| 1 | /* | 
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| 2 | orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 | Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 | This program is free software; you can redistribute it and/or modify | 
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| 7 | it under the terms of the GNU General Public License as published by | 
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| 8 | the Free Software Foundation; either version 2, or (at your option) | 
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| 9 | any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 | main-programmer: Benjamin Grauer | 
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| 13 | co-programmer: ... | 
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| 14 |  | 
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| 15 | this file extends the framework file, so it renders what i want. | 
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| 16 | */ | 
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| 17 |  | 
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| 18 | #include "framework.h" | 
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| 19 |  | 
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| 20 | #include "fields.h" | 
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| 21 | #include "stdlibincl.h" | 
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| 22 | #include "light.h" | 
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| 23 |  | 
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| 24 | #include "cd_engine.h" | 
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| 25 | #include "bv_tree.h" | 
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| 26 |  | 
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| 27 | #include "md2Model.h" | 
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| 28 | #include "model.h" | 
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| 29 | #include "test_entity.h" | 
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| 30 |  | 
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| 31 | #include "graphics_engine.h" | 
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| 32 | #include "list.h" | 
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| 33 |  | 
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| 34 |  | 
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| 35 | Model* mod; | 
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| 36 | MD2Model* model; | 
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| 37 | int drawMode; | 
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| 38 | int depth; | 
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| 39 | tList<WorldEntity>* entityList; | 
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| 40 |  | 
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| 41 | void Framework::moduleInit(int argc, char** argv) | 
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| 42 | { | 
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| 43 | GraphicsEngine::getInstance()->setWindowName("Collision Cluster", "collision"); | 
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| 44 |  | 
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| 45 | CDEngine::getInstance(); | 
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| 46 | //CDEngine::getInstance()->debug(); | 
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| 47 |  | 
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| 48 | //   model = new MD2Model("models/tris.md2", "models/tris.pcx"); | 
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| 49 | //   model->tick(0.1f); | 
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| 50 | //   CDEngine::getInstance()->debugSpawnTree(9, model->data->pVertices, model->data->numVertices); | 
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| 51 |  | 
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| 52 | entityList = new tList<WorldEntity>(); | 
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| 53 |  | 
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| 54 | TestEntity* a = new TestEntity(); | 
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| 55 |  | 
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| 56 | entityList->add(a); | 
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| 57 |  | 
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| 58 |  | 
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| 59 | mod = (Model*)ResourceManager::getInstance()->load("models/reaplow.obj", OBJ, RP_CAMPAIGN); | 
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| 60 | CDEngine::getInstance()->debugSpawnTree(9, (sVec3D*)mod->getVertexArray(), mod->getVertexArrayCount()); | 
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| 61 |  | 
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| 62 | /* ligths */ | 
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| 63 | LightManager* lightMan = LightManager::getInstance(); | 
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| 64 | lightMan->setAmbientColor(.1,.1,.1); | 
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| 65 | lightMan->addLight(); | 
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| 66 | lightMan->setPosition(30, 30, 30); | 
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| 67 | lightMan->addLight(); | 
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| 68 | lightMan->setPosition(-30, -30, -30); | 
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| 69 |  | 
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| 70 | /* properties */ | 
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| 71 | drawMode = DRAW_MODEL; | 
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| 72 | depth = 0; | 
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| 73 |  | 
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| 74 | moduleHelp(); | 
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| 75 | } | 
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| 76 |  | 
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| 77 |  | 
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| 78 | void Framework::moduleEventHandler(SDL_Event* event) | 
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| 79 | { | 
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| 80 | switch (event->type) | 
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| 81 | { | 
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| 82 | case SDL_KEYDOWN: | 
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| 83 | switch (event->key.keysym.sym) | 
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| 84 | { | 
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| 85 | case SDLK_a: | 
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| 86 | drawMode |= DRAW_ALL; | 
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| 87 | break; | 
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| 88 | case SDLK_0: | 
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| 89 | { | 
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| 90 | printf("Setting tree depth = 0\n"); | 
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| 91 | depth = 0; | 
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| 92 | int temp = drawMode & DRAW_ALL; | 
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| 93 | drawMode ^= temp; | 
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| 94 | drawMode |= DRAW_SINGLE; | 
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| 95 | break; | 
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| 96 | } | 
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| 97 | case SDLK_1: | 
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| 98 | { | 
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| 99 | printf("Setting tree depth = 1\n"); | 
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| 100 | depth = 1; | 
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| 101 | int temp = drawMode & DRAW_ALL; | 
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| 102 | drawMode ^= temp; | 
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| 103 | drawMode |= DRAW_SINGLE; | 
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| 104 | break; | 
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| 105 | } | 
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| 106 | case SDLK_2: | 
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| 107 | { | 
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| 108 | printf("Setting tree depth = 2\n"); | 
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| 109 | depth = 2; | 
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| 110 | int temp = drawMode & DRAW_ALL; | 
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| 111 | drawMode ^= temp; | 
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| 112 | drawMode |= DRAW_SINGLE; | 
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| 113 | break; | 
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| 114 | } | 
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| 115 | case SDLK_3: | 
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| 116 | { | 
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| 117 | printf("Setting tree depth = 3\n"); | 
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| 118 | depth = 3; | 
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| 119 | int temp = drawMode & DRAW_ALL; | 
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| 120 | drawMode ^= temp; | 
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| 121 | drawMode |= DRAW_SINGLE; | 
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| 122 | break; | 
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| 123 | } | 
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| 124 | case SDLK_4: | 
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| 125 | { | 
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| 126 | printf("Setting tree depth = 4\n"); | 
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| 127 | depth = 4; | 
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| 128 | int temp = drawMode & DRAW_ALL; | 
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| 129 | drawMode ^= temp; | 
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| 130 | drawMode |= DRAW_SINGLE; | 
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| 131 | break; | 
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| 132 | } | 
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| 133 | case SDLK_5: | 
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| 134 | { | 
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| 135 | printf("Setting tree depth = 5\n"); | 
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| 136 | depth = 5; | 
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| 137 | int temp = drawMode & DRAW_ALL; | 
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| 138 | drawMode ^= temp; | 
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| 139 | drawMode |= DRAW_SINGLE; | 
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| 140 | break; | 
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| 141 | } | 
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| 142 | case SDLK_6: | 
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| 143 | { | 
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| 144 | printf("Setting tree depth = 6\n"); | 
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| 145 | depth = 6; | 
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| 146 | int temp = drawMode & DRAW_ALL; | 
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| 147 | drawMode ^= temp; | 
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| 148 | drawMode |= DRAW_SINGLE; | 
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| 149 | break; | 
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| 150 | } | 
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| 151 | case SDLK_s: | 
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| 152 | if(drawMode & DRAW_SEPARATING_PLANE) | 
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| 153 | { | 
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| 154 | int temp = drawMode & DRAW_SEPARATING_PLANE; | 
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| 155 | drawMode ^= temp; | 
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| 156 | printf("Removing Separation Plane\n"); | 
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| 157 | } | 
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| 158 | else | 
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| 159 | { | 
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| 160 | drawMode |= DRAW_SEPARATING_PLANE; | 
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| 161 | printf("Drawing Separation Plane\n"); | 
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| 162 | } | 
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| 163 |  | 
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| 164 | break; | 
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| 165 | case SDLK_p: | 
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| 166 | if(drawMode & DRAW_BV_POLYGON) | 
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| 167 | { | 
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| 168 | int temp = drawMode & DRAW_BV_POLYGON; | 
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| 169 | drawMode ^= temp; | 
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| 170 | printf("Removing OBB Polygons\n"); | 
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| 171 | } | 
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| 172 | else | 
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| 173 | { | 
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| 174 | drawMode |= DRAW_BV_POLYGON; | 
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| 175 | printf("Drawing OBB Polygons\n"); | 
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| 176 | } | 
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| 177 | break; | 
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| 178 |  | 
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| 179 | } | 
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| 180 | } | 
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| 181 | } | 
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| 182 |  | 
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| 183 |  | 
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| 184 | void Framework::moduleTick(float dt) | 
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| 185 | { | 
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| 186 | tIterator<WorldEntity>* iterator = entityList->getIterator(); /* get the iterator - JAVA style */ | 
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| 187 | WorldEntity* entity = iterator->nextElement();   /* this returns the FIRST element */ | 
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| 188 | while( entity != NULL)                        /* nextElement() will return NULL at the end */ | 
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| 189 | { | 
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| 190 | entity->tick(0.2); | 
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| 191 | entity = iterator->nextElement();       /* give back the next element or NULL if last */ | 
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| 192 | } | 
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| 193 | delete iterator; | 
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| 194 |  | 
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| 195 | } | 
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| 196 |  | 
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| 197 |  | 
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| 198 | void Framework::moduleDraw() const | 
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| 199 | { | 
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| 200 | CDEngine::getInstance()->drawBV(depth, drawMode); | 
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| 201 |  | 
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| 202 | LightManager::getInstance()->draw(); | 
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| 203 |  | 
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| 204 | //   tIterator<WorldEntity>* iterator = entityList->getIterator(); /* get the iterator - JAVA style */ | 
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| 205 | //   WorldEntity* entity = iterator->nextElement();   /* this returns the FIRST element */ | 
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| 206 | //   while( entity != NULL)                        /* nextElement() will return NULL at the end */ | 
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| 207 | //   { | 
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| 208 | //     entity->draw(); | 
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| 209 | //     entity = iterator->nextElement();       /* give back the next element or NULL if last */ | 
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| 210 | //   } | 
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| 211 | //   delete iterator; | 
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| 212 | //model->draw(); | 
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| 213 | } | 
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| 214 |  | 
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| 215 |  | 
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| 216 | void Framework::moduleHelp(void) const | 
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| 217 | { | 
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| 218 | printf("\n\n==========================="); | 
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| 219 | printf("Collision Detection Modler:\n"); | 
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| 220 | printf("Key Bindings:\n"); | 
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| 221 | printf(" -| Displaying Polygons\t\t p\n"); | 
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| 222 | printf(" -| Displaying Separation Plane\t s\n"); | 
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| 223 | printf("\n"); | 
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| 224 | printf(" -| Tree Depth 0\t\t 0\n"); | 
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| 225 | printf(" -| Tree Depth 1\t\t 1\n"); | 
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| 226 | printf(" -| Tree Depth 2\t\t 2\n"); | 
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| 227 | printf(" -| Tree Depth 3\t\t 3\n"); | 
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| 228 | printf(" -| Tree Depth 4\t\t 4\n"); | 
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| 229 | printf(" -| Tree Depth 5\t\t 5\n"); | 
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| 230 | printf("===========================\n\n"); | 
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| 231 |  | 
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| 232 | } | 
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| 233 |  | 
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| 234 | int boxPolygons(GtkWidget* nonInterest, void* widget) | 
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| 235 | { | 
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| 236 | if(drawMode & DRAW_BV_POLYGON) | 
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| 237 | { | 
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| 238 | int temp = drawMode & DRAW_BV_POLYGON; | 
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| 239 | drawMode ^= temp; | 
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| 240 | printf("Removing OBB Polygons\n"); | 
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| 241 | } | 
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| 242 | else | 
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| 243 | { | 
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| 244 | drawMode |= DRAW_BV_POLYGON; | 
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| 245 | printf("Drawing OBB Polygons\n"); | 
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| 246 | } | 
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| 247 | } | 
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| 248 |  | 
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| 249 | int seperatingPlanes(GtkWidget* nonInterest, void* widget) | 
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| 250 | { | 
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| 251 | if(drawMode & DRAW_SEPARATING_PLANE) | 
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| 252 | { | 
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| 253 | int temp = drawMode & DRAW_SEPARATING_PLANE; | 
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| 254 | drawMode ^= temp; | 
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| 255 | printf("Removing Separation Plane\n"); | 
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| 256 | } | 
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| 257 | else | 
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| 258 | { | 
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| 259 | drawMode |= DRAW_SEPARATING_PLANE; | 
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| 260 | printf("Drawing Separation Plane\n"); | 
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| 261 | } | 
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| 262 | } | 
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| 263 |  | 
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| 264 |  | 
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| 265 | int blendedBox(GtkWidget* nonInterest, void* widget) | 
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| 266 | { | 
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| 267 | if(drawMode & DRAW_BV_BLENDED) | 
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| 268 | { | 
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| 269 | int temp = drawMode & DRAW_BV_BLENDED; | 
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| 270 | drawMode ^= temp; | 
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| 271 | printf("Removing OBB Polygons\n"); | 
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| 272 | } | 
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| 273 | else | 
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| 274 | { | 
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| 275 | drawMode |= DRAW_BV_BLENDED; | 
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| 276 | printf("Drawing OBB Polygons\n"); | 
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| 277 | } | 
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| 278 | } | 
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| 279 |  | 
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| 280 |  | 
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| 281 | int treeDepth(GtkWidget* nonInterest, void* widget) | 
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| 282 | { | 
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| 283 | Option* option = (Option*) widget; | 
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| 284 | const char* name = option->getTitle(); | 
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| 285 | char* value = option->save(); | 
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| 286 |  | 
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| 287 | depth = atoi(value); | 
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| 288 | printf("Setting tree depth = %i\n", depth); | 
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| 289 | int temp = drawMode & DRAW_ALL; | 
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| 290 | drawMode ^= temp; | 
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| 291 | drawMode |= DRAW_SINGLE; | 
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| 292 |  | 
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| 293 | delete value; | 
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| 294 | } | 
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| 295 |  | 
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| 296 |  | 
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| 297 | void Framework::moduleInitGui(int argc, char** argv) | 
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| 298 | { | 
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| 299 | Window* guiMainWindow = NULL; | 
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| 300 |  | 
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| 301 | initGUI(0, NULL); | 
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| 302 |  | 
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| 303 | guiMainWindow = new Window("Collision_detection"); | 
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| 304 | { | 
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| 305 | Box* windowBox = new Box('v'); | 
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| 306 | { | 
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| 307 | CheckButton* BoxPolygons = new CheckButton("Draw OBB Polygons"); | 
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| 308 | BoxPolygons->connectSignal("clicked", (void*)BoxPolygons, boxPolygons); | 
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| 309 | windowBox->fill(BoxPolygons); | 
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| 310 |  | 
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| 311 |  | 
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| 312 | CheckButton* BlendedBox = new CheckButton("Draw OBB Blended"); | 
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| 313 | BlendedBox->connectSignal("clicked", (void*)BlendedBox, blendedBox); | 
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| 314 | windowBox->fill(BlendedBox); | 
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| 315 |  | 
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| 316 |  | 
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| 317 | CheckButton* SeperatingPlanes = new CheckButton("SeperatingPlanes"); | 
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| 318 | SeperatingPlanes->connectSignal("clicked", (void*)SeperatingPlanes, seperatingPlanes); | 
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| 319 | windowBox->fill(SeperatingPlanes); | 
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| 320 |  | 
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| 321 |  | 
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| 322 | Slider* TreeDepth = new Slider("TreeDepth", 0, 5); | 
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| 323 | TreeDepth->connectSignal("value_changed", (void*)TreeDepth, treeDepth); | 
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| 324 | windowBox->fill(TreeDepth); | 
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| 325 | } | 
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| 326 | guiMainWindow->fill(windowBox); | 
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| 327 | } | 
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| 328 | Window::mainWindow->showall(); | 
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| 329 | Window::mainWindow->setSize(300, 500); | 
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| 330 | } | 
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