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source: code/trunk/src/orxonox/core/CoreSettings.h @ 1052

Last change on this file since 1052 was 1052, checked in by landauf, 16 years ago

merged core2 back to trunk
there might be some errors, wasn't able to test it yet due to some strange g++ and linker behaviour.

File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/**
29    @file CoreSettings.h
30    @brief Definition of the CoreSettings class.
31
32    The CoreSettings class is a singleton, only used to configure some variables
33    in the core through the config-file.
34*/
35
36#ifndef _CoreSettings_H__
37#define _CoreSettings_H__
38
39#include "OrxonoxClass.h"
40#include "OutputHandler.h"
41
42#include "CorePrereqs.h"
43
44namespace orxonox
45{
46    //! The CoreSettings class is a singleton, only used to configure some config-values.
47    class _CoreExport CoreSettings : public OrxonoxClass
48    {
49        public:
50            static CoreSettings& getInstance();
51            static bool& isCreatingCoreSettings();
52            void setConfigValues();
53
54            static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
55            static const std::string& getLanguage();
56            static void resetLanguage();
57
58        private:
59            void resetLanguageIntern();
60
61            CoreSettings();
62            CoreSettings(const CoreSettings& other) {}
63            virtual ~CoreSettings() {}
64
65            int softDebugLevel_;                            //!< The debug level
66            int softDebugLevelConsole_;                     //!< The debug level for the console
67            int softDebugLevelLogfile_;                     //!< The debug level for the logfile
68            int softDebugLevelShell_;                       //!< The debug level for the ingame shell
69            std::string language_;                          //!< The language
70    };
71}
72
73#endif /* _CoreSettings_H__ */
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