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source: orxonox.OLD/trunk/src/world_entities/space_ships/spacecraft_2d.h @ 9110

Last change on this file since 9110 was 9110, checked in by bensch, 18 years ago

orxonox/trunk: merged the Presentation back

File size: 2.4 KB
Line 
1
2/*!
3 * @file spacecraft_2d.h
4 * Implements the Control of a Spacecraft2D
5 */
6
7#ifndef _SPACECRAFT_2D_H
8#define _SPACECRAFT_2D_H
9
10#include "playable.h"
11
12// Forward Declaration
13class ParticleEmitter;
14class ParticleSystem;
15
16class Spacecraft2D : public Playable
17{
18  public:
19    Spacecraft2D(const std::string& fileName);
20    Spacecraft2D(const TiXmlElement* root = NULL);
21    virtual ~Spacecraft2D();
22
23    virtual void loadParams(const TiXmlElement* root);
24
25    void setTravelSpeed(float travelSpeed);
26    void setTravelHeight(float travelHeight);
27    void setTravelDistance(const Vector2D& distance);
28    void setTravelDistance(float x, float y);
29
30
31    virtual void setPlayDirection(const Quaternion& rot, float speed = 0.0f);
32    virtual void enter();
33    virtual void leave();
34
35
36    virtual void postSpawn();
37    virtual void leftWorld();
38
39    virtual void collidesWith(WorldEntity* entity, const Vector& location);
40    virtual void tick(float dt);
41    virtual void draw() const;
42
43    virtual void process(const Event &event);
44
45  protected:
46    virtual void enterPlaymode(Playable::Playmode playmode);
47
48  private:
49    void init();
50    void movement(float dt);
51
52  private:
53    bool                  bForward;           //!< forward button pressed.
54    bool                  bBackward;          //!< backward button pressed.
55    bool                  bLeft;              //!< left button pressed.
56    bool                  bRight;             //!< right button pressed.
57
58    int                   yInvert;
59    float                 mouseSensitivity;   //!< the mouse sensitivity
60
61    /// Normal Movement.
62    Quaternion            direction;          //!< the direction of the Spacecraft2D.
63    float                 acceleration;       //!< the acceleration of the Spacecraft2D.
64    float                 airFriction;        //!< AirFriction.
65
66    float                 airViscosity;
67
68
69    /// 2D-traveling
70    PNode*                travelNode;
71    float*                toTravelHeight;
72    float                 travelSpeed;        //!< the current speed of the Hove (to make soft movement)
73
74    Vector2D              travelDistance;     //!< Travel-Distance away from the TravelNode.
75
76    /// Camera
77    PNode                 cameraNode;
78    float                 cameraLook;
79    float                 rotation;
80
81
82    ParticleEmitter*      burstEmitter;
83    ParticleSystem*       burstSystem;
84};
85
86#endif /* _SPACECRAFT_2DS_H */
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