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Changes between Initial Version and Version 1 of dev/ReleaseTODO


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Timestamp:
Dec 14, 2010, 7:18:51 PM (13 years ago)
Author:
scheusso
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  • dev/ReleaseTODO

    v1 v1  
     1= Release ToDo =
     2This page is intended to be a short summary (just a sketch) about the problems to be solved and the missing features to be implemented before the great Release. Please feel free to add everything that comes to your mind. The following list is based on previous discussions (on ThinkTanks and in the forum)
     3
     4|| ''Name'' || ''Severity'' || ''Ticket'' || ''Responsibility'' || ''Description'' || ''Solved'' ||
     5|| Tutorial Level || normal || ? || damian || Create a tutorial level to introduce people new to Orxonox || ||
     6|| Multiplayer Levels || normal || ? || ? || Create some great Multiplayer levels || ||
     7|| Usability || normal || ? || ? || Improve usability (Mouse, Spawn, Bloom-Shader, ...) || ||
     8|| A.I. || high || ? || ? || Improve A.I. (e.g. Quiver-Bots) || ||
     9|| Level list || high || ? || damian || Clean up Level list and levels themselves || x? ||
     10|| Data || low || ? || ? || Clean up data repositories and reduce size to a minimum (create extra data repos) || ||
     11|| Licensing || high || ? || ? || Clear license questions || ||
     12|| Console Commands || low || ? || ? || hide Console Command Cheats || ||