1 | >>> Starting Orxonox <<< |
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2 | > Initializing SDL |
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3 | > Initializing video |
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4 | > Initializing sound |
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5 | Not yet implemented |
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6 | > Initializing input |
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7 | Loading key bindings from orxonox.conf |
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8 | Key binding 273(UP) set to up |
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9 | Key binding 274(DOWN) set to down |
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10 | Key binding 276(LEFT) set to left |
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11 | Key binding 275(RIGHT) set to right |
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12 | Key binding 32(SPACE) set to fire |
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13 | Key binding 27(ESCAPE) set to quit |
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14 | Key binding 112(p) set to pause |
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15 | Key binding 113(q) set to quit |
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16 | Button binding 1(BUTTON_LEFT) set to fire |
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17 | Button binding 3(BUTTON_RIGHT) set to altfire |
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18 | Key binding 98(b) set to benscho |
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19 | Key binding 120(x) set to up_world |
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20 | Key binding 122(z) set to down_world |
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21 | > Initializing networking |
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22 | Not yet implemented |
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23 | > Initializing resources |
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24 | Not yet implemented |
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25 | World::start() - starting new StoryEntity Nr:0 |
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26 | finalizing the 3D-Object |
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27 | tList<T>::add() |
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28 | List::add() |
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29 | tList<T>::add() |
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30 | World|Entering main loop |
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31 | fps = 1000.000000 |
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32 | An entity is out of the game area |
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33 | Environment::draw()fps = 43.000000 |
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34 | An entity is out of the game area |
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35 | Environment::draw()fps = 41.000000 |
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36 | An entity is out of the game area |
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37 | Environment::draw()fps = 45.000000 |
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38 | An entity is out of the game area |
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39 | Environment::draw()fps = 41.000000 |
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40 | An entity is out of the game area |
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41 | Environment::draw()fps = 45.000000 |
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42 | An entity is out of the game area |
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43 | Environment::draw()fps = 41.000000 |
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44 | An entity is out of the game area |
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45 | Environment::draw()fps = 45.000000 |
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46 | An entity is out of the game area |
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47 | Environment::draw()fps = 45.000000 |
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48 | An entity is out of the game area |
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49 | Environment::draw()fps = 43.000000 |
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50 | An entity is out of the game area |
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51 | Environment::draw()fps = 45.000000 |
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52 | An entity is out of the game area |
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53 | Environment::draw()fps = 45.000000 |
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54 | An entity is out of the game area |
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55 | Environment::draw()fps = 43.000000 |
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56 | An entity is out of the game area |
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57 | Environment::draw()fps = 43.000000 |
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58 | An entity is out of the game area |
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59 | Environment::draw()fps = 45.000000 |
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60 | An entity is out of the game area |
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61 | Environment::draw()fps = 43.000000 |
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62 | An entity is out of the game area |
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63 | Environment::draw()fps = 45.000000 |
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64 | An entity is out of the game area |
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65 | Environment::draw()fps = 43.000000 |
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66 | An entity is out of the game area |
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67 | Environment::draw()fps = 40.000000 |
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68 | An entity is out of the game area |
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69 | Environment::draw()fps = 45.000000 |
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70 | An entity is out of the game area |
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71 | Environment::draw()fps = 41.000000 |
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72 | An entity is out of the game area |
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73 | Environment::draw()fps = 45.000000 |
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74 | An entity is out of the game area |
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75 | Environment::draw()fps = 43.000000 |
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76 | An entity is out of the game area |
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77 | Environment::draw()fps = 45.000000 |
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78 | An entity is out of the game area |
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79 | Environment::draw()fps = 41.000000 |
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80 | An entity is out of the game area |
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81 | Environment::draw()fps = 45.000000 |
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82 | An entity is out of the game area |
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83 | Environment::draw()fps = 43.000000 |
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84 | An entity is out of the game area |
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85 | Environment::draw()fps = 43.000000 |
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86 | An entity is out of the game area |
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87 | Environment::draw()fps = 43.000000 |
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88 | An entity is out of the game area |
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89 | Environment::draw()fps = 30.000000 |
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90 | An entity is out of the game area |
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91 | Environment::draw()fps = 45.000000 |
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92 | An entity is out of the game area |
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93 | Environment::draw()fps = 43.000000 |
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94 | An entity is out of the game area |
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95 | Environment::draw()fps = 43.000000 |
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96 | An entity is out of the game area |
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97 | Environment::draw()fps = 43.000000 |
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98 | An entity is out of the game area |
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99 | Environment::draw()fps = 45.000000 |
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100 | An entity is out of the game area |
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101 | Environment::draw()fps = 45.000000 |
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102 | An entity is out of the game area |
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103 | Environment::draw()fps = 43.000000 |
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104 | An entity is out of the game area |
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105 | Environment::draw()fps = 43.000000 |
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106 | An entity is out of the game area |
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107 | Environment::draw()fps = 43.000000 |
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108 | An entity is out of the game area |
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109 | Environment::draw()fps = 43.000000 |
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110 | An entity is out of the game area |
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111 | Environment::draw()fps = 43.000000 |
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112 | An entity is out of the game area |
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113 | Environment::draw()fps = 43.000000 |
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114 | An entity is out of the game area |
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115 | Environment::draw()fps = 43.000000 |
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116 | An entity is out of the game area |
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117 | Environment::draw()fps = 45.000000 |
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118 | An entity is out of the game area |
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119 | Environment::draw()fps = 41.000000 |
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120 | An entity is out of the game area |
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121 | Environment::draw()fps = 45.000000 |
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122 | An entity is out of the game area |
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123 | Environment::draw()fps = 43.000000 |
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124 | An entity is out of the game area |
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125 | Environment::draw()fps = 43.000000 |
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126 | An entity is out of the game area |
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127 | Environment::draw()fps = 45.000000 |
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128 | An entity is out of the game area |
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129 | Environment::draw()fps = 41.000000 |
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130 | An entity is out of the game area |
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131 | Environment::draw()fps = 45.000000 |
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132 | An entity is out of the game area |
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133 | Environment::draw()fps = 41.000000 |
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134 | An entity is out of the game area |
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135 | Environment::draw()fps = 45.000000 |
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136 | An entity is out of the game area |
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137 | Environment::draw()fps = 41.000000 |
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138 | An entity is out of the game area |
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139 | Environment::draw()fps = 45.000000 |
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140 | An entity is out of the game area |
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141 | Environment::draw()fps = 43.000000 |
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142 | An entity is out of the game area |
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143 | Environment::draw()fps = 41.000000 |
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144 | An entity is out of the game area |
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145 | Environment::draw()fps = 43.000000 |
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146 | An entity is out of the game area |
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147 | Environment::draw()fps = 43.000000 |
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148 | An entity is out of the game area |
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149 | Environment::draw()fps = 43.000000 |
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150 | An entity is out of the game area |
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151 | Environment::draw()fps = 41.000000 |
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152 | An entity is out of the game area |
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153 | Environment::draw()fps = 41.000000 |
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154 | An entity is out of the game area |
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155 | Environment::draw()fps = 43.000000 |
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156 | An entity is out of the game area |
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157 | Environment::draw()fps = 43.000000 |
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158 | An entity is out of the game area |
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159 | Environment::draw()fps = 45.000000 |
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160 | An entity is out of the game area |
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161 | Environment::draw()fps = 43.000000 |
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162 | An entity is out of the game area |
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163 | Environment::draw()fps = 43.000000 |
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164 | An entity is out of the game area |
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165 | Environment::draw()fps = 43.000000 |
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166 | An entity is out of the game area |
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167 | Environment::draw()fps = 43.000000 |
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168 | An entity is out of the game area |
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169 | Environment::draw()fps = 41.000000 |
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170 | An entity is out of the game area |
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171 | Environment::draw()fps = 43.000000 |
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172 | An entity is out of the game area |
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173 | Environment::draw()fps = 43.000000 |
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174 | An entity is out of the game area |
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175 | Environment::draw()fps = 41.000000 |
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176 | An entity is out of the game area |
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177 | Environment::draw()fps = 45.000000 |
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178 | An entity is out of the game area |
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179 | Environment::draw()fps = 41.000000 |
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180 | An entity is out of the game area |
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181 | Environment::draw()fps = 45.000000 |
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182 | An entity is out of the game area |
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183 | Environment::draw()fps = 41.000000 |
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184 | An entity is out of the game area |
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185 | Environment::draw()fps = 43.000000 |
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186 | An entity is out of the game area |
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187 | Environment::draw()fps = 41.000000 |
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188 | An entity is out of the game area |
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189 | Environment::draw()fps = 43.000000 |
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190 | An entity is out of the game area |
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191 | Environment::draw()fps = 43.000000 |
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192 | An entity is out of the game area |
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193 | Environment::draw()fps = 45.000000 |
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194 | An entity is out of the game area |
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195 | Environment::draw()fps = 37.000000 |
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196 | An entity is out of the game area |
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197 | Environment::draw()fps = 41.000000 |
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198 | An entity is out of the game area |
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199 | Environment::draw()fps = 45.000000 |
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200 | An entity is out of the game area |
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201 | Environment::draw()fps = 40.000000 |
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202 | An entity is out of the game area |
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203 | Environment::draw()fps = 45.000000 |
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204 | An entity is out of the game area |
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205 | Environment::draw()fps = 43.000000 |
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206 | An entity is out of the game area |
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207 | Environment::draw()fps = 43.000000 |
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208 | An entity is out of the game area |
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209 | Environment::draw()fps = 43.000000 |
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210 | An entity is out of the game area |
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211 | Environment::draw()fps = 43.000000 |
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212 | An entity is out of the game area |
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213 | Environment::draw()fps = 45.000000 |
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214 | An entity is out of the game area |
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215 | Environment::draw()fps = 43.000000 |
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216 | An entity is out of the game area |
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217 | Environment::draw()fps = 41.000000 |
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218 | An entity is out of the game area |
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219 | Environment::draw()fps = 41.000000 |
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220 | An entity is out of the game area |
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221 | Environment::draw()fps = 45.000000 |
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222 | An entity is out of the game area |
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223 | Environment::draw()fps = 43.000000 |
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224 | An entity is out of the game area |
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225 | Environment::draw()fps = 43.000000 |
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226 | An entity is out of the game area |
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227 | Environment::draw()fps = 43.000000 |
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228 | An entity is out of the game area |
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229 | Environment::draw()fps = 43.000000 |
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230 | An entity is out of the game area |
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231 | Environment::draw()fps = 43.000000 |
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232 | An entity is out of the game area |
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233 | Environment::draw()fps = 40.000000 |
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234 | An entity is out of the game area |
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235 | Environment::draw()fps = 45.000000 |
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236 | An entity is out of the game area |
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237 | Environment::draw()fps = 43.000000 |
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238 | An entity is out of the game area |
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239 | Environment::draw()fps = 40.000000 |
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240 | An entity is out of the game area |
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241 | Environment::draw()fps = 41.000000 |
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242 | An entity is out of the game area |
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243 | Environment::draw()fps = 45.000000 |
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244 | An entity is out of the game area |
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245 | Environment::draw()fps = 43.000000 |
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246 | An entity is out of the game area |
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247 | Environment::draw()fps = 43.000000 |
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248 | An entity is out of the game area |
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249 | Environment::draw()fps = 45.000000 |
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250 | An entity is out of the game area |
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251 | Environment::draw()fps = 41.000000 |
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252 | An entity is out of the game area |
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253 | Environment::draw()fps = 45.000000 |
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254 | An entity is out of the game area |
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255 | Environment::draw()fps = 41.000000 |
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256 | An entity is out of the game area |
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257 | Environment::draw()fps = 45.000000 |
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258 | An entity is out of the game area |
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259 | Environment::draw()fps = 41.000000 |
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260 | An entity is out of the game area |
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261 | Environment::draw()fps = 45.000000 |
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262 | An entity is out of the game area |
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263 | Environment::draw()fps = 41.000000 |
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264 | An entity is out of the game area |
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265 | Environment::draw()fps = 41.000000 |
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266 | An entity is out of the game area |
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267 | Environment::draw()fps = 45.000000 |
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268 | An entity is out of the game area |
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269 | Environment::draw()fps = 41.000000 |
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270 | An entity is out of the game area |
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271 | Environment::draw()fps = 45.000000 |
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272 | An entity is out of the game area |
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273 | Environment::draw()fps = 41.000000 |
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274 | An entity is out of the game area |
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275 | Environment::draw()fps = 41.000000 |
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276 | An entity is out of the game area |
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277 | Environment::draw()fps = 43.000000 |
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278 | An entity is out of the game area |
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279 | Environment::draw()fps = 45.000000 |
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280 | An entity is out of the game area |
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281 | Environment::draw()fps = 40.000000 |
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282 | An entity is out of the game area |
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283 | Environment::draw()fps = 41.000000 |
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284 | An entity is out of the game area |
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285 | Environment::draw()fps = 23.000000 |
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286 | An entity is out of the game area |
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287 | Environment::draw()fps = 45.000000 |
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288 | An entity is out of the game area |
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289 | Environment::draw()fps = 43.000000 |
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290 | An entity is out of the game area |
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291 | Environment::draw()fps = 41.000000 |
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292 | An entity is out of the game area |
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293 | Environment::draw()fps = 43.000000 |
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294 | An entity is out of the game area |
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295 | Environment::draw()fps = 45.000000 |
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296 | An entity is out of the game area |
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297 | Environment::draw()fps = 41.000000 |
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298 | An entity is out of the game area |
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299 | Environment::draw()fps = 45.000000 |
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300 | An entity is out of the game area |
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301 | Environment::draw()fps = 41.000000 |
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302 | An entity is out of the game area |
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303 | Environment::draw()fps = 43.000000 |
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304 | An entity is out of the game area |
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305 | Environment::draw()fps = 45.000000 |
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306 | An entity is out of the game area |
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307 | Environment::draw()fps = 40.000000 |
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308 | An entity is out of the game area |
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309 | Environment::draw()fps = 45.000000 |
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310 | An entity is out of the game area |
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311 | Environment::draw()fps = 40.000000 |
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312 | An entity is out of the game area |
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313 | Environment::draw()fps = 45.000000 |
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314 | An entity is out of the game area |
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315 | Environment::draw()fps = 41.000000 |
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316 | An entity is out of the game area |
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317 | Environment::draw()fps = 43.000000 |
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318 | An entity is out of the game area |
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319 | Environment::draw()fps = 45.000000 |
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320 | An entity is out of the game area |
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321 | Environment::draw()fps = 43.000000 |
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322 | An entity is out of the game area |
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323 | Environment::draw()fps = 40.000000 |
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324 | An entity is out of the game area |
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325 | Environment::draw()fps = 43.000000 |
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326 | An entity is out of the game area |
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327 | Environment::draw()fps = 43.000000 |
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328 | An entity is out of the game area |
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329 | Environment::draw()fps = 43.000000 |
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330 | An entity is out of the game area |
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331 | Environment::draw()fps = 45.000000 |
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332 | An entity is out of the game area |
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333 | Environment::draw()fps = 35.000000 |
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334 | An entity is out of the game area |
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335 | Environment::draw()fps = 43.000000 |
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336 | An entity is out of the game area |
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337 | Environment::draw()fps = 45.000000 |
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338 | An entity is out of the game area |
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339 | Environment::draw()fps = 31.000000 |
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340 | An entity is out of the game area |
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341 | Environment::draw()fps = 43.000000 |
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342 | An entity is out of the game area |
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343 | Environment::draw()fps = 43.000000 |
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344 | An entity is out of the game area |
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345 | Environment::draw()fps = 25.000000 |
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346 | An entity is out of the game area |
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347 | Environment::draw()fps = 45.000000 |
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348 | An entity is out of the game area |
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349 | Environment::draw()fps = 25.000000 |
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350 | An entity is out of the game area |
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351 | Environment::draw()fps = 41.000000 |
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352 | An entity is out of the game area |
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353 | Environment::draw()fps = 45.000000 |
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354 | An entity is out of the game area |
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355 | Environment::draw()fps = 38.000000 |
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356 | An entity is out of the game area |
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357 | Environment::draw()fps = 43.000000 |
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358 | An entity is out of the game area |
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359 | Environment::draw()fps = 45.000000 |
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360 | An entity is out of the game area |
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361 | Environment::draw()fps = 41.000000 |
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362 | An entity is out of the game area |
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363 | Environment::draw()fps = 41.000000 |
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364 | An entity is out of the game area |
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365 | Environment::draw()fps = 41.000000 |
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366 | An entity is out of the game area |
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367 | Environment::draw()fps = 43.000000 |
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368 | An entity is out of the game area |
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369 | Environment::draw()fps = 43.000000 |
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370 | An entity is out of the game area |
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371 | Environment::draw()fps = 45.000000 |
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372 | An entity is out of the game area |
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373 | Environment::draw()fps = 43.000000 |
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374 | An entity is out of the game area |
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375 | Environment::draw()fps = 43.000000 |
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376 | An entity is out of the game area |
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377 | Environment::draw()fps = 43.000000 |
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378 | An entity is out of the game area |
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379 | Environment::draw()fps = 43.000000 |
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380 | An entity is out of the game area |
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381 | Environment::draw()fps = 43.000000 |
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382 | An entity is out of the game area |
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383 | Environment::draw()fps = 41.000000 |
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384 | An entity is out of the game area |
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385 | Environment::draw()fps = 45.000000 |
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386 | An entity is out of the game area |
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387 | Environment::draw()fps = 40.000000 |
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388 | An entity is out of the game area |
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389 | Environment::draw()fps = 45.000000 |
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390 | An entity is out of the game area |
---|
391 | Environment::draw()fps = 43.000000 |
---|
392 | An entity is out of the game area |
---|
393 | Environment::draw()fps = 43.000000 |
---|
394 | An entity is out of the game area |
---|
395 | Environment::draw()fps = 43.000000 |
---|
396 | An entity is out of the game area |
---|
397 | Environment::draw()fps = 40.000000 |
---|
398 | An entity is out of the game area |
---|
399 | Environment::draw()fps = 43.000000 |
---|
400 | An entity is out of the game area |
---|
401 | Environment::draw()fps = 41.000000 |
---|
402 | An entity is out of the game area |
---|
403 | Environment::draw()fps = 43.000000 |
---|
404 | An entity is out of the game area |
---|
405 | Environment::draw()fps = 38.000000 |
---|
406 | An entity is out of the game area |
---|
407 | Environment::draw()fps = 41.000000 |
---|
408 | An entity is out of the game area |
---|
409 | Environment::draw()fps = 45.000000 |
---|
410 | An entity is out of the game area |
---|
411 | Environment::draw()fps = 40.000000 |
---|
412 | An entity is out of the game area |
---|
413 | Environment::draw()fps = 45.000000 |
---|
414 | An entity is out of the game area |
---|
415 | Environment::draw()fps = 41.000000 |
---|
416 | An entity is out of the game area |
---|
417 | Environment::draw()fps = 43.000000 |
---|
418 | An entity is out of the game area |
---|
419 | Environment::draw()fps = 43.000000 |
---|
420 | An entity is out of the game area |
---|
421 | Environment::draw()fps = 45.000000 |
---|
422 | An entity is out of the game area |
---|
423 | Environment::draw()fps = 43.000000 |
---|
424 | An entity is out of the game area |
---|
425 | Environment::draw()fps = 43.000000 |
---|
426 | An entity is out of the game area |
---|
427 | Environment::draw()fps = 45.000000 |
---|
428 | An entity is out of the game area |
---|
429 | Environment::draw()fps = 40.000000 |
---|
430 | An entity is out of the game area |
---|
431 | Environment::draw()fps = 45.000000 |
---|
432 | An entity is out of the game area |
---|
433 | Environment::draw()fps = 43.000000 |
---|
434 | An entity is out of the game area |
---|
435 | Environment::draw()fps = 43.000000 |
---|
436 | An entity is out of the game area |
---|
437 | Environment::draw()fps = 43.000000 |
---|
438 | An entity is out of the game area |
---|
439 | Environment::draw()fps = 43.000000 |
---|
440 | An entity is out of the game area |
---|
441 | Environment::draw()fps = 45.000000 |
---|
442 | An entity is out of the game area |
---|
443 | Environment::draw()fps = 43.000000 |
---|
444 | An entity is out of the game area |
---|
445 | Environment::draw()fps = 43.000000 |
---|
446 | An entity is out of the game area |
---|
447 | Environment::draw()fps = 43.000000 |
---|
448 | An entity is out of the game area |
---|
449 | Environment::draw()fps = 41.000000 |
---|
450 | An entity is out of the game area |
---|
451 | Environment::draw()fps = 41.000000 |
---|
452 | An entity is out of the game area |
---|
453 | Environment::draw()fps = 45.000000 |
---|
454 | An entity is out of the game area |
---|
455 | Environment::draw()fps = 41.000000 |
---|
456 | An entity is out of the game area |
---|
457 | Environment::draw()fps = 45.000000 |
---|
458 | An entity is out of the game area |
---|
459 | Environment::draw()fps = 43.000000 |
---|
460 | An entity is out of the game area |
---|
461 | Environment::draw()fps = 41.000000 |
---|
462 | An entity is out of the game area |
---|
463 | Environment::draw()fps = 45.000000 |
---|
464 | An entity is out of the game area |
---|
465 | Environment::draw()fps = 41.000000 |
---|
466 | An entity is out of the game area |
---|
467 | Environment::draw()fps = 43.000000 |
---|
468 | An entity is out of the game area |
---|
469 | Environment::draw()fps = 43.000000 |
---|
470 | An entity is out of the game area |
---|
471 | Environment::draw()fps = 43.000000 |
---|
472 | An entity is out of the game area |
---|
473 | Environment::draw()fps = 43.000000 |
---|
474 | An entity is out of the game area |
---|
475 | Environment::draw()fps = 43.000000 |
---|
476 | An entity is out of the game area |
---|
477 | Environment::draw()fps = 43.000000 |
---|
478 | An entity is out of the game area |
---|
479 | Environment::draw()fps = 43.000000 |
---|
480 | An entity is out of the game area |
---|
481 | Environment::draw()fps = 43.000000 |
---|
482 | An entity is out of the game area |
---|
483 | Environment::draw()fps = 43.000000 |
---|
484 | An entity is out of the game area |
---|
485 | Environment::draw()fps = 43.000000 |
---|
486 | An entity is out of the game area |
---|
487 | Environment::draw()fps = 43.000000 |
---|
488 | An entity is out of the game area |
---|
489 | Environment::draw()fps = 43.000000 |
---|
490 | An entity is out of the game area |
---|
491 | Environment::draw()fps = 43.000000 |
---|
492 | An entity is out of the game area |
---|
493 | Environment::draw()fps = 40.000000 |
---|
494 | An entity is out of the game area |
---|
495 | Environment::draw()fps = 45.000000 |
---|
496 | An entity is out of the game area |
---|
497 | Environment::draw()fps = 40.000000 |
---|
498 | An entity is out of the game area |
---|
499 | Environment::draw()fps = 45.000000 |
---|
500 | An entity is out of the game area |
---|
501 | Environment::draw()fps = 43.000000 |
---|
502 | An entity is out of the game area |
---|
503 | Environment::draw()fps = 43.000000 |
---|
504 | An entity is out of the game area |
---|
505 | Environment::draw()fps = 43.000000 |
---|
506 | An entity is out of the game area |
---|
507 | Environment::draw()fps = 43.000000 |
---|
508 | An entity is out of the game area |
---|
509 | Environment::draw()fps = 43.000000 |
---|
510 | An entity is out of the game area |
---|
511 | Environment::draw()fps = 45.000000 |
---|
512 | An entity is out of the game area |
---|
513 | Environment::draw()fps = 41.000000 |
---|
514 | An entity is out of the game area |
---|
515 | Environment::draw()fps = 43.000000 |
---|
516 | An entity is out of the game area |
---|
517 | Environment::draw()fps = 43.000000 |
---|
518 | An entity is out of the game area |
---|
519 | Environment::draw()fps = 43.000000 |
---|
520 | An entity is out of the game area |
---|
521 | Environment::draw()fps = 45.000000 |
---|
522 | An entity is out of the game area |
---|
523 | Environment::draw()fps = 41.000000 |
---|
524 | An entity is out of the game area |
---|
525 | Environment::draw()fps = 45.000000 |
---|
526 | An entity is out of the game area |
---|
527 | Environment::draw()fps = 41.000000 |
---|
528 | An entity is out of the game area |
---|
529 | Environment::draw()fps = 45.000000 |
---|
530 | An entity is out of the game area |
---|
531 | Environment::draw()fps = 43.000000 |
---|
532 | An entity is out of the game area |
---|
533 | Environment::draw()fps = 43.000000 |
---|
534 | An entity is out of the game area |
---|
535 | Environment::draw()fps = 45.000000 |
---|
536 | An entity is out of the game area |
---|
537 | Environment::draw()fps = 40.000000 |
---|
538 | An entity is out of the game area |
---|
539 | Environment::draw()fps = 43.000000 |
---|
540 | An entity is out of the game area |
---|
541 | Environment::draw()fps = 43.000000 |
---|
542 | An entity is out of the game area |
---|
543 | Environment::draw()fps = 43.000000 |
---|
544 | An entity is out of the game area |
---|
545 | Environment::draw()fps = 43.000000 |
---|
546 | An entity is out of the game area |
---|
547 | Environment::draw()fps = 45.000000 |
---|
548 | An entity is out of the game area |
---|
549 | Environment::draw()fps = 41.000000 |
---|
550 | An entity is out of the game area |
---|
551 | Environment::draw()fps = 45.000000 |
---|
552 | An entity is out of the game area |
---|
553 | Environment::draw()fps = 43.000000 |
---|
554 | An entity is out of the game area |
---|
555 | Environment::draw()fps = 43.000000 |
---|
556 | An entity is out of the game area |
---|
557 | Environment::draw()fps = 43.000000 |
---|
558 | An entity is out of the game area |
---|
559 | Environment::draw()fps = 43.000000 |
---|
560 | An entity is out of the game area |
---|
561 | Environment::draw()fps = 43.000000 |
---|
562 | An entity is out of the game area |
---|
563 | Environment::draw()fps = 41.000000 |
---|
564 | An entity is out of the game area |
---|
565 | Environment::draw()fps = 43.000000 |
---|
566 | An entity is out of the game area |
---|
567 | Environment::draw()fps = 41.000000 |
---|
568 | An entity is out of the game area |
---|
569 | Environment::draw()fps = 45.000000 |
---|
570 | An entity is out of the game area |
---|
571 | Environment::draw()fps = 43.000000 |
---|
572 | An entity is out of the game area |
---|
573 | Environment::draw()fps = 41.000000 |
---|
574 | An entity is out of the game area |
---|
575 | Environment::draw()fps = 43.000000 |
---|
576 | An entity is out of the game area |
---|
577 | Environment::draw()fps = 43.000000 |
---|
578 | An entity is out of the game area |
---|
579 | Environment::draw()fps = 41.000000 |
---|
580 | An entity is out of the game area |
---|
581 | Environment::draw()fps = 41.000000 |
---|
582 | An entity is out of the game area |
---|
583 | Environment::draw()fps = 45.000000 |
---|
584 | An entity is out of the game area |
---|
585 | Environment::draw()fps = 43.000000 |
---|
586 | An entity is out of the game area |
---|
587 | Environment::draw()fps = 43.000000 |
---|
588 | An entity is out of the game area |
---|
589 | Environment::draw()fps = 43.000000 |
---|
590 | An entity is out of the game area |
---|
591 | Environment::draw()fps = 43.000000 |
---|
592 | An entity is out of the game area |
---|
593 | Environment::draw()fps = 43.000000 |
---|
594 | An entity is out of the game area |
---|
595 | Environment::draw()fps = 43.000000 |
---|
596 | An entity is out of the game area |
---|
597 | Environment::draw()fps = 43.000000 |
---|
598 | An entity is out of the game area |
---|
599 | Environment::draw()fps = 43.000000 |
---|
600 | An entity is out of the game area |
---|
601 | Environment::draw()fps = 43.000000 |
---|
602 | An entity is out of the game area |
---|
603 | Environment::draw()fps = 43.000000 |
---|
604 | An entity is out of the game area |
---|
605 | Environment::draw()fps = 45.000000 |
---|
606 | An entity is out of the game area |
---|
607 | Environment::draw()fps = 41.000000 |
---|
608 | An entity is out of the game area |
---|
609 | Environment::draw()fps = 45.000000 |
---|
610 | An entity is out of the game area |
---|
611 | Environment::draw()fps = 45.000000 |
---|
612 | An entity is out of the game area |
---|
613 | Environment::draw()fps = 41.000000 |
---|
614 | An entity is out of the game area |
---|
615 | Environment::draw()fps = 45.000000 |
---|
616 | An entity is out of the game area |
---|
617 | Environment::draw()fps = 41.000000 |
---|
618 | An entity is out of the game area |
---|
619 | Environment::draw()fps = 45.000000 |
---|
620 | An entity is out of the game area |
---|
621 | Environment::draw()fps = 41.000000 |
---|
622 | An entity is out of the game area |
---|
623 | Environment::draw()fps = 41.000000 |
---|
624 | An entity is out of the game area |
---|
625 | Environment::draw()fps = 43.000000 |
---|
626 | An entity is out of the game area |
---|
627 | Environment::draw()fps = 43.000000 |
---|
628 | An entity is out of the game area |
---|
629 | Environment::draw()fps = 43.000000 |
---|
630 | An entity is out of the game area |
---|
631 | Environment::draw()fps = 43.000000 |
---|
632 | An entity is out of the game area |
---|
633 | Environment::draw()fps = 43.000000 |
---|
634 | An entity is out of the game area |
---|
635 | Environment::draw()fps = 41.000000 |
---|
636 | An entity is out of the game area |
---|
637 | Environment::draw()fps = 45.000000 |
---|
638 | An entity is out of the game area |
---|
639 | Environment::draw()fps = 41.000000 |
---|
640 | An entity is out of the game area |
---|
641 | Environment::draw()fps = 43.000000 |
---|
642 | An entity is out of the game area |
---|
643 | Environment::draw()fps = 41.000000 |
---|
644 | An entity is out of the game area |
---|
645 | Environment::draw()fps = 45.000000 |
---|
646 | An entity is out of the game area |
---|
647 | Environment::draw()fps = 41.000000 |
---|
648 | An entity is out of the game area |
---|
649 | Environment::draw()fps = 43.000000 |
---|
650 | An entity is out of the game area |
---|
651 | Environment::draw()fps = 45.000000 |
---|
652 | An entity is out of the game area |
---|
653 | Environment::draw()fps = 43.000000 |
---|
654 | An entity is out of the game area |
---|
655 | Environment::draw()fps = 43.000000 |
---|
656 | An entity is out of the game area |
---|
657 | Environment::draw()fps = 41.000000 |
---|
658 | An entity is out of the game area |
---|
659 | Environment::draw()fps = 45.000000 |
---|
660 | An entity is out of the game area |
---|
661 | Environment::draw()fps = 41.000000 |
---|
662 | An entity is out of the game area |
---|
663 | Environment::draw()fps = 45.000000 |
---|
664 | An entity is out of the game area |
---|
665 | Environment::draw()fps = 43.000000 |
---|
666 | An entity is out of the game area |
---|
667 | Environment::draw()fps = 40.000000 |
---|
668 | An entity is out of the game area |
---|
669 | Environment::draw()fps = 45.000000 |
---|
670 | An entity is out of the game area |
---|
671 | Environment::draw()fps = 41.000000 |
---|
672 | An entity is out of the game area |
---|
673 | Environment::draw()fps = 43.000000 |
---|
674 | An entity is out of the game area |
---|
675 | Environment::draw()fps = 43.000000 |
---|
676 | An entity is out of the game area |
---|
677 | Environment::draw()fps = 43.000000 |
---|
678 | An entity is out of the game area |
---|
679 | Environment::draw()fps = 41.000000 |
---|
680 | An entity is out of the game area |
---|
681 | Environment::draw()fps = 43.000000 |
---|
682 | An entity is out of the game area |
---|
683 | Environment::draw()fps = 43.000000 |
---|
684 | An entity is out of the game area |
---|
685 | Environment::draw()fps = 41.000000 |
---|
686 | An entity is out of the game area |
---|
687 | Environment::draw()fps = 43.000000 |
---|
688 | An entity is out of the game area |
---|
689 | Environment::draw()fps = 41.000000 |
---|
690 | An entity is out of the game area |
---|
691 | Environment::draw()fps = 43.000000 |
---|
692 | An entity is out of the game area |
---|
693 | Environment::draw()fps = 43.000000 |
---|
694 | An entity is out of the game area |
---|
695 | Environment::draw()fps = 43.000000 |
---|
696 | An entity is out of the game area |
---|
697 | Environment::draw()fps = 43.000000 |
---|
698 | An entity is out of the game area |
---|
699 | Environment::draw()fps = 43.000000 |
---|
700 | An entity is out of the game area |
---|
701 | Environment::draw()fps = 45.000000 |
---|
702 | An entity is out of the game area |
---|
703 | Environment::draw()fps = 41.000000 |
---|
704 | An entity is out of the game area |
---|
705 | Environment::draw()fps = 45.000000 |
---|
706 | An entity is out of the game area |
---|
707 | Environment::draw()fps = 43.000000 |
---|
708 | An entity is out of the game area |
---|
709 | Environment::draw()fps = 40.000000 |
---|
710 | An entity is out of the game area |
---|
711 | Environment::draw()fps = 41.000000 |
---|
712 | An entity is out of the game area |
---|
713 | Environment::draw()fps = 45.000000 |
---|
714 | An entity is out of the game area |
---|
715 | Environment::draw()fps = 41.000000 |
---|
716 | An entity is out of the game area |
---|
717 | Environment::draw()fps = 45.000000 |
---|
718 | An entity is out of the game area |
---|
719 | Environment::draw()fps = 43.000000 |
---|
720 | An entity is out of the game area |
---|
721 | Environment::draw()fps = 43.000000 |
---|
722 | An entity is out of the game area |
---|
723 | Environment::draw()fps = 45.000000 |
---|
724 | An entity is out of the game area |
---|
725 | Environment::draw()fps = 41.000000 |
---|
726 | An entity is out of the game area |
---|
727 | Environment::draw()fps = 45.000000 |
---|
728 | An entity is out of the game area |
---|
729 | Environment::draw()fps = 41.000000 |
---|
730 | An entity is out of the game area |
---|
731 | Environment::draw()fps = 41.000000 |
---|
732 | An entity is out of the game area |
---|
733 | Environment::draw()fps = 41.000000 |
---|
734 | An entity is out of the game area |
---|
735 | Environment::draw()fps = 45.000000 |
---|
736 | An entity is out of the game area |
---|
737 | Environment::draw()fps = 43.000000 |
---|
738 | An entity is out of the game area |
---|
739 | Environment::draw()fps = 43.000000 |
---|
740 | An entity is out of the game area |
---|
741 | Environment::draw()fps = 45.000000 |
---|
742 | An entity is out of the game area |
---|
743 | Environment::draw()fps = 40.000000 |
---|
744 | An entity is out of the game area |
---|
745 | Environment::draw()fps = 45.000000 |
---|
746 | An entity is out of the game area |
---|
747 | Environment::draw()fps = 43.000000 |
---|
748 | An entity is out of the game area |
---|
749 | Environment::draw()fps = 43.000000 |
---|
750 | An entity is out of the game area |
---|
751 | Environment::draw()fps = 43.000000 |
---|
752 | An entity is out of the game area |
---|
753 | Environment::draw()fps = 40.000000 |
---|
754 | An entity is out of the game area |
---|
755 | Environment::draw()fps = 45.000000 |
---|
756 | An entity is out of the game area |
---|
757 | Environment::draw()fps = 43.000000 |
---|
758 | An entity is out of the game area |
---|
759 | Environment::draw()fps = 45.000000 |
---|
760 | An entity is out of the game area |
---|
761 | Environment::draw()fps = 41.000000 |
---|
762 | An entity is out of the game area |
---|
763 | Environment::draw()fps = 43.000000 |
---|
764 | An entity is out of the game area |
---|
765 | Environment::draw()fps = 41.000000 |
---|
766 | An entity is out of the game area |
---|
767 | Environment::draw()fps = 45.000000 |
---|
768 | An entity is out of the game area |
---|
769 | Environment::draw()fps = 41.000000 |
---|
770 | An entity is out of the game area |
---|
771 | Environment::draw()fps = 45.000000 |
---|
772 | An entity is out of the game area |
---|
773 | Environment::draw()fps = 43.000000 |
---|
774 | An entity is out of the game area |
---|
775 | Environment::draw()fps = 43.000000 |
---|
776 | An entity is out of the game area |
---|
777 | Environment::draw()fps = 43.000000 |
---|
778 | An entity is out of the game area |
---|
779 | Environment::draw()fps = 41.000000 |
---|
780 | An entity is out of the game area |
---|
781 | Environment::draw()fps = 45.000000 |
---|
782 | An entity is out of the game area |
---|
783 | Environment::draw()fps = 43.000000 |
---|
784 | An entity is out of the game area |
---|
785 | Environment::draw()fps = 43.000000 |
---|
786 | An entity is out of the game area |
---|
787 | Environment::draw()fps = 41.000000 |
---|
788 | An entity is out of the game area |
---|
789 | Environment::draw()fps = 45.000000 |
---|
790 | An entity is out of the game area |
---|
791 | Environment::draw()fps = 41.000000 |
---|
792 | An entity is out of the game area |
---|
793 | Environment::draw()fps = 45.000000 |
---|
794 | An entity is out of the game area |
---|
795 | Environment::draw()fps = 40.000000 |
---|
796 | An entity is out of the game area |
---|
797 | Environment::draw()fps = 43.000000 |
---|
798 | An entity is out of the game area |
---|
799 | Environment::draw()fps = 45.000000 |
---|
800 | An entity is out of the game area |
---|
801 | Environment::draw()fps = 41.000000 |
---|
802 | An entity is out of the game area |
---|
803 | Environment::draw()fps = 45.000000 |
---|
804 | An entity is out of the game area |
---|
805 | Environment::draw()fps = 43.000000 |
---|
806 | An entity is out of the game area |
---|
807 | Environment::draw()fps = 43.000000 |
---|
808 | An entity is out of the game area |
---|
809 | Environment::draw()fps = 43.000000 |
---|
810 | An entity is out of the game area |
---|
811 | Environment::draw()fps = 45.000000 |
---|
812 | An entity is out of the game area |
---|
813 | Environment::draw()fps = 43.000000 |
---|
814 | An entity is out of the game area |
---|
815 | Environment::draw()fps = 40.000000 |
---|
816 | An entity is out of the game area |
---|
817 | Environment::draw()fps = 41.000000 |
---|
818 | An entity is out of the game area |
---|
819 | Environment::draw()fps = 43.000000 |
---|
820 | An entity is out of the game area |
---|
821 | Environment::draw()fps = 43.000000 |
---|
822 | An entity is out of the game area |
---|
823 | Environment::draw()fps = 43.000000 |
---|
824 | An entity is out of the game area |
---|
825 | Environment::draw()fps = 43.000000 |
---|
826 | An entity is out of the game area |
---|
827 | Environment::draw()fps = 43.000000 |
---|
828 | An entity is out of the game area |
---|
829 | Environment::draw()fps = 43.000000 |
---|
830 | An entity is out of the game area |
---|
831 | Environment::draw()fps = 45.000000 |
---|
832 | An entity is out of the game area |
---|
833 | Environment::draw()fps = 43.000000 |
---|
834 | An entity is out of the game area |
---|
835 | Environment::draw()fps = 43.000000 |
---|
836 | An entity is out of the game area |
---|
837 | Environment::draw()fps = 43.000000 |
---|
838 | An entity is out of the game area |
---|
839 | Environment::draw()fps = 41.000000 |
---|
840 | An entity is out of the game area |
---|
841 | Environment::draw()fps = 41.000000 |
---|
842 | An entity is out of the game area |
---|
843 | Environment::draw()fps = 45.000000 |
---|
844 | An entity is out of the game area |
---|
845 | Environment::draw()fps = 40.000000 |
---|
846 | An entity is out of the game area |
---|
847 | Environment::draw()fps = 45.000000 |
---|
848 | An entity is out of the game area |
---|
849 | Environment::draw()fps = 43.000000 |
---|
850 | An entity is out of the game area |
---|
851 | Environment::draw()fps = 41.000000 |
---|
852 | An entity is out of the game area |
---|
853 | Environment::draw()fps = 45.000000 |
---|
854 | An entity is out of the game area |
---|
855 | Environment::draw()fps = 40.000000 |
---|
856 | An entity is out of the game area |
---|
857 | Environment::draw()fps = 43.000000 |
---|
858 | An entity is out of the game area |
---|
859 | Environment::draw()fps = 41.000000 |
---|
860 | An entity is out of the game area |
---|
861 | Environment::draw()fps = 43.000000 |
---|
862 | An entity is out of the game area |
---|
863 | Environment::draw()fps = 45.000000 |
---|
864 | An entity is out of the game area |
---|
865 | Environment::draw()fps = 43.000000 |
---|
866 | An entity is out of the game area |
---|
867 | Environment::draw()fps = 41.000000 |
---|
868 | An entity is out of the game area |
---|
869 | Environment::draw()fps = 43.000000 |
---|
870 | An entity is out of the game area |
---|
871 | Environment::draw()fps = 43.000000 |
---|
872 | An entity is out of the game area |
---|
873 | Environment::draw()fps = 43.000000 |
---|
874 | An entity is out of the game area |
---|
875 | Environment::draw()fps = 45.000000 |
---|
876 | An entity is out of the game area |
---|
877 | Environment::draw()fps = 41.000000 |
---|
878 | An entity is out of the game area |
---|
879 | Environment::draw()fps = 43.000000 |
---|
880 | An entity is out of the game area |
---|
881 | Environment::draw()fps = 41.000000 |
---|
882 | An entity is out of the game area |
---|
883 | Environment::draw()fps = 40.000000 |
---|
884 | An entity is out of the game area |
---|
885 | Environment::draw()fps = 45.000000 |
---|
886 | An entity is out of the game area |
---|
887 | Environment::draw()fps = 43.000000 |
---|
888 | An entity is out of the game area |
---|
889 | Environment::draw()fps = 43.000000 |
---|
890 | An entity is out of the game area |
---|
891 | Environment::draw()fps = 43.000000 |
---|
892 | An entity is out of the game area |
---|
893 | Environment::draw()fps = 43.000000 |
---|
894 | An entity is out of the game area |
---|
895 | Environment::draw()fps = 43.000000 |
---|
896 | An entity is out of the game area |
---|
897 | Environment::draw()fps = 43.000000 |
---|
898 | An entity is out of the game area |
---|
899 | Environment::draw()fps = 43.000000 |
---|
900 | An entity is out of the game area |
---|
901 | Environment::draw()fps = 43.000000 |
---|
902 | An entity is out of the game area |
---|
903 | Environment::draw()fps = 43.000000 |
---|
904 | An entity is out of the game area |
---|
905 | Environment::draw()fps = 43.000000 |
---|
906 | An entity is out of the game area |
---|
907 | Environment::draw()fps = 43.000000 |
---|
908 | An entity is out of the game area |
---|
909 | Environment::draw()fps = 43.000000 |
---|
910 | An entity is out of the game area |
---|
911 | Environment::draw()fps = 43.000000 |
---|
912 | An entity is out of the game area |
---|
913 | Environment::draw()fps = 43.000000 |
---|
914 | An entity is out of the game area |
---|
915 | Environment::draw()fps = 41.000000 |
---|
916 | An entity is out of the game area |
---|
917 | Environment::draw()fps = 43.000000 |
---|
918 | An entity is out of the game area |
---|
919 | Environment::draw()fps = 43.000000 |
---|
920 | An entity is out of the game area |
---|
921 | Environment::draw()fps = 43.000000 |
---|
922 | An entity is out of the game area |
---|
923 | Environment::draw()fps = 43.000000 |
---|
924 | An entity is out of the game area |
---|
925 | Environment::draw()fps = 40.000000 |
---|
926 | An entity is out of the game area |
---|
927 | Environment::draw()fps = 43.000000 |
---|
928 | An entity is out of the game area |
---|
929 | Environment::draw()fps = 45.000000 |
---|
930 | An entity is out of the game area |
---|
931 | Environment::draw()fps = 41.000000 |
---|
932 | An entity is out of the game area |
---|
933 | Environment::draw()fps = 43.000000 |
---|
934 | An entity is out of the game area |
---|
935 | Environment::draw()fps = 41.000000 |
---|
936 | An entity is out of the game area |
---|
937 | Environment::draw()fps = 43.000000 |
---|
938 | An entity is out of the game area |
---|
939 | Environment::draw()fps = 43.000000 |
---|
940 | An entity is out of the game area |
---|
941 | Environment::draw()fps = 43.000000 |
---|
942 | An entity is out of the game area |
---|
943 | Environment::draw()fps = 43.000000 |
---|
944 | An entity is out of the game area |
---|
945 | Environment::draw()fps = 43.000000 |
---|
946 | An entity is out of the game area |
---|
947 | Environment::draw()fps = 43.000000 |
---|
948 | An entity is out of the game area |
---|
949 | Environment::draw()fps = 43.000000 |
---|
950 | An entity is out of the game area |
---|
951 | Environment::draw()fps = 43.000000 |
---|
952 | An entity is out of the game area |
---|
953 | Environment::draw()fps = 43.000000 |
---|
954 | An entity is out of the game area |
---|
955 | Environment::draw()fps = 43.000000 |
---|
956 | An entity is out of the game area |
---|
957 | Environment::draw()fps = 43.000000 |
---|
958 | An entity is out of the game area |
---|
959 | Environment::draw()fps = 43.000000 |
---|
960 | An entity is out of the game area |
---|
961 | Environment::draw()fps = 43.000000 |
---|
962 | An entity is out of the game area |
---|
963 | Environment::draw()fps = 43.000000 |
---|
964 | An entity is out of the game area |
---|
965 | Environment::draw()fps = 45.000000 |
---|
966 | An entity is out of the game area |
---|
967 | Environment::draw()fps = 41.000000 |
---|
968 | An entity is out of the game area |
---|
969 | Environment::draw()fps = 41.000000 |
---|
970 | An entity is out of the game area |
---|
971 | Environment::draw()fps = 43.000000 |
---|
972 | An entity is out of the game area |
---|
973 | Environment::draw()fps = 43.000000 |
---|
974 | An entity is out of the game area |
---|
975 | Environment::draw()fps = 45.000000 |
---|
976 | An entity is out of the game area |
---|
977 | Environment::draw()fps = 41.000000 |
---|
978 | An entity is out of the game area |
---|
979 | Environment::draw()fps = 43.000000 |
---|
980 | An entity is out of the game area |
---|
981 | Environment::draw()fps = 43.000000 |
---|
982 | An entity is out of the game area |
---|
983 | Environment::draw()fps = 45.000000 |
---|
984 | An entity is out of the game area |
---|
985 | Environment::draw()fps = 41.000000 |
---|
986 | An entity is out of the game area |
---|
987 | Environment::draw()fps = 45.000000 |
---|
988 | An entity is out of the game area |
---|
989 | Environment::draw()fps = 41.000000 |
---|
990 | An entity is out of the game area |
---|
991 | Environment::draw()fps = 43.000000 |
---|
992 | An entity is out of the game area |
---|
993 | Environment::draw()fps = 45.000000 |
---|
994 | An entity is out of the game area |
---|
995 | Environment::draw()fps = 43.000000 |
---|
996 | An entity is out of the game area |
---|
997 | Environment::draw()fps = 43.000000 |
---|
998 | An entity is out of the game area |
---|
999 | Environment::draw()fps = 43.000000 |
---|
1000 | An entity is out of the game area |
---|
1001 | Environment::draw()fps = 45.000000 |
---|
1002 | An entity is out of the game area |
---|
1003 | Environment::draw()fps = 41.000000 |
---|
1004 | An entity is out of the game area |
---|
1005 | Environment::draw()fps = 45.000000 |
---|
1006 | An entity is out of the game area |
---|
1007 | Environment::draw()fps = 41.000000 |
---|
1008 | An entity is out of the game area |
---|
1009 | Environment::draw()fps = 45.000000 |
---|
1010 | An entity is out of the game area |
---|
1011 | Environment::draw()fps = 41.000000 |
---|
1012 | An entity is out of the game area |
---|
1013 | Environment::draw()fps = 40.000000 |
---|
1014 | An entity is out of the game area |
---|
1015 | Environment::draw()fps = 45.000000 |
---|
1016 | An entity is out of the game area |
---|
1017 | Environment::draw()fps = 41.000000 |
---|
1018 | An entity is out of the game area |
---|
1019 | Environment::draw()fps = 45.000000 |
---|
1020 | An entity is out of the game area |
---|
1021 | Environment::draw()fps = 43.000000 |
---|
1022 | An entity is out of the game area |
---|
1023 | Environment::draw()fps = 41.000000 |
---|
1024 | An entity is out of the game area |
---|
1025 | Environment::draw()fps = 40.000000 |
---|
1026 | An entity is out of the game area |
---|
1027 | Environment::draw()fps = 43.000000 |
---|
1028 | An entity is out of the game area |
---|
1029 | Environment::draw()fps = 45.000000 |
---|
1030 | An entity is out of the game area |
---|
1031 | Environment::draw()fps = 40.000000 |
---|
1032 | An entity is out of the game area |
---|
1033 | Environment::draw()fps = 43.000000 |
---|
1034 | An entity is out of the game area |
---|
1035 | Environment::draw()fps = 41.000000 |
---|
1036 | An entity is out of the game area |
---|
1037 | Environment::draw()fps = 43.000000 |
---|
1038 | An entity is out of the game area |
---|
1039 | Environment::draw()fps = 41.000000 |
---|
1040 | An entity is out of the game area |
---|
1041 | Environment::draw()fps = 45.000000 |
---|
1042 | An entity is out of the game area |
---|
1043 | Environment::draw()fps = 41.000000 |
---|
1044 | An entity is out of the game area |
---|
1045 | Environment::draw()fps = 43.000000 |
---|
1046 | An entity is out of the game area |
---|
1047 | Environment::draw()fps = 41.000000 |
---|
1048 | An entity is out of the game area |
---|
1049 | Environment::draw()fps = 43.000000 |
---|
1050 | An entity is out of the game area |
---|
1051 | Environment::draw()fps = 43.000000 |
---|
1052 | An entity is out of the game area |
---|
1053 | Environment::draw()fps = 43.000000 |
---|
1054 | An entity is out of the game area |
---|
1055 | Environment::draw()fps = 41.000000 |
---|
1056 | An entity is out of the game area |
---|
1057 | Environment::draw()fps = 40.000000 |
---|
1058 | An entity is out of the game area |
---|
1059 | Environment::draw()fps = 45.000000 |
---|
1060 | An entity is out of the game area |
---|
1061 | Environment::draw()fps = 45.000000 |
---|
1062 | An entity is out of the game area |
---|
1063 | Environment::draw()fps = 41.000000 |
---|
1064 | An entity is out of the game area |
---|
1065 | Environment::draw()fps = 45.000000 |
---|
1066 | An entity is out of the game area |
---|
1067 | Environment::draw()fps = 41.000000 |
---|
1068 | An entity is out of the game area |
---|
1069 | Environment::draw()fps = 45.000000 |
---|
1070 | An entity is out of the game area |
---|
1071 | Environment::draw()fps = 43.000000 |
---|
1072 | An entity is out of the game area |
---|
1073 | Environment::draw()fps = 43.000000 |
---|
1074 | An entity is out of the game area |
---|
1075 | Environment::draw()fps = 41.000000 |
---|
1076 | An entity is out of the game area |
---|
1077 | Environment::draw()fps = 43.000000 |
---|
1078 | An entity is out of the game area |
---|
1079 | Environment::draw()fps = 41.000000 |
---|
1080 | An entity is out of the game area |
---|
1081 | Environment::draw()fps = 43.000000 |
---|
1082 | An entity is out of the game area |
---|
1083 | Environment::draw()fps = 43.000000 |
---|
1084 | An entity is out of the game area |
---|
1085 | Environment::draw()fps = 43.000000 |
---|
1086 | An entity is out of the game area |
---|
1087 | Environment::draw()fps = 43.000000 |
---|
1088 | An entity is out of the game area |
---|
1089 | Environment::draw()fps = 43.000000 |
---|
1090 | An entity is out of the game area |
---|
1091 | Environment::draw()fps = 43.000000 |
---|
1092 | An entity is out of the game area |
---|
1093 | Environment::draw()fps = 41.000000 |
---|
1094 | An entity is out of the game area |
---|
1095 | Environment::draw()fps = 45.000000 |
---|
1096 | An entity is out of the game area |
---|
1097 | Environment::draw()fps = 43.000000 |
---|
1098 | An entity is out of the game area |
---|
1099 | Environment::draw()fps = 40.000000 |
---|
1100 | An entity is out of the game area |
---|
1101 | Environment::draw()fps = 43.000000 |
---|
1102 | An entity is out of the game area |
---|
1103 | Environment::draw()fps = 43.000000 |
---|
1104 | An entity is out of the game area |
---|
1105 | Environment::draw()fps = 43.000000 |
---|
1106 | An entity is out of the game area |
---|
1107 | Environment::draw()fps = 43.000000 |
---|
1108 | An entity is out of the game area |
---|
1109 | Environment::draw()fps = 45.000000 |
---|
1110 | An entity is out of the game area |
---|
1111 | Environment::draw()fps = 41.000000 |
---|
1112 | An entity is out of the game area |
---|
1113 | Environment::draw()fps = 45.000000 |
---|
1114 | An entity is out of the game area |
---|
1115 | Environment::draw()fps = 43.000000 |
---|
1116 | An entity is out of the game area |
---|
1117 | Environment::draw()fps = 40.000000 |
---|
1118 | An entity is out of the game area |
---|
1119 | Environment::draw()fps = 45.000000 |
---|
1120 | An entity is out of the game area |
---|
1121 | Environment::draw()fps = 41.000000 |
---|
1122 | An entity is out of the game area |
---|
1123 | Environment::draw()fps = 45.000000 |
---|
1124 | An entity is out of the game area |
---|
1125 | Environment::draw()fps = 43.000000 |
---|
1126 | An entity is out of the game area |
---|
1127 | Environment::draw()fps = 45.000000 |
---|
1128 | An entity is out of the game area |
---|
1129 | Environment::draw()fps = 41.000000 |
---|
1130 | An entity is out of the game area |
---|
1131 | Environment::draw()fps = 45.000000 |
---|
1132 | An entity is out of the game area |
---|
1133 | Environment::draw()fps = 41.000000 |
---|
1134 | An entity is out of the game area |
---|
1135 | Environment::draw()fps = 45.000000 |
---|
1136 | An entity is out of the game area |
---|
1137 | Environment::draw()fps = 45.000000 |
---|
1138 | An entity is out of the game area |
---|
1139 | Environment::draw()fps = 41.000000 |
---|
1140 | An entity is out of the game area |
---|
1141 | Environment::draw()fps = 41.000000 |
---|
1142 | An entity is out of the game area |
---|
1143 | Environment::draw()fps = 43.000000 |
---|
1144 | An entity is out of the game area |
---|
1145 | Environment::draw()fps = 45.000000 |
---|
1146 | An entity is out of the game area |
---|
1147 | Environment::draw()fps = 41.000000 |
---|
1148 | An entity is out of the game area |
---|
1149 | Environment::draw()fps = 45.000000 |
---|
1150 | An entity is out of the game area |
---|
1151 | Environment::draw()fps = 41.000000 |
---|
1152 | An entity is out of the game area |
---|
1153 | Environment::draw()fps = 43.000000 |
---|
1154 | An entity is out of the game area |
---|
1155 | Environment::draw()fps = 45.000000 |
---|
1156 | An entity is out of the game area |
---|
1157 | Environment::draw()fps = 41.000000 |
---|
1158 | An entity is out of the game area |
---|
1159 | Environment::draw()fps = 45.000000 |
---|
1160 | An entity is out of the game area |
---|
1161 | Environment::draw()fps = 41.000000 |
---|
1162 | An entity is out of the game area |
---|
1163 | Environment::draw()fps = 45.000000 |
---|
1164 | An entity is out of the game area |
---|
1165 | Environment::draw()fps = 43.000000 |
---|
1166 | An entity is out of the game area |
---|
1167 | Environment::draw()fps = 43.000000 |
---|
1168 | An entity is out of the game area |
---|
1169 | Environment::draw()fps = 43.000000 |
---|
1170 | An entity is out of the game area |
---|
1171 | Environment::draw()fps = 45.000000 |
---|
1172 | An entity is out of the game area |
---|
1173 | Environment::draw()fps = 41.000000 |
---|
1174 | An entity is out of the game area |
---|
1175 | Environment::draw()fps = 45.000000 |
---|
1176 | An entity is out of the game area |
---|
1177 | Environment::draw()fps = 43.000000 |
---|
1178 | An entity is out of the game area |
---|
1179 | Environment::draw()fps = 43.000000 |
---|
1180 | An entity is out of the game area |
---|
1181 | Environment::draw()fps = 45.000000 |
---|
1182 | An entity is out of the game area |
---|
1183 | Environment::draw()fps = 41.000000 |
---|
1184 | An entity is out of the game area |
---|
1185 | Environment::draw()fps = 41.000000 |
---|
1186 | An entity is out of the game area |
---|
1187 | Environment::draw()fps = 43.000000 |
---|
1188 | An entity is out of the game area |
---|
1189 | Environment::draw()fps = 43.000000 |
---|
1190 | An entity is out of the game area |
---|
1191 | Environment::draw()fps = 41.000000 |
---|
1192 | An entity is out of the game area |
---|
1193 | Environment::draw()fps = 45.000000 |
---|
1194 | An entity is out of the game area |
---|
1195 | Environment::draw()fps = 43.000000 |
---|
1196 | An entity is out of the game area |
---|
1197 | Environment::draw()fps = 40.000000 |
---|
1198 | An entity is out of the game area |
---|
1199 | Environment::draw()fps = 45.000000 |
---|
1200 | An entity is out of the game area |
---|
1201 | Environment::draw()fps = 38.000000 |
---|
1202 | An entity is out of the game area |
---|
1203 | Environment::draw()fps = 45.000000 |
---|
1204 | An entity is out of the game area |
---|
1205 | Environment::draw()fps = 41.000000 |
---|
1206 | An entity is out of the game area |
---|
1207 | Environment::draw()fps = 45.000000 |
---|
1208 | An entity is out of the game area |
---|
1209 | Environment::draw()fps = 45.000000 |
---|
1210 | An entity is out of the game area |
---|
1211 | Environment::draw()fps = 41.000000 |
---|
1212 | An entity is out of the game area |
---|
1213 | Environment::draw()fps = 45.000000 |
---|
1214 | An entity is out of the game area |
---|
1215 | Environment::draw()fps = 43.000000 |
---|
1216 | An entity is out of the game area |
---|
1217 | Environment::draw()fps = 43.000000 |
---|
1218 | An entity is out of the game area |
---|
1219 | Environment::draw()fps = 43.000000 |
---|
1220 | An entity is out of the game area |
---|
1221 | Environment::draw()fps = 45.000000 |
---|
1222 | An entity is out of the game area |
---|
1223 | Environment::draw()fps = 41.000000 |
---|
1224 | An entity is out of the game area |
---|
1225 | Environment::draw()fps = 45.000000 |
---|
1226 | An entity is out of the game area |
---|
1227 | Environment::draw()fps = 43.000000 |
---|
1228 | An entity is out of the game area |
---|
1229 | Environment::draw()fps = 40.000000 |
---|
1230 | An entity is out of the game area |
---|
1231 | Environment::draw()fps = 45.000000 |
---|
1232 | An entity is out of the game area |
---|
1233 | Environment::draw()fps = 43.000000 |
---|
1234 | An entity is out of the game area |
---|
1235 | Environment::draw()fps = 43.000000 |
---|
1236 | An entity is out of the game area |
---|
1237 | Environment::draw()fps = 43.000000 |
---|
1238 | An entity is out of the game area |
---|
1239 | Environment::draw()fps = 43.000000 |
---|
1240 | An entity is out of the game area |
---|
1241 | Environment::draw()fps = 41.000000 |
---|
1242 | An entity is out of the game area |
---|
1243 | Environment::draw()fps = 45.000000 |
---|
1244 | An entity is out of the game area |
---|
1245 | Environment::draw()fps = 41.000000 |
---|
1246 | An entity is out of the game area |
---|
1247 | Environment::draw()fps = 45.000000 |
---|
1248 | An entity is out of the game area |
---|
1249 | Environment::draw()fps = 43.000000 |
---|
1250 | An entity is out of the game area |
---|
1251 | Environment::draw()fps = 43.000000 |
---|
1252 | An entity is out of the game area |
---|
1253 | Environment::draw()fps = 43.000000 |
---|
1254 | An entity is out of the game area |
---|
1255 | Environment::draw()fps = 41.000000 |
---|
1256 | An entity is out of the game area |
---|
1257 | Environment::draw()fps = 43.000000 |
---|
1258 | An entity is out of the game area |
---|
1259 | Environment::draw()fps = 41.000000 |
---|
1260 | An entity is out of the game area |
---|
1261 | Environment::draw()fps = 41.000000 |
---|
1262 | An entity is out of the game area |
---|
1263 | Environment::draw()fps = 43.000000 |
---|
1264 | An entity is out of the game area |
---|
1265 | Environment::draw()fps = 45.000000 |
---|
1266 | An entity is out of the game area |
---|
1267 | Environment::draw()fps = 43.000000 |
---|
1268 | An entity is out of the game area |
---|
1269 | Environment::draw()fps = 43.000000 |
---|
1270 | An entity is out of the game area |
---|
1271 | Environment::draw()fps = 40.000000 |
---|
1272 | An entity is out of the game area |
---|
1273 | Environment::draw()fps = 43.000000 |
---|
1274 | An entity is out of the game area |
---|
1275 | Environment::draw()fps = 45.000000 |
---|
1276 | An entity is out of the game area |
---|
1277 | Environment::draw()fps = 41.000000 |
---|
1278 | An entity is out of the game area |
---|
1279 | Environment::draw()fps = 45.000000 |
---|
1280 | An entity is out of the game area |
---|
1281 | Environment::draw()fps = 40.000000 |
---|
1282 | An entity is out of the game area |
---|
1283 | Environment::draw()fps = 43.000000 |
---|
1284 | An entity is out of the game area |
---|
1285 | Environment::draw()fps = 45.000000 |
---|
1286 | An entity is out of the game area |
---|
1287 | Environment::draw()fps = 43.000000 |
---|
1288 | An entity is out of the game area |
---|
1289 | Environment::draw()fps = 43.000000 |
---|
1290 | An entity is out of the game area |
---|
1291 | Environment::draw()fps = 43.000000 |
---|
1292 | An entity is out of the game area |
---|
1293 | Environment::draw()fps = 43.000000 |
---|
1294 | An entity is out of the game area |
---|
1295 | Environment::draw()fps = 41.000000 |
---|
1296 | An entity is out of the game area |
---|
1297 | Environment::draw()fps = 45.000000 |
---|
1298 | An entity is out of the game area |
---|
1299 | Environment::draw()fps = 40.000000 |
---|
1300 | An entity is out of the game area |
---|
1301 | Environment::draw()fps = 45.000000 |
---|
1302 | An entity is out of the game area |
---|
1303 | Environment::draw()fps = 45.000000 |
---|
1304 | An entity is out of the game area |
---|
1305 | Environment::draw()fps = 41.000000 |
---|
1306 | An entity is out of the game area |
---|
1307 | Environment::draw()fps = 45.000000 |
---|
1308 | An entity is out of the game area |
---|
1309 | Environment::draw()fps = 43.000000 |
---|
1310 | An entity is out of the game area |
---|
1311 | Environment::draw()fps = 43.000000 |
---|
1312 | An entity is out of the game area |
---|
1313 | Environment::draw()fps = 43.000000 |
---|
1314 | An entity is out of the game area |
---|
1315 | Environment::draw()fps = 40.000000 |
---|
1316 | An entity is out of the game area |
---|
1317 | Environment::draw()fps = 43.000000 |
---|
1318 | An entity is out of the game area |
---|
1319 | Environment::draw()fps = 45.000000 |
---|
1320 | An entity is out of the game area |
---|
1321 | Environment::draw()fps = 43.000000 |
---|
1322 | An entity is out of the game area |
---|
1323 | Environment::draw()fps = 43.000000 |
---|
1324 | An entity is out of the game area |
---|
1325 | Environment::draw()fps = 45.000000 |
---|
1326 | An entity is out of the game area |
---|
1327 | Environment::draw()fps = 41.000000 |
---|
1328 | An entity is out of the game area |
---|
1329 | Environment::draw()fps = 45.000000 |
---|
1330 | An entity is out of the game area |
---|
1331 | Environment::draw()fps = 41.000000 |
---|
1332 | An entity is out of the game area |
---|
1333 | Environment::draw()fps = 43.000000 |
---|
1334 | An entity is out of the game area |
---|
1335 | Environment::draw()fps = 43.000000 |
---|
1336 | An entity is out of the game area |
---|
1337 | Environment::draw()fps = 45.000000 |
---|
1338 | An entity is out of the game area |
---|
1339 | Environment::draw()fps = 41.000000 |
---|
1340 | An entity is out of the game area |
---|
1341 | Environment::draw()fps = 45.000000 |
---|
1342 | An entity is out of the game area |
---|
1343 | Environment::draw()fps = 45.000000 |
---|
1344 | An entity is out of the game area |
---|
1345 | Environment::draw()fps = 41.000000 |
---|
1346 | An entity is out of the game area |
---|
1347 | Environment::draw()fps = 43.000000 |
---|
1348 | An entity is out of the game area |
---|
1349 | Environment::draw()fps = 43.000000 |
---|
1350 | An entity is out of the game area |
---|
1351 | Environment::draw()fps = 43.000000 |
---|
1352 | An entity is out of the game area |
---|
1353 | Environment::draw()fps = 43.000000 |
---|
1354 | An entity is out of the game area |
---|
1355 | Environment::draw()fps = 45.000000 |
---|
1356 | An entity is out of the game area |
---|
1357 | Environment::draw()fps = 40.000000 |
---|
1358 | An entity is out of the game area |
---|
1359 | Environment::draw()fps = 41.000000 |
---|
1360 | An entity is out of the game area |
---|
1361 | Environment::draw()fps = 45.000000 |
---|
1362 | An entity is out of the game area |
---|
1363 | Environment::draw()fps = 41.000000 |
---|
1364 | An entity is out of the game area |
---|
1365 | Environment::draw()fps = 45.000000 |
---|
1366 | An entity is out of the game area |
---|
1367 | Environment::draw()fps = 41.000000 |
---|
1368 | An entity is out of the game area |
---|
1369 | Environment::draw()fps = 43.000000 |
---|
1370 | An entity is out of the game area |
---|
1371 | Environment::draw()fps = 41.000000 |
---|
1372 | An entity is out of the game area |
---|
1373 | Environment::draw()fps = 45.000000 |
---|
1374 | An entity is out of the game area |
---|
1375 | Environment::draw()fps = 43.000000 |
---|
1376 | An entity is out of the game area |
---|
1377 | Environment::draw()fps = 43.000000 |
---|
1378 | An entity is out of the game area |
---|
1379 | Environment::draw()fps = 45.000000 |
---|
1380 | An entity is out of the game area |
---|
1381 | Environment::draw()fps = 41.000000 |
---|
1382 | An entity is out of the game area |
---|
1383 | Environment::draw()fps = 45.000000 |
---|
1384 | An entity is out of the game area |
---|
1385 | Environment::draw()fps = 41.000000 |
---|
1386 | An entity is out of the game area |
---|
1387 | Environment::draw()fps = 43.000000 |
---|
1388 | An entity is out of the game area |
---|
1389 | Environment::draw()fps = 41.000000 |
---|
1390 | An entity is out of the game area |
---|
1391 | Environment::draw()fps = 45.000000 |
---|
1392 | An entity is out of the game area |
---|
1393 | Environment::draw()fps = 40.000000 |
---|
1394 | An entity is out of the game area |
---|
1395 | Environment::draw()fps = 45.000000 |
---|
1396 | An entity is out of the game area |
---|
1397 | Environment::draw()fps = 43.000000 |
---|
1398 | An entity is out of the game area |
---|
1399 | Environment::draw()fps = 41.000000 |
---|
1400 | An entity is out of the game area |
---|
1401 | Environment::draw()fps = 40.000000 |
---|
1402 | An entity is out of the game area |
---|
1403 | Environment::draw()fps = 43.000000 |
---|
1404 | An entity is out of the game area |
---|
1405 | Environment::draw()fps = 41.000000 |
---|
1406 | An entity is out of the game area |
---|
1407 | Environment::draw()fps = 43.000000 |
---|
1408 | An entity is out of the game area |
---|
1409 | Environment::draw()fps = 45.000000 |
---|
1410 | An entity is out of the game area |
---|
1411 | Environment::draw()fps = 43.000000 |
---|
1412 | An entity is out of the game area |
---|
1413 | Environment::draw()fps = 41.000000 |
---|
1414 | An entity is out of the game area |
---|
1415 | Environment::draw()fps = 43.000000 |
---|
1416 | An entity is out of the game area |
---|
1417 | Environment::draw()fps = 43.000000 |
---|
1418 | An entity is out of the game area |
---|
1419 | Environment::draw()fps = 45.000000 |
---|
1420 | An entity is out of the game area |
---|
1421 | Environment::draw()fps = 40.000000 |
---|
1422 | An entity is out of the game area |
---|
1423 | Environment::draw()fps = 41.000000 |
---|
1424 | An entity is out of the game area |
---|
1425 | Environment::draw()fps = 43.000000 |
---|
1426 | An entity is out of the game area |
---|
1427 | Environment::draw()fps = 45.000000 |
---|
1428 | An entity is out of the game area |
---|
1429 | Environment::draw()fps = 43.000000 |
---|
1430 | An entity is out of the game area |
---|
1431 | Environment::draw()fps = 43.000000 |
---|
1432 | An entity is out of the game area |
---|
1433 | Environment::draw()fps = 45.000000 |
---|
1434 | An entity is out of the game area |
---|
1435 | Environment::draw()fps = 41.000000 |
---|
1436 | An entity is out of the game area |
---|
1437 | Environment::draw()fps = 43.000000 |
---|
1438 | An entity is out of the game area |
---|
1439 | Environment::draw()fps = 43.000000 |
---|
1440 | An entity is out of the game area |
---|
1441 | Environment::draw()fps = 45.000000 |
---|
1442 | An entity is out of the game area |
---|
1443 | Environment::draw()fps = 41.000000 |
---|
1444 | An entity is out of the game area |
---|
1445 | Environment::draw()fps = 41.000000 |
---|
1446 | An entity is out of the game area |
---|
1447 | Environment::draw()fps = 43.000000 |
---|
1448 | An entity is out of the game area |
---|
1449 | Environment::draw()fps = 45.000000 |
---|
1450 | An entity is out of the game area |
---|
1451 | Environment::draw()fps = 41.000000 |
---|
1452 | An entity is out of the game area |
---|
1453 | Environment::draw()fps = 43.000000 |
---|
1454 | An entity is out of the game area |
---|
1455 | Environment::draw()fps = 43.000000 |
---|
1456 | An entity is out of the game area |
---|
1457 | Environment::draw()fps = 43.000000 |
---|
1458 | An entity is out of the game area |
---|
1459 | Environment::draw()fps = 43.000000 |
---|
1460 | An entity is out of the game area |
---|
1461 | Environment::draw()fps = 43.000000 |
---|
1462 | An entity is out of the game area |
---|
1463 | Environment::draw()fps = 43.000000 |
---|
1464 | An entity is out of the game area |
---|
1465 | Environment::draw()fps = 43.000000 |
---|
1466 | An entity is out of the game area |
---|
1467 | Environment::draw()fps = 43.000000 |
---|
1468 | An entity is out of the game area |
---|
1469 | Environment::draw()fps = 43.000000 |
---|
1470 | An entity is out of the game area |
---|
1471 | Environment::draw()fps = 43.000000 |
---|
1472 | An entity is out of the game area |
---|
1473 | Environment::draw()fps = 43.000000 |
---|
1474 | An entity is out of the game area |
---|
1475 | Environment::draw()fps = 41.000000 |
---|
1476 | An entity is out of the game area |
---|
1477 | Environment::draw()fps = 45.000000 |
---|
1478 | An entity is out of the game area |
---|
1479 | Environment::draw()fps = 43.000000 |
---|
1480 | An entity is out of the game area |
---|
1481 | Environment::draw()fps = 43.000000 |
---|
1482 | An entity is out of the game area |
---|
1483 | Environment::draw()fps = 43.000000 |
---|
1484 | An entity is out of the game area |
---|
1485 | Environment::draw()fps = 45.000000 |
---|
1486 | An entity is out of the game area |
---|
1487 | Environment::draw()fps = 43.000000 |
---|
1488 | An entity is out of the game area |
---|
1489 | Environment::draw()fps = 40.000000 |
---|
1490 | An entity is out of the game area |
---|
1491 | Environment::draw()fps = 43.000000 |
---|
1492 | An entity is out of the game area |
---|
1493 | Environment::draw()fps = 43.000000 |
---|
1494 | An entity is out of the game area |
---|
1495 | Environment::draw()fps = 45.000000 |
---|
1496 | An entity is out of the game area |
---|
1497 | Environment::draw()fps = 41.000000 |
---|
1498 | An entity is out of the game area |
---|
1499 | Environment::draw()fps = 45.000000 |
---|
1500 | An entity is out of the game area |
---|
1501 | Environment::draw()fps = 41.000000 |
---|
1502 | An entity is out of the game area |
---|
1503 | Environment::draw()fps = 45.000000 |
---|
1504 | An entity is out of the game area |
---|
1505 | Environment::draw()fps = 43.000000 |
---|
1506 | An entity is out of the game area |
---|
1507 | Environment::draw()fps = 43.000000 |
---|
1508 | An entity is out of the game area |
---|
1509 | Environment::draw()fps = 41.000000 |
---|
1510 | An entity is out of the game area |
---|
1511 | Environment::draw()fps = 43.000000 |
---|
1512 | An entity is out of the game area |
---|
1513 | Environment::draw()fps = 43.000000 |
---|
1514 | An entity is out of the game area |
---|
1515 | Environment::draw()fps = 43.000000 |
---|
1516 | An entity is out of the game area |
---|
1517 | Environment::draw()fps = 43.000000 |
---|
1518 | An entity is out of the game area |
---|
1519 | Environment::draw()fps = 43.000000 |
---|
1520 | An entity is out of the game area |
---|
1521 | Environment::draw()fps = 43.000000 |
---|
1522 | An entity is out of the game area |
---|
1523 | Environment::draw()fps = 43.000000 |
---|
1524 | An entity is out of the game area |
---|
1525 | Environment::draw()fps = 41.000000 |
---|
1526 | An entity is out of the game area |
---|
1527 | Environment::draw()fps = 45.000000 |
---|
1528 | An entity is out of the game area |
---|
1529 | Environment::draw()fps = 43.000000 |
---|
1530 | An entity is out of the game area |
---|
1531 | Environment::draw()fps = 41.000000 |
---|
1532 | An entity is out of the game area |
---|
1533 | Environment::draw()fps = 41.000000 |
---|
1534 | An entity is out of the game area |
---|
1535 | Environment::draw()fps = 45.000000 |
---|
1536 | An entity is out of the game area |
---|
1537 | Environment::draw()fps = 41.000000 |
---|
1538 | An entity is out of the game area |
---|
1539 | Environment::draw()fps = 41.000000 |
---|
1540 | An entity is out of the game area |
---|
1541 | Environment::draw()fps = 45.000000 |
---|
1542 | An entity is out of the game area |
---|
1543 | Environment::draw()fps = 41.000000 |
---|
1544 | An entity is out of the game area |
---|
1545 | Environment::draw()fps = 43.000000 |
---|
1546 | An entity is out of the game area |
---|
1547 | Environment::draw()fps = 43.000000 |
---|
1548 | An entity is out of the game area |
---|
1549 | Environment::draw()fps = 43.000000 |
---|
1550 | An entity is out of the game area |
---|
1551 | Environment::draw()fps = 43.000000 |
---|
1552 | An entity is out of the game area |
---|
1553 | Environment::draw()fps = 45.000000 |
---|
1554 | An entity is out of the game area |
---|
1555 | Environment::draw()fps = 41.000000 |
---|
1556 | An entity is out of the game area |
---|
1557 | Environment::draw()fps = 45.000000 |
---|
1558 | An entity is out of the game area |
---|
1559 | Environment::draw()fps = 41.000000 |
---|
1560 | An entity is out of the game area |
---|
1561 | Environment::draw()fps = 45.000000 |
---|
1562 | An entity is out of the game area |
---|
1563 | Environment::draw()fps = 45.000000 |
---|
1564 | An entity is out of the game area |
---|
1565 | Environment::draw()fps = 41.000000 |
---|
1566 | An entity is out of the game area |
---|
1567 | Environment::draw()fps = 40.000000 |
---|
1568 | An entity is out of the game area |
---|
1569 | Environment::draw()fps = 43.000000 |
---|
1570 | An entity is out of the game area |
---|
1571 | Environment::draw()fps = 43.000000 |
---|
1572 | An entity is out of the game area |
---|
1573 | Environment::draw()fps = 45.000000 |
---|
1574 | An entity is out of the game area |
---|
1575 | Environment::draw()fps = 41.000000 |
---|
1576 | An entity is out of the game area |
---|
1577 | Environment::draw()fps = 43.000000 |
---|
1578 | An entity is out of the game area |
---|
1579 | Environment::draw()fps = 45.000000 |
---|
1580 | An entity is out of the game area |
---|
1581 | Environment::draw()fps = 45.000000 |
---|
1582 | An entity is out of the game area |
---|
1583 | Environment::draw()fps = 43.000000 |
---|
1584 | An entity is out of the game area |
---|
1585 | Environment::draw()fps = 43.000000 |
---|
1586 | An entity is out of the game area |
---|
1587 | Environment::draw()fps = 43.000000 |
---|
1588 | An entity is out of the game area |
---|
1589 | Environment::draw()fps = 43.000000 |
---|
1590 | An entity is out of the game area |
---|
1591 | Environment::draw()fps = 43.000000 |
---|
1592 | An entity is out of the game area |
---|
1593 | Environment::draw()fps = 45.000000 |
---|
1594 | An entity is out of the game area |
---|
1595 | Environment::draw()fps = 41.000000 |
---|
1596 | An entity is out of the game area |
---|
1597 | Environment::draw()fps = 43.000000 |
---|
1598 | An entity is out of the game area |
---|
1599 | Environment::draw()fps = 45.000000 |
---|
1600 | An entity is out of the game area |
---|
1601 | Environment::draw()fps = 43.000000 |
---|
1602 | An entity is out of the game area |
---|
1603 | Environment::draw()fps = 43.000000 |
---|
1604 | An entity is out of the game area |
---|
1605 | Environment::draw()fps = 43.000000 |
---|
1606 | An entity is out of the game area |
---|
1607 | Environment::draw()fps = 45.000000 |
---|
1608 | An entity is out of the game area |
---|
1609 | Environment::draw()fps = 43.000000 |
---|
1610 | An entity is out of the game area |
---|
1611 | Environment::draw()fps = 45.000000 |
---|
1612 | An entity is out of the game area |
---|
1613 | Environment::draw()fps = 43.000000 |
---|
1614 | An entity is out of the game area |
---|
1615 | Environment::draw()fps = 45.000000 |
---|
1616 | An entity is out of the game area |
---|
1617 | Environment::draw()fps = 43.000000 |
---|
1618 | An entity is out of the game area |
---|
1619 | Environment::draw()fps = 40.000000 |
---|
1620 | An entity is out of the game area |
---|
1621 | Environment::draw()fps = 45.000000 |
---|
1622 | An entity is out of the game area |
---|
1623 | Environment::draw()fps = 41.000000 |
---|
1624 | An entity is out of the game area |
---|
1625 | Environment::draw()fps = 45.000000 |
---|
1626 | An entity is out of the game area |
---|
1627 | Environment::draw()fps = 43.000000 |
---|
1628 | An entity is out of the game area |
---|
1629 | Environment::draw()fps = 45.000000 |
---|
1630 | An entity is out of the game area |
---|
1631 | Environment::draw()fps = 41.000000 |
---|
1632 | An entity is out of the game area |
---|
1633 | Environment::draw()fps = 47.000000 |
---|
1634 | An entity is out of the game area |
---|
1635 | Environment::draw()fps = 43.000000 |
---|
1636 | An entity is out of the game area |
---|
1637 | Environment::draw()fps = 43.000000 |
---|
1638 | An entity is out of the game area |
---|
1639 | Environment::draw()fps = 45.000000 |
---|
1640 | An entity is out of the game area |
---|
1641 | Environment::draw()fps = 43.000000 |
---|
1642 | An entity is out of the game area |
---|
1643 | Environment::draw()fps = 45.000000 |
---|
1644 | An entity is out of the game area |
---|
1645 | Environment::draw()fps = 41.000000 |
---|
1646 | An entity is out of the game area |
---|
1647 | Environment::draw()fps = 43.000000 |
---|
1648 | An entity is out of the game area |
---|
1649 | Environment::draw()fps = 43.000000 |
---|
1650 | An entity is out of the game area |
---|
1651 | Environment::draw()fps = 45.000000 |
---|
1652 | An entity is out of the game area |
---|
1653 | Environment::draw()fps = 41.000000 |
---|
1654 | An entity is out of the game area |
---|
1655 | Environment::draw()fps = 45.000000 |
---|
1656 | An entity is out of the game area |
---|
1657 | Environment::draw()fps = 43.000000 |
---|
1658 | An entity is out of the game area |
---|
1659 | Environment::draw()fps = 45.000000 |
---|
1660 | An entity is out of the game area |
---|
1661 | Environment::draw()fps = 43.000000 |
---|
1662 | An entity is out of the game area |
---|
1663 | Environment::draw()fps = 41.000000 |
---|
1664 | An entity is out of the game area |
---|
1665 | Environment::draw()fps = 47.000000 |
---|
1666 | An entity is out of the game area |
---|
1667 | Environment::draw()fps = 43.000000 |
---|
1668 | An entity is out of the game area |
---|
1669 | Environment::draw()fps = 45.000000 |
---|
1670 | An entity is out of the game area |
---|
1671 | Environment::draw()fps = 43.000000 |
---|
1672 | An entity is out of the game area |
---|
1673 | Environment::draw()fps = 45.000000 |
---|
1674 | An entity is out of the game area |
---|
1675 | Environment::draw()fps = 43.000000 |
---|
1676 | An entity is out of the game area |
---|
1677 | Environment::draw()fps = 45.000000 |
---|
1678 | An entity is out of the game area |
---|
1679 | Environment::draw()fps = 43.000000 |
---|
1680 | An entity is out of the game area |
---|
1681 | Environment::draw()fps = 45.000000 |
---|
1682 | An entity is out of the game area |
---|
1683 | Environment::draw()fps = 43.000000 |
---|
1684 | An entity is out of the game area |
---|
1685 | Environment::draw()fps = 43.000000 |
---|
1686 | An entity is out of the game area |
---|
1687 | Environment::draw()fps = 45.000000 |
---|
1688 | An entity is out of the game area |
---|
1689 | Environment::draw()fps = 45.000000 |
---|
1690 | An entity is out of the game area |
---|
1691 | Environment::draw()fps = 45.000000 |
---|
1692 | An entity is out of the game area |
---|
1693 | Environment::draw()fps = 43.000000 |
---|
1694 | An entity is out of the game area |
---|
1695 | Environment::draw()fps = 45.000000 |
---|
1696 | An entity is out of the game area |
---|
1697 | Environment::draw()fps = 43.000000 |
---|
1698 | An entity is out of the game area |
---|
1699 | Environment::draw()fps = 43.000000 |
---|
1700 | An entity is out of the game area |
---|
1701 | Environment::draw()fps = 45.000000 |
---|
1702 | An entity is out of the game area |
---|
1703 | Environment::draw()fps = 43.000000 |
---|
1704 | An entity is out of the game area |
---|
1705 | Environment::draw()fps = 45.000000 |
---|
1706 | An entity is out of the game area |
---|
1707 | Environment::draw()fps = 41.000000 |
---|
1708 | An entity is out of the game area |
---|
1709 | Environment::draw()fps = 43.000000 |
---|
1710 | An entity is out of the game area |
---|
1711 | Environment::draw()fps = 45.000000 |
---|
1712 | An entity is out of the game area |
---|
1713 | Environment::draw()fps = 45.000000 |
---|
1714 | An entity is out of the game area |
---|
1715 | Environment::draw()fps = 43.000000 |
---|
1716 | An entity is out of the game area |
---|
1717 | Environment::draw()fps = 47.000000 |
---|
1718 | An entity is out of the game area |
---|
1719 | Environment::draw()fps = 41.000000 |
---|
1720 | An entity is out of the game area |
---|
1721 | Environment::draw()fps = 47.000000 |
---|
1722 | An entity is out of the game area |
---|
1723 | Environment::draw()fps = 43.000000 |
---|
1724 | An entity is out of the game area |
---|
1725 | Environment::draw()fps = 41.000000 |
---|
1726 | An entity is out of the game area |
---|
1727 | Environment::draw()fps = 43.000000 |
---|
1728 | An entity is out of the game area |
---|
1729 | Environment::draw()fps = 45.000000 |
---|
1730 | An entity is out of the game area |
---|
1731 | Environment::draw()fps = 43.000000 |
---|
1732 | An entity is out of the game area |
---|
1733 | Environment::draw()fps = 47.000000 |
---|
1734 | An entity is out of the game area |
---|
1735 | Environment::draw()fps = 41.000000 |
---|
1736 | An entity is out of the game area |
---|
1737 | Environment::draw()fps = 47.000000 |
---|
1738 | An entity is out of the game area |
---|
1739 | Environment::draw()fps = 45.000000 |
---|
1740 | An entity is out of the game area |
---|
1741 | Environment::draw()fps = 41.000000 |
---|
1742 | An entity is out of the game area |
---|
1743 | Environment::draw()fps = 45.000000 |
---|
1744 | An entity is out of the game area |
---|
1745 | Environment::draw()fps = 43.000000 |
---|
1746 | An entity is out of the game area |
---|
1747 | Environment::draw()fps = 45.000000 |
---|
1748 | An entity is out of the game area |
---|
1749 | Environment::draw()fps = 43.000000 |
---|
1750 | An entity is out of the game area |
---|
1751 | Environment::draw()fps = 41.000000 |
---|
1752 | An entity is out of the game area |
---|
1753 | Environment::draw()fps = 41.000000 |
---|
1754 | An entity is out of the game area |
---|
1755 | Environment::draw()fps = 43.000000 |
---|
1756 | An entity is out of the game area |
---|
1757 | Environment::draw()fps = 43.000000 |
---|
1758 | An entity is out of the game area |
---|
1759 | Environment::draw()fps = 45.000000 |
---|
1760 | An entity is out of the game area |
---|
1761 | Environment::draw()fps = 45.000000 |
---|
1762 | An entity is out of the game area |
---|
1763 | Environment::draw()fps = 43.000000 |
---|
1764 | An entity is out of the game area |
---|
1765 | Environment::draw()fps = 45.000000 |
---|
1766 | An entity is out of the game area |
---|
1767 | Environment::draw()fps = 43.000000 |
---|
1768 | An entity is out of the game area |
---|
1769 | Environment::draw()fps = 45.000000 |
---|
1770 | An entity is out of the game area |
---|
1771 | Environment::draw()fps = 43.000000 |
---|
1772 | An entity is out of the game area |
---|
1773 | Environment::draw()fps = 45.000000 |
---|
1774 | An entity is out of the game area |
---|
1775 | Environment::draw()fps = 40.000000 |
---|
1776 | An entity is out of the game area |
---|
1777 | Environment::draw()fps = 45.000000 |
---|
1778 | An entity is out of the game area |
---|
1779 | Environment::draw()fps = 43.000000 |
---|
1780 | An entity is out of the game area |
---|
1781 | Environment::draw()fps = 45.000000 |
---|
1782 | An entity is out of the game area |
---|
1783 | Environment::draw()fps = 45.000000 |
---|
1784 | An entity is out of the game area |
---|
1785 | Environment::draw()fps = 43.000000 |
---|
1786 | An entity is out of the game area |
---|
1787 | Environment::draw()fps = 45.000000 |
---|
1788 | An entity is out of the game area |
---|
1789 | Environment::draw()fps = 43.000000 |
---|
1790 | An entity is out of the game area |
---|
1791 | Environment::draw()fps = 43.000000 |
---|
1792 | An entity is out of the game area |
---|
1793 | Environment::draw()fps = 43.000000 |
---|
1794 | An entity is out of the game area |
---|
1795 | Environment::draw()fps = 43.000000 |
---|
1796 | An entity is out of the game area |
---|
1797 | Environment::draw()fps = 43.000000 |
---|
1798 | An entity is out of the game area |
---|
1799 | Environment::draw()fps = 45.000000 |
---|
1800 | An entity is out of the game area |
---|
1801 | Environment::draw()fps = 43.000000 |
---|
1802 | An entity is out of the game area |
---|
1803 | Environment::draw()fps = 45.000000 |
---|
1804 | An entity is out of the game area |
---|
1805 | Environment::draw()fps = 45.000000 |
---|
1806 | An entity is out of the game area |
---|
1807 | Environment::draw()fps = 41.000000 |
---|
1808 | An entity is out of the game area |
---|
1809 | Environment::draw()fps = 45.000000 |
---|
1810 | An entity is out of the game area |
---|
1811 | Environment::draw()fps = 45.000000 |
---|
1812 | An entity is out of the game area |
---|
1813 | Environment::draw()fps = 43.000000 |
---|
1814 | An entity is out of the game area |
---|
1815 | Environment::draw()fps = 45.000000 |
---|
1816 | An entity is out of the game area |
---|
1817 | Environment::draw()fps = 43.000000 |
---|
1818 | An entity is out of the game area |
---|
1819 | Environment::draw()fps = 43.000000 |
---|
1820 | An entity is out of the game area |
---|
1821 | Environment::draw()fps = 45.000000 |
---|
1822 | An entity is out of the game area |
---|
1823 | Environment::draw()fps = 43.000000 |
---|
1824 | An entity is out of the game area |
---|
1825 | Environment::draw()fps = 45.000000 |
---|
1826 | An entity is out of the game area |
---|
1827 | Environment::draw()fps = 43.000000 |
---|
1828 | An entity is out of the game area |
---|
1829 | Environment::draw()fps = 45.000000 |
---|
1830 | An entity is out of the game area |
---|
1831 | Environment::draw()fps = 45.000000 |
---|
1832 | An entity is out of the game area |
---|
1833 | Environment::draw()fps = 41.000000 |
---|
1834 | An entity is out of the game area |
---|
1835 | Environment::draw()fps = 45.000000 |
---|
1836 | An entity is out of the game area |
---|
1837 | Environment::draw()fps = 43.000000 |
---|
1838 | An entity is out of the game area |
---|
1839 | Environment::draw()fps = 40.000000 |
---|
1840 | An entity is out of the game area |
---|
1841 | Environment::draw()fps = 43.000000 |
---|
1842 | An entity is out of the game area |
---|
1843 | Environment::draw()fps = 45.000000 |
---|
1844 | An entity is out of the game area |
---|
1845 | Environment::draw()fps = 43.000000 |
---|
1846 | An entity is out of the game area |
---|
1847 | Environment::draw()fps = 43.000000 |
---|
1848 | An entity is out of the game area |
---|
1849 | Environment::draw()fps = 43.000000 |
---|
1850 | An entity is out of the game area |
---|
1851 | Environment::draw()fps = 43.000000 |
---|
1852 | An entity is out of the game area |
---|
1853 | Environment::draw()fps = 45.000000 |
---|
1854 | An entity is out of the game area |
---|
1855 | Environment::draw()fps = 43.000000 |
---|
1856 | An entity is out of the game area |
---|
1857 | Environment::draw()fps = 43.000000 |
---|
1858 | An entity is out of the game area |
---|
1859 | Environment::draw()fps = 43.000000 |
---|
1860 | An entity is out of the game area |
---|
1861 | Environment::draw()fps = 45.000000 |
---|
1862 | An entity is out of the game area |
---|
1863 | Environment::draw()fps = 43.000000 |
---|
1864 | An entity is out of the game area |
---|
1865 | Environment::draw()fps = 43.000000 |
---|
1866 | An entity is out of the game area |
---|
1867 | Environment::draw()fps = 43.000000 |
---|
1868 | An entity is out of the game area |
---|
1869 | Environment::draw()fps = 43.000000 |
---|
1870 | An entity is out of the game area |
---|
1871 | Environment::draw()fps = 43.000000 |
---|
1872 | An entity is out of the game area |
---|
1873 | Environment::draw()fps = 41.000000 |
---|
1874 | An entity is out of the game area |
---|
1875 | Environment::draw()fps = 45.000000 |
---|
1876 | An entity is out of the game area |
---|
1877 | Environment::draw()fps = 41.000000 |
---|
1878 | An entity is out of the game area |
---|
1879 | Environment::draw()fps = 45.000000 |
---|
1880 | An entity is out of the game area |
---|
1881 | Environment::draw()fps = 43.000000 |
---|
1882 | An entity is out of the game area |
---|
1883 | Environment::draw()fps = 43.000000 |
---|
1884 | An entity is out of the game area |
---|
1885 | Environment::draw()fps = 41.000000 |
---|
1886 | An entity is out of the game area |
---|
1887 | Environment::draw()fps = 45.000000 |
---|
1888 | An entity is out of the game area |
---|
1889 | Environment::draw()fps = 45.000000 |
---|
1890 | An entity is out of the game area |
---|
1891 | Environment::draw()fps = 43.000000 |
---|
1892 | An entity is out of the game area |
---|
1893 | Environment::draw()fps = 45.000000 |
---|
1894 | An entity is out of the game area |
---|
1895 | Environment::draw()fps = 43.000000 |
---|
1896 | An entity is out of the game area |
---|
1897 | Environment::draw()fps = 45.000000 |
---|
1898 | An entity is out of the game area |
---|
1899 | Environment::draw()fps = 43.000000 |
---|
1900 | An entity is out of the game area |
---|
1901 | Environment::draw()fps = 43.000000 |
---|
1902 | An entity is out of the game area |
---|
1903 | Environment::draw()fps = 45.000000 |
---|
1904 | An entity is out of the game area |
---|
1905 | Environment::draw()fps = 43.000000 |
---|
1906 | An entity is out of the game area |
---|
1907 | Environment::draw()fps = 43.000000 |
---|
1908 | An entity is out of the game area |
---|
1909 | Environment::draw()fps = 45.000000 |
---|
1910 | An entity is out of the game area |
---|
1911 | Environment::draw()fps = 43.000000 |
---|
1912 | An entity is out of the game area |
---|
1913 | Environment::draw()fps = 45.000000 |
---|
1914 | An entity is out of the game area |
---|
1915 | Environment::draw()fps = 45.000000 |
---|
1916 | An entity is out of the game area |
---|
1917 | Environment::draw()fps = 43.000000 |
---|
1918 | An entity is out of the game area |
---|
1919 | Environment::draw()fps = 47.000000 |
---|
1920 | An entity is out of the game area |
---|
1921 | Environment::draw()fps = 41.000000 |
---|
1922 | An entity is out of the game area |
---|
1923 | Environment::draw()fps = 47.000000 |
---|
1924 | An entity is out of the game area |
---|
1925 | Environment::draw()fps = 43.000000 |
---|
1926 | An entity is out of the game area |
---|
1927 | Environment::draw()fps = 41.000000 |
---|
1928 | An entity is out of the game area |
---|
1929 | Environment::draw()fps = 43.000000 |
---|
1930 | An entity is out of the game area |
---|
1931 | Environment::draw()fps = 45.000000 |
---|
1932 | An entity is out of the game area |
---|
1933 | Environment::draw()fps = 43.000000 |
---|
1934 | An entity is out of the game area |
---|
1935 | Environment::draw()fps = 45.000000 |
---|
1936 | An entity is out of the game area |
---|
1937 | Environment::draw()fps = 43.000000 |
---|
1938 | An entity is out of the game area |
---|
1939 | Environment::draw()fps = 45.000000 |
---|
1940 | An entity is out of the game area |
---|
1941 | Environment::draw()fps = 45.000000 |
---|
1942 | An entity is out of the game area |
---|
1943 | Environment::draw()fps = 43.000000 |
---|
1944 | An entity is out of the game area |
---|
1945 | Environment::draw()fps = 45.000000 |
---|
1946 | An entity is out of the game area |
---|
1947 | Environment::draw()fps = 45.000000 |
---|
1948 | An entity is out of the game area |
---|
1949 | Environment::draw()fps = 43.000000 |
---|
1950 | An entity is out of the game area |
---|
1951 | Environment::draw()fps = 43.000000 |
---|
1952 | An entity is out of the game area |
---|
1953 | Environment::draw()fps = 45.000000 |
---|
1954 | An entity is out of the game area |
---|
1955 | Environment::draw()fps = 43.000000 |
---|
1956 | An entity is out of the game area |
---|
1957 | Environment::draw()fps = 45.000000 |
---|
1958 | An entity is out of the game area |
---|
1959 | Environment::draw()fps = 41.000000 |
---|
1960 | An entity is out of the game area |
---|
1961 | Environment::draw()fps = 45.000000 |
---|
1962 | An entity is out of the game area |
---|
1963 | Environment::draw()fps = 43.000000 |
---|
1964 | An entity is out of the game area |
---|
1965 | Environment::draw()fps = 43.000000 |
---|
1966 | An entity is out of the game area |
---|
1967 | Environment::draw()fps = 45.000000 |
---|
1968 | An entity is out of the game area |
---|
1969 | Environment::draw()fps = 43.000000 |
---|
1970 | An entity is out of the game area |
---|
1971 | Environment::draw()fps = 41.000000 |
---|
1972 | An entity is out of the game area |
---|
1973 | Environment::draw()fps = 43.000000 |
---|
1974 | An entity is out of the game area |
---|
1975 | Environment::draw()fps = 47.000000 |
---|
1976 | An entity is out of the game area |
---|
1977 | Environment::draw()fps = 43.000000 |
---|
1978 | An entity is out of the game area |
---|
1979 | Environment::draw()fps = 45.000000 |
---|
1980 | An entity is out of the game area |
---|
1981 | Environment::draw()fps = 43.000000 |
---|
1982 | An entity is out of the game area |
---|
1983 | Environment::draw()fps = 45.000000 |
---|
1984 | An entity is out of the game area |
---|
1985 | Environment::draw()fps = 45.000000 |
---|
1986 | An entity is out of the game area |
---|
1987 | Environment::draw()fps = 43.000000 |
---|
1988 | An entity is out of the game area |
---|
1989 | Environment::draw()fps = 45.000000 |
---|
1990 | An entity is out of the game area |
---|
1991 | Environment::draw()fps = 41.000000 |
---|
1992 | An entity is out of the game area |
---|
1993 | Environment::draw()fps = 45.000000 |
---|
1994 | An entity is out of the game area |
---|
1995 | Environment::draw()fps = 45.000000 |
---|
1996 | An entity is out of the game area |
---|
1997 | Environment::draw()fps = 45.000000 |
---|
1998 | An entity is out of the game area |
---|
1999 | Environment::draw()fps = 43.000000 |
---|
2000 | An entity is out of the game area |
---|
2001 | Environment::draw()fps = 45.000000 |
---|
2002 | An entity is out of the game area |
---|
2003 | Environment::draw()fps = 43.000000 |
---|
2004 | An entity is out of the game area |
---|
2005 | Environment::draw()fps = 43.000000 |
---|
2006 | An entity is out of the game area |
---|
2007 | Environment::draw()fps = 43.000000 |
---|
2008 | An entity is out of the game area |
---|
2009 | Environment::draw()fps = 43.000000 |
---|
2010 | An entity is out of the game area |
---|
2011 | Environment::draw()fps = 45.000000 |
---|
2012 | An entity is out of the game area |
---|
2013 | Environment::draw()fps = 43.000000 |
---|
2014 | An entity is out of the game area |
---|
2015 | Environment::draw()fps = 40.000000 |
---|
2016 | An entity is out of the game area |
---|
2017 | Environment::draw()fps = 43.000000 |
---|
2018 | An entity is out of the game area |
---|
2019 | Environment::draw()fps = 45.000000 |
---|
2020 | An entity is out of the game area |
---|
2021 | Environment::draw()fps = 43.000000 |
---|
2022 | An entity is out of the game area |
---|
2023 | Environment::draw()fps = 47.000000 |
---|
2024 | An entity is out of the game area |
---|
2025 | Environment::draw()fps = 43.000000 |
---|
2026 | An entity is out of the game area |
---|
2027 | Environment::draw()fps = 45.000000 |
---|
2028 | An entity is out of the game area |
---|
2029 | Environment::draw()fps = 43.000000 |
---|
2030 | An entity is out of the game area |
---|
2031 | Environment::draw()fps = 45.000000 |
---|
2032 | An entity is out of the game area |
---|
2033 | Environment::draw()fps = 45.000000 |
---|
2034 | An entity is out of the game area |
---|
2035 | Environment::draw()fps = 41.000000 |
---|
2036 | An entity is out of the game area |
---|
2037 | Environment::draw()fps = 45.000000 |
---|
2038 | An entity is out of the game area |
---|
2039 | Environment::draw()fps = 43.000000 |
---|
2040 | An entity is out of the game area |
---|
2041 | Environment::draw()fps = 45.000000 |
---|
2042 | An entity is out of the game area |
---|
2043 | Environment::draw()fps = 45.000000 |
---|
2044 | An entity is out of the game area |
---|
2045 | Environment::draw()fps = 45.000000 |
---|
2046 | An entity is out of the game area |
---|
2047 | Environment::draw()fps = 43.000000 |
---|
2048 | An entity is out of the game area |
---|
2049 | Environment::draw()fps = 45.000000 |
---|
2050 | An entity is out of the game area |
---|
2051 | Environment::draw()fps = 43.000000 |
---|
2052 | An entity is out of the game area |
---|
2053 | Environment::draw()fps = 43.000000 |
---|
2054 | An entity is out of the game area |
---|
2055 | Environment::draw()fps = 43.000000 |
---|
2056 | An entity is out of the game area |
---|
2057 | Environment::draw()fps = 45.000000 |
---|
2058 | An entity is out of the game area |
---|
2059 | Environment::draw()fps = 41.000000 |
---|
2060 | An entity is out of the game area |
---|
2061 | Environment::draw()fps = 41.000000 |
---|
2062 | An entity is out of the game area |
---|
2063 | Environment::draw()fps = 45.000000 |
---|
2064 | An entity is out of the game area |
---|
2065 | Environment::draw()fps = 43.000000 |
---|
2066 | An entity is out of the game area |
---|
2067 | Environment::draw()fps = 45.000000 |
---|
2068 | An entity is out of the game area |
---|
2069 | Environment::draw()fps = 43.000000 |
---|
2070 | An entity is out of the game area |
---|
2071 | Environment::draw()fps = 45.000000 |
---|
2072 | An entity is out of the game area |
---|
2073 | Environment::draw()fps = 43.000000 |
---|
2074 | An entity is out of the game area |
---|
2075 | Environment::draw()fps = 43.000000 |
---|
2076 | An entity is out of the game area |
---|
2077 | Environment::draw()fps = 43.000000 |
---|
2078 | An entity is out of the game area |
---|
2079 | Environment::draw()fps = 43.000000 |
---|
2080 | An entity is out of the game area |
---|
2081 | Environment::draw()fps = 43.000000 |
---|
2082 | An entity is out of the game area |
---|
2083 | Environment::draw()fps = 43.000000 |
---|
2084 | An entity is out of the game area |
---|
2085 | Environment::draw()fps = 45.000000 |
---|
2086 | An entity is out of the game area |
---|
2087 | Environment::draw()fps = 43.000000 |
---|
2088 | An entity is out of the game area |
---|
2089 | Environment::draw()fps = 45.000000 |
---|
2090 | An entity is out of the game area |
---|
2091 | Environment::draw()fps = 43.000000 |
---|
2092 | An entity is out of the game area |
---|
2093 | Environment::draw()fps = 45.000000 |
---|
2094 | An entity is out of the game area |
---|
2095 | Environment::draw()fps = 43.000000 |
---|
2096 | An entity is out of the game area |
---|
2097 | Environment::draw()fps = 45.000000 |
---|
2098 | An entity is out of the game area |
---|
2099 | Environment::draw()fps = 43.000000 |
---|
2100 | An entity is out of the game area |
---|
2101 | Environment::draw()fps = 45.000000 |
---|
2102 | An entity is out of the game area |
---|
2103 | Environment::draw()fps = 41.000000 |
---|
2104 | An entity is out of the game area |
---|
2105 | Environment::draw()fps = 43.000000 |
---|
2106 | An entity is out of the game area |
---|
2107 | Environment::draw()fps = 45.000000 |
---|
2108 | An entity is out of the game area |
---|
2109 | Environment::draw()fps = 43.000000 |
---|
2110 | An entity is out of the game area |
---|
2111 | Environment::draw()fps = 45.000000 |
---|
2112 | An entity is out of the game area |
---|
2113 | Environment::draw()fps = 43.000000 |
---|
2114 | An entity is out of the game area |
---|
2115 | Environment::draw()fps = 45.000000 |
---|
2116 | An entity is out of the game area |
---|
2117 | Environment::draw()fps = 43.000000 |
---|
2118 | An entity is out of the game area |
---|
2119 | Environment::draw()fps = 45.000000 |
---|
2120 | An entity is out of the game area |
---|
2121 | Environment::draw()fps = 43.000000 |
---|
2122 | An entity is out of the game area |
---|
2123 | Environment::draw()fps = 45.000000 |
---|
2124 | An entity is out of the game area |
---|
2125 | Environment::draw()fps = 45.000000 |
---|
2126 | An entity is out of the game area |
---|
2127 | Environment::draw()fps = 43.000000 |
---|
2128 | An entity is out of the game area |
---|
2129 | Environment::draw()fps = 41.000000 |
---|
2130 | An entity is out of the game area |
---|
2131 | Environment::draw()fps = 45.000000 |
---|
2132 | An entity is out of the game area |
---|
2133 | Environment::draw()fps = 45.000000 |
---|
2134 | An entity is out of the game area |
---|
2135 | Environment::draw()fps = 41.000000 |
---|
2136 | An entity is out of the game area |
---|
2137 | Environment::draw()fps = 45.000000 |
---|
2138 | An entity is out of the game area |
---|
2139 | Environment::draw()fps = 41.000000 |
---|
2140 | An entity is out of the game area |
---|
2141 | Environment::draw()fps = 43.000000 |
---|
2142 | An entity is out of the game area |
---|
2143 | Environment::draw()fps = 43.000000 |
---|
2144 | An entity is out of the game area |
---|
2145 | Environment::draw()fps = 45.000000 |
---|
2146 | An entity is out of the game area |
---|
2147 | Environment::draw()fps = 45.000000 |
---|
2148 | An entity is out of the game area |
---|
2149 | Environment::draw()fps = 40.000000 |
---|
2150 | An entity is out of the game area |
---|
2151 | Environment::draw()fps = 45.000000 |
---|
2152 | An entity is out of the game area |
---|
2153 | Environment::draw()fps = 43.000000 |
---|
2154 | An entity is out of the game area |
---|
2155 | Environment::draw()fps = 45.000000 |
---|
2156 | An entity is out of the game area |
---|
2157 | Environment::draw()fps = 43.000000 |
---|
2158 | An entity is out of the game area |
---|
2159 | Environment::draw()fps = 45.000000 |
---|
2160 | An entity is out of the game area |
---|
2161 | Environment::draw()fps = 43.000000 |
---|
2162 | An entity is out of the game area |
---|
2163 | Environment::draw()fps = 45.000000 |
---|
2164 | An entity is out of the game area |
---|
2165 | Environment::draw()fps = 43.000000 |
---|
2166 | An entity is out of the game area |
---|
2167 | Environment::draw()fps = 45.000000 |
---|
2168 | An entity is out of the game area |
---|
2169 | Environment::draw()fps = 45.000000 |
---|
2170 | An entity is out of the game area |
---|
2171 | Environment::draw()fps = 43.000000 |
---|
2172 | An entity is out of the game area |
---|
2173 | Environment::draw()fps = 45.000000 |
---|
2174 | An entity is out of the game area |
---|
2175 | Environment::draw()fps = 43.000000 |
---|
2176 | An entity is out of the game area |
---|
2177 | Environment::draw()fps = 45.000000 |
---|
2178 | An entity is out of the game area |
---|
2179 | Environment::draw()fps = 43.000000 |
---|
2180 | An entity is out of the game area |
---|
2181 | Environment::draw()fps = 45.000000 |
---|
2182 | An entity is out of the game area |
---|
2183 | Environment::draw()fps = 43.000000 |
---|
2184 | An entity is out of the game area |
---|
2185 | Environment::draw()fps = 45.000000 |
---|
2186 | An entity is out of the game area |
---|
2187 | Environment::draw()fps = 45.000000 |
---|
2188 | An entity is out of the game area |
---|
2189 | Environment::draw()fps = 43.000000 |
---|
2190 | An entity is out of the game area |
---|
2191 | Environment::draw()fps = 45.000000 |
---|
2192 | An entity is out of the game area |
---|
2193 | Environment::draw()fps = 40.000000 |
---|
2194 | An entity is out of the game area |
---|
2195 | Environment::draw()fps = 45.000000 |
---|
2196 | An entity is out of the game area |
---|
2197 | Environment::draw()fps = 43.000000 |
---|
2198 | An entity is out of the game area |
---|
2199 | Environment::draw()fps = 41.000000 |
---|
2200 | An entity is out of the game area |
---|
2201 | Environment::draw()fps = 41.000000 |
---|
2202 | An entity is out of the game area |
---|
2203 | Environment::draw()fps = 45.000000 |
---|
2204 | An entity is out of the game area |
---|
2205 | Environment::draw()fps = 41.000000 |
---|
2206 | An entity is out of the game area |
---|
2207 | Environment::draw()fps = 47.000000 |
---|
2208 | An entity is out of the game area |
---|
2209 | Environment::draw()fps = 41.000000 |
---|
2210 | An entity is out of the game area |
---|
2211 | Environment::draw()fps = 45.000000 |
---|
2212 | An entity is out of the game area |
---|
2213 | Environment::draw()fps = 45.000000 |
---|
2214 | An entity is out of the game area |
---|
2215 | Environment::draw()fps = 41.000000 |
---|
2216 | An entity is out of the game area |
---|
2217 | Environment::draw()fps = 47.000000 |
---|
2218 | An entity is out of the game area |
---|
2219 | Environment::draw()fps = 41.000000 |
---|
2220 | An entity is out of the game area |
---|
2221 | Environment::draw()fps = 45.000000 |
---|
2222 | An entity is out of the game area |
---|
2223 | Environment::draw()fps = 43.000000 |
---|
2224 | An entity is out of the game area |
---|
2225 | Environment::draw()fps = 43.000000 |
---|
2226 | An entity is out of the game area |
---|
2227 | Environment::draw()fps = 43.000000 |
---|
2228 | An entity is out of the game area |
---|
2229 | Environment::draw()fps = 43.000000 |
---|
2230 | An entity is out of the game area |
---|
2231 | Environment::draw()fps = 43.000000 |
---|
2232 | An entity is out of the game area |
---|
2233 | Environment::draw()fps = 47.000000 |
---|
2234 | An entity is out of the game area |
---|
2235 | Environment::draw()fps = 45.000000 |
---|
2236 | An entity is out of the game area |
---|
2237 | Environment::draw()fps = 40.000000 |
---|
2238 | An entity is out of the game area |
---|
2239 | Environment::draw()fps = 45.000000 |
---|
2240 | An entity is out of the game area |
---|
2241 | Environment::draw()fps = 43.000000 |
---|
2242 | An entity is out of the game area |
---|
2243 | Environment::draw()fps = 45.000000 |
---|
2244 | An entity is out of the game area |
---|
2245 | Environment::draw()fps = 43.000000 |
---|
2246 | An entity is out of the game area |
---|
2247 | Environment::draw()fps = 43.000000 |
---|
2248 | An entity is out of the game area |
---|
2249 | Environment::draw()fps = 41.000000 |
---|
2250 | An entity is out of the game area |
---|
2251 | Environment::draw()fps = 47.000000 |
---|
2252 | An entity is out of the game area |
---|
2253 | Environment::draw()fps = 41.000000 |
---|
2254 | An entity is out of the game area |
---|
2255 | Environment::draw()fps = 45.000000 |
---|
2256 | An entity is out of the game area |
---|
2257 | Environment::draw()fps = 43.000000 |
---|
2258 | An entity is out of the game area |
---|
2259 | Environment::draw()fps = 43.000000 |
---|
2260 | An entity is out of the game area |
---|
2261 | Environment::draw()fps = 45.000000 |
---|
2262 | An entity is out of the game area |
---|
2263 | Environment::draw()fps = 43.000000 |
---|
2264 | An entity is out of the game area |
---|
2265 | Environment::draw()fps = 45.000000 |
---|
2266 | An entity is out of the game area |
---|
2267 | Environment::draw()fps = 43.000000 |
---|
2268 | An entity is out of the game area |
---|
2269 | Environment::draw()fps = 43.000000 |
---|
2270 | An entity is out of the game area |
---|
2271 | Environment::draw()fps = 43.000000 |
---|
2272 | An entity is out of the game area |
---|
2273 | Environment::draw()fps = 45.000000 |
---|
2274 | An entity is out of the game area |
---|
2275 | Environment::draw()fps = 43.000000 |
---|
2276 | An entity is out of the game area |
---|
2277 | Environment::draw()fps = 43.000000 |
---|
2278 | An entity is out of the game area |
---|
2279 | Environment::draw()fps = 47.000000 |
---|
2280 | An entity is out of the game area |
---|
2281 | Environment::draw()fps = 38.000000 |
---|
2282 | An entity is out of the game area |
---|
2283 | Environment::draw()fps = 45.000000 |
---|
2284 | An entity is out of the game area |
---|
2285 | Environment::draw()fps = 43.000000 |
---|
2286 | An entity is out of the game area |
---|
2287 | Environment::draw()fps = 45.000000 |
---|
2288 | An entity is out of the game area |
---|
2289 | Environment::draw()fps = 43.000000 |
---|
2290 | An entity is out of the game area |
---|
2291 | Environment::draw()fps = 43.000000 |
---|
2292 | An entity is out of the game area |
---|
2293 | Environment::draw()fps = 43.000000 |
---|
2294 | An entity is out of the game area |
---|
2295 | Environment::draw()fps = 45.000000 |
---|
2296 | An entity is out of the game area |
---|
2297 | Environment::draw()fps = 43.000000 |
---|
2298 | An entity is out of the game area |
---|
2299 | Environment::draw()fps = 43.000000 |
---|
2300 | An entity is out of the game area |
---|
2301 | Environment::draw()fps = 43.000000 |
---|
2302 | An entity is out of the game area |
---|
2303 | Environment::draw()fps = 45.000000 |
---|
2304 | An entity is out of the game area |
---|
2305 | Environment::draw()fps = 40.000000 |
---|
2306 | An entity is out of the game area |
---|
2307 | Environment::draw()fps = 43.000000 |
---|
2308 | An entity is out of the game area |
---|
2309 | Environment::draw()fps = 45.000000 |
---|
2310 | An entity is out of the game area |
---|
2311 | Environment::draw()fps = 43.000000 |
---|
2312 | An entity is out of the game area |
---|
2313 | Environment::draw()fps = 45.000000 |
---|
2314 | An entity is out of the game area |
---|
2315 | Environment::draw()fps = 43.000000 |
---|
2316 | An entity is out of the game area |
---|
2317 | Environment::draw()fps = 40.000000 |
---|
2318 | An entity is out of the game area |
---|
2319 | Environment::draw()fps = 45.000000 |
---|
2320 | An entity is out of the game area |
---|
2321 | Environment::draw()fps = 43.000000 |
---|
2322 | An entity is out of the game area |
---|
2323 | Environment::draw()fps = 41.000000 |
---|
2324 | An entity is out of the game area |
---|
2325 | Environment::draw()fps = 43.000000 |
---|
2326 | An entity is out of the game area |
---|
2327 | Environment::draw()fps = 41.000000 |
---|
2328 | An entity is out of the game area |
---|
2329 | Environment::draw()fps = 45.000000 |
---|
2330 | An entity is out of the game area |
---|
2331 | Environment::draw()fps = 41.000000 |
---|
2332 | An entity is out of the game area |
---|
2333 | Environment::draw()fps = 45.000000 |
---|
2334 | An entity is out of the game area |
---|
2335 | Environment::draw()fps = 43.000000 |
---|
2336 | An entity is out of the game area |
---|
2337 | Environment::draw()fps = 45.000000 |
---|
2338 | An entity is out of the game area |
---|
2339 | Environment::draw()fps = 43.000000 |
---|
2340 | An entity is out of the game area |
---|
2341 | Environment::draw()fps = 45.000000 |
---|
2342 | An entity is out of the game area |
---|
2343 | Environment::draw()fps = 43.000000 |
---|
2344 | An entity is out of the game area |
---|
2345 | Environment::draw()fps = 45.000000 |
---|
2346 | An entity is out of the game area |
---|
2347 | Environment::draw()fps = 41.000000 |
---|
2348 | An entity is out of the game area |
---|
2349 | Environment::draw()fps = 47.000000 |
---|
2350 | An entity is out of the game area |
---|
2351 | Environment::draw()fps = 41.000000 |
---|
2352 | An entity is out of the game area |
---|
2353 | Environment::draw()fps = 45.000000 |
---|
2354 | An entity is out of the game area |
---|
2355 | Environment::draw()fps = 45.000000 |
---|
2356 | An entity is out of the game area |
---|
2357 | Environment::draw()fps = 43.000000 |
---|
2358 | An entity is out of the game area |
---|
2359 | Environment::draw()fps = 43.000000 |
---|
2360 | An entity is out of the game area |
---|
2361 | Environment::draw()fps = 47.000000 |
---|
2362 | An entity is out of the game area |
---|
2363 | Environment::draw()fps = 43.000000 |
---|
2364 | An entity is out of the game area |
---|
2365 | Environment::draw()fps = 41.000000 |
---|
2366 | An entity is out of the game area |
---|
2367 | Environment::draw()fps = 43.000000 |
---|
2368 | An entity is out of the game area |
---|
2369 | Environment::draw()fps = 43.000000 |
---|
2370 | An entity is out of the game area |
---|
2371 | Environment::draw()fps = 45.000000 |
---|
2372 | An entity is out of the game area |
---|
2373 | Environment::draw()fps = 43.000000 |
---|
2374 | An entity is out of the game area |
---|
2375 | Environment::draw()fps = 45.000000 |
---|
2376 | An entity is out of the game area |
---|
2377 | Environment::draw()fps = 43.000000 |
---|
2378 | An entity is out of the game area |
---|
2379 | Environment::draw()fps = 45.000000 |
---|
2380 | An entity is out of the game area |
---|
2381 | Environment::draw()fps = 43.000000 |
---|
2382 | An entity is out of the game area |
---|
2383 | Environment::draw()fps = 43.000000 |
---|
2384 | An entity is out of the game area |
---|
2385 | Environment::draw()fps = 45.000000 |
---|
2386 | An entity is out of the game area |
---|
2387 | Environment::draw()fps = 43.000000 |
---|
2388 | An entity is out of the game area |
---|
2389 | Environment::draw()fps = 43.000000 |
---|
2390 | An entity is out of the game area |
---|
2391 | Environment::draw()fps = 43.000000 |
---|
2392 | An entity is out of the game area |
---|
2393 | Environment::draw()fps = 45.000000 |
---|
2394 | An entity is out of the game area |
---|
2395 | Environment::draw()fps = 43.000000 |
---|
2396 | An entity is out of the game area |
---|
2397 | Environment::draw()fps = 45.000000 |
---|
2398 | An entity is out of the game area |
---|
2399 | Environment::draw()fps = 43.000000 |
---|
2400 | An entity is out of the game area |
---|
2401 | Environment::draw()fps = 45.000000 |
---|
2402 | An entity is out of the game area |
---|
2403 | Environment::draw()fps = 41.000000 |
---|
2404 | An entity is out of the game area |
---|
2405 | Environment::draw()fps = 45.000000 |
---|
2406 | An entity is out of the game area |
---|
2407 | Environment::draw()fps = 47.000000 |
---|
2408 | An entity is out of the game area |
---|
2409 | Environment::draw()fps = 41.000000 |
---|
2410 | An entity is out of the game area |
---|
2411 | Environment::draw()fps = 41.000000 |
---|
2412 | An entity is out of the game area |
---|
2413 | Environment::draw()fps = 45.000000 |
---|
2414 | An entity is out of the game area |
---|
2415 | Environment::draw()fps = 43.000000 |
---|
2416 | An entity is out of the game area |
---|
2417 | Environment::draw()fps = 43.000000 |
---|
2418 | An entity is out of the game area |
---|
2419 | Environment::draw()fps = 45.000000 |
---|
2420 | An entity is out of the game area |
---|
2421 | Environment::draw()fps = 43.000000 |
---|
2422 | An entity is out of the game area |
---|
2423 | Environment::draw()fps = 45.000000 |
---|
2424 | An entity is out of the game area |
---|
2425 | Environment::draw()fps = 43.000000 |
---|
2426 | An entity is out of the game area |
---|
2427 | Environment::draw()fps = 45.000000 |
---|
2428 | An entity is out of the game area |
---|
2429 | Environment::draw()fps = 45.000000 |
---|
2430 | An entity is out of the game area |
---|
2431 | Environment::draw()fps = 43.000000 |
---|
2432 | An entity is out of the game area |
---|
2433 | Environment::draw()fps = 47.000000 |
---|
2434 | An entity is out of the game area |
---|
2435 | Environment::draw()fps = 41.000000 |
---|
2436 | An entity is out of the game area |
---|
2437 | Environment::draw()fps = 45.000000 |
---|
2438 | An entity is out of the game area |
---|
2439 | Environment::draw()fps = 45.000000 |
---|
2440 | An entity is out of the game area |
---|
2441 | Environment::draw()fps = 45.000000 |
---|
2442 | An entity is out of the game area |
---|
2443 | Environment::draw()fps = 41.000000 |
---|
2444 | An entity is out of the game area |
---|
2445 | Environment::draw()fps = 43.000000 |
---|
2446 | An entity is out of the game area |
---|
2447 | Environment::draw()fps = 43.000000 |
---|
2448 | An entity is out of the game area |
---|
2449 | Environment::draw()fps = 45.000000 |
---|
2450 | An entity is out of the game area |
---|
2451 | Environment::draw()fps = 43.000000 |
---|
2452 | An entity is out of the game area |
---|
2453 | Environment::draw()fps = 45.000000 |
---|
2454 | An entity is out of the game area |
---|
2455 | Environment::draw()fps = 41.000000 |
---|
2456 | An entity is out of the game area |
---|
2457 | Environment::draw()fps = 43.000000 |
---|
2458 | An entity is out of the game area |
---|
2459 | Environment::draw()fps = 45.000000 |
---|
2460 | An entity is out of the game area |
---|
2461 | Environment::draw()fps = 43.000000 |
---|
2462 | An entity is out of the game area |
---|
2463 | Environment::draw()fps = 45.000000 |
---|
2464 | An entity is out of the game area |
---|
2465 | Environment::draw()fps = 43.000000 |
---|
2466 | An entity is out of the game area |
---|
2467 | Environment::draw()fps = 45.000000 |
---|
2468 | An entity is out of the game area |
---|
2469 | Environment::draw()fps = 43.000000 |
---|
2470 | An entity is out of the game area |
---|
2471 | Environment::draw()fps = 45.000000 |
---|
2472 | An entity is out of the game area |
---|
2473 | Environment::draw()fps = 43.000000 |
---|
2474 | An entity is out of the game area |
---|
2475 | Environment::draw()fps = 45.000000 |
---|
2476 | An entity is out of the game area |
---|
2477 | Environment::draw()fps = 45.000000 |
---|
2478 | An entity is out of the game area |
---|
2479 | Environment::draw()fps = 43.000000 |
---|
2480 | An entity is out of the game area |
---|
2481 | Environment::draw()fps = 45.000000 |
---|
2482 | An entity is out of the game area |
---|
2483 | Environment::draw()fps = 41.000000 |
---|
2484 | An entity is out of the game area |
---|
2485 | Environment::draw()fps = 43.000000 |
---|
2486 | An entity is out of the game area |
---|
2487 | Environment::draw()fps = 41.000000 |
---|
2488 | An entity is out of the game area |
---|
2489 | Environment::draw()fps = 45.000000 |
---|
2490 | An entity is out of the game area |
---|
2491 | Environment::draw()fps = 43.000000 |
---|
2492 | An entity is out of the game area |
---|
2493 | Environment::draw()fps = 45.000000 |
---|
2494 | An entity is out of the game area |
---|
2495 | Environment::draw()fps = 43.000000 |
---|
2496 | An entity is out of the game area |
---|
2497 | Environment::draw()fps = 45.000000 |
---|
2498 | An entity is out of the game area |
---|
2499 | Environment::draw()fps = 45.000000 |
---|
2500 | An entity is out of the game area |
---|
2501 | Environment::draw()fps = 37.000000 |
---|
2502 | An entity is out of the game area |
---|
2503 | Environment::draw()fps = 47.000000 |
---|
2504 | An entity is out of the game area |
---|
2505 | Environment::draw()fps = 43.000000 |
---|
2506 | An entity is out of the game area |
---|
2507 | Environment::draw()fps = 43.000000 |
---|
2508 | An entity is out of the game area |
---|
2509 | Environment::draw()fps = 45.000000 |
---|
2510 | An entity is out of the game area |
---|
2511 | Environment::draw()fps = 43.000000 |
---|
2512 | An entity is out of the game area |
---|
2513 | Environment::draw()fps = 43.000000 |
---|
2514 | An entity is out of the game area |
---|
2515 | Environment::draw()fps = 47.000000 |
---|
2516 | An entity is out of the game area |
---|
2517 | Environment::draw()fps = 41.000000 |
---|
2518 | An entity is out of the game area |
---|
2519 | Environment::draw()fps = 47.000000 |
---|
2520 | An entity is out of the game area |
---|
2521 | Environment::draw()fps = 45.000000 |
---|
2522 | An entity is out of the game area |
---|
2523 | Environment::draw()fps = 43.000000 |
---|
2524 | An entity is out of the game area |
---|
2525 | Environment::draw()fps = 45.000000 |
---|
2526 | An entity is out of the game area |
---|
2527 | Environment::draw()fps = 43.000000 |
---|
2528 | An entity is out of the game area |
---|
2529 | Environment::draw()fps = 45.000000 |
---|
2530 | An entity is out of the game area |
---|
2531 | Environment::draw()fps = 43.000000 |
---|
2532 | An entity is out of the game area |
---|
2533 | Environment::draw()fps = 45.000000 |
---|
2534 | An entity is out of the game area |
---|
2535 | Environment::draw()fps = 43.000000 |
---|
2536 | An entity is out of the game area |
---|
2537 | Environment::draw()fps = 45.000000 |
---|
2538 | An entity is out of the game area |
---|
2539 | Environment::draw()fps = 45.000000 |
---|
2540 | An entity is out of the game area |
---|
2541 | Environment::draw()fps = 43.000000 |
---|
2542 | An entity is out of the game area |
---|
2543 | Environment::draw()fps = 45.000000 |
---|
2544 | An entity is out of the game area |
---|
2545 | Environment::draw()fps = 41.000000 |
---|
2546 | An entity is out of the game area |
---|
2547 | Environment::draw()fps = 45.000000 |
---|
2548 | An entity is out of the game area |
---|
2549 | Environment::draw()fps = 43.000000 |
---|
2550 | An entity is out of the game area |
---|
2551 | Environment::draw()fps = 45.000000 |
---|
2552 | An entity is out of the game area |
---|
2553 | Environment::draw()fps = 43.000000 |
---|
2554 | An entity is out of the game area |
---|
2555 | Environment::draw()fps = 45.000000 |
---|
2556 | An entity is out of the game area |
---|
2557 | Environment::draw()fps = 41.000000 |
---|
2558 | An entity is out of the game area |
---|
2559 | Environment::draw()fps = 45.000000 |
---|
2560 | An entity is out of the game area |
---|
2561 | Environment::draw()fps = 43.000000 |
---|
2562 | An entity is out of the game area |
---|
2563 | Environment::draw()fps = 45.000000 |
---|
2564 | An entity is out of the game area |
---|
2565 | Environment::draw()fps = 45.000000 |
---|
2566 | An entity is out of the game area |
---|
2567 | Environment::draw()fps = 43.000000 |
---|
2568 | An entity is out of the game area |
---|
2569 | Environment::draw()fps = 45.000000 |
---|
2570 | An entity is out of the game area |
---|
2571 | Environment::draw()fps = 43.000000 |
---|
2572 | An entity is out of the game area |
---|
2573 | Environment::draw()fps = 45.000000 |
---|
2574 | An entity is out of the game area |
---|
2575 | Environment::draw()fps = 43.000000 |
---|
2576 | An entity is out of the game area |
---|
2577 | Environment::draw()fps = 45.000000 |
---|
2578 | An entity is out of the game area |
---|
2579 | Environment::draw()fps = 43.000000 |
---|
2580 | An entity is out of the game area |
---|
2581 | Environment::draw()fps = 45.000000 |
---|
2582 | An entity is out of the game area |
---|
2583 | Environment::draw()fps = 43.000000 |
---|
2584 | An entity is out of the game area |
---|
2585 | Environment::draw()fps = 45.000000 |
---|
2586 | An entity is out of the game area |
---|
2587 | Environment::draw()fps = 43.000000 |
---|
2588 | An entity is out of the game area |
---|
2589 | Environment::draw()fps = 41.000000 |
---|
2590 | An entity is out of the game area |
---|
2591 | Environment::draw()fps = 43.000000 |
---|
2592 | An entity is out of the game area |
---|
2593 | Environment::draw()fps = 45.000000 |
---|
2594 | An entity is out of the game area |
---|
2595 | Environment::draw()fps = 45.000000 |
---|
2596 | An entity is out of the game area |
---|
2597 | Environment::draw()fps = 43.000000 |
---|
2598 | An entity is out of the game area |
---|
2599 | Environment::draw()fps = 45.000000 |
---|
2600 | An entity is out of the game area |
---|
2601 | Environment::draw()fps = 41.000000 |
---|
2602 | An entity is out of the game area |
---|
2603 | Environment::draw()fps = 45.000000 |
---|
2604 | An entity is out of the game area |
---|
2605 | Environment::draw()fps = 43.000000 |
---|
2606 | An entity is out of the game area |
---|
2607 | Environment::draw()fps = 45.000000 |
---|
2608 | An entity is out of the game area |
---|
2609 | Environment::draw()fps = 43.000000 |
---|
2610 | An entity is out of the game area |
---|
2611 | Environment::draw()fps = 43.000000 |
---|
2612 | An entity is out of the game area |
---|
2613 | Environment::draw()fps = 43.000000 |
---|
2614 | An entity is out of the game area |
---|
2615 | Environment::draw()fps = 45.000000 |
---|
2616 | An entity is out of the game area |
---|
2617 | Environment::draw()fps = 45.000000 |
---|
2618 | An entity is out of the game area |
---|
2619 | Environment::draw()fps = 43.000000 |
---|
2620 | An entity is out of the game area |
---|
2621 | Environment::draw()fps = 45.000000 |
---|
2622 | An entity is out of the game area |
---|
2623 | Environment::draw()fps = 43.000000 |
---|
2624 | An entity is out of the game area |
---|
2625 | Environment::draw()fps = 45.000000 |
---|
2626 | An entity is out of the game area |
---|
2627 | Environment::draw()fps = 43.000000 |
---|
2628 | An entity is out of the game area |
---|
2629 | Environment::draw()fps = 45.000000 |
---|
2630 | An entity is out of the game area |
---|
2631 | Environment::draw()fps = 43.000000 |
---|
2632 | An entity is out of the game area |
---|
2633 | Environment::draw()fps = 43.000000 |
---|
2634 | An entity is out of the game area |
---|
2635 | Environment::draw()fps = 43.000000 |
---|
2636 | An entity is out of the game area |
---|
2637 | Environment::draw()fps = 45.000000 |
---|
2638 | An entity is out of the game area |
---|
2639 | Environment::draw()fps = 43.000000 |
---|
2640 | An entity is out of the game area |
---|
2641 | Environment::draw()fps = 45.000000 |
---|
2642 | An entity is out of the game area |
---|
2643 | Environment::draw()fps = 45.000000 |
---|
2644 | An entity is out of the game area |
---|
2645 | Environment::draw()fps = 43.000000 |
---|
2646 | An entity is out of the game area |
---|
2647 | Environment::draw()fps = 45.000000 |
---|
2648 | An entity is out of the game area |
---|
2649 | Environment::draw()fps = 43.000000 |
---|
2650 | An entity is out of the game area |
---|
2651 | Environment::draw()fps = 45.000000 |
---|
2652 | An entity is out of the game area |
---|
2653 | Environment::draw()fps = 43.000000 |
---|
2654 | An entity is out of the game area |
---|
2655 | Environment::draw()fps = 43.000000 |
---|
2656 | An entity is out of the game area |
---|
2657 | Environment::draw()fps = 43.000000 |
---|
2658 | An entity is out of the game area |
---|
2659 | Environment::draw()fps = 45.000000 |
---|
2660 | An entity is out of the game area |
---|
2661 | Environment::draw()fps = 43.000000 |
---|
2662 | An entity is out of the game area |
---|
2663 | Environment::draw()fps = 47.000000 |
---|
2664 | An entity is out of the game area |
---|
2665 | Environment::draw()fps = 43.000000 |
---|
2666 | An entity is out of the game area |
---|
2667 | Environment::draw()fps = 43.000000 |
---|
2668 | An entity is out of the game area |
---|
2669 | Environment::draw()fps = 45.000000 |
---|
2670 | An entity is out of the game area |
---|
2671 | Environment::draw()fps = 43.000000 |
---|
2672 | An entity is out of the game area |
---|
2673 | Environment::draw()fps = 45.000000 |
---|
2674 | An entity is out of the game area |
---|
2675 | Environment::draw()fps = 43.000000 |
---|
2676 | An entity is out of the game area |
---|
2677 | Environment::draw()fps = 41.000000 |
---|
2678 | An entity is out of the game area |
---|
2679 | Environment::draw()fps = 43.000000 |
---|
2680 | An entity is out of the game area |
---|
2681 | Environment::draw()fps = 43.000000 |
---|
2682 | An entity is out of the game area |
---|
2683 | Environment::draw()fps = 41.000000 |
---|
2684 | An entity is out of the game area |
---|
2685 | Environment::draw()fps = 47.000000 |
---|
2686 | An entity is out of the game area |
---|
2687 | Environment::draw()fps = 43.000000 |
---|
2688 | An entity is out of the game area |
---|
2689 | Environment::draw()fps = 45.000000 |
---|
2690 | An entity is out of the game area |
---|
2691 | Environment::draw()fps = 45.000000 |
---|
2692 | An entity is out of the game area |
---|
2693 | Environment::draw()fps = 43.000000 |
---|
2694 | An entity is out of the game area |
---|
2695 | Environment::draw()fps = 45.000000 |
---|
2696 | An entity is out of the game area |
---|
2697 | Environment::draw()fps = 41.000000 |
---|
2698 | An entity is out of the game area |
---|
2699 | Environment::draw()fps = 45.000000 |
---|
2700 | An entity is out of the game area |
---|
2701 | Environment::draw()fps = 43.000000 |
---|
2702 | An entity is out of the game area |
---|
2703 | Environment::draw()fps = 45.000000 |
---|
2704 | An entity is out of the game area |
---|
2705 | Environment::draw()fps = 43.000000 |
---|
2706 | An entity is out of the game area |
---|
2707 | Environment::draw()fps = 45.000000 |
---|
2708 | An entity is out of the game area |
---|
2709 | Environment::draw()fps = 43.000000 |
---|
2710 | An entity is out of the game area |
---|
2711 | Environment::draw()fps = 45.000000 |
---|
2712 | An entity is out of the game area |
---|
2713 | Environment::draw()fps = 45.000000 |
---|
2714 | An entity is out of the game area |
---|
2715 | Environment::draw()fps = 45.000000 |
---|
2716 | An entity is out of the game area |
---|
2717 | Environment::draw()fps = 45.000000 |
---|
2718 | An entity is out of the game area |
---|
2719 | Environment::draw()fps = 43.000000 |
---|
2720 | An entity is out of the game area |
---|
2721 | Environment::draw()fps = 41.000000 |
---|
2722 | An entity is out of the game area |
---|
2723 | Environment::draw()fps = 41.000000 |
---|
2724 | An entity is out of the game area |
---|
2725 | Environment::draw()fps = 45.000000 |
---|
2726 | An entity is out of the game area |
---|
2727 | Environment::draw()fps = 43.000000 |
---|
2728 | An entity is out of the game area |
---|
2729 | Environment::draw()fps = 45.000000 |
---|
2730 | An entity is out of the game area |
---|
2731 | Environment::draw()fps = 41.000000 |
---|
2732 | An entity is out of the game area |
---|
2733 | Environment::draw()fps = 45.000000 |
---|
2734 | An entity is out of the game area |
---|
2735 | Environment::draw()fps = 45.000000 |
---|
2736 | An entity is out of the game area |
---|
2737 | Environment::draw()fps = 41.000000 |
---|
2738 | An entity is out of the game area |
---|
2739 | Environment::draw()fps = 45.000000 |
---|
2740 | An entity is out of the game area |
---|
2741 | Environment::draw()fps = 43.000000 |
---|
2742 | An entity is out of the game area |
---|
2743 | Environment::draw()fps = 45.000000 |
---|
2744 | An entity is out of the game area |
---|
2745 | Environment::draw()fps = 43.000000 |
---|
2746 | An entity is out of the game area |
---|
2747 | Environment::draw()fps = 45.000000 |
---|
2748 | An entity is out of the game area |
---|
2749 | Environment::draw()fps = 43.000000 |
---|
2750 | An entity is out of the game area |
---|
2751 | Environment::draw()fps = 45.000000 |
---|
2752 | An entity is out of the game area |
---|
2753 | Environment::draw()fps = 43.000000 |
---|
2754 | An entity is out of the game area |
---|
2755 | Environment::draw()fps = 45.000000 |
---|
2756 | An entity is out of the game area |
---|
2757 | Environment::draw()fps = 45.000000 |
---|
2758 | An entity is out of the game area |
---|
2759 | Environment::draw()fps = 43.000000 |
---|
2760 | An entity is out of the game area |
---|
2761 | Environment::draw()fps = 45.000000 |
---|
2762 | An entity is out of the game area |
---|
2763 | Environment::draw()fps = 43.000000 |
---|
2764 | An entity is out of the game area |
---|
2765 | Environment::draw()fps = 41.000000 |
---|
2766 | An entity is out of the game area |
---|
2767 | Environment::draw()fps = 45.000000 |
---|
2768 | An entity is out of the game area |
---|
2769 | Environment::draw()fps = 45.000000 |
---|
2770 | An entity is out of the game area |
---|
2771 | Environment::draw()fps = 43.000000 |
---|
2772 | An entity is out of the game area |
---|
2773 | Environment::draw()fps = 43.000000 |
---|
2774 | An entity is out of the game area |
---|
2775 | Environment::draw()fps = 43.000000 |
---|
2776 | An entity is out of the game area |
---|
2777 | Environment::draw()fps = 43.000000 |
---|
2778 | An entity is out of the game area |
---|
2779 | Environment::draw()fps = 45.000000 |
---|
2780 | An entity is out of the game area |
---|
2781 | Environment::draw()fps = 43.000000 |
---|
2782 | An entity is out of the game area |
---|
2783 | Environment::draw()fps = 45.000000 |
---|
2784 | An entity is out of the game area |
---|
2785 | Environment::draw()fps = 43.000000 |
---|
2786 | An entity is out of the game area |
---|
2787 | Environment::draw()fps = 43.000000 |
---|
2788 | An entity is out of the game area |
---|
2789 | Environment::draw()fps = 43.000000 |
---|
2790 | An entity is out of the game area |
---|
2791 | Environment::draw()fps = 45.000000 |
---|
2792 | An entity is out of the game area |
---|
2793 | Environment::draw()fps = 43.000000 |
---|
2794 | An entity is out of the game area |
---|
2795 | Environment::draw()fps = 45.000000 |
---|
2796 | An entity is out of the game area |
---|
2797 | Environment::draw()fps = 41.000000 |
---|
2798 | An entity is out of the game area |
---|
2799 | Environment::draw()fps = 45.000000 |
---|
2800 | An entity is out of the game area |
---|
2801 | Environment::draw()fps = 43.000000 |
---|
2802 | An entity is out of the game area |
---|
2803 | Environment::draw()fps = 43.000000 |
---|
2804 | An entity is out of the game area |
---|
2805 | Environment::draw()fps = 45.000000 |
---|
2806 | An entity is out of the game area |
---|
2807 | Environment::draw()fps = 41.000000 |
---|
2808 | An entity is out of the game area |
---|
2809 | Environment::draw()fps = 41.000000 |
---|
2810 | An entity is out of the game area |
---|
2811 | Environment::draw()fps = 43.000000 |
---|
2812 | An entity is out of the game area |
---|
2813 | Environment::draw()fps = 45.000000 |
---|
2814 | An entity is out of the game area |
---|
2815 | Environment::draw()fps = 43.000000 |
---|
2816 | An entity is out of the game area |
---|
2817 | Environment::draw()fps = 43.000000 |
---|
2818 | An entity is out of the game area |
---|
2819 | Environment::draw()fps = 43.000000 |
---|
2820 | An entity is out of the game area |
---|
2821 | Environment::draw()fps = 45.000000 |
---|
2822 | An entity is out of the game area |
---|
2823 | Environment::draw()fps = 45.000000 |
---|
2824 | An entity is out of the game area |
---|
2825 | Environment::draw()fps = 45.000000 |
---|
2826 | An entity is out of the game area |
---|
2827 | Environment::draw()fps = 45.000000 |
---|
2828 | An entity is out of the game area |
---|
2829 | Environment::draw()fps = 43.000000 |
---|
2830 | An entity is out of the game area |
---|
2831 | Environment::draw()fps = 43.000000 |
---|
2832 | An entity is out of the game area |
---|
2833 | Environment::draw()fps = 40.000000 |
---|
2834 | An entity is out of the game area |
---|
2835 | Environment::draw()fps = 45.000000 |
---|
2836 | An entity is out of the game area |
---|
2837 | Environment::draw()fps = 43.000000 |
---|
2838 | An entity is out of the game area |
---|
2839 | Environment::draw()fps = 45.000000 |
---|
2840 | An entity is out of the game area |
---|
2841 | Environment::draw()fps = 43.000000 |
---|
2842 | An entity is out of the game area |
---|
2843 | Environment::draw()fps = 43.000000 |
---|
2844 | An entity is out of the game area |
---|
2845 | Environment::draw()fps = 45.000000 |
---|
2846 | An entity is out of the game area |
---|
2847 | Environment::draw()fps = 43.000000 |
---|
2848 | An entity is out of the game area |
---|
2849 | Environment::draw()fps = 45.000000 |
---|
2850 | An entity is out of the game area |
---|
2851 | Environment::draw()fps = 41.000000 |
---|
2852 | An entity is out of the game area |
---|
2853 | Environment::draw()fps = 41.000000 |
---|
2854 | An entity is out of the game area |
---|
2855 | Environment::draw()fps = 43.000000 |
---|
2856 | An entity is out of the game area |
---|
2857 | Environment::draw()fps = 45.000000 |
---|
2858 | An entity is out of the game area |
---|
2859 | Environment::draw()fps = 43.000000 |
---|
2860 | An entity is out of the game area |
---|
2861 | Environment::draw()fps = 45.000000 |
---|
2862 | An entity is out of the game area |
---|
2863 | Environment::draw()fps = 43.000000 |
---|
2864 | An entity is out of the game area |
---|
2865 | Environment::draw()fps = 43.000000 |
---|
2866 | An entity is out of the game area |
---|
2867 | Environment::draw()fps = 47.000000 |
---|
2868 | An entity is out of the game area |
---|
2869 | Environment::draw()fps = 41.000000 |
---|
2870 | An entity is out of the game area |
---|
2871 | Environment::draw()fps = 45.000000 |
---|
2872 | An entity is out of the game area |
---|
2873 | Environment::draw()fps = 41.000000 |
---|
2874 | An entity is out of the game area |
---|
2875 | Environment::draw()fps = 45.000000 |
---|
2876 | An entity is out of the game area |
---|
2877 | Environment::draw()fps = 43.000000 |
---|
2878 | An entity is out of the game area |
---|
2879 | Environment::draw()fps = 43.000000 |
---|
2880 | An entity is out of the game area |
---|
2881 | Environment::draw()fps = 43.000000 |
---|
2882 | An entity is out of the game area |
---|
2883 | Environment::draw()fps = 45.000000 |
---|
2884 | An entity is out of the game area |
---|
2885 | Environment::draw()fps = 43.000000 |
---|
2886 | An entity is out of the game area |
---|
2887 | Environment::draw()fps = 43.000000 |
---|
2888 | An entity is out of the game area |
---|
2889 | Environment::draw()fps = 47.000000 |
---|
2890 | An entity is out of the game area |
---|
2891 | Environment::draw()fps = 41.000000 |
---|
2892 | An entity is out of the game area |
---|
2893 | Environment::draw()fps = 47.000000 |
---|
2894 | An entity is out of the game area |
---|
2895 | Environment::draw()fps = 41.000000 |
---|
2896 | An entity is out of the game area |
---|
2897 | Environment::draw()fps = 41.000000 |
---|
2898 | An entity is out of the game area |
---|
2899 | Environment::draw()fps = 45.000000 |
---|
2900 | An entity is out of the game area |
---|
2901 | Environment::draw()fps = 43.000000 |
---|
2902 | An entity is out of the game area |
---|
2903 | Environment::draw()fps = 45.000000 |
---|
2904 | An entity is out of the game area |
---|
2905 | Environment::draw()fps = 45.000000 |
---|
2906 | An entity is out of the game area |
---|
2907 | Environment::draw()fps = 43.000000 |
---|
2908 | An entity is out of the game area |
---|
2909 | Environment::draw()fps = 45.000000 |
---|
2910 | An entity is out of the game area |
---|
2911 | Environment::draw()fps = 45.000000 |
---|
2912 | An entity is out of the game area |
---|
2913 | Environment::draw()fps = 41.000000 |
---|
2914 | An entity is out of the game area |
---|
2915 | Environment::draw()fps = 47.000000 |
---|
2916 | An entity is out of the game area |
---|
2917 | Environment::draw()fps = 43.000000 |
---|
2918 | An entity is out of the game area |
---|
2919 | Environment::draw()fps = 43.000000 |
---|
2920 | An entity is out of the game area |
---|
2921 | Environment::draw()fps = 43.000000 |
---|
2922 | An entity is out of the game area |
---|
2923 | Environment::draw()fps = 45.000000 |
---|
2924 | An entity is out of the game area |
---|
2925 | Environment::draw()fps = 43.000000 |
---|
2926 | An entity is out of the game area |
---|
2927 | Environment::draw()fps = 47.000000 |
---|
2928 | An entity is out of the game area |
---|
2929 | Environment::draw()fps = 43.000000 |
---|
2930 | An entity is out of the game area |
---|
2931 | Environment::draw()fps = 43.000000 |
---|
2932 | An entity is out of the game area |
---|
2933 | Environment::draw()fps = 43.000000 |
---|
2934 | An entity is out of the game area |
---|
2935 | Environment::draw()fps = 45.000000 |
---|
2936 | An entity is out of the game area |
---|
2937 | Environment::draw()fps = 45.000000 |
---|
2938 | An entity is out of the game area |
---|
2939 | Environment::draw()fps = 45.000000 |
---|
2940 | An entity is out of the game area |
---|
2941 | Environment::draw()fps = 45.000000 |
---|
2942 | An entity is out of the game area |
---|
2943 | Environment::draw()fps = 38.000000 |
---|
2944 | An entity is out of the game area |
---|
2945 | Environment::draw()fps = 43.000000 |
---|
2946 | An entity is out of the game area |
---|
2947 | Environment::draw()fps = 45.000000 |
---|
2948 | An entity is out of the game area |
---|
2949 | Environment::draw()fps = 43.000000 |
---|
2950 | An entity is out of the game area |
---|
2951 | Environment::draw()fps = 43.000000 |
---|
2952 | An entity is out of the game area |
---|
2953 | Environment::draw()fps = 45.000000 |
---|
2954 | An entity is out of the game area |
---|
2955 | Environment::draw()fps = 45.000000 |
---|
2956 | An entity is out of the game area |
---|
2957 | Environment::draw()fps = 45.000000 |
---|
2958 | An entity is out of the game area |
---|
2959 | Environment::draw()fps = 45.000000 |
---|
2960 | An entity is out of the game area |
---|
2961 | Environment::draw()fps = 41.000000 |
---|
2962 | An entity is out of the game area |
---|
2963 | Environment::draw()fps = 45.000000 |
---|
2964 | An entity is out of the game area |
---|
2965 | Environment::draw()fps = 43.000000 |
---|
2966 | An entity is out of the game area |
---|
2967 | Environment::draw()fps = 45.000000 |
---|
2968 | An entity is out of the game area |
---|
2969 | Environment::draw()fps = 43.000000 |
---|
2970 | An entity is out of the game area |
---|
2971 | Environment::draw()fps = 45.000000 |
---|
2972 | An entity is out of the game area |
---|
2973 | Environment::draw()fps = 43.000000 |
---|
2974 | An entity is out of the game area |
---|
2975 | Environment::draw()fps = 43.000000 |
---|
2976 | An entity is out of the game area |
---|
2977 | Environment::draw()fps = 41.000000 |
---|
2978 | An entity is out of the game area |
---|
2979 | Environment::draw()fps = 45.000000 |
---|
2980 | An entity is out of the game area |
---|
2981 | Environment::draw()fps = 45.000000 |
---|
2982 | An entity is out of the game area |
---|
2983 | Environment::draw()fps = 43.000000 |
---|
2984 | An entity is out of the game area |
---|
2985 | Environment::draw()fps = 41.000000 |
---|
2986 | An entity is out of the game area |
---|
2987 | Environment::draw()fps = 41.000000 |
---|
2988 | An entity is out of the game area |
---|
2989 | Environment::draw()fps = 45.000000 |
---|
2990 | An entity is out of the game area |
---|
2991 | Environment::draw()fps = 43.000000 |
---|
2992 | An entity is out of the game area |
---|
2993 | Environment::draw()fps = 45.000000 |
---|
2994 | An entity is out of the game area |
---|
2995 | Environment::draw()fps = 43.000000 |
---|
2996 | An entity is out of the game area |
---|
2997 | Environment::draw()fps = 45.000000 |
---|
2998 | An entity is out of the game area |
---|
2999 | Environment::draw()fps = 43.000000 |
---|
3000 | An entity is out of the game area |
---|
3001 | Environment::draw()fps = 45.000000 |
---|
3002 | An entity is out of the game area |
---|
3003 | Environment::draw()fps = 45.000000 |
---|
3004 | An entity is out of the game area |
---|
3005 | Environment::draw()fps = 43.000000 |
---|
3006 | An entity is out of the game area |
---|
3007 | Environment::draw()fps = 45.000000 |
---|
3008 | An entity is out of the game area |
---|
3009 | Environment::draw()fps = 41.000000 |
---|
3010 | An entity is out of the game area |
---|
3011 | Environment::draw()fps = 47.000000 |
---|
3012 | An entity is out of the game area |
---|
3013 | Environment::draw()fps = 43.000000 |
---|
3014 | An entity is out of the game area |
---|
3015 | Environment::draw()fps = 45.000000 |
---|
3016 | An entity is out of the game area |
---|
3017 | Environment::draw()fps = 43.000000 |
---|
3018 | An entity is out of the game area |
---|
3019 | Environment::draw()fps = 45.000000 |
---|
3020 | An entity is out of the game area |
---|
3021 | Environment::draw()fps = 43.000000 |
---|
3022 | An entity is out of the game area |
---|
3023 | Environment::draw()fps = 43.000000 |
---|
3024 | An entity is out of the game area |
---|
3025 | Environment::draw()fps = 43.000000 |
---|
3026 | An entity is out of the game area |
---|
3027 | Environment::draw()fps = 43.000000 |
---|
3028 | An entity is out of the game area |
---|
3029 | Environment::draw()fps = 45.000000 |
---|
3030 | An entity is out of the game area |
---|
3031 | Environment::draw()fps = 41.000000 |
---|
3032 | An entity is out of the game area |
---|
3033 | Environment::draw()fps = 43.000000 |
---|
3034 | An entity is out of the game area |
---|
3035 | Environment::draw()fps = 43.000000 |
---|
3036 | An entity is out of the game area |
---|
3037 | Environment::draw()fps = 43.000000 |
---|
3038 | An entity is out of the game area |
---|
3039 | Environment::draw()fps = 45.000000 |
---|
3040 | An entity is out of the game area |
---|
3041 | Environment::draw()fps = 43.000000 |
---|
3042 | An entity is out of the game area |
---|
3043 | Environment::draw()fps = 43.000000 |
---|
3044 | An entity is out of the game area |
---|
3045 | Environment::draw()fps = 47.000000 |
---|
3046 | An entity is out of the game area |
---|
3047 | Environment::draw()fps = 41.000000 |
---|
3048 | An entity is out of the game area |
---|
3049 | Environment::draw()fps = 45.000000 |
---|
3050 | An entity is out of the game area |
---|
3051 | Environment::draw()fps = 45.000000 |
---|
3052 | An entity is out of the game area |
---|
3053 | Environment::draw()fps = 43.000000 |
---|
3054 | An entity is out of the game area |
---|
3055 | Environment::draw()fps = 45.000000 |
---|
3056 | An entity is out of the game area |
---|
3057 | Environment::draw()fps = 43.000000 |
---|
3058 | An entity is out of the game area |
---|
3059 | Environment::draw()fps = 45.000000 |
---|
3060 | An entity is out of the game area |
---|
3061 | Environment::draw()fps = 45.000000 |
---|
3062 | An entity is out of the game area |
---|
3063 | Environment::draw()fps = 41.000000 |
---|
3064 | An entity is out of the game area |
---|
3065 | Environment::draw()fps = 41.000000 |
---|
3066 | An entity is out of the game area |
---|
3067 | Environment::draw()fps = 45.000000 |
---|
3068 | An entity is out of the game area |
---|
3069 | Environment::draw()fps = 41.000000 |
---|
3070 | An entity is out of the game area |
---|
3071 | Environment::draw()fps = 43.000000 |
---|
3072 | An entity is out of the game area |
---|
3073 | Environment::draw()fps = 43.000000 |
---|
3074 | An entity is out of the game area |
---|
3075 | Environment::draw()fps = 38.000000 |
---|
3076 | An entity is out of the game area |
---|
3077 | Environment::draw()fps = 45.000000 |
---|
3078 | An entity is out of the game area |
---|
3079 | Environment::draw()fps = 45.000000 |
---|
3080 | An entity is out of the game area |
---|
3081 | Environment::draw()fps = 45.000000 |
---|
3082 | An entity is out of the game area |
---|
3083 | Environment::draw()fps = 43.000000 |
---|
3084 | An entity is out of the game area |
---|
3085 | Environment::draw()fps = 45.000000 |
---|
3086 | An entity is out of the game area |
---|
3087 | Environment::draw()fps = 43.000000 |
---|
3088 | An entity is out of the game area |
---|
3089 | Environment::draw()fps = 45.000000 |
---|
3090 | An entity is out of the game area |
---|
3091 | Environment::draw()fps = 45.000000 |
---|
3092 | An entity is out of the game area |
---|
3093 | Environment::draw()fps = 43.000000 |
---|
3094 | An entity is out of the game area |
---|
3095 | Environment::draw()fps = 43.000000 |
---|
3096 | An entity is out of the game area |
---|
3097 | Environment::draw()fps = 43.000000 |
---|
3098 | An entity is out of the game area |
---|
3099 | Environment::draw()fps = 43.000000 |
---|
3100 | An entity is out of the game area |
---|
3101 | Environment::draw()fps = 43.000000 |
---|
3102 | An entity is out of the game area |
---|
3103 | Environment::draw()fps = 45.000000 |
---|
3104 | An entity is out of the game area |
---|
3105 | Environment::draw()fps = 43.000000 |
---|
3106 | An entity is out of the game area |
---|
3107 | Environment::draw()fps = 45.000000 |
---|
3108 | An entity is out of the game area |
---|
3109 | Environment::draw()fps = 43.000000 |
---|
3110 | An entity is out of the game area |
---|
3111 | Environment::draw()fps = 45.000000 |
---|
3112 | An entity is out of the game area |
---|
3113 | Environment::draw()fps = 43.000000 |
---|
3114 | An entity is out of the game area |
---|
3115 | Environment::draw()fps = 45.000000 |
---|
3116 | An entity is out of the game area |
---|
3117 | Environment::draw()fps = 43.000000 |
---|
3118 | An entity is out of the game area |
---|
3119 | Environment::draw()fps = 43.000000 |
---|
3120 | An entity is out of the game area |
---|
3121 | Environment::draw()fps = 45.000000 |
---|
3122 | An entity is out of the game area |
---|
3123 | Environment::draw()fps = 43.000000 |
---|
3124 | An entity is out of the game area |
---|
3125 | Environment::draw()fps = 45.000000 |
---|
3126 | An entity is out of the game area |
---|
3127 | Environment::draw()fps = 41.000000 |
---|
3128 | An entity is out of the game area |
---|
3129 | Environment::draw()fps = 45.000000 |
---|
3130 | An entity is out of the game area |
---|
3131 | Environment::draw()fps = 40.000000 |
---|
3132 | An entity is out of the game area |
---|
3133 | Environment::draw()fps = 45.000000 |
---|
3134 | An entity is out of the game area |
---|
3135 | Environment::draw()fps = 45.000000 |
---|
3136 | An entity is out of the game area |
---|
3137 | Environment::draw()fps = 41.000000 |
---|
3138 | An entity is out of the game area |
---|
3139 | Environment::draw()fps = 45.000000 |
---|
3140 | An entity is out of the game area |
---|
3141 | Environment::draw()fps = 43.000000 |
---|
3142 | An entity is out of the game area |
---|
3143 | Environment::draw()fps = 43.000000 |
---|
3144 | An entity is out of the game area |
---|
3145 | Environment::draw()fps = 43.000000 |
---|
3146 | An entity is out of the game area |
---|
3147 | Environment::draw()fps = 43.000000 |
---|
3148 | An entity is out of the game area |
---|
3149 | Environment::draw()fps = 45.000000 |
---|
3150 | An entity is out of the game area |
---|
3151 | Environment::draw()fps = 41.000000 |
---|
3152 | An entity is out of the game area |
---|
3153 | Environment::draw()fps = 43.000000 |
---|
3154 | An entity is out of the game area |
---|
3155 | Environment::draw()fps = 47.000000 |
---|
3156 | An entity is out of the game area |
---|
3157 | Environment::draw()fps = 45.000000 |
---|
3158 | An entity is out of the game area |
---|
3159 | Environment::draw()fps = 43.000000 |
---|
3160 | An entity is out of the game area |
---|
3161 | Environment::draw()fps = 41.000000 |
---|
3162 | An entity is out of the game area |
---|
3163 | Environment::draw()fps = 43.000000 |
---|
3164 | An entity is out of the game area |
---|
3165 | Environment::draw()fps = 45.000000 |
---|
3166 | An entity is out of the game area |
---|
3167 | Environment::draw()fps = 43.000000 |
---|
3168 | An entity is out of the game area |
---|
3169 | Environment::draw()fps = 45.000000 |
---|
3170 | An entity is out of the game area |
---|
3171 | Environment::draw()fps = 43.000000 |
---|
3172 | An entity is out of the game area |
---|
3173 | Environment::draw()fps = 45.000000 |
---|
3174 | An entity is out of the game area |
---|
3175 | Environment::draw()fps = 43.000000 |
---|
3176 | An entity is out of the game area |
---|
3177 | Environment::draw()fps = 45.000000 |
---|
3178 | An entity is out of the game area |
---|
3179 | Environment::draw()fps = 43.000000 |
---|
3180 | An entity is out of the game area |
---|
3181 | Environment::draw()fps = 47.000000 |
---|
3182 | An entity is out of the game area |
---|
3183 | Environment::draw()fps = 45.000000 |
---|
3184 | An entity is out of the game area |
---|
3185 | Environment::draw()fps = 41.000000 |
---|
3186 | An entity is out of the game area |
---|
3187 | Environment::draw()fps = 45.000000 |
---|
3188 | An entity is out of the game area |
---|
3189 | Environment::draw()fps = 45.000000 |
---|
3190 | An entity is out of the game area |
---|
3191 | Environment::draw()fps = 45.000000 |
---|
3192 | An entity is out of the game area |
---|
3193 | Environment::draw()fps = 43.000000 |
---|
3194 | An entity is out of the game area |
---|
3195 | Environment::draw()fps = 45.000000 |
---|
3196 | An entity is out of the game area |
---|
3197 | Environment::draw()fps = 41.000000 |
---|
3198 | An entity is out of the game area |
---|
3199 | Environment::draw()fps = 43.000000 |
---|
3200 | An entity is out of the game area |
---|
3201 | Environment::draw()fps = 43.000000 |
---|
3202 | An entity is out of the game area |
---|
3203 | Environment::draw()fps = 45.000000 |
---|
3204 | An entity is out of the game area |
---|
3205 | Environment::draw()fps = 45.000000 |
---|
3206 | An entity is out of the game area |
---|
3207 | Environment::draw()fps = 38.000000 |
---|
3208 | An entity is out of the game area |
---|
3209 | Environment::draw()fps = 47.000000 |
---|
3210 | An entity is out of the game area |
---|
3211 | Environment::draw()fps = 40.000000 |
---|
3212 | An entity is out of the game area |
---|
3213 | Environment::draw()fps = 47.000000 |
---|
3214 | An entity is out of the game area |
---|
3215 | Environment::draw()fps = 41.000000 |
---|
3216 | An entity is out of the game area |
---|
3217 | Environment::draw()fps = 45.000000 |
---|
3218 | An entity is out of the game area |
---|
3219 | Environment::draw()fps = 43.000000 |
---|
3220 | An entity is out of the game area |
---|
3221 | Environment::draw()fps = 45.000000 |
---|
3222 | An entity is out of the game area |
---|
3223 | Environment::draw()fps = 43.000000 |
---|
3224 | An entity is out of the game area |
---|
3225 | Environment::draw()fps = 45.000000 |
---|
3226 | An entity is out of the game area |
---|
3227 | Environment::draw()fps = 45.000000 |
---|
3228 | An entity is out of the game area |
---|
3229 | Environment::draw()fps = 43.000000 |
---|
3230 | An entity is out of the game area |
---|
3231 | Environment::draw()fps = 45.000000 |
---|
3232 | An entity is out of the game area |
---|
3233 | Environment::draw()fps = 41.000000 |
---|
3234 | An entity is out of the game area |
---|
3235 | Environment::draw()fps = 45.000000 |
---|
3236 | An entity is out of the game area |
---|
3237 | Environment::draw()fps = 41.000000 |
---|
3238 | An entity is out of the game area |
---|
3239 | Environment::draw()fps = 43.000000 |
---|
3240 | An entity is out of the game area |
---|
3241 | Environment::draw()fps = 43.000000 |
---|
3242 | An entity is out of the game area |
---|
3243 | Environment::draw()fps = 45.000000 |
---|
3244 | An entity is out of the game area |
---|
3245 | Environment::draw()fps = 45.000000 |
---|
3246 | An entity is out of the game area |
---|
3247 | Environment::draw()fps = 45.000000 |
---|
3248 | An entity is out of the game area |
---|
3249 | Environment::draw()fps = 38.000000 |
---|
3250 | An entity is out of the game area |
---|
3251 | Environment::draw()fps = 45.000000 |
---|
3252 | An entity is out of the game area |
---|
3253 | Environment::draw()fps = 43.000000 |
---|
3254 | An entity is out of the game area |
---|
3255 | Environment::draw()fps = 45.000000 |
---|
3256 | An entity is out of the game area |
---|
3257 | Environment::draw()fps = 45.000000 |
---|
3258 | An entity is out of the game area |
---|
3259 | Environment::draw()fps = 43.000000 |
---|
3260 | An entity is out of the game area |
---|
3261 | Environment::draw()fps = 45.000000 |
---|
3262 | An entity is out of the game area |
---|
3263 | Environment::draw()fps = 43.000000 |
---|
3264 | An entity is out of the game area |
---|
3265 | Environment::draw()fps = 43.000000 |
---|
3266 | An entity is out of the game area |
---|
3267 | Environment::draw()fps = 43.000000 |
---|
3268 | An entity is out of the game area |
---|
3269 | Environment::draw()fps = 45.000000 |
---|
3270 | An entity is out of the game area |
---|
3271 | Environment::draw()fps = 45.000000 |
---|
3272 | An entity is out of the game area |
---|
3273 | Environment::draw()fps = 43.000000 |
---|
3274 | An entity is out of the game area |
---|
3275 | Environment::draw()fps = 45.000000 |
---|
3276 | An entity is out of the game area |
---|
3277 | Environment::draw()fps = 43.000000 |
---|
3278 | An entity is out of the game area |
---|
3279 | Environment::draw()fps = 43.000000 |
---|
3280 | An entity is out of the game area |
---|
3281 | Environment::draw()fps = 43.000000 |
---|
3282 | An entity is out of the game area |
---|
3283 | Environment::draw()fps = 45.000000 |
---|
3284 | An entity is out of the game area |
---|
3285 | Environment::draw()fps = 41.000000 |
---|
3286 | An entity is out of the game area |
---|
3287 | Environment::draw()fps = 45.000000 |
---|
3288 | An entity is out of the game area |
---|
3289 | Environment::draw()fps = 45.000000 |
---|
3290 | An entity is out of the game area |
---|
3291 | Environment::draw()fps = 43.000000 |
---|
3292 | An entity is out of the game area |
---|
3293 | Environment::draw()fps = 43.000000 |
---|
3294 | An entity is out of the game area |
---|
3295 | Environment::draw()fps = 43.000000 |
---|
3296 | An entity is out of the game area |
---|
3297 | Environment::draw()fps = 45.000000 |
---|
3298 | An entity is out of the game area |
---|
3299 | Environment::draw()fps = 43.000000 |
---|
3300 | An entity is out of the game area |
---|
3301 | Environment::draw()fps = 45.000000 |
---|
3302 | An entity is out of the game area |
---|
3303 | Environment::draw()fps = 43.000000 |
---|
3304 | An entity is out of the game area |
---|
3305 | Environment::draw()fps = 45.000000 |
---|
3306 | An entity is out of the game area |
---|
3307 | Environment::draw()fps = 45.000000 |
---|
3308 | An entity is out of the game area |
---|
3309 | Environment::draw()fps = 45.000000 |
---|
3310 | An entity is out of the game area |
---|
3311 | Environment::draw()fps = 43.000000 |
---|
3312 | An entity is out of the game area |
---|
3313 | Environment::draw()fps = 43.000000 |
---|
3314 | An entity is out of the game area |
---|
3315 | Environment::draw()fps = 43.000000 |
---|
3316 | An entity is out of the game area |
---|
3317 | Environment::draw()fps = 45.000000 |
---|
3318 | An entity is out of the game area |
---|
3319 | Environment::draw()fps = 45.000000 |
---|
3320 | An entity is out of the game area |
---|
3321 | Environment::draw()fps = 43.000000 |
---|
3322 | An entity is out of the game area |
---|
3323 | Environment::draw()fps = 45.000000 |
---|
3324 | An entity is out of the game area |
---|
3325 | Environment::draw()fps = 45.000000 |
---|
3326 | An entity is out of the game area |
---|
3327 | Environment::draw()fps = 45.000000 |
---|
3328 | An entity is out of the game area |
---|
3329 | Environment::draw()fps = 41.000000 |
---|
3330 | An entity is out of the game area |
---|
3331 | Environment::draw()fps = 45.000000 |
---|
3332 | An entity is out of the game area |
---|
3333 | Environment::draw()fps = 43.000000 |
---|
3334 | An entity is out of the game area |
---|
3335 | Environment::draw()fps = 45.000000 |
---|
3336 | An entity is out of the game area |
---|
3337 | Environment::draw()fps = 45.000000 |
---|
3338 | An entity is out of the game area |
---|
3339 | Environment::draw()fps = 40.000000 |
---|
3340 | An entity is out of the game area |
---|
3341 | Environment::draw()fps = 45.000000 |
---|
3342 | An entity is out of the game area |
---|
3343 | Environment::draw()fps = 41.000000 |
---|
3344 | An entity is out of the game area |
---|
3345 | Environment::draw()fps = 45.000000 |
---|
3346 | An entity is out of the game area |
---|
3347 | Environment::draw()fps = 40.000000 |
---|
3348 | An entity is out of the game area |
---|
3349 | Environment::draw()fps = 45.000000 |
---|
3350 | An entity is out of the game area |
---|
3351 | Environment::draw()fps = 41.000000 |
---|
3352 | An entity is out of the game area |
---|
3353 | Environment::draw()fps = 45.000000 |
---|
3354 | An entity is out of the game area |
---|
3355 | Environment::draw()fps = 41.000000 |
---|
3356 | An entity is out of the game area |
---|
3357 | Environment::draw()fps = 45.000000 |
---|
3358 | An entity is out of the game area |
---|
3359 | Environment::draw()fps = 43.000000 |
---|
3360 | An entity is out of the game area |
---|
3361 | Environment::draw()fps = 45.000000 |
---|
3362 | An entity is out of the game area |
---|
3363 | Environment::draw()fps = 45.000000 |
---|
3364 | An entity is out of the game area |
---|
3365 | Environment::draw()fps = 43.000000 |
---|
3366 | An entity is out of the game area |
---|
3367 | Environment::draw()fps = 45.000000 |
---|
3368 | An entity is out of the game area |
---|
3369 | Environment::draw()fps = 43.000000 |
---|
3370 | An entity is out of the game area |
---|
3371 | Environment::draw()fps = 43.000000 |
---|
3372 | An entity is out of the game area |
---|
3373 | Environment::draw()fps = 41.000000 |
---|
3374 | An entity is out of the game area |
---|
3375 | Environment::draw()fps = 45.000000 |
---|
3376 | An entity is out of the game area |
---|
3377 | Environment::draw()fps = 43.000000 |
---|
3378 | An entity is out of the game area |
---|
3379 | Environment::draw()fps = 45.000000 |
---|
3380 | An entity is out of the game area |
---|
3381 | Environment::draw()fps = 45.000000 |
---|
3382 | An entity is out of the game area |
---|
3383 | Environment::draw()fps = 38.000000 |
---|
3384 | An entity is out of the game area |
---|
3385 | Environment::draw()fps = 45.000000 |
---|
3386 | An entity is out of the game area |
---|
3387 | Environment::draw()fps = 45.000000 |
---|
3388 | An entity is out of the game area |
---|
3389 | Environment::draw()fps = 43.000000 |
---|
3390 | An entity is out of the game area |
---|
3391 | Environment::draw()fps = 45.000000 |
---|
3392 | An entity is out of the game area |
---|
3393 | Environment::draw()fps = 43.000000 |
---|
3394 | An entity is out of the game area |
---|
3395 | Environment::draw()fps = 43.000000 |
---|
3396 | An entity is out of the game area |
---|
3397 | Environment::draw()fps = 45.000000 |
---|
3398 | An entity is out of the game area |
---|
3399 | Environment::draw()fps = 43.000000 |
---|
3400 | An entity is out of the game area |
---|
3401 | Environment::draw()fps = 45.000000 |
---|
3402 | An entity is out of the game area |
---|
3403 | Environment::draw()fps = 43.000000 |
---|
3404 | An entity is out of the game area |
---|
3405 | Environment::draw()fps = 45.000000 |
---|
3406 | An entity is out of the game area |
---|
3407 | Environment::draw()fps = 45.000000 |
---|
3408 | An entity is out of the game area |
---|
3409 | Environment::draw()fps = 43.000000 |
---|
3410 | An entity is out of the game area |
---|
3411 | Environment::draw()fps = 45.000000 |
---|
3412 | An entity is out of the game area |
---|
3413 | Environment::draw()fps = 43.000000 |
---|
3414 | An entity is out of the game area |
---|
3415 | Environment::draw()fps = 43.000000 |
---|
3416 | An entity is out of the game area |
---|
3417 | Environment::draw()fps = 43.000000 |
---|
3418 | An entity is out of the game area |
---|
3419 | Environment::draw()fps = 45.000000 |
---|
3420 | An entity is out of the game area |
---|
3421 | Environment::draw()fps = 41.000000 |
---|
3422 | An entity is out of the game area |
---|
3423 | Environment::draw()fps = 47.000000 |
---|
3424 | An entity is out of the game area |
---|
3425 | Environment::draw()fps = 43.000000 |
---|
3426 | An entity is out of the game area |
---|
3427 | Environment::draw()fps = 40.000000 |
---|
3428 | An entity is out of the game area |
---|
3429 | Environment::draw()fps = 43.000000 |
---|
3430 | An entity is out of the game area |
---|
3431 | Environment::draw()fps = 43.000000 |
---|
3432 | An entity is out of the game area |
---|
3433 | Environment::draw()fps = 45.000000 |
---|
3434 | An entity is out of the game area |
---|
3435 | Environment::draw()fps = 43.000000 |
---|
3436 | An entity is out of the game area |
---|
3437 | Environment::draw()fps = 45.000000 |
---|
3438 | An entity is out of the game area |
---|
3439 | Environment::draw()fps = 43.000000 |
---|
3440 | An entity is out of the game area |
---|
3441 | Environment::draw()fps = 45.000000 |
---|
3442 | An entity is out of the game area |
---|
3443 | Environment::draw()fps = 43.000000 |
---|
3444 | An entity is out of the game area |
---|
3445 | Environment::draw()fps = 45.000000 |
---|
3446 | An entity is out of the game area |
---|
3447 | Environment::draw()fps = 43.000000 |
---|
3448 | An entity is out of the game area |
---|
3449 | Environment::draw()fps = 43.000000 |
---|
3450 | An entity is out of the game area |
---|
3451 | Environment::draw()fps = 47.000000 |
---|
3452 | An entity is out of the game area |
---|
3453 | Environment::draw()fps = 43.000000 |
---|
3454 | An entity is out of the game area |
---|
3455 | Environment::draw()fps = 43.000000 |
---|
3456 | An entity is out of the game area |
---|
3457 | Environment::draw()fps = 41.000000 |
---|
3458 | An entity is out of the game area |
---|
3459 | Environment::draw()fps = 45.000000 |
---|
3460 | An entity is out of the game area |
---|
3461 | Environment::draw()fps = 43.000000 |
---|
3462 | An entity is out of the game area |
---|
3463 | Environment::draw()fps = 45.000000 |
---|
3464 | An entity is out of the game area |
---|
3465 | Environment::draw()fps = 43.000000 |
---|
3466 | An entity is out of the game area |
---|
3467 | Environment::draw()fps = 45.000000 |
---|
3468 | An entity is out of the game area |
---|
3469 | Environment::draw()fps = 43.000000 |
---|
3470 | An entity is out of the game area |
---|
3471 | Environment::draw()fps = 41.000000 |
---|
3472 | An entity is out of the game area |
---|
3473 | Environment::draw()fps = 47.000000 |
---|
3474 | An entity is out of the game area |
---|
3475 | Environment::draw()fps = 41.000000 |
---|
3476 | An entity is out of the game area |
---|
3477 | Environment::draw()fps = 43.000000 |
---|
3478 | An entity is out of the game area |
---|
3479 | Environment::draw()fps = 43.000000 |
---|
3480 | An entity is out of the game area |
---|
3481 | Environment::draw()fps = 45.000000 |
---|
3482 | An entity is out of the game area |
---|
3483 | Environment::draw()fps = 43.000000 |
---|
3484 | An entity is out of the game area |
---|
3485 | Environment::draw()fps = 45.000000 |
---|
3486 | An entity is out of the game area |
---|
3487 | Environment::draw()fps = 43.000000 |
---|
3488 | An entity is out of the game area |
---|
3489 | Environment::draw()fps = 45.000000 |
---|
3490 | An entity is out of the game area |
---|
3491 | Environment::draw()fps = 43.000000 |
---|
3492 | An entity is out of the game area |
---|
3493 | Environment::draw()fps = 43.000000 |
---|
3494 | An entity is out of the game area |
---|
3495 | Environment::draw()fps = 45.000000 |
---|
3496 | An entity is out of the game area |
---|
3497 | Environment::draw()fps = 43.000000 |
---|
3498 | An entity is out of the game area |
---|
3499 | Environment::draw()fps = 45.000000 |
---|
3500 | An entity is out of the game area |
---|
3501 | Environment::draw()fps = 43.000000 |
---|
3502 | An entity is out of the game area |
---|
3503 | Environment::draw()fps = 45.000000 |
---|
3504 | An entity is out of the game area |
---|
3505 | Environment::draw()fps = 43.000000 |
---|
3506 | An entity is out of the game area |
---|
3507 | Environment::draw()fps = 45.000000 |
---|
3508 | An entity is out of the game area |
---|
3509 | Environment::draw()fps = 43.000000 |
---|
3510 | An entity is out of the game area |
---|
3511 | Environment::draw()fps = 45.000000 |
---|
3512 | An entity is out of the game area |
---|
3513 | Environment::draw()fps = 43.000000 |
---|
3514 | An entity is out of the game area |
---|
3515 | Environment::draw()fps = 41.000000 |
---|
3516 | An entity is out of the game area |
---|
3517 | Environment::draw()fps = 45.000000 |
---|
3518 | An entity is out of the game area |
---|
3519 | Environment::draw()fps = 41.000000 |
---|
3520 | An entity is out of the game area |
---|
3521 | Environment::draw()fps = 45.000000 |
---|
3522 | An entity is out of the game area |
---|
3523 | Environment::draw()fps = 43.000000 |
---|
3524 | An entity is out of the game area |
---|
3525 | Environment::draw()fps = 45.000000 |
---|
3526 | An entity is out of the game area |
---|
3527 | Environment::draw()fps = 43.000000 |
---|
3528 | An entity is out of the game area |
---|
3529 | Environment::draw()fps = 47.000000 |
---|
3530 | An entity is out of the game area |
---|
3531 | Environment::draw()fps = 41.000000 |
---|
3532 | An entity is out of the game area |
---|
3533 | Environment::draw()fps = 45.000000 |
---|
3534 | An entity is out of the game area |
---|
3535 | Environment::draw()fps = 43.000000 |
---|
3536 | An entity is out of the game area |
---|
3537 | Environment::draw()fps = 45.000000 |
---|
3538 | An entity is out of the game area |
---|
3539 | Environment::draw()fps = 43.000000 |
---|
3540 | An entity is out of the game area |
---|
3541 | Environment::draw()fps = 45.000000 |
---|
3542 | An entity is out of the game area |
---|
3543 | Environment::draw()fps = 45.000000 |
---|
3544 | An entity is out of the game area |
---|
3545 | Environment::draw()fps = 43.000000 |
---|
3546 | An entity is out of the game area |
---|
3547 | Environment::draw()fps = 45.000000 |
---|
3548 | An entity is out of the game area |
---|
3549 | Environment::draw()fps = 43.000000 |
---|
3550 | An entity is out of the game area |
---|
3551 | Environment::draw()fps = 45.000000 |
---|
3552 | An entity is out of the game area |
---|
3553 | Environment::draw()fps = 41.000000 |
---|
3554 | An entity is out of the game area |
---|
3555 | Environment::draw()fps = 45.000000 |
---|
3556 | An entity is out of the game area |
---|
3557 | Environment::draw()fps = 43.000000 |
---|
3558 | An entity is out of the game area |
---|
3559 | Environment::draw()fps = 40.000000 |
---|
3560 | An entity is out of the game area |
---|
3561 | Environment::draw()fps = 45.000000 |
---|
3562 | An entity is out of the game area |
---|
3563 | Environment::draw()fps = 45.000000 |
---|
3564 | An entity is out of the game area |
---|
3565 | Environment::draw()fps = 43.000000 |
---|
3566 | An entity is out of the game area |
---|
3567 | Environment::draw()fps = 40.000000 |
---|
3568 | An entity is out of the game area |
---|
3569 | Environment::draw()fps = 45.000000 |
---|
3570 | An entity is out of the game area |
---|
3571 | Environment::draw()fps = 43.000000 |
---|
3572 | An entity is out of the game area |
---|
3573 | Environment::draw()fps = 45.000000 |
---|
3574 | An entity is out of the game area |
---|
3575 | Environment::draw()fps = 43.000000 |
---|
3576 | An entity is out of the game area |
---|
3577 | Environment::draw()fps = 45.000000 |
---|
3578 | An entity is out of the game area |
---|
3579 | Environment::draw()fps = 45.000000 |
---|
3580 | An entity is out of the game area |
---|
3581 | Environment::draw()fps = 43.000000 |
---|
3582 | An entity is out of the game area |
---|
3583 | Environment::draw()fps = 43.000000 |
---|
3584 | An entity is out of the game area |
---|
3585 | Environment::draw()fps = 45.000000 |
---|
3586 | An entity is out of the game area |
---|
3587 | Environment::draw()fps = 45.000000 |
---|
3588 | An entity is out of the game area |
---|
3589 | Environment::draw()fps = 43.000000 |
---|
3590 | An entity is out of the game area |
---|
3591 | Environment::draw()fps = 45.000000 |
---|
3592 | An entity is out of the game area |
---|
3593 | Environment::draw()fps = 43.000000 |
---|
3594 | An entity is out of the game area |
---|
3595 | Environment::draw()fps = 45.000000 |
---|
3596 | An entity is out of the game area |
---|
3597 | Environment::draw()fps = 43.000000 |
---|
3598 | An entity is out of the game area |
---|
3599 | Environment::draw()fps = 45.000000 |
---|
3600 | An entity is out of the game area |
---|
3601 | Environment::draw()fps = 43.000000 |
---|
3602 | An entity is out of the game area |
---|
3603 | Environment::draw()fps = 41.000000 |
---|
3604 | An entity is out of the game area |
---|
3605 | Environment::draw()fps = 45.000000 |
---|
3606 | An entity is out of the game area |
---|
3607 | Environment::draw()fps = 45.000000 |
---|
3608 | An entity is out of the game area |
---|
3609 | Environment::draw()fps = 43.000000 |
---|
3610 | An entity is out of the game area |
---|
3611 | Environment::draw()fps = 45.000000 |
---|
3612 | An entity is out of the game area |
---|
3613 | Environment::draw()fps = 41.000000 |
---|
3614 | An entity is out of the game area |
---|
3615 | Environment::draw()fps = 43.000000 |
---|
3616 | An entity is out of the game area |
---|
3617 | Environment::draw()fps = 45.000000 |
---|
3618 | An entity is out of the game area |
---|
3619 | Environment::draw()fps = 41.000000 |
---|
3620 | An entity is out of the game area |
---|
3621 | Environment::draw()fps = 45.000000 |
---|
3622 | An entity is out of the game area |
---|
3623 | Environment::draw()fps = 43.000000 |
---|
3624 | An entity is out of the game area |
---|
3625 | Environment::draw()fps = 43.000000 |
---|
3626 | An entity is out of the game area |
---|
3627 | Environment::draw()fps = 43.000000 |
---|
3628 | An entity is out of the game area |
---|
3629 | Environment::draw()fps = 45.000000 |
---|
3630 | An entity is out of the game area |
---|
3631 | Environment::draw()fps = 45.000000 |
---|
3632 | An entity is out of the game area |
---|
3633 | Environment::draw()fps = 43.000000 |
---|
3634 | An entity is out of the game area |
---|
3635 | Environment::draw()fps = 45.000000 |
---|
3636 | An entity is out of the game area |
---|
3637 | Environment::draw()fps = 43.000000 |
---|
3638 | An entity is out of the game area |
---|
3639 | Environment::draw()fps = 43.000000 |
---|
3640 | An entity is out of the game area |
---|
3641 | Environment::draw()fps = 43.000000 |
---|
3642 | An entity is out of the game area |
---|
3643 | Environment::draw()fps = 47.000000 |
---|
3644 | An entity is out of the game area |
---|
3645 | Environment::draw()fps = 41.000000 |
---|
3646 | An entity is out of the game area |
---|
3647 | Environment::draw()fps = 41.000000 |
---|
3648 | An entity is out of the game area |
---|
3649 | Environment::draw()tList<T>::clear() - clearing all world objects, releasing mem |
---|
3650 | List::clear() - clearing all world objects, releasing mem |
---|
3651 | fps = 41.000000 |
---|