Timeline
Nov 14, 2009:
- 11:18 PM Changeset [6063] by
- removed obsolete mainmenu branch
- 11:14 PM Changeset [6062] by
- removing old core5 branch
- 11:13 PM Changeset [6061] by
- merged back a long forgotten revision
- 10:37 PM Changeset [6060] by
- created new branch to work on the console commands
Nov 13, 2009:
- 2:32 PM Changeset [6059] by
- 12:06 PM Changeset [6058] by
- Found the firing direction bug: "Fixed goes first" we were told a few …
- 11:31 AM Changeset [6057] by
- Moved an inline function to the source in OrxonoxOverlay.
- 11:23 AM Changeset [6056] by
- OrxonoxOverlay now correctly deregisters in it's old OverlayGroup if …
- 11:21 AM Changeset [6055] by
- Resolved projectile targeting problem by introducing a ClassTreeMask. …
- 11:12 AM Changeset [6054] by
- trying to solve a double free bug (replaced OrxonoxOverlay pointers …
- 10:30 AM Changeset [6053] by
- creating new menuanimations branch for beni to work on animated menus
- 5:59 AM Ticket #343 (GUI Animation Engine) created by
- Write an Animation Engine to animate our CEGUI Menus. Smooth …
Nov 12, 2009:
- 8:00 PM Changeset [6052] by
- Making use of Ogre::UserDefinedObject by subclassing it in …
- 7:41 PM Changeset [6051] by
- Fix for the resource group problem in the GUIManager. This should fix …
- 2:12 PM Ticket #322 (Smart pointers) closed by
- fixed
- 12:48 PM Changeset [6050] by
- creating new particles2 branch for rocket steering and other stuff
- 11:33 AM Changeset [6049] by
- some mistake delete your keybindings.ini in order to take advantage of …
- 11:32 AM Changeset [6048] by
- ESC handling in ingame menu: if theres already an opened GUI sheet …
- 11:23 AM Changeset [6047] by
- Forgot to set the internal activity properties of the GameStates.
Nov 11, 2009:
- 5:55 PM Changeset [6046] by
- Made a big change to the sound system: Implemented cross-fading for …
- 5:39 PM Changeset [6045] by
- First implementation of direction shooting.
- 12:33 PM Changeset [6044] by
- Small fixes in IOConsole, ConfigFileManager and msvc compile flags.
Nov 9, 2009:
- 3:52 PM Changeset [6043] by
- Removed GameStates IOConsole, Dedicated and DedicatedClient because …
Nov 6, 2009:
- 8:21 AM Changeset [6042] by
- Re added audio files with known licence.
Nov 5, 2009:
- 11:18 PM Changeset [6041] by
- Fixed config value naming problem with the soft debug levels.
- 10:15 PM Changeset [6040] by
- Also synchronised sandbox_light with current trunk.
- 9:33 PM Changeset [6039] by
- Applied crucial fix from console branch
- 9:22 PM Changeset [6038] by
- Synchronised sandbox with current code trunk. There should be a few …
- 1:31 PM Changeset [6037] by
- Redirected std::cout to a stringstream object in the IOConsole. —> …
- 9:46 AM Changeset [6036] by
- some changes to make GUI showing/hiding with possible coverage of …
- 8:19 AM Changeset [6035] by
- Fixed program termination segfault in the trunk
- 8:16 AM Changeset [6034] by
- Fixed program termination segfault
- 7:35 AM download edited by
- (diff)
Nov 4, 2009:
- 5:47 PM Changeset [6033] by
- Added the ability to raytrace on fire to find the object to user wants …
- 5:30 PM Changeset [6032] by
- partially working hiding
- 4:03 PM Changeset [6031] by
- Implemented automatic ambient sound file path fetch according to …
- 2:31 PM Changeset [6030] by
- Added Engine sounds and Nebula sound (all 3d sounds)
- 2:30 PM Changeset [6029] by
- Added Two moods (default and dnb) in addition to new music
- 2:23 PM Changeset [6028] by
- Fixed typos ind GSDedicated and GSDedicatedClient.
- 2:20 PM Changeset [6027] by
- Was updated due to data directory split up
- 2:19 PM Changeset [6026] by
- Forgot to rename a symbol.
- 2:15 PM Changeset [6025] by
- deleting ingamemenu branch
- 2:14 PM Changeset [6024] by
- merged ingamemenu branch to menu branch
- 1:59 PM Changeset [6023] by
- clean cursor handling in GUIManager/lua code change in output level of …
- 12:51 PM Changeset [6022] by
- Adujusted MainMenu to properly work with the changed InitialiseGUI script.
- 12:28 PM Changeset [6021] by
- Renamed CommandLine to CommandLineParse to avoid confusions with the …
Nov 3, 2009:
- 10:39 PM dev/LinuxUbuntu edited by
- (diff)
- 10:30 PM dev/LinuxUbuntu edited by
- Added libboost1.37-dev to the list of packets to install. (diff)
- 10:08 PM Changeset [6020] by
- fixed an issue with the OS/CEGUI mouse pointer
- 11:53 AM Changeset [6019] by
- Added return to Game button to InGameMenu MainMenu button now requests …
Nov 2, 2009:
- 11:46 PM Changeset [6018] by
- first version of the InGameMenu (return to main menu doesn't include …
- 11:42 PM Changeset [6017] by
- Fix in Shell: No string in outputLines_ should contain '\n'.
- 6:06 PM Changeset [6016] by
- Removed console from GSDedicated and GSDedicatedClient.
- 5:54 PM Changeset [6015] by
- IOConsole cleanup and added ConsoleWriter to the OutputHandler so that …
- 1:57 PM Changeset [6014] by
- IOConsole: More line wrapping fixes
Nov 1, 2009:
- 3:57 PM Changeset [6013] by
- IOConsole: Resolved flickering problem and moved status line below …
- 10:08 AM Changeset [6012] by
- small build fix
Oct 31, 2009:
- 11:28 PM Changeset [6011] by
- Fixed funny looking ini-files and an annoying cout.
- 11:13 PM Changeset [6010] by
- Sorted out some small stuff in the Shell and hopefully fixed IOConsole …
Oct 30, 2009:
- 11:25 PM Changeset [6009] by
- fixed usage of size_t in printf
- 11:14 PM Changeset [6008] by
- include fixed
- 5:26 PM Changeset [6007] by
- Fixed IOConsole partly and fixed two problems in PathConfig and …
- 2:24 PM Changeset [6006] by
- that's probably more what you intended …
- 2:22 PM Changeset [6005] by
- gcc didn't like the old version
- 12:39 PM Changeset [6004] by
- De-singletonised Shell so that both consoles have their own Shell …
Oct 29, 2009:
Oct 28, 2009:
- 5:58 PM Changeset [6003] by
- Implemented support for multiple simultaniously showing GUIs. What …
- 2:38 PM Changeset [6002] by
- Added a crosshair.
- 2:38 PM Changeset [6001] by
- Added a crosshair overlay.
- 11:18 AM Changeset [6000] by
- Resolved a bug causing the static initialisation of the OutputHandler …
- 11:06 AM Changeset [5999] by
- creating new ingamemenu branch
- 11:03 AM Changeset [5998] by
- Build fixes for IOConsole (can't test that on Windows…)
- 11:03 AM Changeset [5997] by
- moving recent tutorial branch to tags
- 10:47 AM Changeset [5996] by
- Changed order of declaration/definition in OutputHandler.
- 10:44 AM Changeset [5995] by
- Committing some unstable changes to the IOConsole for testing purposes.
- 9:01 AM content/FMC edited by
- (diff)
- 8:15 AM dev/LinuxUbuntu edited by
- (diff)
- 8:05 AM code/Buildsystem edited by
- (diff)
- 7:44 AM code/tools/CMake edited by
- (diff)
- 7:36 AM code/tools/CMake edited by
- (diff)
- 7:36 AM code/tools/CMake edited by
- (diff)
- 5:11 AM content/RGC edited by
- (diff)
- 3:07 AM content/GEP edited by
- (diff)
Oct 27, 2009:
- 2:47 PM Changeset [5994] by
- Changed Output concept a little bit to allow for more general use. …
- 9:49 AM content/FMC created by
- 9:49 AM content/RGC created by
- 9:48 AM content/Humans edited by
- (diff)
- 9:45 AM content/GEP edited by
- (diff)
- 9:45 AM content/GEP created by
- 9:29 AM content/Jupiter edited by
- (diff)
- 9:05 AM content/GDA edited by
- (diff)
- 9:03 AM content/GDA created by
- 9:01 AM content/Jupiter created by
- 8:47 AM content/Universe edited by
- (diff)
- 7:51 AM download edited by
- this order makes more sense to me… (diff)
- 7:30 AM code/tools/CMake edited by
- (diff)
- 7:28 AM download edited by
- (diff)
- 7:26 AM download edited by
- (diff)
Oct 26, 2009:
- 11:01 PM Changeset [5993] by
- Changed input of NewHumanController from InputListener to normal …
- 10:55 PM Changeset [5992] by
- Small stuff, mostly spelling mistakes.
Oct 24, 2009:
- 11:35 PM Changeset [5991] by
- Replaced the load of macros in Debug.h with just two, doing almost …
Oct 23, 2009:
- 2:14 PM Changeset [5990] by
- Merged revisions from data png branch to the trunk (got the wrong …
- 1:17 PM Changeset [5989] by
- ghost weapons added
- 1:01 PM Changeset [5988] by
- Ghost files added
- 1:00 PM Changeset [5987] by
- Files for Ghost Ship added
Oct 22, 2009:
- 11:32 PM Changeset [5986] by
- added a new feature to the IOConsole: you can now search the history …
- 1:36 PM Changeset [5985] by
- KEY HOME and END now also work on my laptop
- 12:51 AM Changeset [5984] by
- Fixed bug in InputManager that occurred when entering and leaving (or …
Oct 21, 2009:
- 10:25 PM Changeset [5983] by
- IOConsole basically working though there are some unresolved issues …
- 5:28 PM Changeset [5982] by
- Ambient Sounds are now locationally triggerable, i.e if the player …
- 5:17 PM Changeset [5981] by
- Made NewHumanController an InputHandler so we can control the crosshair.
- 4:06 PM Changeset [5980] by
- fixed a logical error in OverlayGroup/OrxonoxOverlay (visibility of …
- 3:41 PM Changeset [5979] by
- Added and activated new controller called NewHumanController.
- 1:47 PM Changeset [5978] by
- GUIOverlay is more talkative, resp. it tells you now, whether it is …
- 1:45 PM Changeset [5977] by
- Changed selection of ambient sounds. (Deleted files with unclear licensing)
- 1:20 PM Changeset [5976] by
- Added questsystem test-level.
- 10:40 AM pps/main edited by
- cmueri was spelled as cbueri (diff)
- 9:26 AM Changeset [5975] by
- Escape key should work as well now in the IOConsole input. And fixed …
Oct 20, 2009:
- 10:49 PM Changeset [5974] by
- Fixed low fps problem when the console is running (removed timeout …
- 10:32 PM Changeset [5973] by
- Input part of the IOConsole should be working (at least with SSH on …
- 7:08 PM Changeset [5972] by
- Trivial build fixes
- 6:57 PM Changeset [5971] by
- Svn:eol-style "native" (Tortoise gone completely mad…)
- 6:51 PM Changeset [5970] by
- And what the hell ever happened here. Adding missing file.
- 6:47 PM Changeset [5969] by
- Small stuff: - Using a reference to the Shell in InGameConsole - …
- 6:46 PM Changeset [5968] by
- Basic construct of an IOConsole for Unix, using Oli's console from …
Oct 19, 2009:
- 10:52 PM Changeset [5967] by
- Activated javadoc auto-brief for our doxygen documentation. This means …
- 8:25 PM Changeset [5966] by
- (kind of) fixed HumanPlayer bodys beeing around from clients that have …
- 5:42 PM Changeset [5965] by
- changed some default values in network and trying to reduce round trip …
- 11:29 AM Changeset [5964] by
- Fixed msvc build with PCH.
Oct 18, 2009:
- 11:39 PM Changeset [5963] by
- Improved Visual Studio IntelliSense (tool that suggests function names …
Oct 16, 2009:
- 7:10 PM Changeset [5962] by
- Fixed sound reloading problem. The solution was in fact to first stop …
- 3:38 PM Changeset [5961] by
- new ConsoleCommand: printRTT: prints the round trip time to (the …
- 11:26 AM Changeset [5960] by
- Fixed console overlay retraction inconsistency.
- 10:19 AM Changeset [5959] by
- Changed alpha value of the console center material: You should now be …
- 9:52 AM Changeset [5958] by
- Fixed a failed assertion on Windows, occurring when pasting from an …
- 9:45 AM content/Universe edited by
- (diff)
Oct 15, 2009:
- 9:41 AM Changeset [5957] by
- Found another output withourt 'Sound:' prefix
Note: See TracTimeline
for information about the timeline view.