Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 12121


Ignore:
Timestamp:
Nov 28, 2018, 10:13:50 AM (6 years ago)
Author:
wiesep
Message:

Changed spawnpoint and light positions

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/shader_HS18/data/levels/ShaderHS18_Test.oxw

    r12113 r12121  
    3232  -->
    3333
    34     <Light type=point position="100,0,300" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.9, 0.9, 1.0"/>
    35     <Model position="100,0,200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
     34    <Light type=point position="100,30,300" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.9, 0.9, 1.0"/>
     35    <Model position="100,30,200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
    3636
    37     <Light type=point position="100,0,-200" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
    38     <Model position="100,0,-200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
    39      <Light type=point position="-200,0,0" lookat="0,0,0" diffuse="0.3, 0.3, 0.3, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
    40     <Model position="-200,0,0" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
     37    <Light type=point position="-20,-30,-200" lookat="0,0,0" diffuse="0.8, 0.8, 0.8, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
     38    <Model position="-20,-30,-200" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
     39   
     40    <Light type=point position="20,200,20" lookat="0,0,0" diffuse="0.3, 0.3, 0.3, 1.0" specular="0.5, 0.5, 0.5, 1.0"/>
     41    <Model position="20,200,20" mesh="rocket.mesh" scale="3" lookat="0,0,0"/>
    4142<!--
    4243    <Light type=point position="100,200,0" lookat="0,0,0" diffuse="0.8, 0.7, 0.7, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
     
    5253    <Model position="-200,0,0" mesh="Coordinates.mesh" scale="3" lookat="0,0,0"/>
    5354-->
    54     <SpawnPoint team=0 position="60,0,-20" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
     55    <SpawnPoint team=0 position="-80,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
    5556
    5657    <!--<Model position="0, -50,-160" yaw="90" pitch="-90" roll="0" scale="5" mesh="Cube_Lava.mesh" />
     
    6061    -->
    6162
    62     <MovableEntity position="0,0,20" rotationrate="50" rotationaxis="1,0,1">
     63    <MovableEntity position="0,0,40" rotationrate="30" rotationaxis="1,0,1">
    6364      <attached>
    6465          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2.mesh" />
     
    6667    </MovableEntity>
    6768
    68     <MovableEntity position="0,0,-20" rotationrate="50" rotationaxis="1,0,1">
     69    <MovableEntity position="0,0,0" rotationrate="30" rotationaxis="1,0,1">
    6970      <attached>
    7071          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2_Normal.mesh" />
    7172      </attached>
    7273    </MovableEntity>
    73 
    74      <GlobalShader compositor="BW" visible=true>
    75     </GlobalShader>
     74    <MovableEntity position="0,0,-40" rotationrate="30" rotationaxis="1,0,1">
     75      <attached>
     76          <Model position="0, 0,0" roll="45" scale="10" mesh="Cube_Lava_V2_Normal_Blank.mesh" />
     77      </attached>
     78    </MovableEntity>
    7679
    7780  </Scene>
Note: See TracChangeset for help on using the changeset viewer.