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source: code/branches/presentationHS15/src/modules/pickup/items/MunitionPickup.cc @ 10961

Last change on this file since 10961 was 10961, checked in by maxima, 9 years ago

Merged presentation and fabiens branch. Had to modify hoverHUD and invaderHUD, because the text of the healthbar wasn't correctly displayed and the weapon settings of the hovership.

File size: 4.5 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file MunitionPickup.cc
31    @brief Implementation of the MunitionPickup class.
32*/
33
34#include "MunitionPickup.h"
35
36#include <sstream>
37#include "core/CoreIncludes.h"
38#include "core/XMLPort.h"
39
40#include "worldentities/pawns/Pawn.h"
41
42namespace orxonox
43{
44    RegisterClass(MunitionPickup);
45
46    /**
47    @brief
48        Constructor. Registers the object and initializes the member variables.
49    */
50    MunitionPickup::MunitionPickup(Context* context) : Pickup(context)
51    {
52        RegisterObject(MunitionPickup);
53
54        this->initialize();
55    }
56
57    /**
58    @brief
59        Destructor.
60    */
61    MunitionPickup::~MunitionPickup()
62    {
63    }
64
65    /**
66    @brief
67        Initializes the member variables.
68    */
69    void MunitionPickup::initialize(void)
70    {
71        //Defines who is allowed to pick up the pickup.
72        this->addTarget(ClassIdentifier<Pawn>::getIdentifier());
73    }
74
75    /**
76    @brief
77        Method for creating a MunitionPickup object through XML.
78    */
79    void MunitionPickup::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode)
80    {
81        SUPER(MunitionPickup, XMLPort, xmlelement, mode);
82
83        XMLPortObject(MunitionPickup, MunitionContainer, "munitioncontainers", addMunitionContainer, getMunitionContainer, xmlelement, mode);
84    }
85
86    void MunitionPickup::addMunitionContainer(MunitionContainer* munitionContainer)
87    {
88        OrxAssert(munitionContainer != NULL, "The munitionContainer cannot be NULL.");
89        this->munitionContainers_.push_back(munitionContainer);
90    }
91
92    MunitionContainer* MunitionPickup::getMunitionContainer(unsigned int index)
93    {
94        if(this->munitionContainers_.size() >= index)
95            return NULL;
96        else
97            return this->munitionContainers_[index];
98    }
99
100    /**
101    @brief
102        Is called when the pickup has transisted from used to unused or the other way around.
103    */
104    void MunitionPickup::changedUsed(void)
105    {
106        SUPER(MunitionPickup, changedUsed);
107
108        Pawn* pawn = this->carrierToPawnHelper();
109
110        if(pawn == NULL) // If the PickupCarrier is no Pawn, then this pickup is useless and therefore is destroyed.
111            this->Pickupable::destroy();
112
113        // If the pickup has transited to used.
114        if(this->isUsed())
115        {
116            for(std::vector<MunitionContainer*>::iterator it = this->munitionContainers_.begin(); it != this->munitionContainers_.end(); ++it)
117            {
118                //Get pointer to the appropriate munition
119                SubclassIdentifier<Munition> identifier = (*it)->getMunitionType();
120                Munition* munition = pawn->getMunition(&identifier);
121                if (munition)
122                {
123                    // Add munition and magzines
124                    munition->addMunition((*it)->getMunitionAmount());
125                    munition->addMagazines((*it)->getMagazinesAmount());
126                }
127                (*it)->destroy();
128            }
129            // This will destroy the pickp
130            this->setUsed(false);
131        }
132        else
133        {
134            this->Pickupable::destroy();
135        }
136    }   
137
138    /**
139    @brief
140        Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails.
141    @return
142        A pointer to the Pawn, or NULL if the conversion failed.
143    */
144    Pawn* MunitionPickup::carrierToPawnHelper(void)
145    {
146        PickupCarrier* carrier = this->getCarrier();
147        Pawn* pawn = orxonox_cast<Pawn*>(carrier);
148
149        if(pawn == NULL)
150        {
151            orxout(internal_error, context::pickups) << "Invalid PickupCarrier in MunitionPickup." << endl;
152        }
153        return pawn;
154    }     
155}
156
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