source:
data/branches/Shader_HS18/programs/Example/GLSL/mrttestfp_quad.glsl
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12083
Last change on this file since 12083 was 12083, checked in by wiesep, 6 years ago | |
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File size: 318 bytes |
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1 | uniform sampler2D rt0; |
2 | uniform sampler2D rt1; |
3 | uniform sampler2D rt2; |
4 | uniform sampler2D rt3; |
5 | |
6 | varying vec2 uv; |
7 | |
8 | void main(void) |
9 | { |
10 | |
11 | //gl_FragColor = texture2D(rt0, uv); |
12 | gl_FragColor = texture2D(rt1, uv); |
13 | //gl_FragColor = texture2D(rt2, uv); |
14 | //gl_FragColor = texture2D(rt3, uv); |
15 | |
16 | } |
17 |
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