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Changeset 9235 in orxonox.OLD for trunk/src/lib/graphics/importer/md2


Ignore:
Timestamp:
Jul 5, 2006, 4:39:02 PM (18 years ago)
Author:
bensch
Message:

merged the presentation back

Location:
trunk/src/lib/graphics/importer/md2
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lib/graphics/importer/md2/md2Model.cc

    r9003 r9235  
    4040
    4141//! list of all different animations a std md2model supports
    42 sAnim MD2Model::animationList[21] =
     42sAnim MD2Model::animationList[22] =
    4343  {
    4444 // begin, end, fps, interruptable
     
    6464    { 190, 197,  10, 0 },   //!< DEATH_FALLBACKSLOW
    6565    { 198, 198,  5, 1 },   //!< BOOM
     66    {  199, 204, 10, 1 },  //!< WALK (only for spectial models)
    6667  };
    6768
  • trunk/src/lib/graphics/importer/md2/md2Model.h

    r9003 r9235  
    3030#define MD2_VERSION                     8                                        //!< the md2 version in the header
    3131#define MD2_MAX_TRIANGLES               4096                                     //!< maximal triangles count
    32 #define MD2_MAX_VERTICES                2048                                     //!< maximal vertices count
    33 #define MD2_MAX_TEXCOORDS               2048                                     //!< maximal tex coordinates
     32#define MD2_MAX_VERTICES                3048                                     //!< maximal vertices count
     33#define MD2_MAX_TEXCOORDS               3048                                     //!< maximal tex coordinates
    3434#define MD2_MAX_FRAMES                  512                                      //!< maximal frames
    3535#define MD2_MAX_SKINS                   32                                       //!< maximal skins
     
    9292    DEATH_FALLBACKSLOW,
    9393    BOOM,
     94    WALK,
    9495
    9596    MAX_ANIMATIONS
     
    180181  static sVec3D       anorms[NUM_VERTEX_NORMALS];       //!< the anormals
    181182  static float        anormsDots[SHADEDOT_QUANT][256];  //!< the anormals dot products
    182   static sAnim        animationList[21];                //!< the anomation list
     183  static sAnim        animationList[22];                //!< the anomation list
    183184   //! again one of these strange id software parts
    184185  float*              shadeDots;
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