Timeline
May 4, 2009:
- 8:31 PM Changeset [2955] by
- corrected typo
- 5:29 PM Changeset [5488] by
- ForceField not working jet, but no errors…
- 5:28 PM Changeset [2954] by
- ForceField not working jet, but no errors…
- 5:04 PM Changeset [2953] by
- some changes for testing purpose
- 4:40 PM dev/projects/TeamBaseMatch edited by
- (diff)
- 4:36 PM Changeset [5487] by
- level file for gametype UnderAttack
- 4:34 PM Changeset [2952] by
- new revision of gametype UnderAttack: Ship is now moving
- 4:28 PM Changeset [5486] by
- final version
- 4:25 PM Changeset [5485] by
- unwrapped the model
- 4:19 PM Changeset [5484] by
- Endversion TeamBaseMatch
- 4:03 PM Changeset [2951] by
- small fix for memberfunction calls with non-existing (or not anymore …
- 3:50 PM content/Sound edited by
- (diff)
- 3:40 PM Changeset [2950] by
- ambient sound loading for levels
- 1:11 PM Changeset [5483] by
- fixes
- 11:10 AM pps/main edited by
- (diff)
May 3, 2009:
May 2, 2009:
- 4:19 PM Changeset [2949] by
- Network Function calls possible now (already used in …
May 1, 2009:
- 11:34 PM Changeset [2948] by
- member function calls should work now argument transfer still untested
- 10:24 PM Changeset [2947] by
- applying change from trunk (r2946)
- 10:20 PM Changeset [2946] by
- Fixed a bug when using the LINE macro in Game.h If you want to …
- 3:16 PM Changeset [2945] by
- fixed some bugs
- 1:47 PM Changeset [5482] by
- Fixed lua code to have compatibility with Lua 5.0
- 9:47 AM Changeset [2944] by
- this is another commit for testing purpose still trying to get network …
Apr 30, 2009:
- 4:53 PM Changeset [5481] by
- almost
- 3:52 PM Changeset [5480] by
- final model and renders w/ ambient occ
- 3:44 PM content/models/SpaceShip edited by
- (diff)
- 3:25 PM content/models/SpaceShip edited by
- (diff)
- 3:24 PM content/models/SpaceShip edited by
- (diff)
- 3:23 PM content/models/SpaceShip edited by
- (diff)
- 3:08 PM content/tools/BlenderRenderingNicely edited by
- (diff)
- 2:54 PM content/tools/BlenderRenderingNicely created by
- 2:54 PM Changeset [2943] by
- fixed a problem with copying function pointers
- 2:31 PM code/doc/GUI edited by
- (diff)
- 2:12 PM Changeset [2942] by
- =added dynamic libs to orxonox/tools. changed humancontroller to use …
- 2:09 PM content/tools/BlenderTutorials edited by
- (diff)
Apr 29, 2009:
- 8:07 PM Changeset [2941] by
- Small mvsc build fix.
- 7:05 PM Changeset [2940] by
- fixed bug for bidirectional variables
- 4:38 PM Changeset [2939] by
- ugly hacks to get shaders up runnin
- 4:37 PM Changeset [5479] by
- added some toon shader crap
- 4:10 PM Changeset [2938] by
- forgot two files
- 4:05 PM Changeset [2937] by
- commit for testing reasons - added possibility to transfer function …
- 12:25 PM Changeset [5478] by
- new faces
Apr 27, 2009:
- 9:54 PM Changeset [5477] by
- final model
- 7:03 PM Changeset [5476] by
- faces added
- 5:15 PM Changeset [2936] by
- Checkpoints in a row working with final destination→ end of game
- 5:14 PM Changeset [5475] by
- CHeckpoints working
- 5:12 PM Changeset [2935] by
- new revision of gametype UnderAttack
- 4:26 PM Changeset [2934] by
- fast endversion TeamBaseMatch
- 4:25 PM Changeset [5474] by
- gametype UnderAttack testing level
- 3:58 PM Changeset [2933] by
- Gametype UnderAttack added
- 3:50 PM content/Sound edited by
- (diff)
- 3:48 PM content/Sound edited by
- (diff)
- 3:30 PM Changeset [2932] by
- Sound: implemented sample file loading via alut
- 3:27 PM content/Sound edited by
- (diff)
- 3:04 PM content/Sound edited by
- (diff)
- 2:41 PM Changeset [2931] by
- Sound: SoundBase complete
- 1:56 PM Changeset [5473] by
- a
- 1:53 PM content/tools/BlenderExport edited by
- (diff)
- 1:53 PM content/SL_textures edited by
- (diff)
- 1:39 PM content/Sound edited by
- (diff)
- 1:18 PM Changeset [2930] by
- Sound: Added building things, corrected some typos
- 1:08 PM Changeset [5472] by
- faces added
- 12:46 PM Changeset [5471] by
- minor changes…
- 11:49 AM content/tools/BlenderTutorials edited by
- (diff)
- 11:43 AM content/tools/BlenderTutorials edited by
- (diff)
Apr 23, 2009:
- 4:46 PM Changeset [5470] by
- Texturing Version
- 4:34 PM Changeset [5469] by
- new version
- 3:52 PM Changeset [5468] by
- a little unwrapping
- 3:24 PM Changeset [5467] by
- textur
- 1:50 PM Changeset [2929] by
- new branch for toon/cell shading… lets go comic
- 1:22 PM Changeset [5466] by
- 10:54 AM people/BenjaminKnecht edited by
- (diff)
- 10:25 AM ~archive/News edited by
- (diff)
- 10:24 AM WikiStart edited by
- (diff)
Apr 22, 2009:
- 4:47 PM pps/main edited by
- (diff)
- 4:11 PM Changeset [5465] by
- new front (Spaceship_6)
Apr 20, 2009:
- 2:05 PM Changeset [2928] by
- Deleting console commands currently seems to be a rather bad idea …
Apr 19, 2009:
- 10:59 PM Changeset [2927] by
- Fixed three memory leaks and a bug. @beni: Is deleting the "startGame" …
- 10:46 PM Changeset [2926] by
- - Using class { static const float foo = 3.2; }; is non standard C++, …
- 9:22 PM Changeset [2925] by
- Moving some CMake variables to the advanced section of the cache when …
Apr 18, 2009:
- 7:35 PM Changeset [5464] by
- sorry, plopped too much, reverted 2 files
- 7:29 PM Changeset [5463] by
- plonk
- 7:28 PM Changeset [2924] by
- fixed a small bug concerning the muzzle offset. it makes much more …
- 7:21 PM Changeset [2923] by
- adjusted weaponsystem-path in (hopefully) all files.
- 7:12 PM Changeset [2922] by
- Renamed directory 'weaponSystem' as 'weaponsystem' to avoid …
- 7:06 PM Changeset [2921] by
- renamed directory "weapons" as "weaponmodes"
- 6:59 PM Changeset [5462] by
- zoink
- 6:59 PM Changeset [2920] by
- renamed LaserGunMunition as LaserMunition
- 6:41 PM Changeset [2919] by
- removed some debug output, cleanup in WeaponMode
- 6:16 PM Changeset [5461] by
- Added a second weaponsettings-file for the new features in the …
- 6:14 PM Changeset [2918] by
- Added many new features in the Munition class: - there are now 3 …
- 2:34 PM Changeset [5460] by
- new model added
Apr 15, 2009:
- 5:03 PM Changeset [2917] by
- merged pickup into pickup2
- 4:03 PM Changeset [2916] by
- Creating new pickups branche. Changes from old pickups branch need yet …
Apr 13, 2009:
- 6:09 PM code/doc/GUI edited by
- (diff)
- 5:02 PM Changeset [5459] by
- fixed problem with GUI in Lua. You should now be able to easily load, …
Apr 12, 2009:
- 12:36 AM Changeset [5458] by
- Added DefaultWeaponmodeLink to the weaponsettings. This doesn't affect …
- 12:34 AM Changeset [2915] by
- - switched back to std::vector for the WeaponSlots to keep them in the …
Apr 10, 2009:
- 12:05 AM Changeset [2914] by
- More changes in the WeaponSystem: - WeaponSets can now contain …
Apr 9, 2009:
- 4:52 PM Changeset [2913] by
- Added own scenemanager to map, added 2 pointer to contain mapentity …
- 4:20 PM Changeset [5457] by
- added some details
- 3:36 PM content/models/H2 edited by
- (diff)
- 3:35 PM content/models/H2 edited by
- (diff)
- 2:05 PM Changeset [5456] by
- some faces deleted, mirror applied
- 3:19 AM Changeset [5455] by
- changed default fire keybindings (alternative fire won't work anymore …
- 3:18 AM Changeset [2912] by
- Several small adjustments in the weaponsystem (like additional const …
Apr 8, 2009:
- 11:06 AM Changeset [5454] by
- adding new weapon model
- 2:58 AM Changeset [2911] by
- Merged r1-2096 of questsystem5 back to trunk I hope there weren't …
- 1:36 AM Changeset [2910] by
- reverted r2909 because there were some unwanted files included
- 1:07 AM Changeset [2909] by
- Merging the QuestSystem branch to the trunk. Let's hope, this isn't a …
- 12:58 AM Changeset [2908] by
- Reverted to revision 2906 (because I'm too stupid to merge correctly, …
- 12:36 AM Changeset [2907] by
- Merging of the current QuestSystem branch.
Apr 7, 2009:
- 5:43 PM Changeset [2906] by
- removed 3 warnings
Apr 6, 2009:
- 8:40 PM content/tools/BlenderTexturing edited by
- (diff)
- 7:47 PM content/CC_guidelines edited by
- (diff)
- 7:46 PM content/CC_guidelines edited by
- (diff)
- 5:26 PM Changeset [5453] by
- My first version with working triggers in a row… - added level map
- 5:25 PM Changeset [5452] by
- My first version with working triggers in a row…
- 5:25 PM Changeset [2905] by
- My first version with working triggers in a row…
- 4:50 PM Changeset [2904] by
- reverted changes from 2902
- 4:48 PM Changeset [2903] by
- merged changes made to trunk (r2902) into branch
- 4:47 PM Changeset [5451] by
- super commit
- 4:25 PM Changeset [2902] by
- this is my first upload of the basematchfile
- 4:23 PM Changeset [2901] by
- The class HsW01 was added, but is only a copy of LaserGun
- 3:53 PM Changeset [2900] by
- - some changes to the base framework - added DroppedItem - implemented …
- 3:28 PM content/Sound edited by
- (diff)
- 3:22 PM dev/projects/Pickup_system edited by
- fixing things up (diff)
- 3:08 PM Changeset [2899] by
- implemented SoundManager class
- 2:55 PM content/SL_textures edited by
- (diff)
- 2:45 PM content/SL_textures edited by
- (diff)
- 2:36 PM Changeset [5450] by
- adding weapon-models
- 2:34 PM Changeset [2898] by
- created new weapon branch
- 2:33 PM Changeset [2897] by
- removed weapon1 branch
- 2:13 PM dev/projects/weapon_hagen edited by
- (diff)
- 2:12 PM people/Hagen Seifert edited by
- (diff)
- 1:40 PM Changeset [5449] by
- added two seamless textures
- 1:59 AM Changeset [2896] by
- Merged gui branch back to trunk. I did 2 small changes in …
- 12:00 AM Changeset [2895] by
- removed miniprojects branch
Apr 5, 2009:
- 11:33 PM Changeset [2894] by
- eolstyle
- 11:27 PM Changeset [2893] by
- merged weaponsystem branch back to trunk
- 11:26 PM Changeset [2892] by
- catching CEGUI error to avoid sigabrt. ready for merge
Note: See TracTimeline
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