source:
data/branches/Shader_HS18/programs/Example/GLSL150/ShowUVdir3D.glsl
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12083
Last change on this file since 12083 was 12083, checked in by wiesep, 6 years ago | |
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File size: 197 bytes |
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1 | #version 150 |
2 | |
3 | in vec4 oUv0; |
4 | |
5 | out vec4 fragColour; |
6 | |
7 | // Basic fragment program to display 3d uv |
8 | void main() |
9 | { |
10 | vec3 n = normalize(oUv0.xyz); |
11 | fragColour = vec4(n.x, n.y, n.z, 1.0); |
12 | } |
13 | |
14 |
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