Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: data/branches/Shader_HS18/programs/Example/GLSL150/InvertFP.glsl @ 12083

Last change on this file since 12083 was 12083, checked in by wiesep, 6 years ago

Reorganised shader programs

File size: 152 bytes
Line 
1#version 150
2
3uniform sampler2D RT;
4in vec2 oUv0;
5in vec2 oUv1;
6out vec4 fragColour;
7
8void main()
9{
10        fragColour = 1.0 - texture(RT, oUv0);
11}
Note: See TracBrowser for help on using the repository browser.