source:
data/branches/Shader_HS18/programs/Example/GLSL150/Dyn-TextFP.glsl
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12083
Last change on this file since 12083 was 12083, checked in by wiesep, 6 years ago | |
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File size: 231 bytes |
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1 | #version 150 |
2 | |
3 | uniform sampler2D Image; |
4 | uniform sampler2D Thaw; |
5 | in vec4 oUv; |
6 | out vec4 fragColour; |
7 | |
8 | void main(void) |
9 | { |
10 | vec4 c0 = texture(Image, oUv.xy); |
11 | vec4 c1 = texture(Thaw, oUv.xy); |
12 | |
13 | fragColour = c0 * c1; |
14 | } |
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