1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2004 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: Benjamin Grauer |
---|
13 | co-programmer: Patrick Boenzli |
---|
14 | */ |
---|
15 | |
---|
16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD |
---|
17 | |
---|
18 | #include "resource_manager.h" |
---|
19 | |
---|
20 | #include "debug.h" |
---|
21 | |
---|
22 | #include <algorithm> |
---|
23 | |
---|
24 | // different resource Types |
---|
25 | #ifndef NO_MODEL |
---|
26 | #include "objModel.h" |
---|
27 | #include "primitive_model.h" |
---|
28 | #include "md2Model.h" |
---|
29 | #endif /* NO_MODEL */ |
---|
30 | #ifndef NO_TEXTURES |
---|
31 | #include "texture.h" |
---|
32 | #endif /* NO_TEXTURES */ |
---|
33 | #ifndef NO_TEXT |
---|
34 | #include "font.h" |
---|
35 | #endif /* NO_TEXT */ |
---|
36 | #ifndef NO_AUDIO |
---|
37 | #include "sound_buffer.h" |
---|
38 | #include "ogg_player.h" |
---|
39 | #endif /* NO_AUDIO */ |
---|
40 | #ifndef NO_SHADERS |
---|
41 | #include "shader.h" |
---|
42 | #endif /* NO_SHADERS */ |
---|
43 | |
---|
44 | // File Handling Includes |
---|
45 | #include <sys/types.h> |
---|
46 | #include <sys/stat.h> |
---|
47 | #include <unistd.h> |
---|
48 | |
---|
49 | using namespace std; |
---|
50 | |
---|
51 | /** |
---|
52 | * standard constructor |
---|
53 | */ |
---|
54 | ResourceManager::ResourceManager () |
---|
55 | { |
---|
56 | this->setClassID(CL_RESOURCE_MANAGER, "ResourceManager"); |
---|
57 | this->setName("ResourceManager"); |
---|
58 | |
---|
59 | this->dataDir = new char[3]; |
---|
60 | strcpy(this->dataDir, "./"); |
---|
61 | this->tryDataDir("./data"); |
---|
62 | } |
---|
63 | |
---|
64 | //! Singleton Reference to the ResourceManager |
---|
65 | ResourceManager* ResourceManager::singletonRef = NULL; |
---|
66 | |
---|
67 | /** |
---|
68 | * standard destructor |
---|
69 | */ |
---|
70 | ResourceManager::~ResourceManager () |
---|
71 | { |
---|
72 | // deleting the Resources-List |
---|
73 | this->unloadAllByPriority(RP_GAME); |
---|
74 | |
---|
75 | if (!this->resourceList.empty()) |
---|
76 | PRINTF(1)("Not removed all Resources, since there are still %d resources registered\n", this->resourceList.size()); |
---|
77 | |
---|
78 | // deleting the Directorie Lists |
---|
79 | while (!this->imageDirs.empty()) |
---|
80 | { |
---|
81 | delete[] this->imageDirs.front(); |
---|
82 | this->imageDirs.pop_front(); |
---|
83 | } |
---|
84 | |
---|
85 | delete[] this->dataDir; |
---|
86 | |
---|
87 | ResourceManager::singletonRef = NULL; |
---|
88 | } |
---|
89 | |
---|
90 | /** |
---|
91 | * sets the data main directory |
---|
92 | * @param dataDir the DataDirectory. |
---|
93 | */ |
---|
94 | bool ResourceManager::setDataDir(const char* dataDir) |
---|
95 | { |
---|
96 | char* realDir = ResourceManager::homeDirCheck(dataDir); |
---|
97 | if (isDir(realDir)) |
---|
98 | { |
---|
99 | delete[] this->dataDir; |
---|
100 | if (dataDir[strlen(dataDir)-1] == '/' || dataDir[strlen(dataDir)-1] == '\\') |
---|
101 | { |
---|
102 | this->dataDir = new char[strlen(realDir)+1]; |
---|
103 | strcpy(this->dataDir, realDir); |
---|
104 | } |
---|
105 | else |
---|
106 | { |
---|
107 | this->dataDir = new char[strlen(realDir)+2]; |
---|
108 | strcpy(this->dataDir, realDir); |
---|
109 | this->dataDir[strlen(realDir)] = '/'; |
---|
110 | this->dataDir[strlen(realDir)+1] = '\0'; |
---|
111 | } |
---|
112 | delete[] realDir; |
---|
113 | return true; |
---|
114 | } |
---|
115 | else |
---|
116 | { |
---|
117 | PRINTF(1)("%s is not a Directory, and can not be the Data Directory, leaving as %s \n", realDir, this->dataDir); |
---|
118 | delete[] realDir; |
---|
119 | return false; |
---|
120 | } |
---|
121 | } |
---|
122 | |
---|
123 | /** |
---|
124 | * sets the data main directory |
---|
125 | * @param dataDir the DataDirectory. |
---|
126 | * |
---|
127 | * this is essentially the same as setDataDir, but it ommits the error-message |
---|
128 | */ |
---|
129 | bool ResourceManager::tryDataDir(const char* dataDir) |
---|
130 | { |
---|
131 | char* realDir = ResourceManager::homeDirCheck(dataDir); |
---|
132 | if (isDir(realDir)) |
---|
133 | { |
---|
134 | delete[] this->dataDir; |
---|
135 | if (dataDir[strlen(dataDir)-1] == '/' || dataDir[strlen(dataDir)-1] == '\\') |
---|
136 | { |
---|
137 | this->dataDir = new char[strlen(realDir)+1]; |
---|
138 | strcpy(this->dataDir, realDir); |
---|
139 | } |
---|
140 | else |
---|
141 | { |
---|
142 | this->dataDir = new char[strlen(realDir)+2]; |
---|
143 | strcpy(this->dataDir, realDir); |
---|
144 | this->dataDir[strlen(realDir)] = '/'; |
---|
145 | this->dataDir[strlen(realDir)+1] = '\0'; |
---|
146 | } |
---|
147 | delete[] realDir; |
---|
148 | return true; |
---|
149 | } |
---|
150 | delete[] realDir; |
---|
151 | return false; |
---|
152 | } |
---|
153 | |
---|
154 | |
---|
155 | |
---|
156 | /** |
---|
157 | * checks for the DataDirectory, by looking if |
---|
158 | * @param fileInside is iniside of the given directory. |
---|
159 | */ |
---|
160 | bool ResourceManager::verifyDataDir(const char* fileInside) |
---|
161 | { |
---|
162 | bool retVal; |
---|
163 | if (!isDir(this->dataDir)) |
---|
164 | { |
---|
165 | PRINTF(1)("%s is not a directory\n", this->dataDir); |
---|
166 | return false; |
---|
167 | } |
---|
168 | |
---|
169 | char* testFile = new char[strlen(this->dataDir)+strlen(fileInside)+1]; |
---|
170 | sprintf(testFile, "%s%s", this->dataDir, fileInside); |
---|
171 | retVal = isFile(testFile); |
---|
172 | delete[] testFile; |
---|
173 | return retVal; |
---|
174 | } |
---|
175 | |
---|
176 | #ifndef NO_TEXTURES |
---|
177 | /** |
---|
178 | * adds a new Path for Images |
---|
179 | * @param imageDir The path to insert |
---|
180 | * @returns true, if the Path was well and injected (or already existent within the list) |
---|
181 | false otherwise |
---|
182 | */ |
---|
183 | bool ResourceManager::addImageDir(const char* imageDir) |
---|
184 | { |
---|
185 | if (imageDir == NULL) |
---|
186 | return false; |
---|
187 | |
---|
188 | char* newDir; |
---|
189 | if (imageDir[strlen(imageDir)-1] == '/' || imageDir[strlen(imageDir)-1] == '\\') |
---|
190 | { |
---|
191 | newDir = new char[strlen(imageDir)+1]; |
---|
192 | strcpy(newDir, imageDir); |
---|
193 | } |
---|
194 | else |
---|
195 | { |
---|
196 | newDir = new char[strlen(imageDir)+2]; |
---|
197 | strcpy(newDir, imageDir); |
---|
198 | newDir[strlen(imageDir)] = '/'; |
---|
199 | newDir[strlen(imageDir)+1] = '\0'; |
---|
200 | } |
---|
201 | // check if the param is a Directory |
---|
202 | if (isDir(newDir)) |
---|
203 | { |
---|
204 | // check if the Directory has been added before |
---|
205 | std::list<char*>::const_iterator imageDir; |
---|
206 | for (imageDir = this->imageDirs.begin(); imageDir != this->imageDirs.end(); imageDir++) |
---|
207 | { |
---|
208 | if (!strcmp(*imageDir, newDir)) |
---|
209 | { |
---|
210 | PRINTF(3)("Path %s already loaded\n", newDir); |
---|
211 | delete[] newDir; |
---|
212 | return true; |
---|
213 | } |
---|
214 | } |
---|
215 | // adding the directory to the List |
---|
216 | this->imageDirs.push_back(newDir); |
---|
217 | return true; |
---|
218 | } |
---|
219 | else |
---|
220 | { |
---|
221 | PRINTF(1)("%s is not a Directory, and can not be added to the Paths of Images\n", newDir); |
---|
222 | delete[] newDir; |
---|
223 | return false; |
---|
224 | } |
---|
225 | } |
---|
226 | #endif /* NO_TEXTURES */ |
---|
227 | |
---|
228 | /** |
---|
229 | * loads resources |
---|
230 | * @param fileName: The fileName of the resource to load |
---|
231 | * @param prio: The ResourcePriority of this resource (will only be increased) |
---|
232 | * @param param1: an additional option to parse (see the constuctors for more help) |
---|
233 | * @param param2: an additional option to parse (see the constuctors for more help) |
---|
234 | * @param param3: an additional option to parse (see the constuctors for more help) |
---|
235 | * @returns a pointer to a desired Resource. |
---|
236 | */ |
---|
237 | BaseObject* ResourceManager::load(const char* fileName, ResourcePriority prio, void* param1, void* param2, void* param3) |
---|
238 | { |
---|
239 | if (fileName == NULL) |
---|
240 | return NULL; |
---|
241 | ResourceType tmpType; |
---|
242 | #ifndef NO_MODEL |
---|
243 | #define __IF_OK |
---|
244 | if (!strncasecmp(fileName+(strlen(fileName)-4), ".obj", 4)) |
---|
245 | tmpType = OBJ; |
---|
246 | else if (!strncmp(fileName+(strlen(fileName)-4), ".md2", 4)) |
---|
247 | tmpType = MD2; |
---|
248 | else if (!strcasecmp(fileName, "cube") || |
---|
249 | !strcasecmp(fileName, "sphere") || |
---|
250 | !strcasecmp(fileName, "plane") || |
---|
251 | !strcasecmp(fileName, "cylinder") || |
---|
252 | !strcasecmp(fileName, "cone")) |
---|
253 | tmpType = PRIM; |
---|
254 | #endif /* NO_MODEL */ |
---|
255 | #ifndef NO_AUDIO |
---|
256 | #ifdef __IF_OK |
---|
257 | else |
---|
258 | #endif |
---|
259 | #define __IF_OK |
---|
260 | if (!strncasecmp(fileName+(strlen(fileName)-4), ".wav", 4)) |
---|
261 | tmpType = WAV; |
---|
262 | else if (!strncasecmp(fileName+(strlen(fileName)-4), ".mp3", 4)) |
---|
263 | tmpType = MP3; |
---|
264 | else if (!strncasecmp(fileName+(strlen(fileName)-4), ".ogg", 4)) |
---|
265 | tmpType = OGG; |
---|
266 | #endif /* NO_AUDIO */ |
---|
267 | #ifndef NO_TEXT |
---|
268 | #ifdef __IF_OK |
---|
269 | else |
---|
270 | #endif |
---|
271 | #define __IF_OK |
---|
272 | if (!strncasecmp(fileName+(strlen(fileName)-4), ".ttf", 4)) |
---|
273 | tmpType = TTF; |
---|
274 | #endif /* NO_TEXT */ |
---|
275 | #ifndef NO_SHADERS |
---|
276 | #ifdef __IF_OK |
---|
277 | else |
---|
278 | #endif |
---|
279 | #define __IF_OK |
---|
280 | if (!strncasecmp(fileName+(strlen(fileName)-5), ".vert", 5)) |
---|
281 | tmpType = SHADER; |
---|
282 | #endif /* NO_SHADERS */ |
---|
283 | #ifndef NO_TEXTURES |
---|
284 | #ifdef __IF_OK |
---|
285 | else |
---|
286 | #else |
---|
287 | if |
---|
288 | #endif |
---|
289 | tmpType = IMAGE; |
---|
290 | #endif /* NO_TEXTURES */ |
---|
291 | #undef __IF_OK |
---|
292 | return this->load(fileName, tmpType, prio, param1, param2, param3); |
---|
293 | } |
---|
294 | |
---|
295 | /** |
---|
296 | * loads resources |
---|
297 | * @param fileName: The fileName of the resource to load |
---|
298 | * @param type: The Type of Resource to load. |
---|
299 | * @param prio: The ResourcePriority of this resource (will only be increased) |
---|
300 | * @param param1: an additional option to parse (see the constuctors for more help) |
---|
301 | * @param param2: an additional option to parse (see the constuctors for more help) |
---|
302 | * @param param3: an additional option to parse (see the constuctors for more help) |
---|
303 | * @returns a pointer to a desired Resource. |
---|
304 | */ |
---|
305 | BaseObject* ResourceManager::load(const char* fileName, ResourceType type, ResourcePriority prio, |
---|
306 | void* param1, void* param2, void* param3) |
---|
307 | { |
---|
308 | assert(fileName != NULL); |
---|
309 | |
---|
310 | // searching if the resource was loaded before. |
---|
311 | Resource* tmpResource; |
---|
312 | // check if we already loaded this Resource |
---|
313 | tmpResource = this->locateResourceByInfo(fileName, type, param1, param2, param3); |
---|
314 | // otherwise load it |
---|
315 | if (tmpResource == NULL) |
---|
316 | tmpResource = this->loadResource(fileName, type, prio, param1, param2, param3); |
---|
317 | // return cached pointer. |
---|
318 | if (tmpResource != NULL) // if the resource was loaded before. |
---|
319 | { |
---|
320 | tmpResource->count++; |
---|
321 | if(tmpResource->prio < prio) |
---|
322 | tmpResource->prio = prio; |
---|
323 | return tmpResource->pointer; |
---|
324 | } |
---|
325 | else |
---|
326 | return NULL; |
---|
327 | } |
---|
328 | |
---|
329 | |
---|
330 | /** |
---|
331 | * loads resources for internal purposes |
---|
332 | * @param fileName: The fileName of the resource to load |
---|
333 | * @param type: The Type of Resource to load. |
---|
334 | * @param prio: The ResourcePriority of this resource (will only be increased) |
---|
335 | * @param param1: an additional option to parse (see the constuctors for more help) |
---|
336 | * @param param2: an additional option to parse (see the constuctors for more help) |
---|
337 | * @param param3: an additional option to parse (see the constuctors for more help) |
---|
338 | * @returns a pointer to a desired Resource. |
---|
339 | */ |
---|
340 | Resource* ResourceManager::loadResource(const char* fileName, ResourceType type, ResourcePriority prio, |
---|
341 | void* param1, void* param2, void* param3) |
---|
342 | { |
---|
343 | // Setting up the new Resource |
---|
344 | Resource* tmpResource = new Resource; |
---|
345 | tmpResource->count = 0; |
---|
346 | tmpResource->type = type; |
---|
347 | tmpResource->prio = prio; |
---|
348 | tmpResource->pointer = NULL; |
---|
349 | tmpResource->name = new char[strlen(fileName)+1]; |
---|
350 | strcpy(tmpResource->name, fileName); |
---|
351 | |
---|
352 | // creating the full name. (directoryName + FileName) |
---|
353 | char* fullName = ResourceManager::getFullName(fileName); |
---|
354 | // Checking for the type of resource \see ResourceType |
---|
355 | switch(type) |
---|
356 | { |
---|
357 | #ifndef NO_MODEL |
---|
358 | case OBJ: |
---|
359 | if (param1) |
---|
360 | tmpResource->modelSize = *(float*)param1; |
---|
361 | else |
---|
362 | tmpResource->modelSize = 1.0; |
---|
363 | |
---|
364 | if(ResourceManager::isFile(fullName)) |
---|
365 | tmpResource->pointer = new OBJModel(fullName, tmpResource->modelSize); |
---|
366 | else |
---|
367 | { |
---|
368 | PRINTF(2)("File %s in %s does not exist. Loading a cube-Model instead\n", fileName, dataDir); |
---|
369 | tmpResource->pointer = ResourceManager::load("cube", PRIM, prio, &tmpResource->modelSize); |
---|
370 | } |
---|
371 | break; |
---|
372 | case PRIM: |
---|
373 | if (param1) |
---|
374 | tmpResource->modelSize = *(float*)param1; |
---|
375 | else |
---|
376 | tmpResource->modelSize = 1.0; |
---|
377 | |
---|
378 | if (!strcmp(tmpResource->name, "cube")) |
---|
379 | tmpResource->pointer = new PrimitiveModel(PRIM_CUBE, tmpResource->modelSize); |
---|
380 | else if (!strcmp(tmpResource->name, "sphere")) |
---|
381 | tmpResource->pointer = new PrimitiveModel(PRIM_SPHERE, tmpResource->modelSize); |
---|
382 | else if (!strcmp(tmpResource->name, "plane")) |
---|
383 | tmpResource->pointer = new PrimitiveModel(PRIM_PLANE, tmpResource->modelSize); |
---|
384 | else if (!strcmp(tmpResource->name, "cylinder")) |
---|
385 | tmpResource->pointer = new PrimitiveModel(PRIM_CYLINDER, tmpResource->modelSize); |
---|
386 | else if (!strcmp(tmpResource->name, "cone")) |
---|
387 | tmpResource->pointer = new PrimitiveModel(PRIM_CONE, tmpResource->modelSize); |
---|
388 | break; |
---|
389 | case MD2: |
---|
390 | if(ResourceManager::isFile(fullName)) |
---|
391 | { |
---|
392 | if (param1 != NULL) |
---|
393 | { |
---|
394 | tmpResource->secFileName = new char[strlen((const char*)param1)+1]; |
---|
395 | strcpy(tmpResource->secFileName, (const char*) param1); |
---|
396 | } |
---|
397 | else |
---|
398 | tmpResource->secFileName = NULL; |
---|
399 | tmpResource->pointer = new MD2Data(fullName, tmpResource->secFileName); |
---|
400 | // tmpResource->pointer = new MD2Model(fullName, tmpResource->secFileName); |
---|
401 | |
---|
402 | } |
---|
403 | break; |
---|
404 | #endif /* NO_MODEL */ |
---|
405 | #ifndef NO_TEXT |
---|
406 | case TTF: |
---|
407 | if (param1 != NULL) |
---|
408 | tmpResource->ttfSize = *(unsigned int*)param1; |
---|
409 | else |
---|
410 | tmpResource->ttfSize = FONT_DEFAULT_RENDER_SIZE; |
---|
411 | |
---|
412 | if(isFile(fullName)) |
---|
413 | tmpResource->pointer = new Font(fullName, tmpResource->ttfSize); |
---|
414 | else |
---|
415 | PRINTF(2)("%s does not exist in %s. Not loading Font\n", fileName, this->dataDir); |
---|
416 | break; |
---|
417 | #endif /* NO_TEXT */ |
---|
418 | #ifndef NO_AUDIO |
---|
419 | case WAV: |
---|
420 | if(isFile(fullName)) |
---|
421 | tmpResource->pointer = new SoundBuffer(fullName); |
---|
422 | break; |
---|
423 | case OGG: |
---|
424 | if (isFile(fullName)) |
---|
425 | tmpResource->pointer = new OggPlayer(fullName); |
---|
426 | break; |
---|
427 | #endif /* NO_AUDIO */ |
---|
428 | #ifndef NO_TEXTURES |
---|
429 | case IMAGE: |
---|
430 | if (param1 != NULL) |
---|
431 | tmpResource->texTarget = *(GLenum*)param1; |
---|
432 | else |
---|
433 | tmpResource->texTarget = GL_TEXTURE_2D; |
---|
434 | if(isFile(fullName)) |
---|
435 | { |
---|
436 | PRINTF(4)("Image %s resides to %s\n", fileName, fullName); |
---|
437 | tmpResource->pointer = new Texture(fullName); |
---|
438 | } |
---|
439 | else |
---|
440 | { |
---|
441 | std::list<char*>::iterator imageDir; |
---|
442 | for (imageDir = this->imageDirs.begin(); imageDir != this->imageDirs.end(); imageDir++) |
---|
443 | { |
---|
444 | char* imgName = new char[strlen(*imageDir)+strlen(fileName)+1]; |
---|
445 | sprintf(imgName, "%s%s", *imageDir, fileName); |
---|
446 | if(isFile(imgName)) |
---|
447 | { |
---|
448 | PRINTF(4)("Image %s resides to %s\n", fileName, imgName); |
---|
449 | tmpResource->pointer = new Texture(imgName, tmpResource->texTarget); |
---|
450 | delete[] imgName; |
---|
451 | break; |
---|
452 | } |
---|
453 | delete[] imgName; |
---|
454 | } |
---|
455 | } |
---|
456 | if(!tmpResource) |
---|
457 | PRINTF(2)("!!Image %s not Found!!\n", fileName); |
---|
458 | break; |
---|
459 | #endif /* NO_TEXTURES */ |
---|
460 | #ifndef NO_SHADERS |
---|
461 | case SHADER: |
---|
462 | if(ResourceManager::isFile(fullName)) |
---|
463 | { |
---|
464 | if (param1 != NULL) |
---|
465 | { |
---|
466 | char* secFullName = ResourceManager::getFullName((const char*)param1); |
---|
467 | if (ResourceManager::isFile(secFullName)) |
---|
468 | { |
---|
469 | tmpResource->secFileName = new char[strlen((const char*)param1)+1]; |
---|
470 | strcpy(tmpResource->secFileName, (const char*) param1); |
---|
471 | tmpResource->pointer = new Shader(fullName, secFullName); |
---|
472 | } |
---|
473 | delete[] secFullName; |
---|
474 | } |
---|
475 | else |
---|
476 | { |
---|
477 | tmpResource->secFileName = NULL; |
---|
478 | tmpResource->pointer = new Shader(fullName, NULL); |
---|
479 | } |
---|
480 | } |
---|
481 | break; |
---|
482 | #endif /* NO_SHADERS */ |
---|
483 | default: |
---|
484 | tmpResource->pointer = NULL; |
---|
485 | PRINTF(1)("No type found for %s.\n !!This should not happen unless the Type is not supported yet. JUST DO IT!!\n", tmpResource->name); |
---|
486 | break; |
---|
487 | } |
---|
488 | if (tmpResource->pointer != NULL) |
---|
489 | this->resourceList.push_back(tmpResource); |
---|
490 | delete[] fullName; |
---|
491 | |
---|
492 | |
---|
493 | if (tmpResource->pointer != NULL) |
---|
494 | return tmpResource; |
---|
495 | else |
---|
496 | { |
---|
497 | PRINTF(2)("Resource %s could not be loaded\n", fileName); |
---|
498 | delete[] tmpResource->name; |
---|
499 | delete tmpResource; |
---|
500 | return NULL; |
---|
501 | } |
---|
502 | } |
---|
503 | |
---|
504 | /** |
---|
505 | * unloads a Resource |
---|
506 | * @param pointer: The pointer to free |
---|
507 | * @param prio: the PriorityLevel to unload this resource |
---|
508 | * @returns true if successful (pointer found, and deleted), false otherwise |
---|
509 | */ |
---|
510 | bool ResourceManager::unload(void* pointer, ResourcePriority prio) |
---|
511 | { |
---|
512 | if (pointer == NULL) |
---|
513 | return false; |
---|
514 | // if pointer is existent. and only one resource of this type exists. |
---|
515 | Resource* tmpResource = this->locateResourceByPointer(pointer); |
---|
516 | if (tmpResource != NULL) |
---|
517 | return unload(tmpResource, prio); |
---|
518 | else |
---|
519 | { |
---|
520 | PRINTF(2)("Resource not Found %p\n", pointer); |
---|
521 | return false; |
---|
522 | } |
---|
523 | } |
---|
524 | |
---|
525 | /** |
---|
526 | * unloads a Resource |
---|
527 | * @param resource: The resource to unloade |
---|
528 | * @param prio the PriorityLevel to unload this resource |
---|
529 | * @returns true on success, false otherwise. |
---|
530 | */ |
---|
531 | bool ResourceManager::unload(Resource* resource, ResourcePriority prio) |
---|
532 | { |
---|
533 | if (resource == NULL) |
---|
534 | return false; |
---|
535 | if (resource->count > 0) |
---|
536 | resource->count--; |
---|
537 | |
---|
538 | if (resource->prio <= prio) |
---|
539 | { |
---|
540 | if (resource->count == 0) |
---|
541 | { |
---|
542 | // deleting the Resource |
---|
543 | switch(resource->type) |
---|
544 | { |
---|
545 | #ifndef NO_MODEL |
---|
546 | case OBJ: |
---|
547 | case PRIM: |
---|
548 | delete (Model*)resource->pointer; |
---|
549 | break; |
---|
550 | case MD2: |
---|
551 | delete (MD2Data*)resource->pointer; |
---|
552 | break; |
---|
553 | #endif /* NO_MODEL */ |
---|
554 | #ifndef NO_AUDIO |
---|
555 | case WAV: |
---|
556 | delete (SoundBuffer*)resource->pointer; |
---|
557 | break; |
---|
558 | case OGG: |
---|
559 | delete (OggPlayer*)resource->pointer; |
---|
560 | break; |
---|
561 | #endif /* NO_AUDIO */ |
---|
562 | #ifndef NO_TEXT |
---|
563 | case TTF: |
---|
564 | delete (Font*)resource->pointer; |
---|
565 | break; |
---|
566 | #endif /* NO_TEXT */ |
---|
567 | #ifndef NO_TEXTURES |
---|
568 | case IMAGE: |
---|
569 | delete (Texture*)resource->pointer; |
---|
570 | break; |
---|
571 | #endif /* NO_TEXTURES */ |
---|
572 | #ifndef NO_SHADERS |
---|
573 | case SHADER: |
---|
574 | delete (Shader*)resource->pointer; |
---|
575 | break; |
---|
576 | #endif /* NO_SHADERS */ |
---|
577 | default: |
---|
578 | PRINTF(2)("NOT YET IMPLEMENTED !!FIX FIX!!\n"); |
---|
579 | return false; |
---|
580 | break; |
---|
581 | } |
---|
582 | // deleting the List Entry: |
---|
583 | PRINTF(4)("Resource %s safely removed.\n", resource->name); |
---|
584 | delete[] resource->name; |
---|
585 | std::list<Resource*>::iterator resourceIT = std::find(this->resourceList.begin(), this->resourceList.end(), resource); |
---|
586 | this->resourceList.erase(resourceIT); |
---|
587 | delete resource; |
---|
588 | } |
---|
589 | else |
---|
590 | PRINTF(4)("Resource %s not removed, because there are still %d References to it.\n", resource->name, resource->count); |
---|
591 | } |
---|
592 | else |
---|
593 | PRINTF(4)("not deleting resource %s because DeleteLevel to high\n", resource->name); |
---|
594 | return true; |
---|
595 | } |
---|
596 | |
---|
597 | |
---|
598 | /** |
---|
599 | * unloads all alocated Memory of Resources with a pririty lower than prio |
---|
600 | * @param prio The priority to delete |
---|
601 | */ |
---|
602 | bool ResourceManager::unloadAllByPriority(ResourcePriority prio) |
---|
603 | { |
---|
604 | std::list<Resource*>::iterator resource, pre; |
---|
605 | pre = --this->resourceList.end(); |
---|
606 | unsigned int removeCount; |
---|
607 | for (unsigned int round = 0; round < 3; round++) |
---|
608 | { |
---|
609 | removeCount = 0; |
---|
610 | while (pre != resourceList.end()) |
---|
611 | { |
---|
612 | resource = pre; |
---|
613 | pre--; |
---|
614 | if ((*resource)->prio <= prio) |
---|
615 | { |
---|
616 | if ((*resource)->count == 0) |
---|
617 | unload((*resource), prio); |
---|
618 | else |
---|
619 | { |
---|
620 | PRINTF(2)("unable to unload %s because there are still %d references to it\n", |
---|
621 | (*resource)->name, (*resource)->count); |
---|
622 | removeCount++; |
---|
623 | } |
---|
624 | } |
---|
625 | } |
---|
626 | if (removeCount == 0) break; |
---|
627 | } |
---|
628 | } |
---|
629 | |
---|
630 | |
---|
631 | /** |
---|
632 | * Searches for a Resource by some information |
---|
633 | * @param fileName: The name to look for |
---|
634 | * @param type the Type of resource to locate. |
---|
635 | * @param param1: an additional option to parse (see the constuctors for more help) |
---|
636 | * @param param2: an additional option to parse (see the constuctors for more help) |
---|
637 | * @param param3: an additional option to parse (see the constuctors for more help) |
---|
638 | * @returns a Pointer to the Resource if found, NULL otherwise. |
---|
639 | */ |
---|
640 | Resource* ResourceManager::locateResourceByInfo(const char* fileName, ResourceType type, |
---|
641 | void* param1, void* param2, void* param3) const |
---|
642 | { |
---|
643 | std::list<Resource*>::const_iterator resource; |
---|
644 | for (resource = this->resourceList.begin(); resource != this->resourceList.end(); resource++) |
---|
645 | { |
---|
646 | if ((*resource)->type == type && !strcmp(fileName, (*resource)->name)) |
---|
647 | { |
---|
648 | bool match = false; |
---|
649 | |
---|
650 | switch (type) |
---|
651 | { |
---|
652 | #ifndef NO_MODEL |
---|
653 | case PRIM: |
---|
654 | case OBJ: |
---|
655 | if (!param1) |
---|
656 | { |
---|
657 | if ((*resource)->modelSize == 1.0) |
---|
658 | match = true; |
---|
659 | } |
---|
660 | else if ((*resource)->modelSize == *(float*)param1) |
---|
661 | match = true; |
---|
662 | break; |
---|
663 | case MD2: |
---|
664 | if (!param1) |
---|
665 | { |
---|
666 | if ((*resource)->secFileName == NULL) |
---|
667 | match = true; |
---|
668 | } |
---|
669 | else if (!strcmp((*resource)->secFileName, (const char*)param1)) |
---|
670 | match = true; |
---|
671 | break; |
---|
672 | #endif /* NO_MODEL */ |
---|
673 | #ifndef NO_TEXT |
---|
674 | case TTF: |
---|
675 | if (param1 == NULL) |
---|
676 | { |
---|
677 | if ((*resource)->ttfSize == FONT_DEFAULT_RENDER_SIZE) |
---|
678 | match = true; |
---|
679 | } |
---|
680 | else if ((*resource)->ttfSize == *(unsigned int*)param1) |
---|
681 | match = true; |
---|
682 | break; |
---|
683 | #endif /* NO_TEXT */ |
---|
684 | #ifndef NO_SHADERS |
---|
685 | case SHADER: |
---|
686 | if (!param1) |
---|
687 | { |
---|
688 | if ((*resource)->secFileName == NULL) |
---|
689 | match = true; |
---|
690 | } |
---|
691 | else if (!strcmp((*resource)->secFileName, (const char*)param1)) |
---|
692 | match = true; |
---|
693 | #endif /* NO_SHADERS */ |
---|
694 | #ifndef NO_TEXTURES |
---|
695 | case IMAGE: |
---|
696 | if (!param1) |
---|
697 | { |
---|
698 | if ((*resource)->texTarget == GL_TEXTURE_2D) |
---|
699 | match = true; |
---|
700 | } |
---|
701 | else if ((*resource)->texTarget == *(GLenum*)param1) |
---|
702 | match = true; |
---|
703 | #endif /* NO_TEXTURES */ |
---|
704 | default: |
---|
705 | match = true; |
---|
706 | break; |
---|
707 | } |
---|
708 | if (match) |
---|
709 | { |
---|
710 | return (*resource); |
---|
711 | } |
---|
712 | } |
---|
713 | } |
---|
714 | return NULL; |
---|
715 | } |
---|
716 | |
---|
717 | /** |
---|
718 | * Searches for a Resource by Pointer |
---|
719 | * @param pointer the Pointer to search for |
---|
720 | * @returns a Pointer to the Resource if found, NULL otherwise. |
---|
721 | */ |
---|
722 | Resource* ResourceManager::locateResourceByPointer(const void* pointer) const |
---|
723 | { |
---|
724 | // Resource* enumRes = resourceList->enumerate(); |
---|
725 | std::list<Resource*>::const_iterator resource; |
---|
726 | for (resource = this->resourceList.begin(); resource != this->resourceList.end(); resource++) |
---|
727 | if (pointer == (*resource)->pointer) |
---|
728 | return (*resource); |
---|
729 | return NULL; |
---|
730 | } |
---|
731 | |
---|
732 | /** |
---|
733 | * Checks if it is a Directory |
---|
734 | * @param directoryName the Directory to check for |
---|
735 | * @returns true if it is a directory/symlink false otherwise |
---|
736 | */ |
---|
737 | bool ResourceManager::isDir(const char* directoryName) |
---|
738 | { |
---|
739 | if (directoryName == NULL) |
---|
740 | return false; |
---|
741 | |
---|
742 | char* tmpDirName = NULL; |
---|
743 | struct stat status; |
---|
744 | |
---|
745 | // checking for the termination of the string given. If there is a "/" at the end cut it away |
---|
746 | if (directoryName[strlen(directoryName)-1] == '/' || |
---|
747 | directoryName[strlen(directoryName)-1] == '\\') |
---|
748 | { |
---|
749 | tmpDirName = new char[strlen(directoryName)]; |
---|
750 | strncpy(tmpDirName, directoryName, strlen(directoryName)-1); |
---|
751 | tmpDirName[strlen(directoryName)-1] = '\0'; |
---|
752 | } |
---|
753 | else |
---|
754 | { |
---|
755 | tmpDirName = new char[strlen(directoryName)+1]; |
---|
756 | strcpy(tmpDirName, directoryName); |
---|
757 | } |
---|
758 | |
---|
759 | if(!stat(tmpDirName, &status)) |
---|
760 | { |
---|
761 | if (status.st_mode & (S_IFDIR |
---|
762 | #ifndef __WIN32__ |
---|
763 | | S_IFLNK |
---|
764 | #endif |
---|
765 | )) |
---|
766 | { |
---|
767 | delete[] tmpDirName; |
---|
768 | return true; |
---|
769 | } |
---|
770 | else |
---|
771 | { |
---|
772 | delete[] tmpDirName; |
---|
773 | return false; |
---|
774 | } |
---|
775 | } |
---|
776 | else |
---|
777 | { |
---|
778 | delete[] tmpDirName; |
---|
779 | return false; |
---|
780 | } |
---|
781 | } |
---|
782 | |
---|
783 | /** |
---|
784 | * Checks if the file is either a Regular file or a Symlink |
---|
785 | * @param fileName the File to check for |
---|
786 | * @returns true if it is a regular file/symlink, false otherwise |
---|
787 | */ |
---|
788 | bool ResourceManager::isFile(const char* fileName) |
---|
789 | { |
---|
790 | if (fileName == NULL) |
---|
791 | return false; |
---|
792 | char* tmpFileName = ResourceManager::homeDirCheck(fileName); |
---|
793 | // actually checks the File |
---|
794 | struct stat status; |
---|
795 | if (!stat(tmpFileName, &status)) |
---|
796 | { |
---|
797 | if (status.st_mode & (S_IFREG |
---|
798 | #ifndef __WIN32__ |
---|
799 | | S_IFLNK |
---|
800 | #endif |
---|
801 | )) |
---|
802 | { |
---|
803 | delete[] tmpFileName; |
---|
804 | return true; |
---|
805 | } |
---|
806 | else |
---|
807 | { |
---|
808 | delete[] tmpFileName; |
---|
809 | return false; |
---|
810 | } |
---|
811 | } |
---|
812 | else |
---|
813 | { |
---|
814 | delete[] tmpFileName; |
---|
815 | return false; |
---|
816 | } |
---|
817 | } |
---|
818 | |
---|
819 | /** |
---|
820 | * touches a File on the disk (thereby creating it) |
---|
821 | * @param fileName The file to touch |
---|
822 | */ |
---|
823 | bool ResourceManager::touchFile(const char* fileName) |
---|
824 | { |
---|
825 | char* tmpName = ResourceManager::homeDirCheck(fileName); |
---|
826 | if (tmpName == NULL) |
---|
827 | return false; |
---|
828 | FILE* stream; |
---|
829 | if( (stream = fopen (tmpName, "w")) == NULL) |
---|
830 | { |
---|
831 | PRINTF(1)("could not open %s fro writing\n", fileName); |
---|
832 | delete[] tmpName; |
---|
833 | return false; |
---|
834 | } |
---|
835 | fclose(stream); |
---|
836 | |
---|
837 | delete[] tmpName; |
---|
838 | } |
---|
839 | |
---|
840 | /** |
---|
841 | * deletes a File from disk |
---|
842 | * @param fileName the File to delete |
---|
843 | */ |
---|
844 | bool ResourceManager::deleteFile(const char* fileName) |
---|
845 | { |
---|
846 | if (fileName == NULL) |
---|
847 | return false; |
---|
848 | char* tmpName = ResourceManager::homeDirCheck(fileName); |
---|
849 | unlink(tmpName); |
---|
850 | delete[] tmpName; |
---|
851 | } |
---|
852 | |
---|
853 | /** |
---|
854 | * @param name the Name of the file to check |
---|
855 | * @returns The name of the file, including the HomeDir |
---|
856 | * IMPORTANT: this has to be deleted from the outside |
---|
857 | */ |
---|
858 | char* ResourceManager::homeDirCheck(const char* name) |
---|
859 | { |
---|
860 | if (name == NULL) |
---|
861 | return NULL; |
---|
862 | char* retName; |
---|
863 | if (!strncmp(name, "~/", 2)) |
---|
864 | { |
---|
865 | char tmpFileName[500]; |
---|
866 | #ifdef __WIN32__ |
---|
867 | strcpy(tmpFileName, getenv("USERPROFILE")); |
---|
868 | #else |
---|
869 | strcpy(tmpFileName, getenv("HOME")); |
---|
870 | #endif |
---|
871 | retName = new char[strlen(tmpFileName)+strlen(name)]; |
---|
872 | sprintf(retName, "%s%s", tmpFileName, name+1); |
---|
873 | } |
---|
874 | else |
---|
875 | { |
---|
876 | retName = new char[strlen(name)+1]; |
---|
877 | strcpy(retName, name); |
---|
878 | } |
---|
879 | return retName; |
---|
880 | } |
---|
881 | |
---|
882 | /** |
---|
883 | * @param fileName the Name of the File to check |
---|
884 | * @returns The full name of the file, including the DataDir, and NULL if the file does not exist |
---|
885 | * !!IMPORTANT: this has to be deleted from the outside!! |
---|
886 | */ |
---|
887 | char* ResourceManager::getFullName(const char* fileName) |
---|
888 | { |
---|
889 | if (fileName == NULL || ResourceManager::getInstance()->getDataDir() == NULL) |
---|
890 | return NULL; |
---|
891 | |
---|
892 | char* retName = new char[strlen(ResourceManager::getInstance()->getDataDir()) |
---|
893 | + strlen(fileName) + 1]; |
---|
894 | sprintf(retName, "%s%s", ResourceManager::getInstance()->getDataDir(), fileName); |
---|
895 | if (ResourceManager::isFile(retName) || ResourceManager::isDir(retName)) |
---|
896 | return retName; |
---|
897 | else |
---|
898 | { |
---|
899 | delete[] retName; |
---|
900 | return NULL; |
---|
901 | } |
---|
902 | } |
---|
903 | |
---|
904 | |
---|
905 | /** |
---|
906 | * checks wether a file is in the DataDir. |
---|
907 | * @param fileName the File to check if it is in the Data-Dir structure. |
---|
908 | * @returns true if the file exists, false otherwise |
---|
909 | */ |
---|
910 | bool ResourceManager::isInDataDir(const char* fileName) |
---|
911 | { |
---|
912 | if (fileName == NULL || ResourceManager::getInstance()->getDataDir() == NULL) |
---|
913 | return false; |
---|
914 | |
---|
915 | bool retVal = false; |
---|
916 | char* checkFile = new char[strlen(ResourceManager::getInstance()->getDataDir()) |
---|
917 | + strlen(fileName) + 1]; |
---|
918 | sprintf(checkFile, "%s%s", ResourceManager::getInstance()->getDataDir(), fileName); |
---|
919 | |
---|
920 | if (ResourceManager::isFile(checkFile) || ResourceManager::isDir(checkFile)) |
---|
921 | retVal = true; |
---|
922 | else |
---|
923 | retVal = false; |
---|
924 | delete[] checkFile; |
---|
925 | return retVal; |
---|
926 | } |
---|
927 | |
---|
928 | |
---|
929 | /** |
---|
930 | * outputs debug information about the ResourceManager |
---|
931 | */ |
---|
932 | void ResourceManager::debug() const |
---|
933 | { |
---|
934 | PRINT(0)("=RM===================================\n"); |
---|
935 | PRINT(0)("= RESOURCE-MANAGER DEBUG INFORMATION =\n"); |
---|
936 | PRINT(0)("======================================\n"); |
---|
937 | // if it is not initialized |
---|
938 | PRINT(0)(" Reference is: %p\n", ResourceManager::singletonRef); |
---|
939 | PRINT(0)(" Data-Directory is: %s\n", this->dataDir); |
---|
940 | PRINT(0)(" List of Image-Directories: "); |
---|
941 | std::list<char*>::const_iterator imageDir; |
---|
942 | for (imageDir = this->imageDirs.begin(); imageDir != this->imageDirs.end(); imageDir++) |
---|
943 | PRINT(0)("%s ", (*imageDir)); |
---|
944 | PRINT(0)("\n"); |
---|
945 | |
---|
946 | PRINT(0)("List of all stored Resources:\n"); |
---|
947 | std::list<Resource*>::const_iterator resource; |
---|
948 | for (resource = this->resourceList.begin(); resource != this->resourceList.end(); resource++) |
---|
949 | |
---|
950 | { |
---|
951 | PRINT(0)("-----------------------------------------\n"); |
---|
952 | PRINT(0)("Name: %s; References: %d; Type: %s ", (*resource)->name, (*resource)->count, ResourceManager::ResourceTypeToChar((*resource)->type)); |
---|
953 | |
---|
954 | PRINT(0)("gets deleted at "); |
---|
955 | switch((*resource)->prio) |
---|
956 | { |
---|
957 | default: |
---|
958 | case RP_NO: |
---|
959 | PRINT(0)("first posibility (0)\n"); |
---|
960 | break; |
---|
961 | case RP_LEVEL: |
---|
962 | PRINT(0)("the end of the Level (1)\n"); |
---|
963 | break; |
---|
964 | case RP_CAMPAIGN: |
---|
965 | PRINT(0)("the end of the campaign (2)\n"); |
---|
966 | break; |
---|
967 | case RP_GAME: |
---|
968 | PRINT(0)("when leaving the game (3)\n"); |
---|
969 | break; |
---|
970 | } |
---|
971 | } |
---|
972 | |
---|
973 | |
---|
974 | |
---|
975 | PRINT(0)("==================================RM==\n"); |
---|
976 | } |
---|
977 | |
---|
978 | |
---|
979 | /** |
---|
980 | * converts a ResourceType into the corresponding String |
---|
981 | * @param type the ResourceType to translate |
---|
982 | * @returns the converted String. |
---|
983 | */ |
---|
984 | const char* ResourceManager::ResourceTypeToChar(ResourceType type) |
---|
985 | { |
---|
986 | switch (type) |
---|
987 | { |
---|
988 | #ifndef NO_MODEL |
---|
989 | case OBJ: |
---|
990 | return "ObjectModel"; |
---|
991 | break; |
---|
992 | case PRIM: |
---|
993 | return "PrimitiveModel"; |
---|
994 | break; |
---|
995 | case MD2: |
---|
996 | return "MD2-Data"; |
---|
997 | break; |
---|
998 | #endif |
---|
999 | #ifndef NO_TEXTURES |
---|
1000 | case IMAGE: |
---|
1001 | return "ImageFile (Texture)"; |
---|
1002 | break; |
---|
1003 | #endif |
---|
1004 | #ifndef NO_AUDIO |
---|
1005 | case WAV: |
---|
1006 | return "SoundFile"; |
---|
1007 | break; |
---|
1008 | case OGG: |
---|
1009 | return "MusicFile"; |
---|
1010 | break; |
---|
1011 | #endif |
---|
1012 | #ifndef NO_TEXT |
---|
1013 | case TTF: |
---|
1014 | return "Font (TTF)"; |
---|
1015 | break; |
---|
1016 | #endif |
---|
1017 | #ifndef NO_SHADERS |
---|
1018 | case SHADER: |
---|
1019 | return "Shader"; |
---|
1020 | break; |
---|
1021 | #endif |
---|
1022 | default: |
---|
1023 | return "unknown Format"; |
---|
1024 | break; |
---|
1025 | } |
---|
1026 | } |
---|