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source: orxonox.OLD/trunk/src/lib/shell/shell_command.cc @ 7399

Last change on this file since 7399 was 7399, checked in by bensch, 18 years ago

orxonox/trunk: register unregister much better

File size: 11.6 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_SHELL
17
18#include "shell_command.h"
19#include "shell_command_class.h"
20
21#include "compiler.h"
22#include "debug.h"
23#include "class_list.h"
24
25#include "key_names.h"
26
27namespace OrxShell
28{
29  SHELL_COMMAND_STATIC(debug, ShellCommand, ShellCommand::debug);
30
31
32  /**
33   * @brief constructs and registers a new Command
34   * @param commandName the name of the Command
35   * @param className the name of the class to apply this command to
36   * @param paramCount the count of parameters this command takes
37   */
38  ShellCommand::ShellCommand(const std::string& commandName, const std::string& className, const Executor& executor)
39  {
40    this->setClassID(CL_SHELL_COMMAND, "ShellCommand");
41    PRINTF(5)("create shellcommand %s %s\n", commandName, className);
42    this->setName(commandName);
43
44    // copy the executor:
45    this->executor = executor.clone();
46    this->executor->setName(commandName);
47
48    this->alias = NULL;
49
50    //  this->classID = classID;
51    this->shellClass = ShellCommandClass::getCommandClass(className);
52    assert (this->shellClass != NULL);
53    this->shellClass->registerCommand(this);
54  }
55
56  /**
57   * @brief deconstructs a ShellCommand
58   */
59  ShellCommand::~ShellCommand()
60  {
61    this->shellClass->unregisterCommand(this);
62    if (this->alias != NULL)
63      delete this->alias;
64    delete this->executor;
65  }
66
67  /**
68   * @brief registers a new ShellCommand
69   */
70  ShellCommand* ShellCommand::registerCommand(const std::string& commandName, const std::string& className, const Executor& executor)
71  {
72    if (ShellCommand::isRegistered(commandName, className))
73      return NULL;
74    else
75      return new ShellCommand(commandName, className, executor);
76
77  }
78
79  /**
80   * @brief unregister an existing commandName
81   * @param className the name of the Class the command belongs to.
82   * @param commandName the name of the command itself
83   */
84  void ShellCommand::unregisterCommand(const std::string& commandName, const std::string& className)
85  {
86
87    ShellCommandClass* cmdClass = ShellCommandClass::getCommandClass(className);
88    if (cmdClass != NULL)
89    {
90      std::vector<ShellCommand*>::iterator cmd;
91      for (cmd = cmdClass->commandList.begin(); cmd < cmdClass->commandList.end(); cmd++)
92      {
93        if (commandName == (*cmd)->getName())
94        {
95          delete (*cmd);
96        }
97      }
98    }
99  }
100
101  /**
102   * @brief checks if a command has already been registered.
103   * @param commandName the name of the Command
104   * @param className the name of the Class the command should apply to.
105   * @returns true, if the command is registered/false otherwise
106   *
107   * This is used internally, to see, if we have multiple command subscriptions.
108   * This is checked in the registerCommand-function.
109   */
110  bool ShellCommand::isRegistered(const std::string& commandName, const std::string& className)
111  {
112    const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
113    if (checkClass != NULL)
114    {
115      std::vector<ShellCommand*>::const_iterator elem;
116      for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
117      {
118        if (commandName == (*elem)->getName())
119        {
120          PRINTF(2)("Command '%s::%s' already registered\n", className.c_str(), commandName.c_str());
121          return true;
122        }
123      }
124      return false;
125    }
126    else
127      return false;
128  }
129
130
131  /**
132   * @brief executes commands
133   * @param executionString the string containing the following input
134   * ClassName [ObjectName] functionName [parameter1[,parameter2[,...]]]
135   * @return true on success, false otherwise.
136   */
137  bool ShellCommand::execute(const std::string& executionString)
138  {
139    long classID = CL_NULL;                      //< the classID retrieved from the Class.
140    ShellCommandClass* commandClass = NULL;      //< the command class this command applies to.
141    const std::list<BaseObject*>* objectList = NULL;   //< the list of Objects stored in classID
142    BaseObject* objectPointer = NULL;            //< a pointer to th Object to Execute the command on
143    bool emptyComplete = false;                  //< if the completion input is empty string. e.g ""
144    //  long completeType = SHELLC_NONE;           //< the Type we'd like to complete.
145    SubString inputSplits(executionString, SubString::WhiteSpacesWithComma);
146
147
148    // if we do not have any input return
149    if (inputSplits.empty())
150      return false;
151
152    // if we only have one input (!MUST BE AN ALIAS)
153    if (inputSplits.size() >= 1)
154    {
155      // CHECK FOR ALIAS
156      std::vector<ShellCommandAlias*>::const_iterator alias;
157      for (alias = ShellCommandAlias::getAliases().begin(); alias != ShellCommandAlias::getAliases().end(); alias++ )
158      {
159        if (inputSplits.getString(0) == (*alias)->getName() && (*alias)->getCommand() != NULL &&
160            (*alias)->getCommand()->shellClass != NULL )
161        {
162          objectList = ClassList::getList((*alias)->getCommand()->shellClass->getName());
163          if (objectList != NULL)
164          {
165            (*(*alias)->getCommand()->executor)(objectList->front(), inputSplits.getSubSet(1).join());
166            return true;
167          }
168          /// TODO CHECK FOR STATIC functions.
169        }
170      }
171
172      // looking for a Matching Class
173      std::vector<ShellCommandClass*>::iterator commandClassIT;
174      for (commandClassIT = ShellCommandClass::commandClassList.begin(); commandClassIT != ShellCommandClass::commandClassList.end(); commandClassIT++)
175      {
176        if ((*commandClassIT)->getName() && inputSplits[0] == (*commandClassIT)->getName())
177        {
178          //elemCL->getName();
179          classID = ClassList::StringToID((*commandClassIT)->getName());
180          commandClass = (*commandClassIT);
181          objectList = ClassList::getList((ClassID)classID);
182          break;
183        }
184      }
185
186      // Second Agument. (either Object, or Function)
187      if (commandClass != NULL && inputSplits.size() >= 2)
188      {
189        int fktPos = 1; // The position of the Function (either at pos 1, or 2)
190        // If we have an ObjectList.
191        if (objectList != NULL)
192        {
193          // Checking for a Match in the Objects of classID (else take the first)
194          std::list<BaseObject*>::const_iterator object;
195          for (object = objectList->begin(); object != objectList->end(); object++)
196          {
197            if ((*object)->getName() != NULL && inputSplits[1] == (*object)->getName())
198            {
199              objectPointer = (*object);
200              fktPos = 2;
201              break;
202            }
203          }
204
205          // if we did not find an Object with matching name, take the first.
206          if (objectPointer == NULL)
207            objectPointer = objectList->front();
208        }
209
210        // match a function.
211        if (commandClass != NULL && (fktPos == 1 || (fktPos == 2 && inputSplits.size() >= 3)))
212        {
213          std::vector<ShellCommand*>::iterator cmdIT;
214          for (cmdIT = commandClass->commandList.begin(); cmdIT != commandClass->commandList.end(); cmdIT++)
215          {
216            if (inputSplits[fktPos] == (*cmdIT)->getName())
217            {
218              if (objectPointer == NULL && (*cmdIT)->executor->getType() & Executor_Objective)
219                return false;
220              else
221              {
222                (*(*cmdIT)->executor)(objectPointer, inputSplits.getSubSet(fktPos+1).join()); /// TODO CHECK IF OK
223                return true;
224              }
225            }
226          }
227        }
228      }
229    }
230    return false;
231  }
232
233  /**
234   * lets a command be described
235   * @param description the description of the Given command
236   */
237  ShellCommand* ShellCommand::describe(const std::string& description)
238  {
239    if (this == NULL)
240      return NULL;
241    else
242    {
243      this->description = description;
244      return this;
245    }
246  }
247
248  /**
249   * @brief adds an Alias to this Command
250   * @param alias the name of the Alias to set
251   * @returns itself
252   */
253  ShellCommand* ShellCommand::setAlias(const std::string& alias)
254  {
255    if (this == NULL)
256      return NULL;
257
258    if (this->alias != NULL)
259    {
260      PRINTF(2)("not more than one Alias allowed for functions (%s::%s)\n", this->getName(), this->shellClass->getName());
261    }
262    else
263    {
264      ShellCommandAlias* aliasCMD = new ShellCommandAlias(alias, this);
265      this->alias = aliasCMD;
266    }
267    return this;
268  }
269
270  /**
271   * @brief set the default values of the executor
272   * @param value0 the first default value
273   * @param value1 the second default value
274   * @param value2 the third default value
275   * @param value3 the fourth default value
276   * @param value4 the fifth default value
277   */
278  ShellCommand* ShellCommand::defaultValues(const MultiType& value0, const MultiType& value1,
279      const MultiType& value2, const MultiType& value3,
280      const MultiType& value4)
281  {
282    if (this == NULL || this->executor == NULL)
283      return NULL;
284
285    this->executor->defaultValues(value0, value1, value2, value3, value4);
286
287    return this;
288  }
289
290  /**
291   * prints out nice information about the Shells Commands
292   */
293  void ShellCommand::debug()
294  {
295    std::vector<ShellCommandClass*>::iterator classIT;
296    for (classIT = ShellCommandClass::commandClassList.begin(); classIT != ShellCommandClass::commandClassList.end(); classIT++)
297    {
298      PRINT(0)("Class:'%s' registered %d commands: \n", (*classIT)->className.c_str(), (*classIT)->commandList.size());
299
300      std::vector<ShellCommand*>::iterator cmdIT;
301      for (cmdIT = (*classIT)->commandList.begin(); cmdIT != (*classIT)->commandList.end(); cmdIT++)
302      {
303        PRINT(0)("  command:'%s' : params:%d: ", (*cmdIT)->getName(), (*cmdIT)->executor->getParamCount());
304        /// FIXME
305        /*      for (unsigned int i = 0; i< elem->paramCount; i++)
306         printf("%s ", ShellCommand::paramToString(elem->parameters[i]));*/
307        if (!(*cmdIT)->description.empty())
308          printf("- %s", (*cmdIT)->description.c_str());
309        printf("\n");
310
311      }
312    }
313  }
314
315  /**
316   * converts a Parameter to a String
317   * @param parameter the Parameter we have.
318   * @returns the Name of the Parameter at Hand
319   */
320  const char* ShellCommand::paramToString(long parameter)
321  {
322    return MultiType::MultiTypeToString((MT_Type)parameter);
323  }
324
325
326  /**
327   * @param aliasName the name of the Alias
328   * @param command the Command, to associate this alias with
329   */
330  ShellCommandAlias::ShellCommandAlias(const std::string& aliasName, ShellCommand* command)
331  {
332    this->aliasName = aliasName;
333    this->command = command;
334    ShellCommandAlias::aliasList.push_back(this);
335  };
336
337  ShellCommandAlias::~ShellCommandAlias()
338  {
339    std::vector<ShellCommandAlias*>::iterator delA = std::find(aliasList.begin(), aliasList.end(), this);
340    if (delA != aliasList.end())
341      ShellCommandAlias::aliasList.push_back(this);
342
343  }
344
345  std::vector<ShellCommandAlias*> ShellCommandAlias::aliasList;
346  /**
347  * @brief collects the Aliases registered to the ShellCommands
348  * @param stringList a List to paste the Aliases into.
349  * @returns true on success, false otherwise
350   */
351  bool ShellCommandAlias::getCommandListOfAlias(std::list<std::string>& stringList)
352  {
353    std::vector<ShellCommandAlias*>::iterator alias;
354    for (alias = ShellCommandAlias::aliasList.begin(); alias != ShellCommandAlias::aliasList.end(); alias++)
355      stringList.push_back((*alias)->getName());
356    return true;
357  }
358
359
360}
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