Timeline
Jan 10, 2009:
Jan 9, 2009:
- 1:10 PM Changeset [2582] by
- - Using dependency directory directly in root dir of a branch as …
Jan 8, 2009:
- 10:22 PM Changeset [2581] by
- Three build fixes: - All ENet to ENET and ENet_LIBRARIES to …
- 9:45 PM Changeset [2580] by
- That should really be all svn eol-style properties in buildsystem2.
- 9:37 PM Changeset [2579] by
- - Equipped find scripts with debug/optimized functions. If you have …
- 1:32 PM Ticket #310 (Sort out friction) created by
- Have a look at presentation_physics.oxw and you will see that there is …
- 1:23 PM Ticket #309 (Spaceship steering and behaviour) created by
- When the physics features were merged with the new Engine feature, a …
Jan 7, 2009:
- 6:09 PM Changeset [2578] by
- Removed an obsolete check and added a source file (Fusion) to the msvc …
- 5:57 PM Ticket #308 (Performance Evaluation) created by
- Our game starts to get serious and with that come performance issues. …
- 1:22 PM Changeset [2577] by
- Improved DetermineVersion.cmake
- 9:19 AM Changeset [2576] by
- Very little mods.
Jan 6, 2009:
- 9:47 PM Ticket #307 (Make CEGUILua v0.5.0 Lua 5.1 compliant) created by
- There is a certain possibility (quite high actually) that one user …
- 9:39 PM Changeset [2575] by
- -performance/memory optimisations in gamestate and synchronisable …
- 9:37 PM Changeset [2574] by
- Changed CEGUILua directory choosing and restricted root directory builds.
- 9:00 PM Changeset [2573] by
- Added regex based version checking for CEGUI.
- 4:43 PM Changeset [2572] by
- Linking tolua shared instead of static. This should not be a problem …
- 2:23 PM Changeset [2571] by
- ogre logmanager is now also activated for unix
- 1:03 PM Ticket #306 (Extend Clock class) created by
- The Clock? class is used to precisely measure time by means of …
- 12:56 PM Ticket #305 (Bug: String values) created by
- When specifying —level "presentation.oxw" as command line argument, …
- 12:51 PM Ticket #304 (Convert Console) created by
- The graphical representation of the in-game console is completely hard …
- 12:42 PM Ticket #303 (Overlay Element Borders) created by
- Ogre can create overlay elements that have a border around it. The …
- 10:54 AM Changeset [2570] by
- Removed ogreceguirenderer from the include directories because the …
- 10:39 AM Changeset [5387] by
- Suprise… Contact me if you don't like it.
- 10:38 AM Changeset [2569] by
- Moved OgreCEGUIRenderer to its own folder in src since it's actually a …
- 10:37 AM Changeset [2568] by
- Small adjustments. Added OGRE_HOME environemnt variable to the path to …
- 10:32 AM Changeset [2567] by
- Added all paths of included external libraries to the include …
- 10:26 AM Changeset [2566] by
- Renamed special CMake configuration files.
Jan 5, 2009:
- 7:32 PM Ticket #302 (Bug: TclThreadManager) created by
- When using threads with the TclThreadManager there has to be a problem …
- 6:28 PM Ticket #301 (Remove or extend Settings class) created by
- The Settings class (src/orxonox/Settings.h) currently only holds one …
- 6:21 PM Ticket #300 (Rename String.h) created by
- There is a file in src/util that provides utilities for string …
- 6:19 PM Ticket #299 (Export command history to a separate file) created by
- The history of commands typed in the Shell is currently stored in …
- 6:15 PM Ticket #298 (Improve ''Usage'' dialog) created by
- The CommandLine? class has some fundamental features to parse …
- 6:11 PM Ticket #297 (Make orxonox.log configurable) created by
- Creating the Orxonox log is about the first thing that our program …
- 6:02 PM Ticket #296 (Remove GraphicsEngine Hack) created by
- There is a ghost wandering around in Orxonox… It has a name: …
- 5:56 PM Ticket #295 (Capture CEGUI output) created by
- In CEGUI, there is a possibility to manipulate the output (log). …
- 5:37 PM Ticket #294 (Resource providing) created by
- == Outline == Loading files from a filesystem can be quite painful if …
- 4:42 PM people/RetoGrieder edited by
- (diff)
- 1:59 PM Ticket #293 (Evaluate PhysX support) created by
- == PhysX == PhysX is a hardware solution for physics. It is developed …
- 1:12 PM Ticket #262 (Physics Engine) closed by
- fixed: Closing this ticket: The remaining task will be issued in new tickets. …
Jan 4, 2009:
- 4:32 PM Changeset [2565] by
- Added XML parameter "collisionResponse" in WE for Oli
- 1:36 PM Ticket #292 (Examine GSLevel) created by
- When looking at src/orxonox/gamestates/GSLevel you can see that it …
- 1:14 PM Ticket #291 (Extend GameStates) created by
- The GameState implementation in Orxonox is currently not ready for …
Jan 1, 2009:
- 8:06 PM Changeset [2564] by
- MSVC: Multiprocess compiling only in core, network and orxonox. Also …
- 7:37 PM Changeset [2563] by
- When the Scene does not support physics, the physical bodies in the WE …
- 7:34 PM Changeset [2562] by
- - Added WorldEntityCollisionShape to clarify when a …
- 3:48 PM Changeset [2561] by
- reverted some changes (assumed memory leaks)
- 3:21 PM Changeset [2560] by
- Found two more unsigned int —> size_t possible 64 bit issues.
Dec 31, 2008:
- 12:29 PM Changeset [2559] by
- final adjustment to statistics
- 11:44 AM Changeset [2558] by
- Fixed that problems with statistical info of tick time/fps
- 10:47 AM Changeset [2557] by
- removed debug output from slave-thread
- 9:23 AM Changeset [2556] by
- found another memory leak (hope this was the last one in the network part)
Dec 30, 2008:
- 9:28 PM Changeset [2555] by
- Fixed two bugs.
- 8:05 PM Changeset [2554] by
- stupidity prevails!
- 8:02 PM Changeset [2553] by
- Little performance optimisation.
- 5:43 PM Changeset [2552] by
- found a memory leak
- 5:00 PM Changeset [2551] by
- Build fix.
- 4:42 PM Changeset [5386] by
- renamed files of presentation skybox to fix linux problems (case …
- 4:12 PM Changeset [2550] by
- Forget that you've ever read this eMail
- 3:27 PM Changeset [2549] by
- Moved tick time measurement to GSRoot. The values get combined with …
- 1:05 PM Changeset [2548] by
- Statistics of GSGraphics have a config value more now: avgLength It …
- 11:05 AM Changeset [2547] by
- Also moved PrecompiledHeaderFiles.cc to the new pch/havepch folder.
Dec 29, 2008:
- 5:43 PM Changeset [2546] by
- Workaround to avoid the dependencies from OrxonoxStableHeaders.h on …
- 4:59 PM Ticket #290 (Buildsystem branch without ogre.cfg) created by
- The last time I checked the build system branch on tardis, we've had …
- 12:04 AM Changeset [2545] by
- Gcc revealed a bug.
Dec 28, 2008:
- 11:57 PM Changeset [2544] by
- Removed ugly joy stick calibration hack. The calibration is now stored …
- 11:56 PM Changeset [2543] by
- - Fixed a bug in ConfigFileManager::getVectorSize(). If there were no …
- 10:57 PM Changeset [2542] by
- Build fix for gcc.
- 7:45 PM Changeset [2541] by
- Added OrxEnum which is a template class that helps to create …
- 7:42 PM Changeset [2540] by
- Added comments to the WorldEntity except for the non physics section …
- 7:32 PM Changeset [2539] by
- XML Attribute are case insensitive now. However this does not applay …
- 7:23 PM Changeset [2538] by
- - Reorganised core files in core msvc project. - Removed some dead XML …
- 7:21 PM Changeset [2537] by
- - Removed a const_const that could be easily replaced - …
- 7:18 PM Changeset [2536] by
- FINALLY! Fixed the presentation bug, which was of my creation… I …
- 7:15 PM Changeset [2535] by
- - Renamed TransformSpace::Space to TransformSpace::Enum - Small …
- 7:12 PM Changeset [2534] by
- - Removed ugly hack with windows/unix file path conversion. - Removed …
Dec 23, 2008:
- 11:34 PM Changeset [2533] by
- Merged revisions 2384-2436 from presentation branch to bugger.
- 11:15 PM Changeset [2532] by
- Merged revisions 2377-2382 to bugger from presentation.
- 11:09 PM Changeset [2531] by
- Merged revision 2371 to bugger branch.
- 10:40 PM Changeset [2530] by
- merged revisions 2260 - 2508 from trunk to buggy. I'm sorry that I …
- 10:32 PM Changeset [2529] by
- Created test branch to merge the other way round incrementally with …
Dec 22, 2008:
- 10:38 PM Changeset [2528] by
- Removed obsolete branches: physics, physics_merge and overlay.
- 10:23 PM Changeset [2527] by
- - Forgot to account for collision shape position and orientation when …
- 9:09 PM Changeset [2526] by
- Reenabled -fPIC flag, but only for non MINGW boxes because MinGW will …
- 8:35 PM Changeset [2525] by
- Fixed MT reset bug in this branch as well to test for another possible …
- 8:12 PM Changeset [2524] by
- Removed two gcc warnings.
- 7:56 PM Changeset [2523] by
- def_masterKeybindings.ini was missing in the config files.
- 7:53 PM Changeset [2522] by
- Commented building of audio library since it's no use anyway.
- 7:48 PM Changeset [2521] by
- Removed -fPIC flags (CMake does that automatically)
- 7:17 PM Changeset [2520] by
- - Complete out-of-source builds working now with msvc (moved tolua …
- 2:07 PM dev edited by
- (diff)
- 2:00 PM dev edited by
- (diff)
- 1:17 PM Ticket #289 (Finish Bellatrix Milestone) created by
- Bellatrix or version 0.2 of Orxonox should be finished since last …
Dec 21, 2008:
- 11:06 PM Changeset [2519] by
- It is no more necessary to include UseTolua.cmake just before the …
- 10:36 PM Changeset [2518] by
- Adjusted source file macros to cmake 2.6 because it offers …
- 6:59 PM Changeset [2517] by
- removed -Wextra from C and CXX flags because the amount of warnings …
- 6:57 PM Changeset [2516] by
- Fixed msvc build and adjusted some settings. Also removed init …
- 5:14 PM Ticket #288 (Enumeration style) created by
- We've got lots of enumerations, but they're all quite different to …
- 4:54 PM Ticket #287 (Conversion function naming) created by
- If you look at src/util/Convert.h you can see in the public section …
- 3:13 PM Changeset [2515] by
- Callbacks with function pointers work virtually after all.
- 2:44 PM Changeset [2514] by
- Resolved four issues with the collision shapes: - NetworkCallback will …
Dec 19, 2008:
- 9:47 PM Ticket #255 (Multiple player support) closed by
- invalid
- 9:46 PM Ticket #259 (Better structure of wiki) closed by
- fixed
- 9:43 PM Ticket #261 (Adjust audio to new loader) closed by
- wontfix
- 9:35 PM Ticket #256 (Space Station) closed by
- fixed
- 9:31 PM Ticket #285 (Default ticket parameters) closed by
- fixed
- 6:37 PM Ticket #245 (Check for libBoost) closed by
- fixed: We now use the internal CMake FindBoost file. The complete revision by …
- 6:28 PM Ticket #249 (Document all code) closed by
- invalid: This cannot be a ticket. This is something you have to tell everyone …
- 6:27 PM Ticket #278 (Multiple builds support) closed by
- fixed: Adrian Friedli has kindly offered us his immense knowledge about CMake …
- 6:26 PM Ticket #260 (Update run-script) closed by
- fixed: The problem has been resolved in the buildsystem2 branch. We now use …
- 6:10 PM Ticket #286 (WorldEntity scaling with physics) created by
- When using physics, it is not possible to scale an object at the …
- 6:02 PM Ticket #285 (Default ticket parameters) created by
- When you create a new ticket and don't change anything in the boxes, …
- 5:58 PM Ticket #284 (Collision Shapes) created by
- The physics engine implementation is working now, but has limited …
- 5:55 PM Ticket #283 (Ticket change mailing list) created by
- We have a ticket system and we don't know whether to use it or not. …
- 5:46 PM Ticket #239 (Multiple Threads in the main loop) closed by
- invalid
Dec 18, 2008:
- 11:28 AM Changeset [2513] by
- Fixed a bug in Timer.h: Include of Executor was missing, but when …
Dec 17, 2008:
- 10:25 PM Changeset [2512] by
- Fixed build due to merge
- 9:08 PM Changeset [2511] by
- Merged non 64 bit part of revision 2278 of buildsystem to buildsystem2.
- 9:05 PM Changeset [2510] by
- Merged revisions 2279-2401 of the buildsystem branch to buildsystem2.
- 8:59 PM Changeset [2509] by
- Merged revisions 1875-2278 of the buildsystem branch to buildsystem2.
- 8:43 PM Changeset [2508] by
- Bugfix in LuaBind.cc
- 8:39 PM Changeset [2507] by
- Added merger branch for the build system. Probably going to merge …
- 6:18 PM Changeset [2506] by
- Changed all C-Style casts with C++ casts that I was able to find with …
- 5:23 PM Changeset [2505] by
- - Removed XMLPortVariableOnLoad macro (can't possibly work at all) - …
- 5:21 PM Changeset [2504] by
- Typo or not?
- 10:51 AM Changeset [2503] by
- Updated msvc files. Maybe fixed a bug in: if (condition); Note the …
- 10:29 AM Changeset [5385] by
- added axels model
- 9:52 AM Changeset [2502] by
- ups
- 9:38 AM Changeset [5384] by
- resolved file name conflict
- 9:12 AM Changeset [5383] by
- - Moved NotificationQueue to defaultHUD - Extended DM level - Added …
- 9:11 AM Changeset [2501] by
- - GlobalShader in dedicated mode works again - Shooting as a client …
- 8:00 AM Changeset [2500] by
- merged pickups2 to presentation
- 7:54 AM Changeset [2499] by
- small fix in cmakelists ( client cannot steer, if server spawned …
- 6:02 AM Changeset [2498] by
- removed additional gametype_ from scoreboard initialize scoreboard …
- 5:52 AM Changeset [5382] by
- forgot the scoreboard
- 5:52 AM Changeset [5381] by
- added scoreboard to levels initialize scoreboard with visible=false …
- 5:41 AM Changeset [2497] by
- - some changes, maybe fixed a crash, not sure - fixed strange camera …
- 4:10 AM Changeset [2496] by
- added def keybinding for stats overlay.
- 4:06 AM Changeset [5380] by
- Updated stats overlay.
- 4:05 AM Changeset [2495] by
- Added stats overlay. "OverlayGroup toggleVisibility Stats" will do …
- 3:20 AM Changeset [5379] by
- adjusted explosion and smoke particle effects for projectile hits
- 3:20 AM Changeset [2494] by
- shooting, hitting and killing works
- 2:11 AM Changeset [5378] by
- added weapons to spaceshiptemplates and created a new deathmatch levelfile
- 2:10 AM Changeset [2493] by
- merged weapon2 branch to presentation
- 12:55 AM Changeset [2492] by
- Merged overlay branch into presentation branch.
- 12:53 AM Changeset [5377] by
- added space cruiser
- 12:10 AM Changeset [2491] by
- - "gravity" xml parameter got missed in Scene - fixed issue with …
- 12:04 AM Changeset [5376] by
- Added physics stuff demonstration file.
Dec 16, 2008:
- 11:25 PM Changeset [5375] by
- committing revision 2k… yay
- 11:24 PM Changeset [5374] by
- added not working light
- 11:13 PM Changeset [5373] by
- modified level file
- 10:12 PM Changeset [2490] by
- some cleanup and fix concerning trafficcontrol (cutting gamestates)
- 8:57 PM Changeset [5372] by
- i dont know
- 8:24 PM Changeset [5371] by
- i dont know
- 8:17 PM Changeset [5370] by
- i dont know
- 8:13 PM Changeset [5369] by
- increased engine accelerations to fight against linearDamping
- 8:12 PM Changeset [2489] by
- tried to steer the spaceship with the engine.
- 7:46 PM Changeset [2488] by
- backlights work
- 7:16 PM Changeset [5368] by
- made some adjustments to the levelfile for hud and better steering
- 7:15 PM Changeset [5367] by
- added space ship collision shape.
- 7:12 PM Changeset [5366] by
- added green cone
- 7:10 PM Changeset [5365] by
- Final release , finally.
- 6:45 PM Changeset [5364] by
- 6:20 PM Changeset [5363] by
- This should improve space ship maneuvrability
- 6:16 PM Changeset [2487] by
- fixed mouselook in SpaceShip
- 6:08 PM Changeset [5362] by
- Added proper collision shape for the space ship.
- 6:06 PM Changeset [2486] by
- Added 2 new collision shapes: cone and box.
- 6:02 PM Changeset [5361] by
- updated spaceshiptemplate
- 6:01 PM Changeset [2485] by
- Merged objecthierarchy2 into presentation branch Couln't merge 2 …
- 5:46 PM Changeset [2484] by
- Bugfix within CompoundCollisionShape.
- 5:25 PM Changeset [5360] by
- added first try of presentation level
- 3:31 PM Changeset [2483] by
- removed shipdid from welcome because it's not needed anymore
- 2:10 PM dev/SVNCommitsMessages edited by
- (diff)
- 1:43 PM Changeset [5359] by
- Final release , finally.
- 1:39 PM Changeset [5358] by
- Final release , finally.
- 1:32 PM Changeset [2482] by
- hackfixed problem with client reconnects (originally triggered by …
- 12:57 AM Changeset [2481] by
- Amateurs…
Dec 15, 2008:
- 11:45 PM Changeset [2480] by
- another small fix according to dedicated server
- 11:39 PM Changeset [2479] by
- Cured poor pawns from losing health
- 11:31 PM Changeset [5357] by
- - new camerapositions - reduced strength of blooom shader - …
- 11:26 PM Changeset [2478] by
- - Readded smooth camera movement (configurable through …
- 11:21 PM Changeset [2477] by
- Bugfix for the server crash when the client leaves.
- 11:15 PM Changeset [2476] by
- fix of possible bug
- 11:14 PM Changeset [2475] by
- small fix (inverted roll)
- 11:02 PM Changeset [2474] by
- A little tweak and physics seems to work over the network
- 10:43 PM Changeset [2473] by
- fix for dedicated server
- 10:20 PM Changeset [2472] by
- Trying to minimise changes to Bullet v2.73.
- 9:56 PM Changeset [2471] by
- changed lines 230-235 (everything else is just whitespace) this fixes …
- 9:40 PM Changeset [2470] by
- Fixed bug that caused MovableEntities to jump around on the client.
- 7:57 PM Changeset [2469] by
- Resolved the issue with the collision shape synchronisation.
- 7:40 PM Changeset [2468] by
- Bugfix for dedicated mode. Should work now except for an exception …
- 7:10 PM content/Universe edited by
- (diff)
- 6:12 PM Changeset in downloads [44] by
- added new dependencies with cgprogrammanager
- 4:41 PM Changeset [2467] by
- cgprogrammanager for shaders
- 4:33 PM Changeset [2466] by
- Added callback for collisions. Every WorldEntity that collides against …
- 3:53 PM screenshots edited by
- (diff)
- 3:16 PM Changeset [2465] by
- Bugfix in WorldEntity: It creates a CompoundCollisionShape in its …
- 3:14 PM Changeset [2464] by
- Bugfix in network: When checking for other objectIDs, it was possible …
- 2:51 PM screenshots edited by
- (diff)
- 1:52 AM Changeset [5356] by
- added level files for presentation.
- 1:52 AM Changeset [2463] by
- Two bugfixes and an optimisation.
- 1:38 AM Changeset [2462] by
- - fixed a small speedbar-initialization problem - added new …
- 1:02 AM Changeset [2461] by
- - Updated msvc files - temporary solution for a super function caller …
- 12:54 AM Changeset [2460] by
- Switched level file to "presentation.oxw".
- 12:53 AM Changeset [2459] by
- Merged physics_merge back to presentation branch.
- 12:37 AM Changeset [2458] by
- Several build fixed. Something seems to be wrong with the …
Dec 14, 2008:
- 11:41 PM Changeset [2457] by
- Fix didn't do the trick. Don't even know exactly what it would have done..
- 11:25 PM Changeset [2456] by
- Applied bugfix r2441 to physics_merge branch as well.
- 11:16 PM Changeset [2455] by
- Bugfix: std:dequeue::front() on an empty list is a very bad idea.
- 11:03 PM Changeset [5355] by
- Updated test levels for physics.
- 11:02 PM Changeset [2454] by
- Replaced bad collision type exceptions with asserts. The developer …
- 10:55 PM Changeset [2453] by
- SpaceShip is now harmonising with Bullet as well. The attributes of …
- 10:53 PM Changeset [2452] by
- Minor changes and added localInertia_ to worldentity for faster access.
- 10:53 PM Changeset [2451] by
- Bugfix in XMLPort macro.
- 10:15 PM Changeset [2450] by
- I'm not 100% sure if this works, but I had no more crashes since this …
- 9:36 PM Changeset [2449] by
- removed temporary workaround in Camera and CameraPosition thanks to …
- 8:15 PM Changeset [5354] by
- - added directional light to the levelfile - added new skybox - …
- 8:13 PM Changeset [2448] by
- Spectator update with new physics stuff.
- 8:13 PM Changeset [2447] by
- - Removed directional-light-hack from Scene - Many changes in Light, …
- 7:08 PM Changeset [2446] by
- - orxonox::Scene should work properly with XMLPort and network …
- 7:06 PM Changeset [2445] by
- Small adjustments due to the merge.
- 4:32 PM Changeset [2444] by
- ODE isn't required anymore.
- 4:29 PM Changeset [2443] by
- reverted accidentally merged stuff.
- 4:16 PM Changeset [2442] by
- Finally merged physics stuff. Target is physics_merge because I'll …
- 3:08 PM Changeset [2441] by
- i think i fixed that problem with objectMode 0x0
- 12:25 PM Changeset [2440] by
- new physics_merge branch
- 12:24 PM Changeset [2439] by
- Removed outdated physics_merge branch
- 12:14 PM code/doc/Orxonox edited by
- (diff)
- 12:13 PM dev/LinuxProblems edited by
- (diff)
- 12:12 PM code/doc/Questsystem edited by
- (diff)
- 3:53 AM Changeset [2438] by
- - If the player dies, the Spectator spawns at the same position the …
- 3:00 AM Changeset [2437] by
- There's a problem in the network engine causing a crash. It's somehow …
- 1:43 AM Changeset [2436] by
- Added svn:eol-style "native" to all files.
- 1:42 AM Changeset [2435] by
- - updated msvc files - Fixed build by including util/Integer.h in …
- 12:51 AM Changeset [2434] by
- Removed OgreBullet from the repository.
- 12:25 AM Changeset [2433] by
- Replaced most Exception throwing considering physics with warnings. …
- 12:09 AM Changeset [2432] by
- Updated msvc files for the Bullet update to v2.73.
Dec 13, 2008:
- 11:47 PM Changeset [2431] by
- Bullet update, second part. (Renaming GIMPACT to Gimpact is not very …
- 11:45 PM Changeset [2430] by
- Updated to Bullet 2.73 (first part).
- 11:18 PM Changeset [2429] by
- Added XML Parameters for restitution, angular factor, linear damping, …
- 10:57 PM Changeset [5353] by
- added defaultHUD, used by HumanController
- 10:54 PM Changeset [2428] by
- - Moved some variables from Gametype to GametypeInfo (Gametype exists …
- 9:38 PM Changeset [2427] by
- Changed the way setPosition, setVelocity, setOrientation and …
- 8:55 PM Changeset [2426] by
- - Handled translate, rotate, yaw, pitch, roll, lookAt and setDirection …
- 8:50 PM Changeset [2425] by
- - Removed unnecessary ogre header files from BillboardSet.h, Mesh.h …
- 8:50 PM Changeset [2424] by
- - Added orxonox TransformSpace enum (needed by WorldEntity.h) - …
- 4:14 PM Changeset [2423] by
- - Added detach functions to CollisionShapes - Added update functions …
- 2:55 PM Changeset [2422] by
- - deatheffect (explosion) of Pawns works on client and server (creator …
- 2:37 PM Changeset [2421] by
- Added resynchronisation timer in MovableEntity to ensure the right …
- 1:37 PM content/tools/PlanetCreation edited by
- (diff)
- 1:26 PM content/tools/PlanetCreation edited by
- (diff)
- 1:12 PM content/tools/PlanetCreation edited by
- (diff)
Dec 12, 2008:
- 12:05 PM Changeset [2420] by
- merged lodfinal (planet) branch to presentation branch
- 11:47 AM Changeset [2419] by
- some cleaning up in TrafficControl small bugfix in Gamestate …
- 11:04 AM Changeset [2418] by
- TrafficControl usage can now be steered by the config value bActive_
- 10:56 AM Changeset [2417] by
- further improvements in diffing (around 50% reduction of traffic)
- 10:43 AM Changeset [2416] by
- some improvement in diffing (after trimming the objectlist we sort the …
- 10:10 AM Changeset [2415] by
- - adjusted some priorities of objects (movableentity, …
- 4:45 AM Changeset [5352] by
- no codechanges, just set eol-style of all particle effects to native
- 4:41 AM Changeset [5351] by
- added new particle effects and changed some of the old ones
- 4:39 AM Changeset [2414] by
- added spawn- and destroy-effects to Pawn
Dec 11, 2008:
- 11:09 PM Changeset [2413] by
- trafficControl working now, but further tweaking in diff and …
- 9:33 PM Changeset [2412] by
- everything should work now on clients
- 9:21 PM Changeset [2411] by
- Client doesn't segfault now anymore, but the atmospheres are all …
- 5:52 PM Changeset [2410] by
- "Munition" had no Factory, so it didn't work on Windows (why did it …
- 2:48 PM Changeset [2409] by
- merger branch for physics —> presentation
- 2:22 PM Changeset [5350] by
- Adjusted physics test file to recent renaming.
- 2:18 PM Changeset [2408] by
- Renamed MovableEntity to MobileEntity and LinearEntity to MovableEntity.
- 1:54 PM Changeset [2407] by
- - Removed debug output - Fixed a bug with parentID_ in CollisionShape …
- 3:06 AM Changeset [2406] by
- Added TimeFactorListener to properly handle changes of the global time …
Note: See TracTimeline
for information about the timeline view.