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source: data/media/levels/weaponsettings2.oxw @ 5461

Last change on this file since 5461 was 5461, checked in by landauf, 15 years ago

Added a second weaponsettings-file for the new features in the "weapons" branch. If you use this branch, change line 37 in spaceshiptemplates_presentation.oxw to include the new file.

  • Property svn:eol-style set to native
File size: 1.0 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-15,-1.5,-25" yaw=0 pitch=0 roll=0 />
3      <WeaponSlot position="15,-1.5,-25" yaw=0 pitch=0 roll=0 />
4      <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9    </weaponsets>
10    <weapons>
11      <WeaponPack>
12        <links>
13          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
14          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
15        </links>
16        <Weapon munitionType="FusionMunition">
17          <LaserFire mode=0 />
18        </Weapon>
19        <Weapon munitionType="FusionMunition">
20          <LaserFire mode=0 />
21          <aLaserFire mode=1 muzzleoffset="5,0,0" />
22          <aLaserFire mode=1 muzzleoffset="-5,0,0" />
23        </Weapon>
24      </WeaponPack>
25      <WeaponPack>
26        <links>
27          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
28        </links>
29        <Weapon munitionType="FusionMunition">
30          <FusionFire mode=0 />
31        </Weapon>
32      </WeaponPack>
33    </weapons>
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