Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/ai/src/ai/ai_module.h @ 10177

Last change on this file since 10177 was 10177, checked in by tfahrni, 17 years ago
File size: 1000 bytes
Line 
1
2#ifndef _AI_MODULE_H
3#define _AI_MODULE_H
4#include "world_entity.h"
5class NPC2;
6
7class AIModule {
8 public:
9   AIModule(){}
10   virtual ~AIModule(){}
11   virtual void process(float dt){}
12
13   void setDifficulty(int newDifficulty);
14        inline void setEnemyList(std::vector<WorldEntity*>* enemyList){this->enemyList=enemyList;}
15        inline Vector getPosition(){return myWorldEntity->getAbsCoor();}
16        inline Vector getMovement(){return movement;}
17        inline void setDestination(Vector destination){this->destination=destination;}
18        inline void setDestinationMovement(Vector destinationMovement){this->destinationMovement=destinationMovement;}
19        inline void setWeight(int weight){this->weight=weight;}
20        inline void setTarget(WorldEntity* target){this->target=target;}
21
22 protected:
23   NPC2* myNPC;
24        WorldEntity* myWorldEntity;
25        std::vector<WorldEntity*>* enemyList;
26
27        Vector destination;
28        Vector destinationMovement;
29        Vector movement;
30
31        float weight;
32        float speedMax;
33
34        WorldEntity* target;
35};
36
37#endif /* _AI_MODULE_H */
Note: See TracBrowser for help on using the repository browser.