Last change
on this file since 6407 was
6407,
checked in by patrick, 18 years ago
|
network: the worlds get loaded again in the new framework
|
File size:
778 bytes
|
Line | |
---|
1 | /*! |
---|
2 | * @file single_player_world_data.h |
---|
3 | * container for all singleplayer game world data |
---|
4 | */ |
---|
5 | |
---|
6 | #ifndef _SINGLE_PLAYER_WORLD_DATA_H |
---|
7 | #define _SINGLE_PLAYER_WORLD_DATA_H |
---|
8 | |
---|
9 | #include "game_world_data.h" |
---|
10 | |
---|
11 | class TiXmlElement; |
---|
12 | |
---|
13 | //! The singleplayer world data |
---|
14 | class SinglePlayerWorldData : public GameWorldData |
---|
15 | { |
---|
16 | |
---|
17 | public: |
---|
18 | SinglePlayerWorldData(); |
---|
19 | virtual ~SinglePlayerWorldData(); |
---|
20 | |
---|
21 | virtual ErrorMessage init(); |
---|
22 | |
---|
23 | |
---|
24 | protected: |
---|
25 | virtual ErrorMessage loadGUI(TiXmlElement* root); |
---|
26 | virtual ErrorMessage loadWorldEntities(TiXmlElement* root); |
---|
27 | virtual ErrorMessage loadScene(TiXmlElement* root); |
---|
28 | |
---|
29 | virtual ErrorMessage unloadGUI(); |
---|
30 | virtual ErrorMessage unloadWorldEntities(); |
---|
31 | virtual ErrorMessage unloadScene(); |
---|
32 | }; |
---|
33 | |
---|
34 | #endif /* _SINGLE_PLAYER_WORLD_DATA_H */ |
---|
Note: See
TracBrowser
for help on using the repository browser.