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source: data/branches/Shader_HS18/programs/Example/GLSL/AmbientOneTexture.glsl @ 12083

Last change on this file since 12083 was 12083, checked in by wiesep, 6 years ago

Reorganised shader programs

File size: 192 bytes
Line 
1uniform vec4 ambient;
2
3/*
4  Basic ambient lighting vertex program
5*/
6void main()
7{
8        gl_Position = ftransform();
9        gl_TexCoord[0] = gl_MultiTexCoord0;
10        gl_FrontColor = ambient;
11}
12
13
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