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source: code/branches/resource3/src/network/CMakeLists.txt @ 5676

Last change on this file since 5676 was 5676, checked in by rgrieder, 15 years ago

Merged revision 5610 to resource3:
Improved CMake performance for runs after the first one.
There are some optimisations in the macro argument parser and I manually added the header files for util and network (since they don't change too much and it still compiles with a missing header files).

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(NETWORK_SRC_FILES
21  ChatListener.cc
22  Client.cc
23  ClientConnection.cc
24  ClientInformation.cc
25  ClientConnectionListener.cc
26  Connection.cc
27  FunctionCallManager.cc
28  GamestateManager.cc
29  GamestateClient.cc
30  GamestateHandler.cc
31  NetworkFunction.cc
32  Host.cc
33  Server.cc
34  ServerConnection.cc
35  TrafficControl.cc
36)
37
38SET_SOURCE_FILES(NETWORK_HDR_FILES
39  ChatListener.h
40  Client.h
41  ClientConnection.h
42  ClientConnectionListener.h
43  ClientInformation.h
44  Connection.h
45  FunctionCallManager.h
46  GamestateClient.h
47  GamestateHandler.h
48  GamestateManager.h
49  Host.h
50  NetworkFunction.h
51  NetworkPrecompiledHeaders.h
52  NetworkPrereqs.h
53  Server.h
54  ServerConnection.h
55  TrafficControl.h
56)
57
58ADD_SUBDIRECTORY(packet)
59ADD_SUBDIRECTORY(synchronisable)
60
61ORXONOX_ADD_LIBRARY(network
62  DEFINE_SYMBOL
63    "NETWORK_SHARED_BUILD"
64  PCH_FILE
65    NetworkPrecompiledHeaders.h
66  LINK_LIBRARIES
67    ${ZLIB_LIBRARY}
68    ${ENET_LIBRARY}
69    ${Boost_THREAD_LIBRARY}
70    util
71    core
72  SOURCE_FILES
73    ${NETWORK_SRC_FILES} ${NETWORK_HDR_FILES}
74)
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