 | </attached> |
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[5236] | 54 | </MovableEntity> |
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[5219] | 55 | |
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[5255] | 56 | <ParticleSpawner position="-500,0,-200" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> |
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| 57 | <ParticleSpawner position="-500,0,-300" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> |
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| 58 | <ParticleSpawner position="-500,0,-400" source="Orxonox/BigExplosion1part1" lifetime=3.0 loop=1 /> |
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| 59 | <ParticleSpawner position="-500,0,-500" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /> |
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| 60 | <ParticleSpawner position="-500,0,-600" source="Orxonox/BigExplosion1part1" lifetime=2.5 loop=1 /> |
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| 61 | |
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| 62 | <ParticleSpawner position="-500,200,-400" source="Orxonox/BigExplosion1part3" lifetime=2.0 loop=1 autostart=0> |
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| 63 | <events> |
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| 64 | <spawn> |
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| 65 | <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 66 | </spawn> |
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| 67 | </events> |
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| 68 | </ParticleSpawner> |
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| 69 | |
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[5240] | 70 | <Model position="0,0,200" scale=10 mesh="ast2.mesh" shadow=true /> |
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| 71 | <!--Model position="0,0,-200" scale=10 mesh="ast1.mesh" shadow=true /--> |
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| 72 | <Model position="0,200,0" scale=10 mesh="ast3.mesh" shadow=true /> |
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| 73 | <Model position="0,-200,0" scale=10 mesh="ast4.mesh" shadow=true /> |
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| 74 | <Model position="200,0,0" scale=10 mesh="ast5.mesh" shadow=false /> |
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| 75 | <Model position="-200,0,0" scale=10 mesh="ast6.mesh" shadow=false /> |
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[5236] | 76 | |
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[5240] | 77 | <Model position="1000,-200,0" scale3D="1,100,100" mesh="ast1.mesh" /> |
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| 78 | |
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[5241] | 79 | <Model position="0, 0,-100" pitch=-90 roll=-90 scale=4 mesh="assff.mesh" /> |
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[5245] | 80 | <!--Model position="0,100,-100" pitch=-90 roll=-90 scale=4 mesh="pirate.mesh" /> |
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| 81 | <Model position="0,300,-100" pitch=-90 roll=-90 scale=4 mesh="spacecruiser.mesh" /--> |
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[5241] | 82 | |
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[5240] | 83 | </Scene> |
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| 84 | </Level> |
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