[1992] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "core/CoreIncludes.h" |
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[2021] | 30 | |
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| 31 | #include "Quest.h" |
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[1992] | 32 | #include "QuestHint.h" |
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| 33 | |
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| 34 | namespace orxonox { |
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| 35 | |
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| 36 | CreateFactory(QuestHint); |
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| 37 | |
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[2021] | 38 | QuestHint::QuestHint() : QuestItem() |
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| 39 | { |
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| 40 | |
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| 41 | } |
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| 42 | |
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[1992] | 43 | /** |
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| 44 | @brief |
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| 45 | Constructor. Needs as input a unique identifier to be able to identify different instances of this class (and subclasses). |
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| 46 | @param id |
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| 47 | The unique identifier. |
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| 48 | @param title |
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| 49 | The title of the hint. |
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| 50 | @param description |
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| 51 | The description of the hint, resp. the hint itself. |
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| 52 | */ |
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[2021] | 53 | QuestHint::QuestHint(std::string id, std::string title, std::string description) : QuestItem(id, title, description) |
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[1992] | 54 | { |
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| 55 | RegisterObject(QuestHint); |
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| 56 | } |
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| 57 | |
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| 58 | /** |
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| 59 | @brief |
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| 60 | Destructor. |
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| 61 | */ |
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| 62 | QuestHint::~QuestHint() |
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| 63 | { |
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| 64 | |
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| 65 | } |
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| 66 | |
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[1996] | 67 | /** |
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| 68 | @brief |
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| 69 | Checks whether the hint is active for a specific player. |
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| 70 | @param player |
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| 71 | The player. |
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| 72 | @return |
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| 73 | Returns |
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| 74 | */ |
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[2021] | 75 | bool QuestHint::isActive(Player* player) |
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[1992] | 76 | { |
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[2021] | 77 | std::map<Player*, questHintStatus::Enum>::iterator it = this->playerStatus_.find(player); |
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[1996] | 78 | if (it != this->playerStatus_.end()) |
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| 79 | { |
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| 80 | return it->second; |
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| 81 | } |
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| 82 | return questStatus::inactive; |
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[1992] | 83 | } |
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| 84 | |
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[2021] | 85 | /** |
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| 86 | @brief |
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| 87 | @param player |
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| 88 | @return |
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| 89 | */ |
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| 90 | bool QuestHint::activate(Player* player) |
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[1992] | 91 | { |
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[2021] | 92 | if(this->quest_->isActive(player) && !(this->isActive(player))) |
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[1992] | 93 | { |
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[2021] | 94 | this->playerStatus_[player] = questHintStatus::active; |
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[1996] | 95 | return true; |
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[1992] | 96 | } |
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[1996] | 97 | COUT(2) << "A hint of a non-active quest was trying to get activated." << std::endl; |
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| 98 | return false; |
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[1992] | 99 | } |
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| 100 | |
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[2021] | 101 | /** |
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| 102 | @brief |
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| 103 | @param quest |
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| 104 | @return |
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| 105 | */ |
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[1992] | 106 | void QuestHint::setQuest(Quest* quest) |
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| 107 | { |
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| 108 | this->quest_ = quest; |
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| 109 | } |
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| 110 | |
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| 111 | } |
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