| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      Benjamin Knecht | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "OrxonoxStableHeaders.h" | 
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| 30 | #include "SpaceShip.h" | 
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| 31 |  | 
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| 32 | #include <string> | 
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| 33 |  | 
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| 34 | #include <OgreCamera.h> | 
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| 35 | #include <OgreRenderWindow.h> | 
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| 36 | #include <OgreParticleSystem.h> | 
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| 37 | #include <OgreSceneNode.h> | 
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| 38 |  | 
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| 39 | #include "CameraHandler.h" | 
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| 40 | //#include "util/Convert.h" | 
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| 41 | #include "util/Math.h" | 
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| 42 | #include "core/CoreIncludes.h" | 
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| 43 | #include "core/ConfigValueIncludes.h" | 
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| 44 | #include "core/Debug.h" | 
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| 45 | #include "GraphicsEngine.h" | 
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| 46 | #include "core/InputManager.h" | 
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| 47 | #include "particle/ParticleInterface.h" | 
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| 48 | #include "Projectile.h" | 
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| 49 | #include "core/XMLPort.h" | 
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| 50 | #include "core/ConsoleCommand.h" | 
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| 51 | #include "network/Client.h" | 
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| 52 |  | 
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| 53 | namespace orxonox | 
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| 54 | { | 
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| 55 | ConsoleCommand(SpaceShip, setMaxSpeedTest, AccessLevel::Debug, false); | 
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| 56 | ConsoleCommandGeneric(test1, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxSpeed", AccessLevel::Debug), false); | 
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| 57 | ConsoleCommandGeneric(test2, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxBlubber", AccessLevel::Debug), false); | 
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| 58 | ConsoleCommandGeneric(test3, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setRofl", AccessLevel::Debug), false); | 
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| 59 |  | 
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| 60 | CreateFactory(SpaceShip); | 
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| 61 |  | 
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| 62 | SpaceShip* SpaceShip::instance_s; | 
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| 63 |  | 
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| 64 | SpaceShip::SpaceShip() : | 
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| 65 | //testvector_(0,0,0), | 
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| 66 | //bInvertYAxis_(false), | 
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| 67 | setMouseEventCallback_(false), | 
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| 68 | bLMousePressed_(false), | 
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| 69 | bRMousePressed_(false), | 
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| 70 | camNode_(0), | 
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| 71 | cam_(0), | 
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| 72 | camName_("CamNode"), | 
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| 73 | tt_(0), | 
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| 74 | redNode_(0), | 
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| 75 | greenNode_(0), | 
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| 76 | blinkTime_(0.0f), | 
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| 77 | chNearNode_(0), | 
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| 78 | chFarNode_(0), | 
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| 79 | timeToReload_(0.0f), | 
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| 80 | //reloadTime_(0.0f), | 
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| 81 | maxSideAndBackSpeed_(0.0f), | 
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| 82 | maxSpeed_(0.0f), | 
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| 83 | maxRotation_(0.0f), | 
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| 84 | translationAcceleration_(0.0f), | 
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| 85 | rotationAcceleration_(0.0f), | 
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| 86 | translationDamping_(0.0f), | 
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| 87 | rotationDamping_(0.0f), | 
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| 88 | maxRotationRadian_(0), | 
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| 89 | rotationAccelerationRadian_(0), | 
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| 90 | rotationDampingRadian_(0), | 
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| 91 | zeroRadian_(0), | 
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| 92 | mouseXRotation_(0), | 
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| 93 | mouseYRotation_(0), | 
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| 94 | mouseX_(0.0f), | 
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| 95 | mouseY_(0.0f), | 
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| 96 | emitterRate_(0.0f), | 
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| 97 | server_(false) | 
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| 98 | { | 
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| 99 | RegisterObject(SpaceShip); | 
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| 100 | this->registerAllVariables(); | 
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| 101 |  | 
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| 102 | SpaceShip::instance_s = this; | 
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| 103 |  | 
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| 104 | this->setConfigValues(); | 
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| 105 |  | 
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| 106 |  | 
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| 107 | this->setRotationAxis(1, 0, 0); | 
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| 108 | this->setStatic(false); | 
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| 109 |  | 
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| 110 | COUT(3) << "Info: SpaceShip was loaded" << std::endl; | 
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| 111 | } | 
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| 112 |  | 
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| 113 | SpaceShip::~SpaceShip() | 
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| 114 | { | 
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| 115 | if (this->tt_) | 
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| 116 | delete this->tt_; | 
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| 117 | if(setMouseEventCallback_) | 
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| 118 | InputManager::removeMouseHandler("SpaceShip"); | 
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| 119 | if (this->cam_) | 
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| 120 | delete this->cam_; | 
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| 121 | } | 
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| 122 |  | 
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| 123 | bool SpaceShip::create(){ | 
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| 124 | if(Model::create()) | 
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| 125 | this->init(); | 
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| 126 | else | 
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| 127 | return false; | 
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| 128 | return true; | 
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| 129 | } | 
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| 130 |  | 
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| 131 | void SpaceShip::registerAllVariables(){ | 
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| 132 | registerVar( &camName_, camName_.length()+1, network::STRING, 0x1); | 
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| 133 | registerVar( &maxSpeed_, sizeof(maxSpeed_), network::DATA, 0x1); | 
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| 134 | registerVar( &maxSideAndBackSpeed_, sizeof(maxSideAndBackSpeed_), network::DATA, 0x1); | 
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| 135 | registerVar( &maxRotation_, sizeof(maxRotation_), network::DATA, 0x1); | 
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| 136 | registerVar( &translationAcceleration_, sizeof(translationAcceleration_), network::DATA, 0x1); | 
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| 137 | registerVar( &rotationAcceleration_, sizeof(rotationAcceleration_), network::DATA, 0x1); | 
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| 138 | registerVar( &rotationAccelerationRadian_, sizeof(rotationAccelerationRadian_), network::DATA, 0x1); | 
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| 139 | registerVar( &translationDamping_, sizeof(translationDamping_), network::DATA, 0x1); | 
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| 140 | registerVar( &rotationDamping_, sizeof(rotationDamping_), network::DATA, 0x1); | 
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| 141 | registerVar( &rotationDampingRadian_, sizeof(rotationDampingRadian_), network::DATA, 0x1); | 
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| 142 |  | 
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| 143 | } | 
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| 144 |  | 
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| 145 | void SpaceShip::init() | 
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| 146 | { | 
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| 147 | if ((server_ || ( network::Client::getSingleton() && network::Client::getSingleton()->getShipID()==objectID ) )) | 
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| 148 | { | 
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| 149 | if (!setMouseEventCallback_) | 
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| 150 | { | 
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| 151 | InputManager::addMouseHandler(this, "SpaceShip"); | 
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| 152 | setMouseEventCallback_ = true; | 
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| 153 | } | 
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| 154 | } | 
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| 155 |  | 
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| 156 | // START CREATING THRUSTER | 
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| 157 | this->tt_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); | 
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| 158 | this->tt_->getParticleSystem()->setParameter("local_space","true"); | 
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| 159 | this->tt_->newEmitter(); | 
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| 160 | /* | 
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| 161 | this->tt_->setDirection(Vector3(0,0,1)); | 
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| 162 | this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); | 
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| 163 | this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); | 
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| 164 | */ | 
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| 165 | this->tt_->setDirection(Vector3(-1,0,0)); | 
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| 166 | this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); | 
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| 167 | this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); | 
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| 168 | this->tt_->setVelocity(50); | 
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| 169 |  | 
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| 170 | emitterRate_ = tt_->getRate(); | 
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| 171 |  | 
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| 172 | Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); | 
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| 173 | node2->setInheritScale(false); | 
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| 174 | tt_->addToSceneNode(node2); | 
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| 175 | // END CREATING THRUSTER | 
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| 176 |  | 
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| 177 | // START CREATING BLINKING LIGHTS | 
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| 178 | this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); | 
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| 179 | this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); | 
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| 180 |  | 
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| 181 | this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.0, -0.3)); | 
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| 182 | this->redNode_->setInheritScale(false); | 
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| 183 | this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.0, -0.3)); | 
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| 184 | this->greenNode_->setInheritScale(false); | 
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| 185 |  | 
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| 186 | this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); | 
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| 187 | this->redNode_->setScale(0.3, 0.3, 0.3); | 
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| 188 |  | 
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| 189 | this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); | 
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| 190 | this->greenNode_->setScale(0.3, 0.3, 0.3); | 
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| 191 | // END CREATING BLINKING LIGHTS | 
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| 192 |  | 
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| 193 | // START of testing crosshair | 
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| 194 | this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 195 | this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); | 
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| 196 |  | 
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| 197 | this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); | 
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| 198 | this->chNearNode_->setInheritScale(false); | 
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| 199 | this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); | 
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| 200 | this->chFarNode_->setInheritScale(false); | 
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| 201 |  | 
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| 202 | this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); | 
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| 203 | this->chNearNode_->setScale(0.2, 0.2, 0.2); | 
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| 204 |  | 
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| 205 | this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); | 
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| 206 | this->chFarNode_->setScale(0.4, 0.4, 0.4); | 
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| 207 |  | 
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| 208 | createCamera(); | 
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| 209 | // END of testing crosshair | 
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| 210 | } | 
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| 211 |  | 
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| 212 | void SpaceShip::setConfigValues() | 
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| 213 | { | 
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| 214 | SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); | 
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| 215 | SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); | 
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| 216 | SetConfigValue(testvector_, Vector3()).description("asdfblah"); | 
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| 217 | } | 
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| 218 |  | 
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| 219 | void SpaceShip::setCamera(const std::string& camera) | 
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| 220 | { | 
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| 221 | camName_=camera; | 
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| 222 | // change camera attributes here, if you want to ;) | 
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| 223 | } | 
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| 224 |  | 
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| 225 | void SpaceShip::getFocus(){ | 
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| 226 | COUT(4) << "requesting focus" << std::endl; | 
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| 227 | if(network::Client::getSingleton()==0 || network::Client::getSingleton()->getShipID()==objectID) | 
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| 228 | CameraHandler::getInstance()->requestFocus(cam_); | 
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| 229 |  | 
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| 230 | } | 
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| 231 |  | 
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| 232 | void SpaceShip::createCamera(){ | 
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| 233 | //       COUT(4) << "begin camera creation" << std::endl; | 
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| 234 | this->camNode_ = this->getNode()->createChildSceneNode(camName_); | 
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| 235 | COUT(4) << "position: (this)" << this->getNode()->getPosition() << std::endl; | 
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| 236 | this->camNode_->setPosition(Vector3(-50,0,10)); | 
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| 237 | Quaternion q1 = Quaternion(Radian(Degree(90)),Vector3(0,-1,0)); | 
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| 238 | Quaternion q2 = Quaternion(Radian(Degree(90)),Vector3(0,0,-1)); | 
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| 239 | camNode_->setOrientation(q1*q2); | 
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| 240 | COUT(4) << "position: (cam)" << this->camNode_->getPosition() << std::endl; | 
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| 241 | cam_ = new Camera(this->camNode_); | 
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| 242 |  | 
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| 243 | cam_->setTargetNode(this->getNode()); | 
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| 244 | //        cam->setPosition(Vector3(0,-350,0)); | 
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| 245 | if(network::Client::getSingleton()!=0 && network::Client::getSingleton()->getShipID()==objectID){ | 
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| 246 | this->setBacksync(true); | 
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| 247 | CameraHandler::getInstance()->requestFocus(cam_); | 
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| 248 | } | 
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| 249 |  | 
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| 250 | } | 
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| 251 |  | 
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| 252 | void SpaceShip::setMaxSpeed(float value) | 
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| 253 | { this->maxSpeed_ = value; } | 
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| 254 | void SpaceShip::setMaxSideAndBackSpeed(float value) | 
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| 255 | { this->maxSideAndBackSpeed_ = value; } | 
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| 256 | void SpaceShip::setMaxRotation(float value) | 
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| 257 | { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } | 
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| 258 | void SpaceShip::setTransAcc(float value) | 
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| 259 | { this->translationAcceleration_ = value; } | 
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| 260 | void SpaceShip::setRotAcc(float value) | 
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| 261 | { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } | 
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| 262 | void SpaceShip::setTransDamp(float value) | 
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| 263 | { this->translationDamping_ = value; } | 
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| 264 | void SpaceShip::setRotDamp(float value) | 
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| 265 | { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } | 
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| 266 |  | 
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| 267 | /** | 
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| 268 | @brief XML loading and saving. | 
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| 269 | @param xmlelement The XML-element | 
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| 270 | @param loading Loading (true) or saving (false) | 
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| 271 | @return The XML-element | 
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| 272 | */ | 
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| 273 | void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 274 | { | 
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| 275 | Model::XMLPort(xmlelement, mode); | 
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| 276 |  | 
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| 277 | XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, mode); | 
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| 278 | XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, mode); | 
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| 279 | XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, mode); | 
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| 280 | XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, mode); | 
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| 281 | XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, mode); | 
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| 282 | XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, mode); | 
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| 283 | XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, mode); | 
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| 284 | XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, mode); | 
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| 285 | server_=true; // TODO: this is only a hack | 
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| 286 | SpaceShip::create(); | 
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| 287 | getFocus(); | 
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| 288 | } | 
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| 289 |  | 
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| 290 | int sgn(float x) | 
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| 291 | { | 
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| 292 | if (x >= 0) | 
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| 293 | return 1; | 
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| 294 | else | 
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| 295 | return -1; | 
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| 296 | } | 
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| 297 |  | 
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| 298 | void SpaceShip::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) | 
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| 299 | { | 
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| 300 | /* | 
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| 301 | this->mouseX += e.state.X.rel; | 
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| 302 | if (this->bInvertMouse_) | 
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| 303 | this->mouseY += e.state.Y.rel; | 
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| 304 | else | 
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| 305 | this->mouseY -= e.state.Y.rel; | 
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| 306 |  | 
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| 307 | //        if(mouseX>maxMouseX) maxMouseX = mouseX; | 
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| 308 | //        if(mouseX<minMouseX) minMouseX = mouseX; | 
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| 309 | //        cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; | 
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| 310 |  | 
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| 311 | this->moved = true; | 
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| 312 | */ | 
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| 313 | if (this->bRMousePressed_) | 
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| 314 | { | 
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| 315 | this->camNode_->roll(Degree(-rel.x * 0.10)); | 
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| 316 | this->camNode_->yaw(Degree(rel.y * 0.10)); | 
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| 317 | } | 
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| 318 | else | 
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| 319 | { | 
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| 320 | float minDimension = clippingSize.y; | 
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| 321 | if (clippingSize.x < minDimension) | 
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| 322 | minDimension = clippingSize.x; | 
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| 323 |  | 
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| 324 | this->mouseX_ += rel.x; | 
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| 325 | if (this->mouseX_ < -minDimension) | 
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| 326 | this->mouseX_ = -minDimension; | 
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| 327 | if (this->mouseX_ > minDimension) | 
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| 328 | this->mouseX_ = minDimension; | 
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| 329 |  | 
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| 330 | this->mouseY_ += rel.y; | 
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| 331 | if (this->mouseY_ < -minDimension) | 
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| 332 | this->mouseY_ = -minDimension; | 
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| 333 | if (this->mouseY_ > minDimension) | 
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| 334 | this->mouseY_ = minDimension; | 
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| 335 |  | 
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| 336 | float xRotation = this->mouseX_ / minDimension; | 
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| 337 | xRotation = xRotation*xRotation * sgn(xRotation); | 
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| 338 | xRotation *= -this->rotationAcceleration_; | 
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| 339 | if (xRotation > this->maxRotation_) | 
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| 340 | xRotation = this->maxRotation_; | 
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| 341 | if (xRotation < -this->maxRotation_) | 
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| 342 | xRotation = -this->maxRotation_; | 
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| 343 | this->mouseXRotation_ = Radian(xRotation); | 
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| 344 |  | 
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| 345 | float yRotation = this->mouseY_ / minDimension; | 
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| 346 | yRotation = yRotation*yRotation * sgn(yRotation); | 
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| 347 | yRotation *= this->rotationAcceleration_; | 
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| 348 | if (yRotation > this->maxRotation_) | 
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| 349 | yRotation = this->maxRotation_; | 
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| 350 | if (yRotation < -this->maxRotation_) | 
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| 351 | yRotation = -this->maxRotation_; | 
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| 352 | this->mouseYRotation_ = Radian(yRotation); | 
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| 353 | } | 
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| 354 | } | 
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| 355 |  | 
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| 356 | void SpaceShip::mouseButtonPressed(MouseButton::Enum id) | 
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| 357 | { | 
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| 358 | if (id == MouseButton::Left) | 
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| 359 | this->bLMousePressed_ = true; | 
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| 360 | else if (id == MouseButton::Right) | 
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| 361 | this->bRMousePressed_ = true; | 
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| 362 | } | 
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| 363 |  | 
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| 364 | void SpaceShip::mouseButtonReleased(MouseButton::Enum id) | 
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| 365 | { | 
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| 366 | if (id == MouseButton::Left) | 
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| 367 | this->bLMousePressed_ = false; | 
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| 368 | else if (id == MouseButton::Right) | 
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| 369 | { | 
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| 370 | this->bRMousePressed_ = false; | 
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| 371 | this->camNode_->resetOrientation(); | 
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| 372 | } | 
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| 373 | } | 
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| 374 |  | 
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| 375 | void SpaceShip::tick(float dt) | 
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| 376 | { | 
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| 377 | if (this->cam_) | 
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| 378 | this->cam_->tick(dt); | 
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| 379 |  | 
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| 380 | if (this->redNode_ && this->greenNode_) | 
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| 381 | { | 
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| 382 | this->blinkTime_ += dt; | 
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| 383 | float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); | 
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| 384 | float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); | 
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| 385 | this->redNode_->setScale(redScale, redScale, redScale); | 
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| 386 | this->greenNode_->setScale(greenScale, greenScale, greenScale); | 
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| 387 | } | 
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| 388 |  | 
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| 389 | if (this->timeToReload_ > 0) | 
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| 390 | this->timeToReload_ -= dt; | 
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| 391 | else | 
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| 392 | this->timeToReload_ = 0; | 
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| 393 |  | 
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| 394 | if (this->bLMousePressed_ && this->timeToReload_ <= 0) | 
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| 395 | { | 
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| 396 | Projectile *p = new Projectile(this); | 
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| 397 | p->setBacksync(true); | 
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| 398 | this->timeToReload_ = this->reloadTime_; | 
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| 399 | } | 
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| 400 |  | 
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| 401 |  | 
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| 402 | // ##################################### | 
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| 403 | // ############# STEERING ############## | 
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| 404 | // ##################################### | 
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| 405 |  | 
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| 406 | if (this->velocity_.x > this->maxSpeed_) | 
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| 407 | this->velocity_.x = this->maxSpeed_; | 
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| 408 | if (this->velocity_.x < -this->maxSideAndBackSpeed_) | 
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| 409 | this->velocity_.x = -this->maxSideAndBackSpeed_; | 
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| 410 | if (this->velocity_.y > this->maxSideAndBackSpeed_) | 
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| 411 | this->velocity_.y = this->maxSideAndBackSpeed_; | 
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| 412 | if (this->velocity_.y < -this->maxSideAndBackSpeed_) | 
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| 413 | this->velocity_.y = -this->maxSideAndBackSpeed_; | 
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| 414 | if (this->rotationRate_ > this->maxRotationRadian_) | 
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| 415 | this->rotationRate_ = this->maxRotationRadian_; | 
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| 416 | if (this->rotationRate_ < -this->maxRotationRadian_) | 
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| 417 | this->rotationRate_ = -this->maxRotationRadian_; | 
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| 418 |  | 
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| 419 | if (this->acceleration_.x == 0) | 
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| 420 | { | 
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| 421 | if (this->velocity_.x > 0) | 
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| 422 | { | 
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| 423 | this->velocity_.x -= (this->translationDamping_ * dt); | 
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| 424 | if (this->velocity_.x < 0) | 
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| 425 | this->velocity_.x = 0; | 
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| 426 | } | 
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| 427 | else if (this->velocity_.x < 0) | 
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| 428 | { | 
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| 429 | this->velocity_.x += (this->translationDamping_ * dt); | 
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| 430 | if (this->velocity_.x > 0) | 
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| 431 | this->velocity_.x = 0; | 
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| 432 | } | 
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| 433 | } | 
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| 434 |  | 
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| 435 | if (this->acceleration_.y == 0) | 
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| 436 | { | 
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| 437 | if (this->velocity_.y > 0) | 
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| 438 | { | 
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| 439 | this->velocity_.y -= (this->translationDamping_ * dt); | 
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| 440 | if (this->velocity_.y < 0) | 
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| 441 | this->velocity_.y = 0; | 
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| 442 | } | 
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| 443 | else if (this->velocity_.y < 0) | 
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| 444 | { | 
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| 445 | this->velocity_.y += (this->translationDamping_ * dt); | 
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| 446 | if (this->velocity_.y > 0) | 
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| 447 | this->velocity_.y = 0; | 
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| 448 | } | 
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| 449 | } | 
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| 450 |  | 
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| 451 | if (this->momentum_ == this->zeroRadian_) | 
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| 452 | { | 
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| 453 | if (this->rotationRate_ > this->zeroRadian_) | 
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| 454 | { | 
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| 455 | this->rotationRate_ -= (this->rotationDampingRadian_ * dt); | 
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| 456 | if (this->rotationRate_ < this->zeroRadian_) | 
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| 457 | this->rotationRate_ = 0; | 
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| 458 | } | 
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| 459 | else if (this->rotationRate_ < this->zeroRadian_) | 
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| 460 | { | 
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| 461 | this->rotationRate_ += (this->rotationDampingRadian_ * dt); | 
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| 462 | if (this->rotationRate_ > this->zeroRadian_) | 
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| 463 | this->rotationRate_ = 0; | 
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| 464 | } | 
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| 465 | } | 
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| 466 |  | 
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| 467 | if( (network::Client::getSingleton() &&  network::Client::getSingleton()->getShipID() == objectID) || server_ ) | 
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| 468 | { | 
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| 469 | COUT(4) << "steering our ship: " << objectID << std::endl; | 
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| 470 | if (InputManager::isKeyDown(KeyCode::Up) || InputManager::isKeyDown(KeyCode::W)) | 
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| 471 | this->acceleration_.x = this->translationAcceleration_; | 
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| 472 | else if(InputManager::isKeyDown(KeyCode::Down) || InputManager::isKeyDown(KeyCode::S)) | 
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| 473 | this->acceleration_.x = -this->translationAcceleration_; | 
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| 474 | else | 
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| 475 | this->acceleration_.x = 0; | 
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| 476 |  | 
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| 477 | if (InputManager::isKeyDown(KeyCode::Right) || InputManager::isKeyDown(KeyCode::D)) | 
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| 478 | this->acceleration_.y = -this->translationAcceleration_; | 
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| 479 | else if (InputManager::isKeyDown(KeyCode::Left) || InputManager::isKeyDown(KeyCode::A)) | 
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| 480 | this->acceleration_.y = this->translationAcceleration_; | 
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| 481 | else | 
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| 482 | this->acceleration_.y = 0; | 
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| 483 |  | 
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| 484 | if (InputManager::isKeyDown(KeyCode::Delete) || InputManager::isKeyDown(KeyCode::Q)) | 
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| 485 | this->momentum_ = Radian(-this->rotationAccelerationRadian_); | 
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| 486 | else if (InputManager::isKeyDown(KeyCode::PageDown) || InputManager::isKeyDown(KeyCode::E)) | 
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| 487 | this->momentum_ = Radian(this->rotationAccelerationRadian_); | 
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| 488 | else | 
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| 489 | this->momentum_ = 0; | 
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| 490 | }/*else | 
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| 491 | COUT(4) << "not steering ship: " << objectID << " our ship: " << network::Client::getSingleton()->getShipID() << std::endl;*/ | 
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| 492 |  | 
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| 493 | WorldEntity::tick(dt); | 
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| 494 |  | 
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| 495 | this->roll(this->mouseXRotation_ * dt); | 
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| 496 | if (this->bInvertYAxis_) | 
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| 497 | this->yaw(Radian(-this->mouseYRotation_ * dt)); | 
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| 498 | else | 
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| 499 | this->yaw(Radian(this->mouseYRotation_ * dt)); | 
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| 500 |  | 
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| 501 | if (this->acceleration_.x > 0) | 
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| 502 | this->tt_->setRate(emitterRate_); | 
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| 503 | else | 
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| 504 | this->tt_->setRate(0); | 
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| 505 | } | 
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| 506 |  | 
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| 507 | } | 
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