source:
data/branches/Shader_HS18/programs/Example/GLSL/Example_TextureArrayVS.glsl
@
12083
Last change on this file since 12083 was 12083, checked in by wiesep, 6 years ago | |
---|---|
File size: 165 bytes |
Line | |
---|---|
1 | #version 120 |
2 | |
3 | varying vec3 oUv; |
4 | |
5 | uniform mat4 worldViewProj; |
6 | |
7 | void main(void) |
8 | { |
9 | gl_Position = worldViewProj * gl_Vertex; |
10 | oUv = gl_MultiTexCoord0.xyz; |
11 | } |
Note: See TracBrowser
for help on using the repository browser.