[4554] | 1 | /* |
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[4333] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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[6286] | 12 | main-programmer: David Hasenfratz |
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[4333] | 13 | co-programmer: ... |
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| 14 | |
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| 15 | this file extends the framework file, so it renders what i want. |
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| 16 | */ |
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| 17 | |
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| 18 | #include "framework.h" |
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| 19 | |
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[4343] | 20 | #include "light.h" |
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[4333] | 21 | |
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[5865] | 22 | #include "texture_sequence.h" |
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| 23 | #include "material.h" |
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| 24 | |
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[4343] | 25 | #include "primitive_model.h" |
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| 26 | #include <stdlib.h> |
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[4333] | 27 | |
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[4649] | 28 | #include "resource_manager.h" |
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[6094] | 29 | #include "media_container.h" |
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[4343] | 30 | |
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| 31 | Model* obj; |
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[5865] | 32 | TextureSequence* seq; |
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| 33 | Texture* test; |
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[5866] | 34 | Material* testMat; |
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[6094] | 35 | MediaContainer* movie; |
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[5866] | 36 | |
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[6168] | 37 | int counter = 0; |
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| 38 | float timer = 0; |
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| 39 | float fps; |
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[4343] | 40 | |
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[5866] | 41 | |
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[4343] | 42 | void Framework::moduleInit(int argc, char** argv) |
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[4333] | 43 | { |
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[6254] | 44 | if( argc <= 2) |
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[6168] | 45 | { |
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| 46 | printf("Wrong arguments try following notations:\n"); |
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[6254] | 47 | printf("./multitex [media_file] [start_time]\n"); |
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[6168] | 48 | exit(0); |
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| 49 | } |
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[6094] | 50 | |
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[6163] | 51 | movie = new MediaContainer(argv[1]); |
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[6168] | 52 | fps = movie->getFPS(); |
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[6163] | 53 | |
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[6260] | 54 | int start_time = atoi(argv[2]); |
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[6254] | 55 | |
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[6094] | 56 | // print information about the media file |
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| 57 | movie->printMediaInformation(); |
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| 58 | |
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[4649] | 59 | ResourceManager::getInstance()->addImageDir("./"); |
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| 60 | |
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[5866] | 61 | testMat = new Material; |
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| 62 | |
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[5865] | 63 | seq = new TextureSequence(); |
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[6094] | 64 | |
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[6254] | 65 | // get each fram individually |
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[6163] | 66 | //while(seq->addFrame(movie->getNextFrame()) != NULL); |
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| 67 | // get a list of frames |
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[6254] | 68 | seq->addFrame(movie->getFrame(start_time)); |
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[6163] | 69 | seq->addFrameList(movie->getFrameList()); |
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| 70 | |
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[6160] | 71 | test = new Texture(); |
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[6163] | 72 | testMat->setDiffuseMap("maps/radialTransparency.png"); |
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[5865] | 73 | |
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[4653] | 74 | ResourceManager::getInstance()->addImageDir(""); |
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| 75 | |
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| 76 | |
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[6003] | 77 | obj = new PrimitiveModel(PRIM_PLANE, 10.0); |
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[4333] | 78 | |
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[4653] | 79 | ResourceManager::getInstance()->debug(); |
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| 80 | |
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[4343] | 81 | LightManager* lightMan = LightManager::getInstance(); |
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| 82 | lightMan->setAmbientColor(.1,.1,.1); |
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[4741] | 83 | (new Light())->setAbsCoor(5.0, 10.0, 40.0); |
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| 84 | (new Light())->setAbsCoor(-10, -20, -100); |
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[4333] | 85 | } |
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| 86 | |
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[4334] | 87 | void Framework::moduleEventHandler(SDL_Event* event) |
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| 88 | { |
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| 89 | switch (event->type) |
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| 90 | { |
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| 91 | case SDL_KEYDOWN: |
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| 92 | switch (event->key.keysym.sym) |
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[4554] | 93 | { |
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[6003] | 94 | case SDLK_1: |
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[6013] | 95 | obj = new PrimitiveModel(PRIM_CUBE, 10.0); |
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[4554] | 96 | break; |
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[6068] | 97 | case SDLK_2: |
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[6013] | 98 | obj = new PrimitiveModel(PRIM_SPHERE, 10.0); |
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[6003] | 99 | break; |
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[6013] | 100 | case SDLK_3: |
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| 101 | obj = new PrimitiveModel(PRIM_PLANE, 10.0); |
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[6003] | 102 | break; |
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[6168] | 103 | // increase fps |
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| 104 | case SDLK_9: |
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| 105 | fps++; |
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| 106 | PRINTF(1)("fps: %f\n", fps); |
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| 107 | break; |
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| 108 | // decrease fps |
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| 109 | case SDLK_8: |
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| 110 | if(fps > 0) |
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| 111 | fps--; |
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| 112 | PRINTF(1)("fps: %f\n", fps); |
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| 113 | break; |
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[4554] | 114 | } |
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[4334] | 115 | } |
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[4333] | 116 | } |
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| 117 | |
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| 118 | void Framework::moduleTick(float dt) |
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| 119 | { |
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[6168] | 120 | timer += dt; |
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[4554] | 121 | |
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[6168] | 122 | if(counter != fps * timer) |
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| 123 | { |
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| 124 | counter = fps * timer; |
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[6254] | 125 | |
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[6168] | 126 | if (counter > seq->getFrameCount()) |
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| 127 | { |
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| 128 | timer = 0; |
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| 129 | counter = 0; |
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| 130 | } |
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[6112] | 131 | |
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[6168] | 132 | seq->gotoFrame(counter); |
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[6254] | 133 | } |
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[4333] | 134 | } |
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| 135 | |
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[4349] | 136 | void Framework::moduleDraw(void) const |
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[4334] | 137 | { |
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[5866] | 138 | testMat->select(); |
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[5865] | 139 | glBindTexture(GL_TEXTURE_2D, seq->getTexture()); |
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[4343] | 140 | obj->draw(); |
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| 141 | |
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| 142 | LightManager::getInstance()->draw(); |
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[4334] | 143 | } |
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[4333] | 144 | |
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[4334] | 145 | |
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[4333] | 146 | void Framework::moduleHelp(void) const |
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| 147 | { |
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[4554] | 148 | |
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[4333] | 149 | } |
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