Timeline
Apr 29, 2010:
- 4:05 PM Changeset [6808] by
- Weapon model and texture changes
- 3:40 PM Changeset [6807] by
- DistanceMultiTrigger fix. Thanks to Fabian.
- 3:27 PM Changeset [6806] by
- updated skybox generator
- 3:26 PM Changeset [6805] by
- Possible bug fix.
- 2:21 PM Changeset [6804] by
- updated skyboxgenerator
- 2:10 PM Changeset [6803] by
- 1:52 PM Changeset [6802] by
- QuestGUI can now be opened/closed by pressing Key F3…
- 1:35 PM Changeset [6801] by
- New Quest Level - still in early test phase
- 1:16 PM Changeset [6800] by
- Created a new class of triggers called Multitriggers. MultiTriggers …
- 12:57 PM Changeset [6799] by
- Adjusted the priority of some outputs which I found to be rather anoying.
- 12:04 AM Changeset [6798] by
- Changes at weapon models and textures
Apr 27, 2010:
- 5:54 PM Changeset [6797] by
- svn:eol-style "native" for all text-based files.
- 5:01 PM Changeset [6796] by
- Neues update
Apr 26, 2010:
- 5:02 PM Changeset [6795] by
- death of master results in forming a new formation. Correct response …
- 5:01 PM Changeset [6794] by
- Trying to get the real scaleFactor, but it doesn't work yet…
- 4:53 PM Changeset [6793] by
- done for today.
- 4:39 PM Changeset [6792] by
- Adding other pickup gimp files and some restructuring.
- 4:35 PM Changeset [6791] by
- Chat works lowlevel, shortcut is set to B. needs ui now.
- 4:27 PM Changeset [6790] by
- Adding some content. (Pickups gimp-files)
- 4:16 PM Changeset [6789] by
- Creating a source directory in contentcreation to serve as a …
- 4:09 PM Changeset [6788] by
- stuff works, but keybinding still does only work in the build folder
- 4:07 PM Changeset [6787] by
- LoD information via XML partly implemented
- 4:05 PM Changeset [6786] by
- 4:04 PM Changeset [6785] by
- 4:03 PM Changeset [6784] by
- 4:01 PM Changeset [6783] by
- 3:59 PM Changeset [6782] by
- drone, dronecontroller implemented
- 3:46 PM Changeset [6781] by
- 3:45 PM Changeset [6780] by
- 3:40 PM Changeset [6779] by
- 3:40 PM Changeset [6778] by
- 2:48 PM Changeset [6777] by
- Brought implementation further, now starting to link into main program.
- 2:37 PM Changeset [6776] by
- Added ChatInputHandler facilities and started implementing them.
- 1:00 PM Changeset [6775] by
- missile texture 1
Apr 23, 2010:
- 11:46 AM Changeset [6774] by
- Activated Strict.lua That means you can no longer assign to or access …
- 11:41 AM Changeset [6773] by
- Eliminated all unnecessary global Lua variables and replaced them …
Apr 22, 2010:
- 4:27 PM Changeset [6772] by
- update Skybox Generator
- 4:16 PM Changeset [6771] by
- update SkyboxGenerator
- 3:42 PM Changeset [6770] by
- Missile Texture
- 3:32 PM Changeset [6769] by
- Fixed a possible source for future problems. but still no sounds. Try …
- 3:09 PM Changeset [6768] by
- obsolete, sound5 is current sound dev branch
- 2:10 PM WikiStart edited by
- (diff)
Apr 20, 2010:
- 8:31 PM Changeset [6767] by
- Added descriptions and missing documentation to the classes I edited …
- 6:20 PM Changeset [6766] by
- New branch to work on XML controlled CEGUI menus and on game states …
- 3:01 PM download edited by
- (diff)
- 2:24 PM WikiStart edited by
- (diff)
- 2:21 PM ~archive/News edited by
- (diff)
- 2:21 PM WikiStart edited by
- (diff)
- 11:59 AM Changeset in downloads [69] by
- Added MSVC dependencies v4.1 with the following updates: - Ogre 1.6.5 …
- 11:11 AM Changeset [6765] by
- Dependency acceptance update: 5.0 with OGRE 1.7 is now also allowed, …
- 11:11 AM Changeset [6764] by
- Hackaround for Visual Studio 2005 (compiler bug).
Apr 19, 2010:
- 6:09 PM Changeset [6763] by
- Using our own error handler (including the debugger) for Lua code …
- 5:45 PM Changeset [6762] by
- Changes from last revision —> diff file for external libraries updated.
- 4:49 PM Changeset [6761] by
- Fixed "error in error handler" problem that occurred within CEGUILua …
- 4:35 PM Changeset [6760] by
- Deleting pickup4 branch, you know the drill…
- 4:35 PM Changeset [6759] by
- Deleting ppspickups2 branch, since it's obsolete as well.
- 4:34 PM Changeset [6758] by
- Deleting ppspickups1 branch, since it's obsolete now.
- 4:33 PM Changeset [6757] by
- Creating new pickup branch for me.
- 4:32 PM Changeset [6756] by
- Creating new pps pickups branch for Eric and Benedict.
- 4:12 PM Changeset [6755] by
- Fixed Segfault upon dropping of InvisiblePickup, while it was being used.
- 2:34 PM Changeset [6754] by
- Fixed bug in SingleplayerMenu that happened when starting a level manually.
- 11:14 AM Changeset [6753] by
- Some more hackery for the PlayerInfo↔GUIOverlay relation. Seems to …
- 9:37 AM Changeset [6752] by
- Fixed PickupManager::getPawn() method against NULL pointers. (Doesn't …
Apr 17, 2010:
- 10:04 PM Changeset [6751] by
- Removed FORCEINLINE from Singleton.h: There seems to be unexpected …
- 1:26 PM Changeset [6750] by
- PickupInventory working again, just had to change TaharezLook to …
Apr 16, 2010:
- 8:13 PM Changeset [6749] by
- Background wasn't transparent upon start up —> black screen when …
- 8:09 PM Changeset [6748] by
- A GUISheet can assign its field "loadAlong" any strings designating …
- 3:01 PM Changeset [6747] by
- Added onShow and onHide as overridable methods to GUISheet.lua and …
- 2:50 PM Changeset [6746] by
- Merged gamestates2 branch back to trunk. This brings in some heavy …
- 1:42 PM Changeset [6745] by
- Branch now compiling with GCC as well: Added an removed a few …
- 1:41 PM Changeset [6744] by
- Boost_VERSION was missing on Tardis because of manual configuration
- 1:07 PM Changeset [6743] by
- - Bugfix in keyESC. - Default behaviour for GUI sheet InputStates is …
- 12:53 PM Changeset [6742] by
- Fixed typo.
- 12:50 PM Changeset [6741] by
- Removed obsolete InputState from GSMainMenu.
- 12:48 PM Changeset [6740] by
- Trivial bug fix.
- 12:24 PM Changeset [6739] by
- Applied background image changes to GSMainMenu.cc
- 12:22 PM Changeset [6738] by
- Cosmetic changes in InputManager.
- 12:22 PM Changeset [6737] by
- Background image of the GUI is now managed by GUIManager and kept in a …
- 12:11 PM Changeset [6736] by
- All CEGUI calls that can execute Lua code should be protected against …
- 12:06 PM Changeset [6735] by
- Removed getInstancePtr() from all Singletons. Use "exists()" (check) …
Apr 15, 2010:
- 4:06 PM Changeset [6734] by
- Missile and plasma drop models
- 3:42 PM Changeset [6733] by
- Added some hacks, now the source is playing, but there are no …
- 3:35 PM Changeset [6732] by
- correcting initial speed of projectiles
- 2:47 PM Changeset [6731] by
- PickupCollection is broken for now because to make it work drastic …
- 1:57 PM Changeset [6730] by
- Transfer changes again
- 1:32 PM Changeset [6729] by
- Commit changes to transfer to netbook
- 1:15 PM Changeset [6728] by
- No more seg faults with pickups (at least that's what I hope. )
Apr 14, 2010:
- 10:42 PM code/GametypeCreation edited by
- (diff)
- 10:36 PM code/GametypeCreation edited by
- adding some links (diff)
- 10:11 PM content/ContentCreationTuts edited by
- adding new tutorial (diff)
- 7:54 PM Changeset [6727] by
- HUDRadar now working again
- 2:19 PM Changeset [6726] by
- Some more atempts to fix maybe it's platform specific…
Apr 13, 2010:
- 11:31 PM code/GametypeCreation edited by
- learning wikisyntax should look more beautiful now (diff)
- 11:05 PM code/GametypeCreation created by
- test
- 10:39 PM Changeset [6725] by
- Resolved bug, that caused orxonox to crash whenever a level with …
- 10:11 PM Changeset [6724] by
- svn:eol-style "native" for all text-based files.
- 10:09 PM Changeset [6723] by
- Using /MP instead of /MP2 for MSVC. That way the number of processes …
- 6:17 PM Changeset [6722] by
- Renamed showGUI and hideGUI to showMenuSheet and hideMenuSheet.
- 5:58 PM Changeset [6721] by
- Fixed cross hair showing in in game menu.
- 3:58 PM Changeset [6720] by
- "init" lua function —> "onLoad" to make it clear that it is a user …
- 3:56 PM Changeset [6719] by
- Fixed error reporting problem in LuaState.cc when parsing LuaStateInit.lua.
- 3:55 PM Changeset [6718] by
- Moved BasicGUI.lua to GUISheet.lua and derived MenuSheet.lua as well …
- 2:35 PM Changeset [6717] by
- removing some includes
- 2:31 PM Changeset [6716] by
- removed some bindings to map
- 2:14 PM Changeset [6715] by
- removing map files
- 2:10 PM Changeset [6714] by
- creating map tag in order to ditch it
- 10:49 AM Changeset [6713] by
- Adjusted SpeedPickup such that the Engine is the actual PickupCarrier …
- 10:46 AM Changeset [6712] by
- Merged pickup_representation_templates into one. Merged pickups.oxi …
- 10:16 AM Changeset [6711] by
- Merged pickup4 branch back to trunk.
- 9:50 AM Changeset [6710] by
- Merged ppspickups2 branch into trunk.
- 9:32 AM Changeset [6709] by
- Merged ppspickups1 into trunk.
- 9:07 AM Changeset [6708] by
- Some cleanup.
- 8:46 AM Changeset [6707] by
- Found bug in PickupSpawner.
- 12:41 AM Changeset [6706] by
- Small adaptations in SpeedPickup.
- 12:09 AM Changeset [6705] by
- Minor cleanup.
Apr 12, 2010:
- 11:23 PM Changeset [6704] by
- "filename" —> "name" table entry for GUI sheets.
- 11:01 PM Changeset [6703] by
- Removed warning (and possible error, I'm not sure) in MultiStateEngine.
- 10:26 PM Changeset [6702] by
- Added arrow texture and material. Created some images for the …
- 10:24 PM Changeset [6701] by
- Added a new health pickup.
- 9:10 PM Changeset [6700] by
- Rudimentary version of PickupInventory appears to be working now, …
- 5:32 PM Changeset [6699] by
- shit works xD
- 5:08 PM Changeset [6698] by
- ChatHistory is not being constructed, no idea why.
- 5:04 PM Changeset [6697] by
- boost feature added
- 4:52 PM Changeset [6696] by
- Master now limiting its formation size and revokes it with a …
- 4:18 PM Changeset [6695] by
- master now lists slaves
- 4:08 PM Changeset [6694] by
- added some speedpickup templates
- 4:06 PM Changeset [6693] by
- questions resolved, ready for in-game testing.
- 4:00 PM Changeset [6692] by
- some bugs removed, with friendlyfire option
- 3:48 PM Changeset [6691] by
- implementing the XMLPort function for LoD; getting some erreors from gcc…
- 3:30 PM Changeset [6690] by
- Few changes before the questions, completing doxy stuff.
- 3:17 PM Changeset [6689] by
- fixed some issues with the templates
- 3:15 PM Changeset [6688] by
- Completed and tested the code as far as I could, now preparing questions.
- 2:57 PM Changeset [6687] by
- inverted pickup images
- 2:52 PM Changeset [6686] by
- first version- not playable yet
- 2:21 PM Changeset [6685] by
- created small, medium and huge invisibility pickup tempaltes
- 1:55 PM Changeset [6684] by
- minor changes in intendation & commenting
- 1:24 PM Changeset [6683] by
- master/slave behavior enhancments
- 1:11 PM Changeset [6682] by
- added chatlistener method for debugging (ChatListener.cc)
Apr 11, 2010:
- 4:29 PM Changeset [6681] by
- added svn:eol-style native
- 4:21 PM Changeset [6680] by
- Added two more images/materials for Pickups (Shield/Invisibility)
Apr 9, 2010:
- 11:12 PM code/doc/Pickups edited by
- (diff)
- 8:30 PM Changeset [6679] by
- Fixed annoying bug in PickupInventory (typos ), use and drop …
Apr 6, 2010:
- 3:04 PM Changeset [6678] by
- disable mipmapping for hudtextures/materials
- 3:04 PM Changeset [6677] by
- this removes problems with the HUDSpeedBar on some machines (by …
- 11:00 AM Changeset [6676] by
- Removed some msvc float warnings.
Apr 2, 2010:
- 5:35 PM Changeset [6675] by
- Lua bugs fixed. Renamed name and description in PickupRepresentation …
Apr 1, 2010:
- 4:24 PM Changeset [6674] by
- A few new tries to fix the sound problem: no success
- 4:20 PM Changeset [6673] by
- First version of SkyboxGenerator
- 3:34 PM Changeset [6672] by
- Texture model 1
- 1:52 PM Changeset [6671] by
- Added Tools.lua and moved 'find' in InitialiseGUI.lua to …
- 1:46 PM Changeset [6670] by
- Lua errors in 'doFile', 'includeFile' or 'require' should not be …
- 10:21 AM Changeset [6669] by
- Committing recent changes in PickupInventory, to be able to try out …
- 12:11 AM Changeset [6668] by
- Model 1
Mar 31, 2010:
- 12:46 PM Changeset [6667] by
- Found the darn bug! The Lua error handling function may have been …
- 2:37 AM Changeset [6666] by
- Fixed problem that can occur when BasicGUI cannot be loaded.
- 2:36 AM Changeset [6665] by
- Fixed problems with the return value of require()
- 1:11 AM Changeset [6664] by
- svn:eol-style "native" for all text based files.
- 1:06 AM Changeset [6663] by
- svn:eol-style "native" for all text based files.
- 1:05 AM Changeset [6662] by
- Merged revisions 6621-6661 to gamestates2.
- 12:54 AM Changeset [6661] by
- Fixed Lua stack trace output if Debugger could not be started.
- 12:04 AM Changeset [6660] by
- Improved Lua error handling: Clearer messages and debugger hook. So, …
Mar 30, 2010:
- 4:34 PM Changeset [6659] by
- Use "P." instead of "P:" when using our sheets as objects, not …
- 3:41 PM Changeset [6658] by
- Restructured InitialiseGUI.lua a little bit. Also sorted out cursor …
- 12:13 PM Changeset [6657] by
- Implemented indirect function calls for input events. It simply means …
- 11:28 AM Changeset [6656] by
- Moved InputStatePriority from InputState.h to InputPrereqs.h
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