[4554] | 1 | /* |
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[4333] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[6286] | 12 | main-programmer: David Hasenfratz |
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[4333] | 13 | co-programmer: ... |
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| 14 | |
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| 15 | this file extends the framework file, so it renders what i want. |
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| 16 | */ |
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| 17 | |
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| 18 | #include "framework.h" |
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| 19 | |
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[4343] | 20 | #include "light.h" |
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[4333] | 21 | |
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[5865] | 22 | #include "texture_sequence.h" |
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| 23 | #include "material.h" |
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| 24 | |
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[4343] | 25 | #include "primitive_model.h" |
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| 26 | #include <stdlib.h> |
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[4333] | 27 | |
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[4649] | 28 | #include "resource_manager.h" |
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[6094] | 29 | #include "media_container.h" |
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[4343] | 30 | |
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| 31 | Model* obj; |
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[5865] | 32 | TextureSequence* seq; |
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| 33 | Texture* test; |
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[5866] | 34 | Material* testMat; |
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[6094] | 35 | MediaContainer* movie; |
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[5866] | 36 | |
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[6168] | 37 | int counter = 0; |
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| 38 | float timer = 0; |
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| 39 | float fps; |
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[4343] | 40 | |
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[5866] | 41 | |
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[4343] | 42 | void Framework::moduleInit(int argc, char** argv) |
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[4333] | 43 | { |
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[6254] | 44 | if( argc <= 2) |
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[6168] | 45 | { |
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| 46 | printf("Wrong arguments try following notations:\n"); |
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[6254] | 47 | printf("./multitex [media_file] [start_time]\n"); |
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[6168] | 48 | exit(0); |
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| 49 | } |
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[6094] | 50 | |
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[6163] | 51 | movie = new MediaContainer(argv[1]); |
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[6289] | 52 | //movie = new MediaContainer(); |
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| 53 | //movie->loadMedia(argv[1]); |
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[6168] | 54 | fps = movie->getFPS(); |
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[6163] | 55 | |
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[6260] | 56 | int start_time = atoi(argv[2]); |
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[6254] | 57 | |
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[6094] | 58 | // print information about the media file |
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| 59 | movie->printMediaInformation(); |
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| 60 | |
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[4649] | 61 | ResourceManager::getInstance()->addImageDir("./"); |
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| 62 | |
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[5866] | 63 | testMat = new Material; |
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| 64 | |
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[5865] | 65 | seq = new TextureSequence(); |
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[6094] | 66 | |
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[6254] | 67 | // get each fram individually |
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[6163] | 68 | //while(seq->addFrame(movie->getNextFrame()) != NULL); |
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| 69 | // get a list of frames |
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[6254] | 70 | seq->addFrame(movie->getFrame(start_time)); |
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[6163] | 71 | seq->addFrameList(movie->getFrameList()); |
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| 72 | |
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[6160] | 73 | test = new Texture(); |
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[6163] | 74 | testMat->setDiffuseMap("maps/radialTransparency.png"); |
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[5865] | 75 | |
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[4653] | 76 | ResourceManager::getInstance()->addImageDir(""); |
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| 77 | |
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| 78 | |
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[6003] | 79 | obj = new PrimitiveModel(PRIM_PLANE, 10.0); |
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[4333] | 80 | |
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[4653] | 81 | ResourceManager::getInstance()->debug(); |
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| 82 | |
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[4343] | 83 | LightManager* lightMan = LightManager::getInstance(); |
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| 84 | lightMan->setAmbientColor(.1,.1,.1); |
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[4741] | 85 | (new Light())->setAbsCoor(5.0, 10.0, 40.0); |
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| 86 | (new Light())->setAbsCoor(-10, -20, -100); |
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[4333] | 87 | } |
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| 88 | |
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[4334] | 89 | void Framework::moduleEventHandler(SDL_Event* event) |
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| 90 | { |
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| 91 | switch (event->type) |
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| 92 | { |
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| 93 | case SDL_KEYDOWN: |
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| 94 | switch (event->key.keysym.sym) |
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[4554] | 95 | { |
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[6003] | 96 | case SDLK_1: |
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[6013] | 97 | obj = new PrimitiveModel(PRIM_CUBE, 10.0); |
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[4554] | 98 | break; |
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[6068] | 99 | case SDLK_2: |
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[6013] | 100 | obj = new PrimitiveModel(PRIM_SPHERE, 10.0); |
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[6003] | 101 | break; |
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[6013] | 102 | case SDLK_3: |
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| 103 | obj = new PrimitiveModel(PRIM_PLANE, 10.0); |
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[6003] | 104 | break; |
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[6168] | 105 | // increase fps |
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| 106 | case SDLK_9: |
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| 107 | fps++; |
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| 108 | PRINTF(1)("fps: %f\n", fps); |
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| 109 | break; |
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| 110 | // decrease fps |
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| 111 | case SDLK_8: |
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| 112 | if(fps > 0) |
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| 113 | fps--; |
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| 114 | PRINTF(1)("fps: %f\n", fps); |
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| 115 | break; |
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[4554] | 116 | } |
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[4334] | 117 | } |
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[4333] | 118 | } |
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| 119 | |
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| 120 | void Framework::moduleTick(float dt) |
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| 121 | { |
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[6168] | 122 | timer += dt; |
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[4554] | 123 | |
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[6168] | 124 | if(counter != fps * timer) |
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| 125 | { |
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| 126 | counter = fps * timer; |
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[6254] | 127 | |
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[6168] | 128 | if (counter > seq->getFrameCount()) |
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| 129 | { |
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| 130 | timer = 0; |
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| 131 | counter = 0; |
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| 132 | } |
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[6112] | 133 | |
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[6168] | 134 | seq->gotoFrame(counter); |
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[6254] | 135 | } |
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[4333] | 136 | } |
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| 137 | |
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[4349] | 138 | void Framework::moduleDraw(void) const |
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[4334] | 139 | { |
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[5866] | 140 | testMat->select(); |
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[5865] | 141 | glBindTexture(GL_TEXTURE_2D, seq->getTexture()); |
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[4343] | 142 | obj->draw(); |
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| 143 | |
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| 144 | LightManager::getInstance()->draw(); |
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[4334] | 145 | } |
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[4333] | 146 | |
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[4334] | 147 | |
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[4333] | 148 | void Framework::moduleHelp(void) const |
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| 149 | { |
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[4554] | 150 | |
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[4333] | 151 | } |
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