source:
data/branches/Shader_HS18/programs/Example/GLSL150/mrttestfp_quad.glsl
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12083
Last change on this file since 12083 was 12083, checked in by wiesep, 6 years ago | |
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File size: 335 bytes |
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1 | #version 150 |
2 | |
3 | uniform sampler2D rt0; |
4 | uniform sampler2D rt1; |
5 | uniform sampler2D rt2; |
6 | uniform sampler2D rt3; |
7 | |
8 | in vec2 uv; |
9 | out vec4 fragColour; |
10 | |
11 | void main(void) |
12 | { |
13 | |
14 | //fragColour = texture(rt0, uv); |
15 | fragColour = texture(rt1, uv); |
16 | //fragColour = texture(rt2, uv); |
17 | //fragColour = texture(rt3, uv); |
18 | |
19 | } |
20 |
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