[1992] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Damian 'Mozork' Frick |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "core/CoreIncludes.h" |
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| 30 | |
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| 31 | #include "LocalQuest.h" |
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| 32 | |
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| 33 | namespace orxonox { |
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| 34 | |
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| 35 | CreateFactory(LocalQuest); |
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| 36 | |
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| 37 | /** |
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| 38 | @brief |
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| 39 | Constructor. |
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| 40 | @param id |
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| 41 | The unique identifier. |
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| 42 | @param title |
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| 43 | The title of the quest. |
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| 44 | @param description |
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| 45 | The description of the quest. |
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| 46 | */ |
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| 47 | LocalQuest::LocalQuest(std::string id, std::string title = "", std::string description = "") : Quest(id, title, description) |
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| 48 | { |
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| 49 | RegisterObject(LocalQuest); |
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| 50 | } |
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| 51 | |
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| 52 | /** |
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| 53 | @brief |
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| 54 | Destructor. |
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| 55 | */ |
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| 56 | LocalQuest::~LocalQuest() |
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| 57 | { |
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| 58 | |
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| 59 | } |
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| 60 | |
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| 61 | /** |
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| 62 | @brief |
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| 63 | Returns the status of the quest for a specific player. |
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| 64 | @param player |
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| 65 | The player |
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| 66 | */ |
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| 67 | virtual int LocalQuest::getStatus(const Player & player) const |
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| 68 | { |
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| 69 | //TDO: Implenet. |
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| 70 | } |
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| 71 | |
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| 72 | /** |
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| 73 | @brief |
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| 74 | Sets the status for a specific player. |
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| 75 | @param player |
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| 76 | The player. |
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| 77 | @param status |
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| 78 | The status. |
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| 79 | */ |
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| 80 | virtual void LocalQuest::setStatus(const Player & player, const questStatus::Enum & status) |
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| 81 | { |
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| 82 | //TDO: Implement. |
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| 83 | } |
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| 84 | |
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| 85 | } |
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