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source: data/branches/Shader_HS18/programs/Example/GLSL150/PassthroughFP.glsl @ 12083

Last change on this file since 12083 was 12083, checked in by wiesep, 6 years ago

Reorganised shader programs

File size: 162 bytes
Line 
1#version 150
2
3in vec4 colour;
4out vec4 fragColour;
5
6/*
7  Basic ambient lighting fragment program for GLSL ES
8*/
9void main()
10{
11        fragColour = colour;
12}
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