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Version 12 (modified by nicolasc, 16 years ago) (diff)

HUD

See also: Ticket #233

Author

Yuning Chai?

What's HUD

A full description of HUD can be found under WikiPedia.

HUD with Ogre

Ogre has its own class for HUD designing: CLASS OVERLAY.
There are two ways to write an overlay, neither it can be written in a script, or it can be dynamically created in C++ file. All possibilities and variabilities for an overlay script are found unter Ogre Tutorial. For Windows Users there is already an editor made by Patrick Kooman: Overlay Editor

Already Done

See Printscreen: Version 2.0

TODO

  • To make HUD cuter, easier to use.
  • To realize Radar System.

Proposals

  • use SVG for drwaing - saves space, and is resolution indendant; drawback need to be implemented in OGRE/framework
  • more suitable font.
  • improve radar: removed grid, add distance rings

Printscreens

Version 1.0

Version 2.0

Attachments (3)

Download all attachments as: .zip