| [5430] | 1 | local schemeMgr = CEGUI.SchemeManager:getSingleton() | 
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|  | 2 | local winMgr = CEGUI.WindowManager:getSingleton() | 
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|  | 3 | local logger = CEGUI.Logger:getSingleton() | 
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| [5427] | 4 | local system = CEGUI.System:getSingleton() | 
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| [5430] | 5 | local cursor = CEGUI.MouseCursor:getSingleton() | 
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|  | 6 |  | 
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| [5427] | 7 | schemeMgr:loadScheme("TaharezLookSkin.scheme") | 
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|  | 8 | -- load scheme with our own images | 
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|  | 9 | schemeMgr:loadScheme("OrxonoxGUIScheme.scheme") | 
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|  | 10 |  | 
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| [5430] | 11 | system:setDefaultMouseCursor("TaharezLook", "MouseArrow") | 
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|  | 12 | system:setDefaultFont("BlueHighway-12") | 
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| [5414] | 13 |  | 
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| [5427] | 14 | local current = nil | 
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|  | 15 | local loadedGUIs = {} | 
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|  | 16 | local showing | 
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| [5432] | 17 |  | 
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| [5427] | 18 | datapath = "" -- points to media-folder (set after loading the script) | 
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|  | 19 |  | 
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|  | 20 | -- function to add a reference to list of reference of loaded GUIs | 
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|  | 21 | loadedGUIs.addGUI = function (gui) | 
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|  | 22 | loadedGUIs[#loadedGUIs+1] = gui | 
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|  | 23 | end | 
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|  | 24 |  | 
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|  | 25 | -- function which returns a GUI by name | 
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|  | 26 | loadedGUIs.getGUIbyName = function (str) | 
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|  | 27 | for i = 1, #loadedGUIs, 1 do | 
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|  | 28 | if str == loadedGUIs[i].filename then | 
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|  | 29 | return loadedGUIs[i] | 
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|  | 30 | end | 
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|  | 31 | end | 
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|  | 32 | return nil | 
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| [5430] | 33 | end | 
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| [5427] | 34 |  | 
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|  | 35 | -- loads the GUI with the specified filename | 
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| [5430] | 36 | -- be sure to set the global variable "filename" before calling this function | 
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| [5432] | 37 | function loadGUI(filename) | 
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| [5427] | 38 | -- check if it already exists | 
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|  | 39 | newlyLoaded = loadedGUIs:getGUIbyName(filename) | 
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|  | 40 | if newlyLoaded == nil then | 
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| [5432] | 41 | dofile(datapath .. "gui/scripts/" .. filename .. ".lua") | 
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| [5427] | 42 | newlyLoaded = winMgr:loadWindowLayout(layoutPath) | 
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|  | 43 | newlyLoaded.filename = filename | 
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|  | 44 | loadedGUIs:addGUI(newlyLoaded) | 
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|  | 45 | -- if there has no GUI been loaded yet, set new GUI as current | 
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|  | 46 | if #loadedGUIs == 1 then | 
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|  | 47 | current = loadedGUIs[1] | 
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|  | 48 | showing = false | 
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|  | 49 | end | 
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|  | 50 | -- hide new GUI as we do not want to show it accidentially | 
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|  | 51 | newlyLoaded:hide() | 
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|  | 52 | end | 
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| [5430] | 53 | return newlyLoaded | 
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| [5414] | 54 | end | 
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|  | 55 |  | 
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| [5427] | 56 | -- shows the specified and loads it if not loaded already | 
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|  | 57 | -- be sure to set the global variable "filename" before calling this function | 
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| [5432] | 58 | function showGUI(filename) | 
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| [5427] | 59 | if current == nil or current.filename ~= filename then | 
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|  | 60 | current = loadedGUIs.getGUIbyName(filename) | 
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|  | 61 | if current == nil then | 
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|  | 62 | current = loadGUI(filename) | 
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|  | 63 | end | 
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|  | 64 | system:setGUISheet(current) | 
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|  | 65 | end | 
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|  | 66 | current:show() | 
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|  | 67 | cursor:show() | 
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|  | 68 | showing = true | 
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|  | 69 | end | 
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| [5414] | 70 |  | 
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|  | 71 | function toggleGUI() | 
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|  | 72 | if showing == true then | 
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| [5427] | 73 | current:hide() | 
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|  | 74 | cursor:hide() | 
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| [5414] | 75 | showing = false | 
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|  | 76 | else | 
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| [5427] | 77 | current:show() | 
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|  | 78 | cursor:show() | 
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| [5414] | 79 | showing = true | 
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|  | 80 | end | 
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| [5427] | 81 | return showing | 
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| [5430] | 82 | end | 
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|  | 83 |  | 
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| [5427] | 84 | function hideGUI() | 
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|  | 85 | current:hide() | 
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| [5430] | 86 | showing = false | 
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|  | 87 | end | 
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