[5] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of the OGRE Reference Application, a layer built |
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| 4 | on top of OGRE(Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreRefAppJointSubtypes.h" |
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| 30 | #include "OgreRefAppWorld.h" |
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| 31 | |
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| 32 | namespace OgreRefApp { |
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| 33 | |
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| 34 | //------------------------------------------------------------------------- |
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| 35 | BallJoint::BallJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) |
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| 36 | : Joint(jtype) |
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| 37 | { |
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| 38 | mOdeJoint = new dBallJoint(World::getSingleton().getOdeWorld()->id()); |
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| 39 | setAttachments(obj1, obj2); |
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| 40 | } |
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| 41 | //------------------------------------------------------------------------- |
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| 42 | void BallJoint::setAnchorPosition(const Vector3& point) |
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| 43 | { |
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| 44 | dBallJoint* ballJoint = static_cast<dBallJoint*>(mOdeJoint); |
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| 45 | |
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| 46 | ballJoint->setAnchor(point.x, point.y, point.z); |
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| 47 | mAnchor = point; |
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| 48 | } |
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| 49 | //------------------------------------------------------------------------- |
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| 50 | //------------------------------------------------------------------------- |
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| 51 | SliderJoint::SliderJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) |
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| 52 | : Joint(jtype) |
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| 53 | { |
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| 54 | mOdeJoint = new dSliderJoint(World::getSingleton().getOdeWorld()->id()); |
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| 55 | setAttachments(obj1, obj2); |
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| 56 | |
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| 57 | } |
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| 58 | //------------------------------------------------------------------------- |
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| 59 | void SliderJoint::setAxes(const Vector3& a1, const Vector3& na) |
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| 60 | { |
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| 61 | dSliderJoint* sliderJoint = static_cast<dSliderJoint*>(mOdeJoint); |
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| 62 | sliderJoint->setAxis(a1.x, a1.y, a1.z); |
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| 63 | mAxes.first = a1; |
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| 64 | |
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| 65 | } |
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| 66 | //------------------------------------------------------------------------- |
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| 67 | //------------------------------------------------------------------------- |
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| 68 | HingeJoint::HingeJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) |
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| 69 | : Joint(jtype) |
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| 70 | { |
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| 71 | mOdeJoint = new dHingeJoint(World::getSingleton().getOdeWorld()->id()); |
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| 72 | setAttachments(obj1, obj2); |
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| 73 | } |
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| 74 | //------------------------------------------------------------------------- |
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| 75 | void HingeJoint::setAnchorPosition(const Vector3& point) |
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| 76 | { |
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| 77 | dHingeJoint* hinge = static_cast<dHingeJoint*>(mOdeJoint); |
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| 78 | hinge->setAnchor(point.x, point.y, point.z); |
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| 79 | mAnchor = point; |
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| 80 | } |
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| 81 | //------------------------------------------------------------------------- |
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| 82 | void HingeJoint::setAxes(const Vector3& a1, const Vector3& na) |
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| 83 | { |
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| 84 | dHingeJoint* hinge = static_cast<dHingeJoint*>(mOdeJoint); |
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| 85 | hinge->setAxis(a1.x, a1.y, a1.z); |
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| 86 | mAxes.first = a1; |
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| 87 | } |
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| 88 | //------------------------------------------------------------------------- |
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| 89 | //------------------------------------------------------------------------- |
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| 90 | UniversalJoint::UniversalJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) |
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| 91 | : Joint(jtype) |
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| 92 | { |
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| 93 | mOdeJoint = new dUniversalJoint(World::getSingleton().getOdeWorld()->id()); |
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| 94 | setAttachments(obj1, obj2); |
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| 95 | } |
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| 96 | //------------------------------------------------------------------------- |
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| 97 | void UniversalJoint::setAnchorPosition(const Vector3& point) |
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| 98 | { |
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| 99 | dUniversalJoint* univ = static_cast<dUniversalJoint*>(mOdeJoint); |
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| 100 | univ->setAnchor(point.x, point.y, point.z); |
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| 101 | mAnchor = point; |
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| 102 | } |
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| 103 | //------------------------------------------------------------------------- |
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| 104 | void UniversalJoint::setAxes(const Vector3& a1, const Vector3& a2) |
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| 105 | { |
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| 106 | dUniversalJoint* univ = static_cast<dUniversalJoint*>(mOdeJoint); |
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| 107 | univ->setAxis1(a1.x, a1.y, a1.z); |
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| 108 | univ->setAxis2(a2.x, a2.y, a2.z); |
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| 109 | mAxes.first = a1; |
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| 110 | mAxes.second = a2; |
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| 111 | } |
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| 112 | //------------------------------------------------------------------------- |
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| 113 | //------------------------------------------------------------------------- |
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| 114 | Hinge2Joint::Hinge2Joint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2) |
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| 115 | : Joint(jtype) |
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| 116 | { |
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| 117 | mOdeJoint = new dHinge2Joint(World::getSingleton().getOdeWorld()->id()); |
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| 118 | setAttachments(obj1, obj2); |
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| 119 | } |
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| 120 | //------------------------------------------------------------------------- |
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| 121 | void Hinge2Joint::setAnchorPosition(const Vector3& point) |
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| 122 | { |
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| 123 | dHinge2Joint* hinge = static_cast<dHinge2Joint*>(mOdeJoint); |
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| 124 | hinge->setAnchor(point.x, point.y, point.z); |
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| 125 | mAnchor = point; |
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| 126 | } |
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| 127 | //------------------------------------------------------------------------- |
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| 128 | void Hinge2Joint::setAxes(const Vector3& a1, const Vector3& a2) |
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| 129 | { |
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| 130 | dHinge2Joint* hinge = static_cast<dHinge2Joint*>(mOdeJoint); |
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| 131 | hinge->setAxis1(a1.x, a1.y, a1.z); |
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| 132 | hinge->setAxis2(a2.x, a2.y, a2.z); |
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| 133 | mAxes.first = a1; |
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| 134 | mAxes.second = a2; |
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| 135 | } |
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| 136 | |
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| 137 | |
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| 138 | |
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| 139 | } |
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